Move CPU/GPU files from Core/Runtime to the respective backend folders

Legacy structure contained two libraries core/runtime with two backends
in each.
We reduce the core/runtime libraries to a single library thus merging
the backend files

Signed-off-by: Georgios Pinitas <georgios.pinitas@arm.com>
Change-Id: I69545765fe7a730368105cdbd067d3135ec7a174
Reviewed-on: https://review.mlplatform.org/c/ml/ComputeLibrary/+/6155
Comments-Addressed: Arm Jenkins <bsgcomp@arm.com>
Reviewed-by: Michele Di Giorgio <michele.digiorgio@arm.com>
Tested-by: Arm Jenkins <bsgcomp@arm.com>
diff --git a/src/runtime/CL/functions/CLQLSTMLayer.cpp b/src/runtime/CL/functions/CLQLSTMLayer.cpp
index 5df895a..6ddf555 100644
--- a/src/runtime/CL/functions/CLQLSTMLayer.cpp
+++ b/src/runtime/CL/functions/CLQLSTMLayer.cpp
@@ -32,8 +32,8 @@
 #include "arm_compute/runtime/CL/CLScheduler.h"
 #include "src/core/CL/kernels/CLFillBorderKernel.h"
 #include "src/core/CL/kernels/CLQLSTMLayerNormalizationKernel.h"
-#include "src/core/gpu/cl/kernels/ClGemmLowpReductionKernel.h"
 #include "src/core/helpers/WindowHelpers.h"
+#include "src/gpu/cl/kernels/ClGemmLowpReductionKernel.h"
 
 namespace arm_compute
 {