Reorganize the kernels into nhwc, nchw and common folders

The Following kernels have been split into nchw/nhwc kernels files:

- batchnormalization_layer
- batch_to_space
- channel_shuffle
- depth_to_space
- dequantization_layer
- im2col
- normalization_layer
- normalize_planar_yuv_layer
- normalize_planar_yuv_layer_quantized
- pooling_layer
- pooling_layer_quantized
- remap
- reorg_layer
- scale
- scale_quantized
- space_to_batch
- space_to_depth
- upsample_layer
- winograd_filter_transform
- winograd_input_transform
- winograd_output_transform

The following kernels have been moved to nchw folder:
- direct_convolution1x1
- direct_convolution3x3
- direct_convolution5x5
- direct_convolution_quantized
- prior_box_layer

The following kernels have been moved to nhwc folder:
- direct_convolution
- dwc_native_fp_nhwc
- dwc_native_quantized_nhwc

The following kernels have been removed:
- sobel_filter

While the rest kerenls have been moved to the common folder.

Partially resolves COMPMID-4453

Signed-off-by: Adnan AlSinan <adnan.alsinan@arm.com>
Change-Id: Ic327ac935687ec351c610c65a3c6357f364a5a58
Reviewed-on: https://review.mlplatform.org/c/ml/ComputeLibrary/+/5919
Tested-by: Arm Jenkins <bsgcomp@arm.com>
Reviewed-by: Georgios Pinitas <georgios.pinitas@arm.com>
Comments-Addressed: Arm Jenkins <bsgcomp@arm.com>
diff --git a/src/core/CL/cl_kernels/nhwc/scale.cl b/src/core/CL/cl_kernels/nhwc/scale.cl
new file mode 100644
index 0000000..1ea5e73
--- /dev/null
+++ b/src/core/CL/cl_kernels/nhwc/scale.cl
@@ -0,0 +1,174 @@
+/*
+ * Copyright (c) 2016-2021 Arm Limited.
+ *
+ * SPDX-License-Identifier: MIT
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to
+ * deal in the Software without restriction, including without limitation the
+ * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
+ * sell copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in all
+ * copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+#include "helpers.h"
+#include "warp_helpers.h"
+
+#if defined(DEPTH_OUT)
+/** Performs scale on an image interpolating with the NEAREAST NEIGHBOUR method. Input and output are single channel F32. (NHWC)
+ *
+ * @note Sampling policy to used is passed as -DSAMPLING_POLICY_(TYPE) e.g. -DSAMPLING_POLICY_TOP_LEFT
+ * @note Output tensor's depth should be given as a preprocessor argument using -DDEPTH_OUT=size. e.g. -DDEPTH=16
+ *
+ * @param[in]  in_ptr                            Pointer to the source image. Supported data types: U8/S16/F16/F32.
+ * @param[in]  in_stride_x                       Stride of the source image in X dimension (in bytes)
+ * @param[in]  in_step_x                         src_stride_x * number of elements along X processed per workitem(in bytes)
+ * @param[in]  in_stride_y                       Stride of the source image in Y dimension (in bytes)
+ * @param[in]  in_step_y                         src_stride_y * number of elements along Y processed per workitem(in bytes)
+ * @param[in]  in_stride_z                       Stride of the source image in Z dimension (in bytes)
+ * @param[in]  in_step_z                         src_stride_z * number of elements along Z processed per workitem(in bytes)
+ * @param[in]  in_offset_first_element_in_bytes  The offset of the first element in the source image
+ * @param[out] out_ptr                           Pointer to the destination image. Supported data types: same as @p in_ptr
+ * @param[in]  out_stride_x                      Stride of the destination image in X dimension (in bytes)
+ * @param[in]  out_step_x                        dst_stride_x * number of elements along X processed per workitem(in bytes)
+ * @param[in]  out_stride_y                      Stride of the destination image in Y dimension (in bytes)
+ * @param[in]  out_step_y                        dst_stride_y * number of elements along Y processed per workitem(in bytes)
+ * @param[in]  out_stride_z                      Stride of the destination image in Z dimension (in bytes)
+ * @param[in]  out_step_z                        dst_stride_z * number of elements along Z processed per workitem(in bytes)
+ * @param[in]  out_offset_first_element_in_bytes The offset of the first element in the destination image
+ * @param[in]  input_width                       Input image width
+ * @param[in]  input_height                      Input image height
+ * @param[in]  scale_x                           The scale factor along x dimension
+ * @param[in]  scale_y                           The scale factor along y dimension
+ */
+__kernel void scale_nearest_neighbour_nhwc(
+    TENSOR4D_DECLARATION(in),
+    TENSOR4D_DECLARATION(out),
+    const float input_width,
+    const float input_height,
+    const float scale_x,
+    const float scale_y)
+{
+    Tensor4D in  = CONVERT_TO_TENSOR4D_STRUCT_NO_STEP(in, 0);
+    Tensor4D out = CONVERT_TO_TENSOR4D_STRUCT(out, DEPTH_OUT);
+
+#ifdef SAMPLING_POLICY_TOP_LEFT
+    float new_x = get_global_id(1) * scale_x;
+    float new_y = (get_global_id(2) % DEPTH_OUT) * scale_y;
+#elif SAMPLING_POLICY_CENTER
+    float       new_x = (get_global_id(1) + 0.5f) * scale_x;
+    float       new_y = ((get_global_id(2) % DEPTH_OUT) + 0.5f) * scale_y;
+#else /* SAMPLING_POLICY */
+#error("Unsupported sampling policy");
+#endif /* SAMPLING_POLICY */
+#ifdef ALIGN_CORNERS
+    new_x = round(new_x);
+    new_y = round(new_y);
+#endif /* ALIGN_CORNERS */
+    const float clamped_x = clamp(new_x, 0.0f, input_width - 1);
+    const float clamped_y = clamp(new_y, 0.0f, input_height - 1);
+
+    *((__global DATA_TYPE *)out.ptr) = *((__global DATA_TYPE *)tensor4D_offset(&in, get_global_id(0), convert_int(clamped_x), convert_int(clamped_y), (get_global_id(2) / DEPTH_OUT)));
+}
+
+/** Performs scale on an image interpolating with the BILINEAR method. (NHWC)
+ *
+ * @note Sampling policy to be used is passed as -DSAMPLING_POLICY_(TYPE) e.g. -DSAMPLING_POLICY_TOP_LEFT
+ * @note If border mode replicate is used, is should be passed as -DBORDER_MODE_REPLICATE
+ * @note Output tensor's depth should be given as a preprocessor argument using -DDEPTH_OUT=size. e.g. -DDEPTH=16
+ * @note The value to be used at the edges of the images shoud be given as a preprocessor argument using -DCONSTANT_VALUE=value.
+ *
+ * @param[in]  in_ptr                            Pointer to the source image. Supported data types: U8/S16/F16/F32.
+ * @param[in]  in_stride_x                       Stride of the source image in X dimension (in bytes)
+ * @param[in]  in_step_x                         src_stride_x * number of elements along X processed per workitem(in bytes)
+ * @param[in]  in_stride_y                       Stride of the source image in Y dimension (in bytes)
+ * @param[in]  in_step_y                         src_stride_y * number of elements along Y processed per workitem(in bytes)
+ * @param[in]  in_stride_z                       Stride of the source image in Z dimension (in bytes)
+ * @param[in]  in_step_z                         src_stride_z * number of elements along Z processed per workitem(in bytes)
+ * @param[in]  in_offset_first_element_in_bytes  The offset of the first element in the source image
+ * @param[out] out_ptr                           Pointer to the destination image. Supported data types: same as @p in_ptr
+ * @param[in]  out_stride_x                      Stride of the destination image in X dimension (in bytes)
+ * @param[in]  out_step_x                        dst_stride_x * number of elements along X processed per workitem(in bytes)
+ * @param[in]  out_stride_y                      Stride of the destination image in Y dimension (in bytes)
+ * @param[in]  out_step_y                        dst_stride_y * number of elements along Y processed per workitem(in bytes)
+ * @param[in]  out_stride_z                      Stride of the destination image in Z dimension (in bytes)
+ * @param[in]  out_step_z                        dst_stride_y * number of elements along Z processed per workitem(in bytes)
+ * @param[in]  out_offset_first_element_in_bytes The offset of the first element in the destination image
+ * @param[in]  input_width                       Input image width
+ * @param[in]  input_height                      Input image height
+ * @param[in]  scale_x                           The scale factor along x dimension
+ * @param[in]  scale_y                           The scale factor along y dimension
+ *
+ */
+__kernel void scale_bilinear_nhwc(
+    TENSOR4D_DECLARATION(in),
+    TENSOR4D_DECLARATION(out),
+    const float input_width,
+    const float input_height,
+    const float scale_x,
+    const float scale_y)
+{
+    Tensor4D in  = CONVERT_TO_TENSOR4D_STRUCT_NO_STEP(in, 0);
+    Tensor4D out = CONVERT_TO_TENSOR4D_STRUCT(out, DEPTH_OUT);
+
+#ifdef SAMPLING_POLICY_TOP_LEFT
+    const float new_x = get_global_id(1) * scale_x;
+    const float new_y = (get_global_id(2) % DEPTH_OUT) * scale_y;
+#elif SAMPLING_POLICY_CENTER
+    const float new_x = (get_global_id(1) + 0.5f) * scale_x - 0.5f;
+    const float new_y = ((get_global_id(2) % DEPTH_OUT) + 0.5f) * scale_y - 0.5f;
+#else /* SAMPLING_POLICY */
+#error("Unsupported sampling policy");
+#endif /* SAMPLING_POLICY */
+
+    const float new_xf     = floor(new_x);
+    const float new_yf     = floor(new_y);
+    const float clamped_x  = clamp(new_xf, 0.0f, input_width - 1);
+    const float clamped_x1 = clamp(new_xf + 1, 0.0f, input_width - 1);
+    const float clamped_y  = clamp(new_yf, 0.0f, input_height - 1);
+    const float clamped_y1 = clamp(new_yf + 1, 0.0f, input_height - 1);
+
+#ifndef BORDER_MODE_REPLICATE
+    const bool  check_x  = (0.f <= new_xf && new_xf < input_width);
+    const bool  check_x1 = (-1.f <= new_xf && new_xf < input_width - 1);
+    const bool  check_y  = (0.f <= new_yf && new_yf < input_height);
+    const bool  check_y1 = (-1.f <= new_yf && new_yf < input_height - 1);
+    const float ins_0    = select((float)(CONSTANT_VALUE), (float)(*((__global DATA_TYPE *)tensor4D_offset(&in, get_global_id(0), convert_int(clamped_x), convert_int(clamped_y),
+                                                                                                           (get_global_id(2) / DEPTH_OUT)))),
+                                  check_x && check_y);
+    const float ins_1 = select((float)(CONSTANT_VALUE), (float)(*((__global DATA_TYPE *)tensor4D_offset(&in, get_global_id(0), convert_int(clamped_x1), convert_int(clamped_y),
+                                                                                                        (get_global_id(2) / DEPTH_OUT)))),
+                               check_x1 && check_y);
+    const float ins_2 = select((float)(CONSTANT_VALUE), (float)(*((__global DATA_TYPE *)tensor4D_offset(&in, get_global_id(0), convert_int(clamped_x), convert_int(clamped_y1),
+                                                                                                        (get_global_id(2) / DEPTH_OUT)))),
+                               check_x && check_y1);
+    const float ins_3 = select((float)(CONSTANT_VALUE), (float)(*((__global DATA_TYPE *)tensor4D_offset(&in, get_global_id(0), convert_int(clamped_x1), convert_int(clamped_y1),
+                                                                                                        (get_global_id(2) / DEPTH_OUT)))),
+                               check_x1 && check_y1);
+    float4 ins = (float4)(ins_0, ins_1, ins_2, ins_3);
+#else  /* BORDER_MODE_REPLICATE */
+    float4 ins        = (float4)(*((__global DATA_TYPE *)tensor4D_offset(&in, get_global_id(0), convert_int(clamped_x), convert_int(clamped_y), (get_global_id(2) / DEPTH_OUT))),
+                                 *((__global DATA_TYPE *)tensor4D_offset(&in, get_global_id(0), convert_int(clamped_x1), convert_int(clamped_y), (get_global_id(2) / DEPTH_OUT))),
+                                 *((__global DATA_TYPE *)tensor4D_offset(&in, get_global_id(0), convert_int(clamped_x), convert_int(clamped_y1), (get_global_id(2) / DEPTH_OUT))),
+                                 *((__global DATA_TYPE *)tensor4D_offset(&in, get_global_id(0), convert_int(clamped_x1), convert_int(clamped_y1), (get_global_id(2) / DEPTH_OUT))));
+#endif /* BORDER_MODE_REPLICATE */
+
+    const float a  = new_x - new_xf;
+    const float b  = 1.f - a;
+    const float a1 = new_y - new_yf;
+    const float b1 = 1.f - a1;
+    const float fr = ((ins.s0 * b * b1) + (ins.s1 * a * b1) + (ins.s2 * b * a1) + (ins.s3 * a * a1));
+
+    *((__global DATA_TYPE *)out.ptr) = CONVERT(fr, DATA_TYPE);
+}
+#endif /* defined(DEPTH_OUT) */
\ No newline at end of file