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/*
* Copyright (c) 2024 Arm Limited.
*
* SPDX-License-Identifier: MIT
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#ifndef ACL_SRC_CORE_HELPERS_LUTMANAGER_H
#define ACL_SRC_CORE_HELPERS_LUTMANAGER_H
#include "arm_compute/core/CoreTypes.h"
#include "arm_compute/core/QuantizationInfo.h"
#include "arm_compute/function_info/ActivationLayerInfo.h"
#include <map>
#include <memory>
namespace arm_compute
{
struct LUTInfo
{
ActivationLayerInfo::ActivationFunction act;
DataType dt;
QuantizationInfo qinfo;
// Operators enable use of map with Lutinfo as key
friend bool operator<(const LUTInfo &l, const LUTInfo &r)
{
return (l.act < r.act) || ((l.act == r.act) && (l.dt < r.dt)) ||
((l.act == r.act) && (l.dt == r.dt) && (l.qinfo.scale() < r.qinfo.scale())) ||
((l.act == r.act) && (l.dt == r.dt) && (l.qinfo.scale() == r.qinfo.scale()) &&
(l.qinfo.offset() < l.qinfo.offset()));
}
bool operator==(const LUTInfo &l)
{
return this->act == l.act && this->dt == l.dt && this->qinfo == l.qinfo;
}
};
/* Class to handle getting look up table */
class LUTManager
{
public:
LUTManager() = default;
static LUTManager &get_instance();
#ifdef __aarch64__
std::shared_ptr<ActivationLayerInfo::LookupTable65536> get_lut_table(LUTInfo info);
private:
std::map<LUTInfo, std::weak_ptr<ActivationLayerInfo::LookupTable65536>> map_fp16{};
#endif // __aarch64__
};
} // namespace arm_compute
#endif // ACL_SRC_CORE_HELPERS_LUTMANAGER_H