COMPMID-631: Merge branches/gles_compute branch

Last commit:
commit b25c5f68042b0c81bf611d59a1bb8535e1c42497
Author: Xinghang Zhou <xinghang.zhou@arm.com>
Date:   Wed Oct 25 18:48:10 2017 +0800

    Synced validation's tolerances of GCSoftmax from cl side

Change-Id: Ibe72054205c1c8721845d679a31af7ed0a7c5cf6
Reviewed-on: http://mpd-gerrit.cambridge.arm.com/93283
Reviewed-by: Anthony Barbier <anthony.barbier@arm.com>
Tested-by: Kaizen <jeremy.johnson+kaizengerrit@arm.com>
diff --git a/src/core/GLES_COMPUTE/cs_shaders/concatenate.cs b/src/core/GLES_COMPUTE/cs_shaders/concatenate.cs
new file mode 100644
index 0000000..65000f2
--- /dev/null
+++ b/src/core/GLES_COMPUTE/cs_shaders/concatenate.cs
@@ -0,0 +1,106 @@
+/*
+ * Copyright (c) 2017 ARM Limited.
+ *
+ * SPDX-License-Identifier: MIT
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to
+ * deal in the Software without restriction, including without limitation the
+ * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
+ * sell copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in all
+ * copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+layout(local_size_x = LOCAL_SIZE_X, local_size_y = LOCAL_SIZE_Y, local_size_z = LOCAL_SIZE_Z) in;
+#include "helpers.h"
+
+#ifdef DATA_TYPE_FP32
+precision highp float;
+
+layout(std140) uniform shader_params
+{
+    TENSOR3D_PARAM_DECLARATION(src);
+    TENSOR3D_PARAM_DECLARATION(dst);
+};
+
+BUFFER_DECLARATION(src, 1, float, readonly);
+BUFFER_DECLARATION(dst, 2, float, writeonly);
+
+/** This kernel concatenates the input tensor into the output tensor along the third dimension
+ *
+ * @param[in]  src_ptr                           Pointer to the source tensor. Supported data types: F32
+ * @param[in]  src_stride_x                      Stride of the source tensor in X dimension (in bytes)
+ * @param[in]  src_step_x                        src_stride_x * number of elements along X processed per workitem(in bytes)
+ * @param[in]  src_stride_y                      Stride of the source tensor in Y dimension (in bytes)
+ * @param[in]  src_step_y                        src_stride_y * number of elements along Y processed per workitem(in bytes)
+ * @param[in]  src_stride_z                      Stride of the source tensor in Z dimension (in bytes)
+ * @param[in]  src_step_z                        src_stride_z * number of elements along Z processed per workitem(in bytes)
+ * @param[in]  src_offset_first_element_in_bytes The offset of the first element in the source tensor
+ * @param[out] dst_ptr                           Pointer to the destination tensor. Supported data types: same as @p src_ptr
+ * @param[in]  dst_stride_x                      Stride of the destination tensor in X dimension (in bytes)
+ * @param[in]  dst_step_x                        dst_stride_x * number of elements along X processed per workitem(in bytes)
+ * @param[in]  dst_stride_y                      Stride of the destination tensor in Y dimension (in bytes)
+ * @param[in]  dst_step_y                        dst_stride_y * number of elements along Y processed per workitem(in bytes)
+ * @param[in]  dst_stride_z                      Stride of the source tensor in Z dimension (in bytes)
+ * @param[in]  dst_step_z                        dst_stride_z * number of elements along Z processed per workitem(in bytes)
+ * @param[in]  dst_offset_first_element_in_bytes The offset of the first element in the destination tensor
+ */
+void main(void)
+{
+    Tensor3D src = CONVERT_TO_TENSOR3D_STRUCT(src);
+    Tensor3D dst = CONVERT_TO_TENSOR3D_STRUCT(dst);
+
+    dst_ptr[dst.current_offset + uint(OFFSETS_Z >> 2)] = src_ptr[tensor3D_offset(src, -OFFSETS_X, -OFFSETS_Y, 0)];
+}
+
+#elif defined(DATA_TYPE_FP16)
+precision mediump float;
+
+layout(std140) uniform shader_params
+{
+    TENSOR3D_PARAM_DECLARATION(src);
+    TENSOR3D_PARAM_DECLARATION(dst);
+};
+
+BUFFER_DECLARATION(src, 1, uvec2, readonly);
+BUFFER_DECLARATION(dst, 2, uvec2, writeonly);
+
+/** This kernel concatenates the input tensor into the output tensor along the third dimension
+ *
+ * @param[in]  src_ptr                           Pointer to the source tensor. Supported data types: F16
+ * @param[in]  src_stride_x                      Stride of the source tensor in X dimension (in bytes)
+ * @param[in]  src_step_x                        src_stride_x * number of elements along X processed per workitem(in bytes)
+ * @param[in]  src_stride_y                      Stride of the source tensor in Y dimension (in bytes)
+ * @param[in]  src_step_y                        src_stride_y * number of elements along Y processed per workitem(in bytes)
+ * @param[in]  src_stride_z                      Stride of the source tensor in Z dimension (in bytes)
+ * @param[in]  src_step_z                        src_stride_z * number of elements along Z processed per workitem(in bytes)
+ * @param[in]  src_offset_first_element_in_bytes The offset of the first element in the source tensor
+ * @param[out] dst_ptr                           Pointer to the destination tensor. Supported data types: same as @p src_ptr
+ * @param[in]  dst_stride_x                      Stride of the destination tensor in X dimension (in bytes)
+ * @param[in]  dst_step_x                        dst_stride_x * number of elements along X processed per workitem(in bytes)
+ * @param[in]  dst_stride_y                      Stride of the destination tensor in Y dimension (in bytes)
+ * @param[in]  dst_step_y                        dst_stride_y * number of elements along Y processed per workitem(in bytes)
+ * @param[in]  dst_stride_z                      Stride of the source tensor in Z dimension (in bytes)
+ * @param[in]  dst_step_z                        dst_stride_z * number of elements along Z processed per workitem(in bytes)
+ * @param[in]  dst_offset_first_element_in_bytes The offset of the first element in the destination tensor
+ */
+void main(void)
+{
+    Tensor3D src = GC_CONVERT_TO_TENSOR3D_STRUCT(src);
+    Tensor3D dst = GC_CONVERT_TO_TENSOR3D_STRUCT(dst);
+
+    uvec2 packed_s;
+    GC_LOAD1_3D_OFFSET(packed_s, src, -OFFSETS_X, -OFFSETS_Y, 0);
+    dst_ptr[(dst.current_offset + uint(OFFSETS_Z)) >> 3] = packed_s;
+}
+#endif /*DATA_TYPE_FP32*/
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