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/*
* Copyright (c) 2017-2019 ARM Limited.
*
* SPDX-License-Identifier: MIT
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#ifndef __ARM_COMPUTE_GCSCHEDULER_H__
#define __ARM_COMPUTE_GCSCHEDULER_H__
#include "arm_compute/core/GLES_COMPUTE/IGCKernel.h"
#include "arm_compute/core/Types.h"
namespace arm_compute
{
// Forward declarations
class IGCKernel;
/** Provides global access to a OpenGL ES context and command queue. */
class GCScheduler final
{
public:
/** Constructor */
GCScheduler();
/** Destructor */
~GCScheduler();
/** Prevent instances of this class from being copied */
GCScheduler(const GCScheduler &) = delete;
/** Prevent instances of this class from being copied */
GCScheduler &operator=(const GCScheduler &) = delete;
/** Access the scheduler singleton.
*
* @return The scheduler
*/
static GCScheduler &get();
/** Initialises the context and command queue used by the scheduler to default values
* and sets a default device and kernel path for the @ref GCKernelLibrary.
*/
void default_init();
/** Initializes the context and display used by the Scheduler.
*
* @param[in] display Display to use
* @param[in] ctx Context to use
*/
void default_init_with_context(EGLDisplay display, EGLContext ctx);
/** Schedule the execution of the passed kernel if possible.
*
* @param[in] kernel Kernel to execute.
* @param[in] flush (Optional) Specifies if the command queue will be flushed after running the kernel.
*/
void dispatch(IGCKernel &kernel, bool flush = true);
/** Initialises the display and context to be used by the scheduler.
*
* @param[in] dpy The EGL display connection
* @param[in] ctx The EGL rendering context
*/
void init(EGLDisplay dpy, EGLContext ctx);
/** Defines a barrier ordering memory transactions. */
void memory_barrier();
/** Get the target GPU.
*
* @return The target GPU.
*/
GPUTarget get_target() const
{
return _target;
}
/** Accessor to set target GPU to be used by the scheduler.
*
* @param[in] target The target GPU.
*/
void set_target(GPUTarget target)
{
_target = target;
}
private:
/** Set up EGL context */
void setup_context();
/** Flag to ensure symbols initialisation is happening before Scheduler creation */
static std::once_flag _initialize_symbols;
EGLDisplay _display; /**< Underlying EGL Display. */
EGLContext _context; /**< Underlying EGL Context. */
GPUTarget _target;
};
}
#endif /* __ARM_COMPUTE_GCSCHEDULER_H__ */