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/*
* Copyright (c) 2017-2018 ARM Limited.
*
* SPDX-License-Identifier: MIT
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#ifndef __ARM_COMPUTE_NECONVOLUTIONKERNEL3x3_H__
#define __ARM_COMPUTE_NECONVOLUTIONKERNEL3x3_H__
#include <arm_neon.h>
namespace arm_compute
{
namespace detail
{
inline float32x4x3_t load_matrix_row(const float *ptr)
{
const float32x4x3_t r =
{
{
vld1q_dup_f32(ptr),
vld1q_dup_f32(1 + ptr),
vld1q_dup_f32(2 + ptr)
}
};
return r;
}
template <unsigned int stridex>
float32x4x2_t convolve_3x3(const float *in_top, const float *in_mid, const float *in_low, const float32x4x3_t &m0, const float32x4x3_t &m1, const float32x4x3_t &m2, int fixed_point_position);
template <>
inline float32x4x2_t convolve_3x3<1>(const float *in_top, const float *in_mid, const float *in_low, const float32x4x3_t &m0, const float32x4x3_t &m1, const float32x4x3_t &m2, int fixed_point_position)
{
ARM_COMPUTE_UNUSED(fixed_point_position);
const float32x4x3_t vtop =
{
{
vld1q_f32(in_top),
vld1q_f32(in_top + 4),
vld1q_f32(in_top + 8)
}
};
const float32x4x3_t vmid =
{
{
vld1q_f32(in_mid),
vld1q_f32(in_mid + 4),
vld1q_f32(in_mid + 8)
}
};
const float32x4x3_t vlow =
{
{
vld1q_f32(in_low),
vld1q_f32(in_low + 4),
vld1q_f32(in_low + 8)
}
};
float32x4x2_t out =
{
{
vmulq_f32(vtop.val[0], m0.val[0]),
vmulq_f32(vtop.val[1], m0.val[0])
}
};
out.val[0] = vmlaq_f32(out.val[0], vextq_f32(vtop.val[0], vtop.val[1], 1), m0.val[1]);
out.val[0] = vmlaq_f32(out.val[0], vextq_f32(vtop.val[0], vtop.val[1], 2), m0.val[2]);
out.val[0] = vmlaq_f32(out.val[0], vmid.val[0], m1.val[0]);
out.val[0] = vmlaq_f32(out.val[0], vextq_f32(vmid.val[0], vmid.val[1], 1), m1.val[1]);
out.val[0] = vmlaq_f32(out.val[0], vextq_f32(vmid.val[0], vmid.val[1], 2), m1.val[2]);
out.val[0] = vmlaq_f32(out.val[0], vlow.val[0], m2.val[0]);
out.val[0] = vmlaq_f32(out.val[0], vextq_f32(vlow.val[0], vlow.val[1], 1), m2.val[1]);
out.val[0] = vmlaq_f32(out.val[0], vextq_f32(vlow.val[0], vlow.val[1], 2), m2.val[2]);
out.val[1] = vmlaq_f32(out.val[1], vextq_f32(vtop.val[1], vtop.val[2], 1), m0.val[1]);
out.val[1] = vmlaq_f32(out.val[1], vextq_f32(vtop.val[1], vtop.val[2], 2), m0.val[2]);
out.val[1] = vmlaq_f32(out.val[1], vmid.val[1], m1.val[0]);
out.val[1] = vmlaq_f32(out.val[1], vextq_f32(vmid.val[1], vmid.val[2], 1), m1.val[1]);
out.val[1] = vmlaq_f32(out.val[1], vextq_f32(vmid.val[1], vmid.val[2], 2), m1.val[2]);
out.val[1] = vmlaq_f32(out.val[1], vlow.val[1], m2.val[0]);
out.val[1] = vmlaq_f32(out.val[1], vextq_f32(vlow.val[1], vlow.val[2], 1), m2.val[1]);
out.val[1] = vmlaq_f32(out.val[1], vextq_f32(vlow.val[1], vlow.val[2], 2), m2.val[2]);
return out;
}
template <>
inline float32x4x2_t convolve_3x3<2>(const float *in_top, const float *in_mid, const float *in_low, const float32x4x3_t &m0, const float32x4x3_t &m1, const float32x4x3_t &m2, int fixed_point_position)
{
float32x4x2_t out = convolve_3x3<1>(in_top, in_mid, in_low, m0, m1, m2, fixed_point_position);
out.val[0] = vsetq_lane_f32(vgetq_lane_f32(out.val[0], 2), out.val[0], 1);
out.val[0] = vsetq_lane_f32(vgetq_lane_f32(out.val[1], 0), out.val[0], 2);
out.val[0] = vsetq_lane_f32(vgetq_lane_f32(out.val[1], 2), out.val[0], 3);
return out;
}
template <>
inline float32x4x2_t convolve_3x3<3>(const float *in_top, const float *in_mid, const float *in_low, const float32x4x3_t &m0, const float32x4x3_t &m1, const float32x4x3_t &m2, int fixed_point_position)
{
float32x4x2_t out = convolve_3x3<1>(in_top, in_mid, in_low, m0, m1, m2, fixed_point_position);
out.val[0] = vsetq_lane_f32(vgetq_lane_f32(out.val[0], 3), out.val[0], 1);
return out;
}
template <unsigned int stridex>
void store_results(float *buffer, const float32x4x2_t &values);
template <>
void store_results<1>(float *buffer, const float32x4x2_t &values)
{
vst1q_f32(buffer, values.val[0]);
vst1q_f32(buffer + 4, values.val[1]);
}
template <>
void store_results<2>(float *buffer, const float32x4x2_t &values)
{
vst1q_f32(buffer, values.val[0]);
}
template <>
void store_results<3>(float *buffer, const float32x4x2_t &values)
{
vst1_f32(buffer, vget_low_f32(values.val[0]));
}
template <unsigned int stridex>
int get_input_num_elems_processed(unsigned int num_elems_written_per_iteration);
template <>
int get_input_num_elems_processed<1>(unsigned int num_elems_written_per_iteration)
{
return num_elems_written_per_iteration;
}
template <>
int get_input_num_elems_processed<2>(unsigned int num_elems_written_per_iteration)
{
return num_elems_written_per_iteration << 1;
}
template <>
int get_input_num_elems_processed<3>(unsigned int num_elems_written_per_iteration)
{
return num_elems_written_per_iteration * 3;
}
}
} // namespace arm_compute
#endif /* __ARM_COMPUTE_NECONVOLUTIONKERNEL3x3_H__ */