| /* |
| * Copyright (c) 2017-2019 ARM Limited. |
| * |
| * SPDX-License-Identifier: MIT |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a copy |
| * of this software and associated documentation files (the "Software"), to |
| * deal in the Software without restriction, including without limitation the |
| * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or |
| * sell copies of the Software, and to permit persons to whom the Software is |
| * furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included in all |
| * copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
| * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| * SOFTWARE. |
| */ |
| #include "helpers.h" |
| |
| #if defined(VEC_SIZE) && defined(DATA_TYPE) && defined(SCALE) && defined(OFFSET) |
| |
| /** This performs the dequantization of 8-bit unsigned integers to floating point. |
| * |
| * @note Datatype should be given as a preprocessor argument using -DDATA_TYPE=type. e.g. -DDATA_TYPE=float |
| * @note Vector size should be given as a preprocessor argument using -DVEC_SIZE=size. e.g. -DVEC_SIZE=16 |
| * @note Quantization scale of input tensor is passed in with -DSCALE=scale. |
| * @note Quantization offset of input tensor is passed in with -DOFFSET=offset. |
| * |
| * @param[in] input_ptr Pointer to the source tensor. Supported data types: QASYMM8 |
| * @param[in] input_stride_x Stride of the source tensor in X dimension (in bytes) |
| * @param[in] input_step_x input_stride_x * number of elements along X processed per workitem(in bytes) |
| * @param[in] input_stride_y Stride of the source tensor in Y dimension (in bytes) |
| * @param[in] input_step_y input_stride_y * number of elements along Y processed per workitem(in bytes) |
| * @param[in] input_stride_z Stride of the source tensor in Z dimension (in bytes) |
| * @param[in] input_step_z input_stride_z * number of elements along Z processed per workitem(in bytes) |
| * @param[in] input_offset_first_element_in_bytes The offset of the first element in the source tensor |
| * @param[out] output_ptr Pointer to the destination tensor. Supported data types: F16/F32 |
| * @param[in] output_stride_x Stride of the destination tensor in X dimension (in bytes) |
| * @param[in] output_step_x output_stride_x * number of elements along X processed per workitem(in bytes) |
| * @param[in] output_stride_y Stride of the destination tensor in Y dimension (in bytes) |
| * @param[in] output_step_y output_stride_y * number of elements along Y processed per workitem(in bytes) |
| * @param[in] output_stride_z Stride of the source tensor in Z dimension (in bytes) |
| * @param[in] output_step_z output_stride_z * number of elements along Z processed per workitem(in bytes) |
| * @param[in] output_offset_first_element_in_bytes The offset of the first element in the destination tensor |
| */ |
| __kernel void dequantization_layer( |
| TENSOR3D_DECLARATION(input), |
| TENSOR3D_DECLARATION(output)) |
| { |
| // Get pixels pointer |
| Tensor3D input = CONVERT_TO_TENSOR3D_STRUCT(input); |
| Tensor3D output = CONVERT_TO_TENSOR3D_STRUCT(output); |
| |
| #if defined(VEC_SIZE) && defined(LAST_ACCESSED_X) |
| // Check if access on width gets out of bounds |
| // If it does shift access vector to access elements within bounds |
| const int xi = (int)(get_global_id(0) * VEC_SIZE); |
| input.ptr -= max(xi - (int)LAST_ACCESSED_X, 0) * input_stride_x; |
| output.ptr -= max(xi - (int)LAST_ACCESSED_X, 0) * output_stride_x; |
| |
| // Load data |
| VEC_DATA_TYPE(int, VEC_SIZE) |
| val = CONVERT(VLOAD(VEC_SIZE)(0, (__global uchar *)input.ptr), VEC_DATA_TYPE(int, VEC_SIZE)); |
| |
| // Create scale and offset vectors |
| const VEC_DATA_TYPE(float, VEC_SIZE) |
| vscale = SCALE; |
| |
| const VEC_DATA_TYPE(int, VEC_SIZE) |
| voffset = OFFSET; |
| |
| // Dequantize |
| VEC_DATA_TYPE(float, VEC_SIZE) |
| res = vscale * CONVERT((val - voffset), VEC_DATA_TYPE(float, VEC_SIZE)); |
| |
| // Store result |
| VSTORE(VEC_SIZE) |
| (CONVERT(res, VEC_DATA_TYPE(DATA_TYPE, VEC_SIZE)), 0, (__global DATA_TYPE *)output.ptr); |
| #else // !defined(VEC_SIZE) || !defined(LAST_ACCESSED_X) |
| *((__global DATA_TYPE *)(output.ptr)) = (DATA_TYPE)((float)((int)(*((__global uchar *)(input.ptr))) - (int)(OFFSET)) * (float)(SCALE)); |
| #endif // defined(VEC_SIZE) && defined(LAST_ACCESSED_X) |
| } |
| |
| #endif // defined(VEC_SIZE) && defined(DATA_TYPE) && defined(SCALE) && defined(OFFSET) |