Move CPU/GPU files from Core/Runtime to the respective backend folders

Legacy structure contained two libraries core/runtime with two backends
in each.
We reduce the core/runtime libraries to a single library thus merging
the backend files

Signed-off-by: Georgios Pinitas <georgios.pinitas@arm.com>
Change-Id: I69545765fe7a730368105cdbd067d3135ec7a174
Reviewed-on: https://review.mlplatform.org/c/ml/ComputeLibrary/+/6155
Comments-Addressed: Arm Jenkins <bsgcomp@arm.com>
Reviewed-by: Michele Di Giorgio <michele.digiorgio@arm.com>
Tested-by: Arm Jenkins <bsgcomp@arm.com>
diff --git a/src/runtime/CL/functions/CLPoolingLayer.cpp b/src/runtime/CL/functions/CLPoolingLayer.cpp
index 7ba911c..0ebce31 100644
--- a/src/runtime/CL/functions/CLPoolingLayer.cpp
+++ b/src/runtime/CL/functions/CLPoolingLayer.cpp
@@ -26,7 +26,7 @@
 #include "arm_compute/core/CL/CLKernelLibrary.h"
 #include "arm_compute/core/CL/ICLTensor.h"
 #include "src/core/CL/ICLKernel.h"
-#include "src/runtime/gpu/cl/operators/ClPool2d.h"
+#include "src/gpu/cl/operators/ClPool2d.h"
 
 namespace arm_compute
 {