blob: 031687af0ca3e8b1acfdb12cbb9c275ca1d76844 [file] [log] [blame]
/*
* Copyright (c) 2017 ARM Limited.
*
* SPDX-License-Identifier: MIT
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
layout(local_size_x = LOCAL_SIZE_X, local_size_y = LOCAL_SIZE_Y, local_size_z = LOCAL_SIZE_Z) in;
#include "helpers.h"
layout(std140) uniform shader_params
{
TENSOR3D_PARAM_DECLARATION(src1);
TENSOR3D_PARAM_DECLARATION(src2);
TENSOR3D_PARAM_DECLARATION(dst);
};
BUFFER_DECLARATION(src1, 1, float, readonly);
BUFFER_DECLARATION(src2, 2, float, readonly);
BUFFER_DECLARATION(dst, 3, float, writeonly);
/** Performs a pixelwise multiplication with float scale of either integer or float inputs.
*
* @param[in] src1_ptr Pointer to the source image. Supported data types: F32
* @param[in] src1_stride_x Stride of the source image in X dimension (in bytes)
* @param[in] src1_step_x src1_stride_x * number of elements along X processed per workitem(in bytes)
* @param[in] src1_stride_y Stride of the source image in Y dimension (in bytes)
* @param[in] src1_step_y src1_stride_y * number of elements along Y processed per workitem(in bytes)
* @param[in] src1_stride_z Stride of the source image in Y dimension (in bytes)
* @param[in] src1_step_z src1_stride_z * number of elements along Y processed per workitem(in bytes)
* @param[in] src1_offset_first_element_in_bytes The offset of the first element in the source image
* @param[in] src2_ptr Pointer to the source image. Supported data types: Same as @p src1_ptr
* @param[in] src2_stride_x Stride of the source image in X dimension (in bytes)
* @param[in] src2_step_x src2_stride_x * number of elements along X processed per workitem(in bytes)
* @param[in] src2_stride_y Stride of the source image in Y dimension (in bytes)
* @param[in] src2_step_y src2_stride_y * number of elements along Y processed per workitem(in bytes)
* @param[in] src2_stride_z Stride of the source image in Y dimension (in bytes)
* @param[in] src2_step_z src2_stride_z * number of elements along Y processed per workitem(in bytes)
* @param[in] src2_offset_first_element_in_bytes The offset of the first element in the source image
* @param[out] dst_ptr Pointer to the destination image. Supported data types: Same as @p src1_ptr
* @param[in] dst_stride_x Stride of the destination image in X dimension (in bytes)
* @param[in] dst_step_x dst_stride_x * number of elements along X processed per workitem(in bytes)
* @param[in] dst_stride_y Stride of the destination image in Y dimension (in bytes)
* @param[in] dst_step_y dst_stride_y * number of elements along Y processed per workitem(in bytes)
* @param[in] dst_stride_z Stride of the destination image in Y dimension (in bytes)
* @param[in] dst_step_z dst_stride_z * number of elements along Y processed per workitem(in bytes)
* @param[in] dst_offset_first_element_in_bytes The offset of the first element in the destination image
* @param[in] scale Float scaling factor. Supported data types: F32
*/
void main()
{
// Get pixels pointer
Tensor3D src1 = CONVERT_TO_TENSOR3D_STRUCT(src1);
Tensor3D src2 = CONVERT_TO_TENSOR3D_STRUCT(src2);
Tensor3D dst = CONVERT_TO_TENSOR3D_STRUCT(dst);
dst_ptr[dst.current_offset] = (src1_ptr[src1.current_offset] * src2_ptr[src2.current_offset] * float(SCALE));
}