Update CPU kernels to remove x19 and w19

Resolves: COMPMID-5805

Change-Id: Idf720bbb136474810086f5089c5ed23b3f79835a
Signed-off-by: Michael Tyler <michael.tyler@arm.com>
Reviewed-on: https://review.mlplatform.org/c/ml/ComputeLibrary/+/9081
Benchmark: Arm Jenkins <bsgcomp@arm.com>
Tested-by: Arm Jenkins <bsgcomp@arm.com>
Comments-Addressed: Arm Jenkins <bsgcomp@arm.com>
Reviewed-by: Gunes Bayir <gunes.bayir@arm.com>
Reviewed-by: Viet-Hoa Do <viet-hoa.do@arm.com>
diff --git a/src/core/NEON/kernels/arm_gemm/rowsum_indirect_s8.cpp b/src/core/NEON/kernels/arm_gemm/rowsum_indirect_s8.cpp
index 5433676..7345793 100644
--- a/src/core/NEON/kernels/arm_gemm/rowsum_indirect_s8.cpp
+++ b/src/core/NEON/kernels/arm_gemm/rowsum_indirect_s8.cpp
@@ -1,5 +1,5 @@
 /*
- * Copyright (c) 2019-2020 Arm Limited.
+ * Copyright (c) 2019-2020, 2023 Arm Limited.
  *
  * SPDX-License-Identifier: MIT
  *
@@ -10,16 +10,16 @@
  * sell copies of the Software, and to permit persons to whom the Software is
  * furnished to do so, subject to the following conditions:
  *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
+ * The above copyright notice and this permission notice shall be included in all
+ * copies or substantial portions of the Software.
  *
  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- * IN THE SOFTWARE.
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
  */
 
 #ifdef __aarch64__
@@ -63,8 +63,8 @@
     ka.string_lengths = string_lengths;
 
     __asm__ __volatile__(
-      "add x19, %x[qp], %[b_offset]\n"
-      "ld1r { v2.4s }, [x19]\n"
+      "add x20, %x[qp], %[b_offset]\n"
+      "ld1r { v2.4s }, [x20]\n"
       "neg v2.4s, v2.4s\n"
       "1:"  // Row loop
       "cmp %x[M], #0x6\n"
@@ -76,97 +76,97 @@
       "bgt 35f\n"
       "beq 18f\n"
       "movi v1.8h, #0x0\n"
-      "ldr w20, [%x[args_ptr], %[offsetof_num_strings]]\n"
       "movi v0.4s, #0x0\n"
+      "mov x10, #0x0\n"
+      "ldr w21, [%x[args_ptr], %[offsetof_num_strings]]\n"
       "mov x9, #0x0\n"
-      "mov x28, #0x0\n"
       "2:"  // Height 1: String loop
-      "ldr x19, [%x[args_ptr], %[offsetof_string_lengths]]\n"
-      "ldr w27, [x19, x28, LSL #0x2]\n"
+      "ldr x20, [%x[args_ptr], %[offsetof_string_lengths]]\n"
+      "ldr w28, [x20, x9, LSL #0x2]\n"
       "tbz %x[flags], #3, 3f\n"
-      "ldr x19, [%x[input_ptr], x28, LSL #0x3]\n"
-      "add x19, x19, %x[input_offset], LSL #3\n"
-      "ldr x26, [x19, #0x0]\n"
-      "cbnz x28, 4f\n"
-      "ldr w19, [%x[args_ptr], %[offsetof_input_initial_col]]\n"
-      "add x26, x26, x19\n"
+      "ldr x20, [%x[input_ptr], x9, LSL #0x3]\n"
+      "add x20, x20, %x[input_offset], LSL #3\n"
+      "ldr x27, [x20, #0x0]\n"
+      "cbnz x9, 4f\n"
+      "ldr w20, [%x[args_ptr], %[offsetof_input_initial_col]]\n"
+      "add x27, x27, x20\n"
       "b 4f\n"
       "3:"  // Height 1: setup direct input
-      "mov x26, %x[input_ptr]\n"
+      "mov x27, %x[input_ptr]\n"
       "4:"  // Height 1: input setup done
-      "cmp x27, #0x10\n"
+      "cmp x28, #0x10\n"
       "blt 8f\n"
-      "cmp x27, #0x20\n"
+      "cmp x28, #0x20\n"
       "blt 7f\n"
       "5:"  // Height 1: Multiply loop: Main loop head
-      "ldr q31, [x26, #0x0]\n"
-      "cmp x9, #0x7e\n"
-      "add x26, x26, #0x10\n"
+      "ldr q31, [x27, #0x0]\n"
+      "cmp x10, #0x7e\n"
+      "add x27, x27, #0x10\n"
       "blt 6f\n"
       "sadalp v0.4s, v1.8h\n"
       "movi v1.8h, #0x0\n"
-      "mov x9, #0x0\n"
+      "mov x10, #0x0\n"
       "6:"  // Height 1: Multiply loop: unique 1: no collapse
+      "sub x28, x28, #0x10\n"
+      "cmp x28, #0x20\n"
       "sadalp v1.8h, v31.16b\n"
-      "add x9, x9, #0x1\n"
-      "sub x27, x27, #0x10\n"
-      "cmp x27, #0x20\n"
+      "add x10, x10, #0x1\n"
       "bge 5b\n"
       "7:"  // Height 1: Multiply loop: Single iteration only
-      "sub x27, x27, #0x10\n"
-      "ldr q31, [x26, #0x0]\n"
-      "add x26, x26, #0x10\n"
+      "ldr q31, [x27, #0x0]\n"
+      "sub x28, x28, #0x10\n"
       "sadalp v1.8h, v31.16b\n"
+      "add x27, x27, #0x10\n"
       "8:"  // Height 1: Multiply loop: Main loop skip
-      "cbz x27, 17f\n"
-      "tbz x27, #3, 12f\n"
-      "ldr d31, [x26], #0x8\n"
-      "tbz x27, #2, 10f\n"
-      "ld1 { v31.s }[2], [x26], #0x4\n"
-      "tbz x27, #1, 9f\n"
-      "ld1 { v31.h }[6], [x26], #0x2\n"
-      "tbz x27, #0, 16f\n"
-      "ld1 { v31.b }[14], [x26]\n"
+      "cbz x28, 17f\n"
+      "tbz x28, #3, 12f\n"
+      "ldr d31, [x27], #0x8\n"
+      "tbz x28, #2, 10f\n"
+      "ld1 { v31.s }[2], [x27], #0x4\n"
+      "tbz x28, #1, 9f\n"
+      "ld1 { v31.h }[6], [x27], #0x2\n"
+      "tbz x28, #0, 16f\n"
+      "ld1 { v31.b }[14], [x27]\n"
       "b 16f\n"
       "9:"  // Height 1: Multiply loop: Ragged operand read: partial_1_12
-      "tbz x27, #0, 16f\n"
-      "ld1 { v31.b }[12], [x26]\n"
+      "tbz x28, #0, 16f\n"
+      "ld1 { v31.b }[12], [x27]\n"
       "b 16f\n"
       "10:"  // Height 1: Multiply loop: Ragged operand read: partial_2_8
-      "tbz x27, #1, 11f\n"
-      "ld1 { v31.h }[4], [x26], #0x2\n"
-      "tbz x27, #0, 16f\n"
-      "ld1 { v31.b }[10], [x26]\n"
+      "tbz x28, #1, 11f\n"
+      "ld1 { v31.h }[4], [x27], #0x2\n"
+      "tbz x28, #0, 16f\n"
+      "ld1 { v31.b }[10], [x27]\n"
       "b 16f\n"
       "11:"  // Height 1: Multiply loop: Ragged operand read: partial_1_8
-      "tbz x27, #0, 16f\n"
-      "ld1 { v31.b }[8], [x26]\n"
+      "tbz x28, #0, 16f\n"
+      "ld1 { v31.b }[8], [x27]\n"
       "b 16f\n"
       "12:"  // Height 1: Multiply loop: Ragged operand read: partial_4_0
-      "tbz x27, #2, 14f\n"
-      "ldr s31, [x26], #0x4\n"
-      "tbz x27, #1, 13f\n"
-      "ld1 { v31.h }[2], [x26], #0x2\n"
-      "tbz x27, #0, 16f\n"
-      "ld1 { v31.b }[6], [x26]\n"
+      "tbz x28, #2, 14f\n"
+      "ldr s31, [x27], #0x4\n"
+      "tbz x28, #1, 13f\n"
+      "ld1 { v31.h }[2], [x27], #0x2\n"
+      "tbz x28, #0, 16f\n"
+      "ld1 { v31.b }[6], [x27]\n"
       "b 16f\n"
       "13:"  // Height 1: Multiply loop: Ragged operand read: partial_1_4
-      "tbz x27, #0, 16f\n"
-      "ld1 { v31.b }[4], [x26]\n"
+      "tbz x28, #0, 16f\n"
+      "ld1 { v31.b }[4], [x27]\n"
       "b 16f\n"
       "14:"  // Height 1: Multiply loop: Ragged operand read: partial_2_0
-      "tbz x27, #1, 15f\n"
-      "ldr h31, [x26], #0x2\n"
-      "tbz x27, #0, 16f\n"
-      "ld1 { v31.b }[2], [x26]\n"
+      "tbz x28, #1, 15f\n"
+      "ldr h31, [x27], #0x2\n"
+      "tbz x28, #0, 16f\n"
+      "ld1 { v31.b }[2], [x27]\n"
       "b 16f\n"
       "15:"  // Height 1: Multiply loop: Ragged operand read: partial_1_0
-      "ldr b31, [x26, #0x0]\n"
+      "ldr b31, [x27, #0x0]\n"
       "16:"  // Height 1: Multiply loop: Ragged operand read: Done
       "sadalp v1.8h, v31.16b\n"
       "17:"  // Height 1: Multiply loop: No odd multiplies
-      "add x28, x28, #0x1\n"
-      "cmp x28, x20\n"
+      "add x9, x9, #0x1\n"
+      "cmp x9, x21\n"
       "bne 2b\n"
       "sadalp v0.4s, v1.8h\n"
       "addp v0.4s, v0.4s, v0.4s\n"
@@ -176,126 +176,126 @@
       "b 104f\n"
       "18:"  // Height 2
       "movi v1.8h, #0x0\n"
-      "ldr w20, [%x[args_ptr], %[offsetof_num_strings]]\n"
-      "mov x9, #0x0\n"
       "movi v0.4s, #0x0\n"
-      "mov x28, #0x0\n"
+      "mov x10, #0x0\n"
+      "ldr w21, [%x[args_ptr], %[offsetof_num_strings]]\n"
       "movi v30.8h, #0x0\n"
       "movi v29.4s, #0x0\n"
+      "mov x9, #0x0\n"
       "19:"  // Height 2: String loop
-      "ldr x19, [%x[args_ptr], %[offsetof_string_lengths]]\n"
-      "ldr w27, [x19, x28, LSL #0x2]\n"
+      "ldr x20, [%x[args_ptr], %[offsetof_string_lengths]]\n"
+      "ldr w28, [x20, x9, LSL #0x2]\n"
       "tbz %x[flags], #3, 20f\n"
-      "ldr x19, [%x[input_ptr], x28, LSL #0x3]\n"
-      "add x19, x19, %x[input_offset], LSL #3\n"
-      "ldr x26, [x19, #0x0]\n"
-      "ldr x25, [x19, #0x8]\n"
-      "cbnz x28, 21f\n"
-      "ldr w19, [%x[args_ptr], %[offsetof_input_initial_col]]\n"
-      "add x26, x26, x19\n"
-      "add x25, x25, x19\n"
+      "ldr x20, [%x[input_ptr], x9, LSL #0x3]\n"
+      "add x20, x20, %x[input_offset], LSL #3\n"
+      "ldr x27, [x20, #0x0]\n"
+      "ldr x26, [x20, #0x8]\n"
+      "cbnz x9, 21f\n"
+      "ldr w20, [%x[args_ptr], %[offsetof_input_initial_col]]\n"
+      "add x27, x27, x20\n"
+      "add x26, x26, x20\n"
       "b 21f\n"
       "20:"  // Height 2: setup direct input
-      "mov x26, %x[input_ptr]\n"
-      "add x25, x26, %x[input_offset]\n"
+      "mov x27, %x[input_ptr]\n"
+      "add x26, x27, %x[input_offset]\n"
       "21:"  // Height 2: input setup done
-      "cmp x27, #0x10\n"
+      "cmp x28, #0x10\n"
       "blt 25f\n"
-      "cmp x27, #0x20\n"
+      "cmp x28, #0x20\n"
       "blt 24f\n"
       "22:"  // Height 2: Multiply loop: Main loop head
-      "ldr q31, [x26, #0x0]\n"
-      "ldr q28, [x25, #0x0]\n"
-      "cmp x9, #0x7e\n"
+      "ldr q31, [x27, #0x0]\n"
+      "ldr q28, [x26, #0x0]\n"
+      "cmp x10, #0x7e\n"
+      "add x27, x27, #0x10\n"
       "add x26, x26, #0x10\n"
-      "add x25, x25, #0x10\n"
       "blt 23f\n"
       "sadalp v0.4s, v1.8h\n"
       "movi v1.8h, #0x0\n"
+      "mov x10, #0x0\n"
       "sadalp v29.4s, v30.8h\n"
       "movi v30.8h, #0x0\n"
-      "mov x9, #0x0\n"
       "23:"  // Height 2: Multiply loop: unique 2: no collapse
+      "sub x28, x28, #0x10\n"
+      "cmp x28, #0x20\n"
       "sadalp v1.8h, v31.16b\n"
       "sadalp v30.8h, v28.16b\n"
-      "add x9, x9, #0x1\n"
-      "sub x27, x27, #0x10\n"
-      "cmp x27, #0x20\n"
+      "add x10, x10, #0x1\n"
       "bge 22b\n"
       "24:"  // Height 2: Multiply loop: Single iteration only
-      "sub x27, x27, #0x10\n"
-      "ldr q31, [x26, #0x0]\n"
-      "ldr q28, [x25, #0x0]\n"
-      "add x26, x26, #0x10\n"
-      "add x25, x25, #0x10\n"
+      "ldr q31, [x27, #0x0]\n"
+      "ldr q28, [x26, #0x0]\n"
+      "sub x28, x28, #0x10\n"
       "sadalp v1.8h, v31.16b\n"
       "sadalp v30.8h, v28.16b\n"
+      "add x27, x27, #0x10\n"
+      "add x26, x26, #0x10\n"
       "25:"  // Height 2: Multiply loop: Main loop skip
-      "cbz x27, 34f\n"
-      "tbz x27, #3, 29f\n"
-      "ldr d31, [x26], #0x8\n"
-      "ldr d28, [x25], #0x8\n"
-      "tbz x27, #2, 27f\n"
-      "ld1 { v31.s }[2], [x26], #0x4\n"
-      "ld1 { v28.s }[2], [x25], #0x4\n"
-      "tbz x27, #1, 26f\n"
-      "ld1 { v31.h }[6], [x26], #0x2\n"
-      "ld1 { v28.h }[6], [x25], #0x2\n"
-      "tbz x27, #0, 33f\n"
-      "ld1 { v31.b }[14], [x26]\n"
-      "ld1 { v28.b }[14], [x25]\n"
+      "cbz x28, 34f\n"
+      "tbz x28, #3, 29f\n"
+      "ldr d31, [x27], #0x8\n"
+      "ldr d28, [x26], #0x8\n"
+      "tbz x28, #2, 27f\n"
+      "ld1 { v31.s }[2], [x27], #0x4\n"
+      "ld1 { v28.s }[2], [x26], #0x4\n"
+      "tbz x28, #1, 26f\n"
+      "ld1 { v31.h }[6], [x27], #0x2\n"
+      "ld1 { v28.h }[6], [x26], #0x2\n"
+      "tbz x28, #0, 33f\n"
+      "ld1 { v31.b }[14], [x27]\n"
+      "ld1 { v28.b }[14], [x26]\n"
       "b 33f\n"
       "26:"  // Height 2: Multiply loop: Ragged operand read: partial_1_12
-      "tbz x27, #0, 33f\n"
-      "ld1 { v31.b }[12], [x26]\n"
-      "ld1 { v28.b }[12], [x25]\n"
+      "tbz x28, #0, 33f\n"
+      "ld1 { v31.b }[12], [x27]\n"
+      "ld1 { v28.b }[12], [x26]\n"
       "b 33f\n"
       "27:"  // Height 2: Multiply loop: Ragged operand read: partial_2_8
-      "tbz x27, #1, 28f\n"
-      "ld1 { v31.h }[4], [x26], #0x2\n"
-      "ld1 { v28.h }[4], [x25], #0x2\n"
-      "tbz x27, #0, 33f\n"
-      "ld1 { v31.b }[10], [x26]\n"
-      "ld1 { v28.b }[10], [x25]\n"
+      "tbz x28, #1, 28f\n"
+      "ld1 { v31.h }[4], [x27], #0x2\n"
+      "ld1 { v28.h }[4], [x26], #0x2\n"
+      "tbz x28, #0, 33f\n"
+      "ld1 { v31.b }[10], [x27]\n"
+      "ld1 { v28.b }[10], [x26]\n"
       "b 33f\n"
       "28:"  // Height 2: Multiply loop: Ragged operand read: partial_1_8
-      "tbz x27, #0, 33f\n"
-      "ld1 { v31.b }[8], [x26]\n"
-      "ld1 { v28.b }[8], [x25]\n"
+      "tbz x28, #0, 33f\n"
+      "ld1 { v31.b }[8], [x27]\n"
+      "ld1 { v28.b }[8], [x26]\n"
       "b 33f\n"
       "29:"  // Height 2: Multiply loop: Ragged operand read: partial_4_0
-      "tbz x27, #2, 31f\n"
-      "ldr s31, [x26], #0x4\n"
-      "ldr s28, [x25], #0x4\n"
-      "tbz x27, #1, 30f\n"
-      "ld1 { v31.h }[2], [x26], #0x2\n"
-      "ld1 { v28.h }[2], [x25], #0x2\n"
-      "tbz x27, #0, 33f\n"
-      "ld1 { v31.b }[6], [x26]\n"
-      "ld1 { v28.b }[6], [x25]\n"
+      "tbz x28, #2, 31f\n"
+      "ldr s31, [x27], #0x4\n"
+      "ldr s28, [x26], #0x4\n"
+      "tbz x28, #1, 30f\n"
+      "ld1 { v31.h }[2], [x27], #0x2\n"
+      "ld1 { v28.h }[2], [x26], #0x2\n"
+      "tbz x28, #0, 33f\n"
+      "ld1 { v31.b }[6], [x27]\n"
+      "ld1 { v28.b }[6], [x26]\n"
       "b 33f\n"
       "30:"  // Height 2: Multiply loop: Ragged operand read: partial_1_4
-      "tbz x27, #0, 33f\n"
-      "ld1 { v31.b }[4], [x26]\n"
-      "ld1 { v28.b }[4], [x25]\n"
+      "tbz x28, #0, 33f\n"
+      "ld1 { v31.b }[4], [x27]\n"
+      "ld1 { v28.b }[4], [x26]\n"
       "b 33f\n"
       "31:"  // Height 2: Multiply loop: Ragged operand read: partial_2_0
-      "tbz x27, #1, 32f\n"
-      "ldr h31, [x26], #0x2\n"
-      "ldr h28, [x25], #0x2\n"
-      "tbz x27, #0, 33f\n"
-      "ld1 { v31.b }[2], [x26]\n"
-      "ld1 { v28.b }[2], [x25]\n"
+      "tbz x28, #1, 32f\n"
+      "ldr h31, [x27], #0x2\n"
+      "ldr h28, [x26], #0x2\n"
+      "tbz x28, #0, 33f\n"
+      "ld1 { v31.b }[2], [x27]\n"
+      "ld1 { v28.b }[2], [x26]\n"
       "b 33f\n"
       "32:"  // Height 2: Multiply loop: Ragged operand read: partial_1_0
-      "ldr b31, [x26, #0x0]\n"
-      "ldr b28, [x25, #0x0]\n"
+      "ldr b31, [x27, #0x0]\n"
+      "ldr b28, [x26, #0x0]\n"
       "33:"  // Height 2: Multiply loop: Ragged operand read: Done
       "sadalp v1.8h, v31.16b\n"
       "sadalp v30.8h, v28.16b\n"
       "34:"  // Height 2: Multiply loop: No odd multiplies
-      "add x28, x28, #0x1\n"
-      "cmp x28, x20\n"
+      "add x9, x9, #0x1\n"
+      "cmp x9, x21\n"
       "bne 19b\n"
       "sadalp v0.4s, v1.8h\n"
       "sadalp v29.4s, v30.8h\n"
@@ -306,354 +306,354 @@
       "b 104f\n"
       "35:"  // Height 3
       "movi v1.8h, #0x0\n"
-      "ldr w20, [%x[args_ptr], %[offsetof_num_strings]]\n"
-      "mov x9, #0x0\n"
       "movi v0.4s, #0x0\n"
-      "mov x28, #0x0\n"
+      "mov x10, #0x0\n"
+      "ldr w21, [%x[args_ptr], %[offsetof_num_strings]]\n"
       "movi v30.8h, #0x0\n"
       "movi v29.4s, #0x0\n"
+      "mov x9, #0x0\n"
       "movi v27.8h, #0x0\n"
       "movi v26.4s, #0x0\n"
       "36:"  // Height 3: String loop
-      "ldr x19, [%x[args_ptr], %[offsetof_string_lengths]]\n"
-      "ldr w27, [x19, x28, LSL #0x2]\n"
+      "ldr x20, [%x[args_ptr], %[offsetof_string_lengths]]\n"
+      "ldr w28, [x20, x9, LSL #0x2]\n"
       "tbz %x[flags], #3, 37f\n"
-      "ldr x19, [%x[input_ptr], x28, LSL #0x3]\n"
-      "add x19, x19, %x[input_offset], LSL #3\n"
-      "ldr x26, [x19, #0x0]\n"
-      "ldr x25, [x19, #0x8]\n"
-      "ldr x24, [x19, #0x10]\n"
-      "cbnz x28, 38f\n"
-      "ldr w19, [%x[args_ptr], %[offsetof_input_initial_col]]\n"
-      "add x26, x26, x19\n"
-      "add x25, x25, x19\n"
-      "add x24, x24, x19\n"
+      "ldr x20, [%x[input_ptr], x9, LSL #0x3]\n"
+      "add x20, x20, %x[input_offset], LSL #3\n"
+      "ldr x27, [x20, #0x0]\n"
+      "ldr x26, [x20, #0x8]\n"
+      "ldr x25, [x20, #0x10]\n"
+      "cbnz x9, 38f\n"
+      "ldr w20, [%x[args_ptr], %[offsetof_input_initial_col]]\n"
+      "add x27, x27, x20\n"
+      "add x26, x26, x20\n"
+      "add x25, x25, x20\n"
       "b 38f\n"
       "37:"  // Height 3: setup direct input
-      "mov x26, %x[input_ptr]\n"
+      "mov x27, %x[input_ptr]\n"
+      "add x26, x27, %x[input_offset]\n"
       "add x25, x26, %x[input_offset]\n"
-      "add x24, x25, %x[input_offset]\n"
       "38:"  // Height 3: input setup done
-      "cmp x27, #0x10\n"
+      "cmp x28, #0x10\n"
       "blt 42f\n"
-      "cmp x27, #0x20\n"
+      "cmp x28, #0x20\n"
       "blt 41f\n"
       "39:"  // Height 3: Multiply loop: Main loop head
-      "ldr q31, [x26, #0x0]\n"
-      "ldr q28, [x25, #0x0]\n"
-      "ldr q25, [x24, #0x0]\n"
-      "cmp x9, #0x7e\n"
+      "ldr q31, [x27, #0x0]\n"
+      "ldr q28, [x26, #0x0]\n"
+      "cmp x10, #0x7e\n"
+      "add x27, x27, #0x10\n"
+      "ldr q25, [x25, #0x0]\n"
       "add x26, x26, #0x10\n"
       "add x25, x25, #0x10\n"
-      "add x24, x24, #0x10\n"
       "blt 40f\n"
       "sadalp v0.4s, v1.8h\n"
       "movi v1.8h, #0x0\n"
+      "mov x10, #0x0\n"
       "sadalp v29.4s, v30.8h\n"
       "movi v30.8h, #0x0\n"
       "sadalp v26.4s, v27.8h\n"
       "movi v27.8h, #0x0\n"
-      "mov x9, #0x0\n"
       "40:"  // Height 3: Multiply loop: unique 3: no collapse
+      "sub x28, x28, #0x10\n"
+      "cmp x28, #0x20\n"
       "sadalp v1.8h, v31.16b\n"
       "sadalp v30.8h, v28.16b\n"
       "sadalp v27.8h, v25.16b\n"
-      "add x9, x9, #0x1\n"
-      "sub x27, x27, #0x10\n"
-      "cmp x27, #0x20\n"
+      "add x10, x10, #0x1\n"
       "bge 39b\n"
       "41:"  // Height 3: Multiply loop: Single iteration only
-      "sub x27, x27, #0x10\n"
-      "ldr q31, [x26, #0x0]\n"
-      "ldr q28, [x25, #0x0]\n"
-      "ldr q25, [x24, #0x0]\n"
-      "add x26, x26, #0x10\n"
-      "add x25, x25, #0x10\n"
+      "ldr q31, [x27, #0x0]\n"
+      "ldr q28, [x26, #0x0]\n"
+      "sub x28, x28, #0x10\n"
       "sadalp v1.8h, v31.16b\n"
+      "ldr q25, [x25, #0x0]\n"
       "sadalp v30.8h, v28.16b\n"
       "sadalp v27.8h, v25.16b\n"
-      "add x24, x24, #0x10\n"
+      "add x27, x27, #0x10\n"
+      "add x26, x26, #0x10\n"
+      "add x25, x25, #0x10\n"
       "42:"  // Height 3: Multiply loop: Main loop skip
-      "cbz x27, 51f\n"
-      "tbz x27, #3, 46f\n"
-      "ldr d31, [x26], #0x8\n"
-      "ldr d28, [x25], #0x8\n"
-      "ldr d25, [x24], #0x8\n"
-      "tbz x27, #2, 44f\n"
-      "ld1 { v31.s }[2], [x26], #0x4\n"
-      "ld1 { v28.s }[2], [x25], #0x4\n"
-      "ld1 { v25.s }[2], [x24], #0x4\n"
-      "tbz x27, #1, 43f\n"
-      "ld1 { v31.h }[6], [x26], #0x2\n"
-      "ld1 { v28.h }[6], [x25], #0x2\n"
-      "ld1 { v25.h }[6], [x24], #0x2\n"
-      "tbz x27, #0, 50f\n"
-      "ld1 { v31.b }[14], [x26]\n"
-      "ld1 { v28.b }[14], [x25]\n"
-      "ld1 { v25.b }[14], [x24]\n"
+      "cbz x28, 51f\n"
+      "tbz x28, #3, 46f\n"
+      "ldr d31, [x27], #0x8\n"
+      "ldr d28, [x26], #0x8\n"
+      "ldr d25, [x25], #0x8\n"
+      "tbz x28, #2, 44f\n"
+      "ld1 { v31.s }[2], [x27], #0x4\n"
+      "ld1 { v28.s }[2], [x26], #0x4\n"
+      "ld1 { v25.s }[2], [x25], #0x4\n"
+      "tbz x28, #1, 43f\n"
+      "ld1 { v31.h }[6], [x27], #0x2\n"
+      "ld1 { v28.h }[6], [x26], #0x2\n"
+      "ld1 { v25.h }[6], [x25], #0x2\n"
+      "tbz x28, #0, 50f\n"
+      "ld1 { v31.b }[14], [x27]\n"
+      "ld1 { v28.b }[14], [x26]\n"
+      "ld1 { v25.b }[14], [x25]\n"
       "b 50f\n"
       "43:"  // Height 3: Multiply loop: Ragged operand read: partial_1_12
-      "tbz x27, #0, 50f\n"
-      "ld1 { v31.b }[12], [x26]\n"
-      "ld1 { v28.b }[12], [x25]\n"
-      "ld1 { v25.b }[12], [x24]\n"
+      "tbz x28, #0, 50f\n"
+      "ld1 { v31.b }[12], [x27]\n"
+      "ld1 { v28.b }[12], [x26]\n"
+      "ld1 { v25.b }[12], [x25]\n"
       "b 50f\n"
       "44:"  // Height 3: Multiply loop: Ragged operand read: partial_2_8
-      "tbz x27, #1, 45f\n"
-      "ld1 { v31.h }[4], [x26], #0x2\n"
-      "ld1 { v28.h }[4], [x25], #0x2\n"
-      "ld1 { v25.h }[4], [x24], #0x2\n"
-      "tbz x27, #0, 50f\n"
-      "ld1 { v31.b }[10], [x26]\n"
-      "ld1 { v28.b }[10], [x25]\n"
-      "ld1 { v25.b }[10], [x24]\n"
+      "tbz x28, #1, 45f\n"
+      "ld1 { v31.h }[4], [x27], #0x2\n"
+      "ld1 { v28.h }[4], [x26], #0x2\n"
+      "ld1 { v25.h }[4], [x25], #0x2\n"
+      "tbz x28, #0, 50f\n"
+      "ld1 { v31.b }[10], [x27]\n"
+      "ld1 { v28.b }[10], [x26]\n"
+      "ld1 { v25.b }[10], [x25]\n"
       "b 50f\n"
       "45:"  // Height 3: Multiply loop: Ragged operand read: partial_1_8
-      "tbz x27, #0, 50f\n"
-      "ld1 { v31.b }[8], [x26]\n"
-      "ld1 { v28.b }[8], [x25]\n"
-      "ld1 { v25.b }[8], [x24]\n"
+      "tbz x28, #0, 50f\n"
+      "ld1 { v31.b }[8], [x27]\n"
+      "ld1 { v28.b }[8], [x26]\n"
+      "ld1 { v25.b }[8], [x25]\n"
       "b 50f\n"
       "46:"  // Height 3: Multiply loop: Ragged operand read: partial_4_0
-      "tbz x27, #2, 48f\n"
-      "ldr s31, [x26], #0x4\n"
-      "ldr s28, [x25], #0x4\n"
-      "ldr s25, [x24], #0x4\n"
-      "tbz x27, #1, 47f\n"
-      "ld1 { v31.h }[2], [x26], #0x2\n"
-      "ld1 { v28.h }[2], [x25], #0x2\n"
-      "ld1 { v25.h }[2], [x24], #0x2\n"
-      "tbz x27, #0, 50f\n"
-      "ld1 { v31.b }[6], [x26]\n"
-      "ld1 { v28.b }[6], [x25]\n"
-      "ld1 { v25.b }[6], [x24]\n"
+      "tbz x28, #2, 48f\n"
+      "ldr s31, [x27], #0x4\n"
+      "ldr s28, [x26], #0x4\n"
+      "ldr s25, [x25], #0x4\n"
+      "tbz x28, #1, 47f\n"
+      "ld1 { v31.h }[2], [x27], #0x2\n"
+      "ld1 { v28.h }[2], [x26], #0x2\n"
+      "ld1 { v25.h }[2], [x25], #0x2\n"
+      "tbz x28, #0, 50f\n"
+      "ld1 { v31.b }[6], [x27]\n"
+      "ld1 { v28.b }[6], [x26]\n"
+      "ld1 { v25.b }[6], [x25]\n"
       "b 50f\n"
       "47:"  // Height 3: Multiply loop: Ragged operand read: partial_1_4
-      "tbz x27, #0, 50f\n"
-      "ld1 { v31.b }[4], [x26]\n"
-      "ld1 { v28.b }[4], [x25]\n"
-      "ld1 { v25.b }[4], [x24]\n"
+      "tbz x28, #0, 50f\n"
+      "ld1 { v31.b }[4], [x27]\n"
+      "ld1 { v28.b }[4], [x26]\n"
+      "ld1 { v25.b }[4], [x25]\n"
       "b 50f\n"
       "48:"  // Height 3: Multiply loop: Ragged operand read: partial_2_0
-      "tbz x27, #1, 49f\n"
-      "ldr h31, [x26], #0x2\n"
-      "ldr h28, [x25], #0x2\n"
-      "ldr h25, [x24], #0x2\n"
-      "tbz x27, #0, 50f\n"
-      "ld1 { v31.b }[2], [x26]\n"
-      "ld1 { v28.b }[2], [x25]\n"
-      "ld1 { v25.b }[2], [x24]\n"
+      "tbz x28, #1, 49f\n"
+      "ldr h31, [x27], #0x2\n"
+      "ldr h28, [x26], #0x2\n"
+      "ldr h25, [x25], #0x2\n"
+      "tbz x28, #0, 50f\n"
+      "ld1 { v31.b }[2], [x27]\n"
+      "ld1 { v28.b }[2], [x26]\n"
+      "ld1 { v25.b }[2], [x25]\n"
       "b 50f\n"
       "49:"  // Height 3: Multiply loop: Ragged operand read: partial_1_0
-      "ldr b31, [x26, #0x0]\n"
-      "ldr b28, [x25, #0x0]\n"
-      "ldr b25, [x24, #0x0]\n"
+      "ldr b31, [x27, #0x0]\n"
+      "ldr b28, [x26, #0x0]\n"
+      "ldr b25, [x25, #0x0]\n"
       "50:"  // Height 3: Multiply loop: Ragged operand read: Done
       "sadalp v1.8h, v31.16b\n"
       "sadalp v30.8h, v28.16b\n"
       "sadalp v27.8h, v25.16b\n"
       "51:"  // Height 3: Multiply loop: No odd multiplies
-      "add x28, x28, #0x1\n"
-      "cmp x28, x20\n"
+      "add x9, x9, #0x1\n"
+      "cmp x9, x21\n"
       "bne 36b\n"
       "sadalp v0.4s, v1.8h\n"
       "sadalp v29.4s, v30.8h\n"
-      "addp v0.4s, v0.4s, v29.4s\n"
       "sadalp v26.4s, v27.8h\n"
+      "addp v0.4s, v0.4s, v29.4s\n"
+      "addp v26.4s, v26.4s, v26.4s\n"
       "addp v0.4s, v0.4s, v0.4s\n"
       "addp v26.4s, v26.4s, v26.4s\n"
       "mul v0.4s, v0.4s, v2.4s\n"
       "str d0, [%x[out_ptr]], #0x8\n"
-      "addp v26.4s, v26.4s, v26.4s\n"
       "mul v26.4s, v26.4s, v2.4s\n"
       "str s26, [%x[out_ptr]], #0x4\n"
       "b 104f\n"
       "52:"  // Height 4
       "movi v1.8h, #0x0\n"
-      "ldr w20, [%x[args_ptr], %[offsetof_num_strings]]\n"
-      "mov x9, #0x0\n"
       "movi v0.4s, #0x0\n"
-      "mov x28, #0x0\n"
+      "mov x10, #0x0\n"
+      "ldr w21, [%x[args_ptr], %[offsetof_num_strings]]\n"
       "movi v30.8h, #0x0\n"
       "movi v29.4s, #0x0\n"
+      "mov x9, #0x0\n"
       "movi v27.8h, #0x0\n"
       "movi v26.4s, #0x0\n"
       "movi v24.8h, #0x0\n"
       "movi v23.4s, #0x0\n"
       "53:"  // Height 4: String loop
-      "ldr x19, [%x[args_ptr], %[offsetof_string_lengths]]\n"
-      "ldr w27, [x19, x28, LSL #0x2]\n"
+      "ldr x20, [%x[args_ptr], %[offsetof_string_lengths]]\n"
+      "ldr w28, [x20, x9, LSL #0x2]\n"
       "tbz %x[flags], #3, 54f\n"
-      "ldr x19, [%x[input_ptr], x28, LSL #0x3]\n"
-      "add x19, x19, %x[input_offset], LSL #3\n"
-      "ldr x26, [x19, #0x0]\n"
-      "ldr x25, [x19, #0x8]\n"
-      "ldr x24, [x19, #0x10]\n"
-      "ldr x23, [x19, #0x18]\n"
-      "cbnz x28, 55f\n"
-      "ldr w19, [%x[args_ptr], %[offsetof_input_initial_col]]\n"
-      "add x26, x26, x19\n"
-      "add x25, x25, x19\n"
-      "add x24, x24, x19\n"
-      "add x23, x23, x19\n"
+      "ldr x20, [%x[input_ptr], x9, LSL #0x3]\n"
+      "add x20, x20, %x[input_offset], LSL #3\n"
+      "ldr x27, [x20, #0x0]\n"
+      "ldr x26, [x20, #0x8]\n"
+      "ldr x25, [x20, #0x10]\n"
+      "ldr x24, [x20, #0x18]\n"
+      "cbnz x9, 55f\n"
+      "ldr w20, [%x[args_ptr], %[offsetof_input_initial_col]]\n"
+      "add x27, x27, x20\n"
+      "add x26, x26, x20\n"
+      "add x25, x25, x20\n"
+      "add x24, x24, x20\n"
       "b 55f\n"
       "54:"  // Height 4: setup direct input
-      "mov x26, %x[input_ptr]\n"
+      "mov x27, %x[input_ptr]\n"
+      "add x26, x27, %x[input_offset]\n"
       "add x25, x26, %x[input_offset]\n"
       "add x24, x25, %x[input_offset]\n"
-      "add x23, x24, %x[input_offset]\n"
       "55:"  // Height 4: input setup done
-      "cmp x27, #0x10\n"
+      "cmp x28, #0x10\n"
       "blt 59f\n"
-      "cmp x27, #0x20\n"
+      "cmp x28, #0x20\n"
       "blt 58f\n"
       "56:"  // Height 4: Multiply loop: Main loop head
-      "ldr q31, [x26, #0x0]\n"
-      "ldr q28, [x25, #0x0]\n"
-      "ldr q25, [x24, #0x0]\n"
-      "ldr q22, [x23, #0x0]\n"
-      "cmp x9, #0x7e\n"
+      "ldr q31, [x27, #0x0]\n"
+      "ldr q28, [x26, #0x0]\n"
+      "cmp x10, #0x7e\n"
+      "add x27, x27, #0x10\n"
+      "ldr q25, [x25, #0x0]\n"
+      "ldr q22, [x24, #0x0]\n"
       "add x26, x26, #0x10\n"
       "add x25, x25, #0x10\n"
       "add x24, x24, #0x10\n"
-      "add x23, x23, #0x10\n"
       "blt 57f\n"
       "sadalp v0.4s, v1.8h\n"
       "movi v1.8h, #0x0\n"
+      "mov x10, #0x0\n"
       "sadalp v29.4s, v30.8h\n"
       "movi v30.8h, #0x0\n"
       "sadalp v26.4s, v27.8h\n"
       "movi v27.8h, #0x0\n"
       "sadalp v23.4s, v24.8h\n"
       "movi v24.8h, #0x0\n"
-      "mov x9, #0x0\n"
       "57:"  // Height 4: Multiply loop: unique 4: no collapse
+      "sub x28, x28, #0x10\n"
+      "cmp x28, #0x20\n"
       "sadalp v1.8h, v31.16b\n"
       "sadalp v30.8h, v28.16b\n"
       "sadalp v27.8h, v25.16b\n"
       "sadalp v24.8h, v22.16b\n"
-      "add x9, x9, #0x1\n"
-      "sub x27, x27, #0x10\n"
-      "cmp x27, #0x20\n"
+      "add x10, x10, #0x1\n"
       "bge 56b\n"
       "58:"  // Height 4: Multiply loop: Single iteration only
-      "sub x27, x27, #0x10\n"
-      "ldr q31, [x26, #0x0]\n"
-      "ldr q28, [x25, #0x0]\n"
-      "ldr q25, [x24, #0x0]\n"
-      "ldr q22, [x23, #0x0]\n"
-      "add x26, x26, #0x10\n"
+      "ldr q31, [x27, #0x0]\n"
+      "ldr q28, [x26, #0x0]\n"
+      "sub x28, x28, #0x10\n"
       "sadalp v1.8h, v31.16b\n"
+      "ldr q25, [x25, #0x0]\n"
+      "ldr q22, [x24, #0x0]\n"
       "sadalp v30.8h, v28.16b\n"
       "sadalp v27.8h, v25.16b\n"
       "sadalp v24.8h, v22.16b\n"
+      "add x27, x27, #0x10\n"
+      "add x26, x26, #0x10\n"
       "add x25, x25, #0x10\n"
       "add x24, x24, #0x10\n"
-      "add x23, x23, #0x10\n"
       "59:"  // Height 4: Multiply loop: Main loop skip
-      "cbz x27, 68f\n"
-      "tbz x27, #3, 63f\n"
-      "ldr d31, [x26], #0x8\n"
-      "ldr d28, [x25], #0x8\n"
-      "ldr d25, [x24], #0x8\n"
-      "ldr d22, [x23], #0x8\n"
-      "tbz x27, #2, 61f\n"
-      "ld1 { v31.s }[2], [x26], #0x4\n"
-      "ld1 { v28.s }[2], [x25], #0x4\n"
-      "ld1 { v25.s }[2], [x24], #0x4\n"
-      "ld1 { v22.s }[2], [x23], #0x4\n"
-      "tbz x27, #1, 60f\n"
-      "ld1 { v31.h }[6], [x26], #0x2\n"
-      "ld1 { v28.h }[6], [x25], #0x2\n"
-      "ld1 { v25.h }[6], [x24], #0x2\n"
-      "ld1 { v22.h }[6], [x23], #0x2\n"
-      "tbz x27, #0, 67f\n"
-      "ld1 { v31.b }[14], [x26]\n"
-      "ld1 { v28.b }[14], [x25]\n"
-      "ld1 { v25.b }[14], [x24]\n"
-      "ld1 { v22.b }[14], [x23]\n"
+      "cbz x28, 68f\n"
+      "tbz x28, #3, 63f\n"
+      "ldr d31, [x27], #0x8\n"
+      "ldr d28, [x26], #0x8\n"
+      "ldr d25, [x25], #0x8\n"
+      "ldr d22, [x24], #0x8\n"
+      "tbz x28, #2, 61f\n"
+      "ld1 { v31.s }[2], [x27], #0x4\n"
+      "ld1 { v28.s }[2], [x26], #0x4\n"
+      "ld1 { v25.s }[2], [x25], #0x4\n"
+      "ld1 { v22.s }[2], [x24], #0x4\n"
+      "tbz x28, #1, 60f\n"
+      "ld1 { v31.h }[6], [x27], #0x2\n"
+      "ld1 { v28.h }[6], [x26], #0x2\n"
+      "ld1 { v25.h }[6], [x25], #0x2\n"
+      "ld1 { v22.h }[6], [x24], #0x2\n"
+      "tbz x28, #0, 67f\n"
+      "ld1 { v31.b }[14], [x27]\n"
+      "ld1 { v28.b }[14], [x26]\n"
+      "ld1 { v25.b }[14], [x25]\n"
+      "ld1 { v22.b }[14], [x24]\n"
       "b 67f\n"
       "60:"  // Height 4: Multiply loop: Ragged operand read: partial_1_12
-      "tbz x27, #0, 67f\n"
-      "ld1 { v31.b }[12], [x26]\n"
-      "ld1 { v28.b }[12], [x25]\n"
-      "ld1 { v25.b }[12], [x24]\n"
-      "ld1 { v22.b }[12], [x23]\n"
+      "tbz x28, #0, 67f\n"
+      "ld1 { v31.b }[12], [x27]\n"
+      "ld1 { v28.b }[12], [x26]\n"
+      "ld1 { v25.b }[12], [x25]\n"
+      "ld1 { v22.b }[12], [x24]\n"
       "b 67f\n"
       "61:"  // Height 4: Multiply loop: Ragged operand read: partial_2_8
-      "tbz x27, #1, 62f\n"
-      "ld1 { v31.h }[4], [x26], #0x2\n"
-      "ld1 { v28.h }[4], [x25], #0x2\n"
-      "ld1 { v25.h }[4], [x24], #0x2\n"
-      "ld1 { v22.h }[4], [x23], #0x2\n"
-      "tbz x27, #0, 67f\n"
-      "ld1 { v31.b }[10], [x26]\n"
-      "ld1 { v28.b }[10], [x25]\n"
-      "ld1 { v25.b }[10], [x24]\n"
-      "ld1 { v22.b }[10], [x23]\n"
+      "tbz x28, #1, 62f\n"
+      "ld1 { v31.h }[4], [x27], #0x2\n"
+      "ld1 { v28.h }[4], [x26], #0x2\n"
+      "ld1 { v25.h }[4], [x25], #0x2\n"
+      "ld1 { v22.h }[4], [x24], #0x2\n"
+      "tbz x28, #0, 67f\n"
+      "ld1 { v31.b }[10], [x27]\n"
+      "ld1 { v28.b }[10], [x26]\n"
+      "ld1 { v25.b }[10], [x25]\n"
+      "ld1 { v22.b }[10], [x24]\n"
       "b 67f\n"
       "62:"  // Height 4: Multiply loop: Ragged operand read: partial_1_8
-      "tbz x27, #0, 67f\n"
-      "ld1 { v31.b }[8], [x26]\n"
-      "ld1 { v28.b }[8], [x25]\n"
-      "ld1 { v25.b }[8], [x24]\n"
-      "ld1 { v22.b }[8], [x23]\n"
+      "tbz x28, #0, 67f\n"
+      "ld1 { v31.b }[8], [x27]\n"
+      "ld1 { v28.b }[8], [x26]\n"
+      "ld1 { v25.b }[8], [x25]\n"
+      "ld1 { v22.b }[8], [x24]\n"
       "b 67f\n"
       "63:"  // Height 4: Multiply loop: Ragged operand read: partial_4_0
-      "tbz x27, #2, 65f\n"
-      "ldr s31, [x26], #0x4\n"
-      "ldr s28, [x25], #0x4\n"
-      "ldr s25, [x24], #0x4\n"
-      "ldr s22, [x23], #0x4\n"
-      "tbz x27, #1, 64f\n"
-      "ld1 { v31.h }[2], [x26], #0x2\n"
-      "ld1 { v28.h }[2], [x25], #0x2\n"
-      "ld1 { v25.h }[2], [x24], #0x2\n"
-      "ld1 { v22.h }[2], [x23], #0x2\n"
-      "tbz x27, #0, 67f\n"
-      "ld1 { v31.b }[6], [x26]\n"
-      "ld1 { v28.b }[6], [x25]\n"
-      "ld1 { v25.b }[6], [x24]\n"
-      "ld1 { v22.b }[6], [x23]\n"
+      "tbz x28, #2, 65f\n"
+      "ldr s31, [x27], #0x4\n"
+      "ldr s28, [x26], #0x4\n"
+      "ldr s25, [x25], #0x4\n"
+      "ldr s22, [x24], #0x4\n"
+      "tbz x28, #1, 64f\n"
+      "ld1 { v31.h }[2], [x27], #0x2\n"
+      "ld1 { v28.h }[2], [x26], #0x2\n"
+      "ld1 { v25.h }[2], [x25], #0x2\n"
+      "ld1 { v22.h }[2], [x24], #0x2\n"
+      "tbz x28, #0, 67f\n"
+      "ld1 { v31.b }[6], [x27]\n"
+      "ld1 { v28.b }[6], [x26]\n"
+      "ld1 { v25.b }[6], [x25]\n"
+      "ld1 { v22.b }[6], [x24]\n"
       "b 67f\n"
       "64:"  // Height 4: Multiply loop: Ragged operand read: partial_1_4
-      "tbz x27, #0, 67f\n"
-      "ld1 { v31.b }[4], [x26]\n"
-      "ld1 { v28.b }[4], [x25]\n"
-      "ld1 { v25.b }[4], [x24]\n"
-      "ld1 { v22.b }[4], [x23]\n"
+      "tbz x28, #0, 67f\n"
+      "ld1 { v31.b }[4], [x27]\n"
+      "ld1 { v28.b }[4], [x26]\n"
+      "ld1 { v25.b }[4], [x25]\n"
+      "ld1 { v22.b }[4], [x24]\n"
       "b 67f\n"
       "65:"  // Height 4: Multiply loop: Ragged operand read: partial_2_0
-      "tbz x27, #1, 66f\n"
-      "ldr h31, [x26], #0x2\n"
-      "ldr h28, [x25], #0x2\n"
-      "ldr h25, [x24], #0x2\n"
-      "ldr h22, [x23], #0x2\n"
-      "tbz x27, #0, 67f\n"
-      "ld1 { v31.b }[2], [x26]\n"
-      "ld1 { v28.b }[2], [x25]\n"
-      "ld1 { v25.b }[2], [x24]\n"
-      "ld1 { v22.b }[2], [x23]\n"
+      "tbz x28, #1, 66f\n"
+      "ldr h31, [x27], #0x2\n"
+      "ldr h28, [x26], #0x2\n"
+      "ldr h25, [x25], #0x2\n"
+      "ldr h22, [x24], #0x2\n"
+      "tbz x28, #0, 67f\n"
+      "ld1 { v31.b }[2], [x27]\n"
+      "ld1 { v28.b }[2], [x26]\n"
+      "ld1 { v25.b }[2], [x25]\n"
+      "ld1 { v22.b }[2], [x24]\n"
       "b 67f\n"
       "66:"  // Height 4: Multiply loop: Ragged operand read: partial_1_0
-      "ldr b31, [x26, #0x0]\n"
-      "ldr b28, [x25, #0x0]\n"
-      "ldr b25, [x24, #0x0]\n"
-      "ldr b22, [x23, #0x0]\n"
+      "ldr b31, [x27, #0x0]\n"
+      "ldr b28, [x26, #0x0]\n"
+      "ldr b25, [x25, #0x0]\n"
+      "ldr b22, [x24, #0x0]\n"
       "67:"  // Height 4: Multiply loop: Ragged operand read: Done
       "sadalp v1.8h, v31.16b\n"
       "sadalp v30.8h, v28.16b\n"
       "sadalp v27.8h, v25.16b\n"
       "sadalp v24.8h, v22.16b\n"
       "68:"  // Height 4: Multiply loop: No odd multiplies
-      "add x28, x28, #0x1\n"
-      "cmp x28, x20\n"
+      "add x9, x9, #0x1\n"
+      "cmp x9, x21\n"
       "bne 53b\n"
       "sadalp v0.4s, v1.8h\n"
       "sadalp v29.4s, v30.8h\n"
-      "addp v0.4s, v0.4s, v29.4s\n"
       "sadalp v26.4s, v27.8h\n"
       "sadalp v23.4s, v24.8h\n"
+      "addp v0.4s, v0.4s, v29.4s\n"
       "addp v29.4s, v26.4s, v23.4s\n"
       "addp v0.4s, v0.4s, v29.4s\n"
       "mul v0.4s, v0.4s, v2.4s\n"
@@ -661,12 +661,12 @@
       "b 104f\n"
       "69:"  // Height 5
       "movi v1.8h, #0x0\n"
-      "ldr w20, [%x[args_ptr], %[offsetof_num_strings]]\n"
-      "mov x9, #0x0\n"
       "movi v0.4s, #0x0\n"
-      "mov x28, #0x0\n"
+      "mov x10, #0x0\n"
+      "ldr w21, [%x[args_ptr], %[offsetof_num_strings]]\n"
       "movi v30.8h, #0x0\n"
       "movi v29.4s, #0x0\n"
+      "mov x9, #0x0\n"
       "movi v27.8h, #0x0\n"
       "movi v26.4s, #0x0\n"
       "movi v24.8h, #0x0\n"
@@ -674,50 +674,51 @@
       "movi v21.8h, #0x0\n"
       "movi v20.4s, #0x0\n"
       "70:"  // Height 5: String loop
-      "ldr x19, [%x[args_ptr], %[offsetof_string_lengths]]\n"
-      "ldr w27, [x19, x28, LSL #0x2]\n"
+      "ldr x20, [%x[args_ptr], %[offsetof_string_lengths]]\n"
+      "ldr w28, [x20, x9, LSL #0x2]\n"
       "tbz %x[flags], #3, 71f\n"
-      "ldr x19, [%x[input_ptr], x28, LSL #0x3]\n"
-      "add x19, x19, %x[input_offset], LSL #3\n"
-      "ldr x26, [x19, #0x0]\n"
-      "ldr x25, [x19, #0x8]\n"
-      "ldr x24, [x19, #0x10]\n"
-      "ldr x23, [x19, #0x18]\n"
-      "ldr x22, [x19, #0x20]\n"
-      "cbnz x28, 72f\n"
-      "ldr w19, [%x[args_ptr], %[offsetof_input_initial_col]]\n"
-      "add x26, x26, x19\n"
-      "add x25, x25, x19\n"
-      "add x24, x24, x19\n"
-      "add x23, x23, x19\n"
-      "add x22, x22, x19\n"
+      "ldr x20, [%x[input_ptr], x9, LSL #0x3]\n"
+      "add x20, x20, %x[input_offset], LSL #3\n"
+      "ldr x27, [x20, #0x0]\n"
+      "ldr x26, [x20, #0x8]\n"
+      "ldr x25, [x20, #0x10]\n"
+      "ldr x24, [x20, #0x18]\n"
+      "ldr x23, [x20, #0x20]\n"
+      "cbnz x9, 72f\n"
+      "ldr w20, [%x[args_ptr], %[offsetof_input_initial_col]]\n"
+      "add x27, x27, x20\n"
+      "add x26, x26, x20\n"
+      "add x25, x25, x20\n"
+      "add x24, x24, x20\n"
+      "add x23, x23, x20\n"
       "b 72f\n"
       "71:"  // Height 5: setup direct input
-      "mov x26, %x[input_ptr]\n"
+      "mov x27, %x[input_ptr]\n"
+      "add x26, x27, %x[input_offset]\n"
       "add x25, x26, %x[input_offset]\n"
       "add x24, x25, %x[input_offset]\n"
       "add x23, x24, %x[input_offset]\n"
-      "add x22, x23, %x[input_offset]\n"
       "72:"  // Height 5: input setup done
-      "cmp x27, #0x10\n"
+      "cmp x28, #0x10\n"
       "blt 76f\n"
-      "cmp x27, #0x20\n"
+      "cmp x28, #0x20\n"
       "blt 75f\n"
       "73:"  // Height 5: Multiply loop: Main loop head
-      "ldr q31, [x26, #0x0]\n"
-      "ldr q28, [x25, #0x0]\n"
-      "ldr q25, [x24, #0x0]\n"
-      "ldr q22, [x23, #0x0]\n"
-      "ldr q19, [x22, #0x0]\n"
-      "cmp x9, #0x7e\n"
+      "ldr q31, [x27, #0x0]\n"
+      "ldr q28, [x26, #0x0]\n"
+      "cmp x10, #0x7e\n"
+      "add x27, x27, #0x10\n"
+      "ldr q25, [x25, #0x0]\n"
+      "ldr q22, [x24, #0x0]\n"
       "add x26, x26, #0x10\n"
       "add x25, x25, #0x10\n"
+      "ldr q19, [x23, #0x0]\n"
       "add x24, x24, #0x10\n"
       "add x23, x23, #0x10\n"
-      "add x22, x22, #0x10\n"
       "blt 74f\n"
       "sadalp v0.4s, v1.8h\n"
       "movi v1.8h, #0x0\n"
+      "mov x10, #0x0\n"
       "sadalp v29.4s, v30.8h\n"
       "movi v30.8h, #0x0\n"
       "sadalp v26.4s, v27.8h\n"
@@ -726,139 +727,138 @@
       "movi v24.8h, #0x0\n"
       "sadalp v20.4s, v21.8h\n"
       "movi v21.8h, #0x0\n"
-      "mov x9, #0x0\n"
       "74:"  // Height 5: Multiply loop: unique 5: no collapse
+      "sub x28, x28, #0x10\n"
+      "cmp x28, #0x20\n"
       "sadalp v1.8h, v31.16b\n"
       "sadalp v30.8h, v28.16b\n"
       "sadalp v27.8h, v25.16b\n"
       "sadalp v24.8h, v22.16b\n"
+      "add x10, x10, #0x1\n"
       "sadalp v21.8h, v19.16b\n"
-      "add x9, x9, #0x1\n"
-      "sub x27, x27, #0x10\n"
-      "cmp x27, #0x20\n"
       "bge 73b\n"
       "75:"  // Height 5: Multiply loop: Single iteration only
-      "sub x27, x27, #0x10\n"
-      "ldr q31, [x26, #0x0]\n"
-      "ldr q28, [x25, #0x0]\n"
-      "ldr q25, [x24, #0x0]\n"
-      "ldr q22, [x23, #0x0]\n"
-      "ldr q19, [x22, #0x0]\n"
+      "ldr q31, [x27, #0x0]\n"
+      "ldr q28, [x26, #0x0]\n"
+      "sub x28, x28, #0x10\n"
       "sadalp v1.8h, v31.16b\n"
+      "ldr q25, [x25, #0x0]\n"
+      "ldr q22, [x24, #0x0]\n"
       "sadalp v30.8h, v28.16b\n"
       "sadalp v27.8h, v25.16b\n"
+      "ldr q19, [x23, #0x0]\n"
       "sadalp v24.8h, v22.16b\n"
       "sadalp v21.8h, v19.16b\n"
+      "add x27, x27, #0x10\n"
       "add x26, x26, #0x10\n"
       "add x25, x25, #0x10\n"
       "add x24, x24, #0x10\n"
       "add x23, x23, #0x10\n"
-      "add x22, x22, #0x10\n"
       "76:"  // Height 5: Multiply loop: Main loop skip
-      "cbz x27, 85f\n"
-      "tbz x27, #3, 80f\n"
-      "ldr d31, [x26], #0x8\n"
-      "ldr d28, [x25], #0x8\n"
-      "ldr d25, [x24], #0x8\n"
-      "ldr d22, [x23], #0x8\n"
-      "ldr d19, [x22], #0x8\n"
-      "tbz x27, #2, 78f\n"
-      "ld1 { v31.s }[2], [x26], #0x4\n"
-      "ld1 { v28.s }[2], [x25], #0x4\n"
-      "ld1 { v25.s }[2], [x24], #0x4\n"
-      "ld1 { v22.s }[2], [x23], #0x4\n"
-      "ld1 { v19.s }[2], [x22], #0x4\n"
-      "tbz x27, #1, 77f\n"
-      "ld1 { v31.h }[6], [x26], #0x2\n"
-      "ld1 { v28.h }[6], [x25], #0x2\n"
-      "ld1 { v25.h }[6], [x24], #0x2\n"
-      "ld1 { v22.h }[6], [x23], #0x2\n"
-      "ld1 { v19.h }[6], [x22], #0x2\n"
-      "tbz x27, #0, 84f\n"
-      "ld1 { v31.b }[14], [x26]\n"
-      "ld1 { v28.b }[14], [x25]\n"
-      "ld1 { v25.b }[14], [x24]\n"
-      "ld1 { v22.b }[14], [x23]\n"
-      "ld1 { v19.b }[14], [x22]\n"
+      "cbz x28, 85f\n"
+      "tbz x28, #3, 80f\n"
+      "ldr d31, [x27], #0x8\n"
+      "ldr d28, [x26], #0x8\n"
+      "ldr d25, [x25], #0x8\n"
+      "ldr d22, [x24], #0x8\n"
+      "ldr d19, [x23], #0x8\n"
+      "tbz x28, #2, 78f\n"
+      "ld1 { v31.s }[2], [x27], #0x4\n"
+      "ld1 { v28.s }[2], [x26], #0x4\n"
+      "ld1 { v25.s }[2], [x25], #0x4\n"
+      "ld1 { v22.s }[2], [x24], #0x4\n"
+      "ld1 { v19.s }[2], [x23], #0x4\n"
+      "tbz x28, #1, 77f\n"
+      "ld1 { v31.h }[6], [x27], #0x2\n"
+      "ld1 { v28.h }[6], [x26], #0x2\n"
+      "ld1 { v25.h }[6], [x25], #0x2\n"
+      "ld1 { v22.h }[6], [x24], #0x2\n"
+      "ld1 { v19.h }[6], [x23], #0x2\n"
+      "tbz x28, #0, 84f\n"
+      "ld1 { v31.b }[14], [x27]\n"
+      "ld1 { v28.b }[14], [x26]\n"
+      "ld1 { v25.b }[14], [x25]\n"
+      "ld1 { v22.b }[14], [x24]\n"
+      "ld1 { v19.b }[14], [x23]\n"
       "b 84f\n"
       "77:"  // Height 5: Multiply loop: Ragged operand read: partial_1_12
-      "tbz x27, #0, 84f\n"
-      "ld1 { v31.b }[12], [x26]\n"
-      "ld1 { v28.b }[12], [x25]\n"
-      "ld1 { v25.b }[12], [x24]\n"
-      "ld1 { v22.b }[12], [x23]\n"
-      "ld1 { v19.b }[12], [x22]\n"
+      "tbz x28, #0, 84f\n"
+      "ld1 { v31.b }[12], [x27]\n"
+      "ld1 { v28.b }[12], [x26]\n"
+      "ld1 { v25.b }[12], [x25]\n"
+      "ld1 { v22.b }[12], [x24]\n"
+      "ld1 { v19.b }[12], [x23]\n"
       "b 84f\n"
       "78:"  // Height 5: Multiply loop: Ragged operand read: partial_2_8
-      "tbz x27, #1, 79f\n"
-      "ld1 { v31.h }[4], [x26], #0x2\n"
-      "ld1 { v28.h }[4], [x25], #0x2\n"
-      "ld1 { v25.h }[4], [x24], #0x2\n"
-      "ld1 { v22.h }[4], [x23], #0x2\n"
-      "ld1 { v19.h }[4], [x22], #0x2\n"
-      "tbz x27, #0, 84f\n"
-      "ld1 { v31.b }[10], [x26]\n"
-      "ld1 { v28.b }[10], [x25]\n"
-      "ld1 { v25.b }[10], [x24]\n"
-      "ld1 { v22.b }[10], [x23]\n"
-      "ld1 { v19.b }[10], [x22]\n"
+      "tbz x28, #1, 79f\n"
+      "ld1 { v31.h }[4], [x27], #0x2\n"
+      "ld1 { v28.h }[4], [x26], #0x2\n"
+      "ld1 { v25.h }[4], [x25], #0x2\n"
+      "ld1 { v22.h }[4], [x24], #0x2\n"
+      "ld1 { v19.h }[4], [x23], #0x2\n"
+      "tbz x28, #0, 84f\n"
+      "ld1 { v31.b }[10], [x27]\n"
+      "ld1 { v28.b }[10], [x26]\n"
+      "ld1 { v25.b }[10], [x25]\n"
+      "ld1 { v22.b }[10], [x24]\n"
+      "ld1 { v19.b }[10], [x23]\n"
       "b 84f\n"
       "79:"  // Height 5: Multiply loop: Ragged operand read: partial_1_8
-      "tbz x27, #0, 84f\n"
-      "ld1 { v31.b }[8], [x26]\n"
-      "ld1 { v28.b }[8], [x25]\n"
-      "ld1 { v25.b }[8], [x24]\n"
-      "ld1 { v22.b }[8], [x23]\n"
-      "ld1 { v19.b }[8], [x22]\n"
+      "tbz x28, #0, 84f\n"
+      "ld1 { v31.b }[8], [x27]\n"
+      "ld1 { v28.b }[8], [x26]\n"
+      "ld1 { v25.b }[8], [x25]\n"
+      "ld1 { v22.b }[8], [x24]\n"
+      "ld1 { v19.b }[8], [x23]\n"
       "b 84f\n"
       "80:"  // Height 5: Multiply loop: Ragged operand read: partial_4_0
-      "tbz x27, #2, 82f\n"
-      "ldr s31, [x26], #0x4\n"
-      "ldr s28, [x25], #0x4\n"
-      "ldr s25, [x24], #0x4\n"
-      "ldr s22, [x23], #0x4\n"
-      "ldr s19, [x22], #0x4\n"
-      "tbz x27, #1, 81f\n"
-      "ld1 { v31.h }[2], [x26], #0x2\n"
-      "ld1 { v28.h }[2], [x25], #0x2\n"
-      "ld1 { v25.h }[2], [x24], #0x2\n"
-      "ld1 { v22.h }[2], [x23], #0x2\n"
-      "ld1 { v19.h }[2], [x22], #0x2\n"
-      "tbz x27, #0, 84f\n"
-      "ld1 { v31.b }[6], [x26]\n"
-      "ld1 { v28.b }[6], [x25]\n"
-      "ld1 { v25.b }[6], [x24]\n"
-      "ld1 { v22.b }[6], [x23]\n"
-      "ld1 { v19.b }[6], [x22]\n"
+      "tbz x28, #2, 82f\n"
+      "ldr s31, [x27], #0x4\n"
+      "ldr s28, [x26], #0x4\n"
+      "ldr s25, [x25], #0x4\n"
+      "ldr s22, [x24], #0x4\n"
+      "ldr s19, [x23], #0x4\n"
+      "tbz x28, #1, 81f\n"
+      "ld1 { v31.h }[2], [x27], #0x2\n"
+      "ld1 { v28.h }[2], [x26], #0x2\n"
+      "ld1 { v25.h }[2], [x25], #0x2\n"
+      "ld1 { v22.h }[2], [x24], #0x2\n"
+      "ld1 { v19.h }[2], [x23], #0x2\n"
+      "tbz x28, #0, 84f\n"
+      "ld1 { v31.b }[6], [x27]\n"
+      "ld1 { v28.b }[6], [x26]\n"
+      "ld1 { v25.b }[6], [x25]\n"
+      "ld1 { v22.b }[6], [x24]\n"
+      "ld1 { v19.b }[6], [x23]\n"
       "b 84f\n"
       "81:"  // Height 5: Multiply loop: Ragged operand read: partial_1_4
-      "tbz x27, #0, 84f\n"
-      "ld1 { v31.b }[4], [x26]\n"
-      "ld1 { v28.b }[4], [x25]\n"
-      "ld1 { v25.b }[4], [x24]\n"
-      "ld1 { v22.b }[4], [x23]\n"
-      "ld1 { v19.b }[4], [x22]\n"
+      "tbz x28, #0, 84f\n"
+      "ld1 { v31.b }[4], [x27]\n"
+      "ld1 { v28.b }[4], [x26]\n"
+      "ld1 { v25.b }[4], [x25]\n"
+      "ld1 { v22.b }[4], [x24]\n"
+      "ld1 { v19.b }[4], [x23]\n"
       "b 84f\n"
       "82:"  // Height 5: Multiply loop: Ragged operand read: partial_2_0
-      "tbz x27, #1, 83f\n"
-      "ldr h31, [x26], #0x2\n"
-      "ldr h28, [x25], #0x2\n"
-      "ldr h25, [x24], #0x2\n"
-      "ldr h22, [x23], #0x2\n"
-      "ldr h19, [x22], #0x2\n"
-      "tbz x27, #0, 84f\n"
-      "ld1 { v31.b }[2], [x26]\n"
-      "ld1 { v28.b }[2], [x25]\n"
-      "ld1 { v25.b }[2], [x24]\n"
-      "ld1 { v22.b }[2], [x23]\n"
-      "ld1 { v19.b }[2], [x22]\n"
+      "tbz x28, #1, 83f\n"
+      "ldr h31, [x27], #0x2\n"
+      "ldr h28, [x26], #0x2\n"
+      "ldr h25, [x25], #0x2\n"
+      "ldr h22, [x24], #0x2\n"
+      "ldr h19, [x23], #0x2\n"
+      "tbz x28, #0, 84f\n"
+      "ld1 { v31.b }[2], [x27]\n"
+      "ld1 { v28.b }[2], [x26]\n"
+      "ld1 { v25.b }[2], [x25]\n"
+      "ld1 { v22.b }[2], [x24]\n"
+      "ld1 { v19.b }[2], [x23]\n"
       "b 84f\n"
       "83:"  // Height 5: Multiply loop: Ragged operand read: partial_1_0
-      "ldr b31, [x26, #0x0]\n"
-      "ldr b28, [x25, #0x0]\n"
-      "ldr b25, [x24, #0x0]\n"
-      "ldr b22, [x23, #0x0]\n"
-      "ldr b19, [x22, #0x0]\n"
+      "ldr b31, [x27, #0x0]\n"
+      "ldr b28, [x26, #0x0]\n"
+      "ldr b25, [x25, #0x0]\n"
+      "ldr b22, [x24, #0x0]\n"
+      "ldr b19, [x23, #0x0]\n"
       "84:"  // Height 5: Multiply loop: Ragged operand read: Done
       "sadalp v1.8h, v31.16b\n"
       "sadalp v30.8h, v28.16b\n"
@@ -866,32 +866,32 @@
       "sadalp v24.8h, v22.16b\n"
       "sadalp v21.8h, v19.16b\n"
       "85:"  // Height 5: Multiply loop: No odd multiplies
-      "add x28, x28, #0x1\n"
-      "cmp x28, x20\n"
+      "add x9, x9, #0x1\n"
+      "cmp x9, x21\n"
       "bne 70b\n"
       "sadalp v0.4s, v1.8h\n"
       "sadalp v29.4s, v30.8h\n"
-      "addp v0.4s, v0.4s, v29.4s\n"
       "sadalp v26.4s, v27.8h\n"
       "sadalp v23.4s, v24.8h\n"
-      "addp v29.4s, v26.4s, v23.4s\n"
       "sadalp v20.4s, v21.8h\n"
       "addp v0.4s, v0.4s, v29.4s\n"
+      "addp v29.4s, v26.4s, v23.4s\n"
+      "addp v20.4s, v20.4s, v20.4s\n"
+      "addp v0.4s, v0.4s, v29.4s\n"
       "addp v20.4s, v20.4s, v20.4s\n"
       "mul v0.4s, v0.4s, v2.4s\n"
       "st1 { v0.4s }, [%x[out_ptr]], #0x10\n"
-      "addp v20.4s, v20.4s, v20.4s\n"
       "mul v20.4s, v20.4s, v2.4s\n"
       "str s20, [%x[out_ptr]], #0x4\n"
       "b 104f\n"
       "86:"  // Height 6
       "movi v1.8h, #0x0\n"
-      "ldr w21, [%x[args_ptr], %[offsetof_num_strings]]\n"
-      "mov x9, #0x0\n"
       "movi v0.4s, #0x0\n"
-      "mov x28, #0x0\n"
+      "mov x10, #0x0\n"
+      "ldr w22, [%x[args_ptr], %[offsetof_num_strings]]\n"
       "movi v30.8h, #0x0\n"
       "movi v29.4s, #0x0\n"
+      "mov x9, #0x0\n"
       "movi v27.8h, #0x0\n"
       "movi v26.4s, #0x0\n"
       "movi v24.8h, #0x0\n"
@@ -901,55 +901,56 @@
       "movi v18.8h, #0x0\n"
       "movi v17.4s, #0x0\n"
       "87:"  // Height 6: String loop
-      "ldr x19, [%x[args_ptr], %[offsetof_string_lengths]]\n"
-      "ldr w27, [x19, x28, LSL #0x2]\n"
+      "ldr x20, [%x[args_ptr], %[offsetof_string_lengths]]\n"
+      "ldr w28, [x20, x9, LSL #0x2]\n"
       "tbz %x[flags], #3, 88f\n"
-      "ldr x19, [%x[input_ptr], x28, LSL #0x3]\n"
-      "add x19, x19, %x[input_offset], LSL #3\n"
-      "ldr x26, [x19, #0x0]\n"
-      "ldr x25, [x19, #0x8]\n"
-      "ldr x24, [x19, #0x10]\n"
-      "ldr x23, [x19, #0x18]\n"
-      "ldr x22, [x19, #0x20]\n"
-      "ldr x20, [x19, #0x28]\n"
-      "cbnz x28, 89f\n"
-      "ldr w19, [%x[args_ptr], %[offsetof_input_initial_col]]\n"
-      "add x26, x26, x19\n"
-      "add x25, x25, x19\n"
-      "add x24, x24, x19\n"
-      "add x23, x23, x19\n"
-      "add x22, x22, x19\n"
-      "add x20, x20, x19\n"
+      "ldr x20, [%x[input_ptr], x9, LSL #0x3]\n"
+      "add x20, x20, %x[input_offset], LSL #3\n"
+      "ldr x27, [x20, #0x0]\n"
+      "ldr x26, [x20, #0x8]\n"
+      "ldr x25, [x20, #0x10]\n"
+      "ldr x24, [x20, #0x18]\n"
+      "ldr x23, [x20, #0x20]\n"
+      "ldr x21, [x20, #0x28]\n"
+      "cbnz x9, 89f\n"
+      "ldr w20, [%x[args_ptr], %[offsetof_input_initial_col]]\n"
+      "add x27, x27, x20\n"
+      "add x26, x26, x20\n"
+      "add x25, x25, x20\n"
+      "add x24, x24, x20\n"
+      "add x23, x23, x20\n"
+      "add x21, x21, x20\n"
       "b 89f\n"
       "88:"  // Height 6: setup direct input
-      "mov x26, %x[input_ptr]\n"
+      "mov x27, %x[input_ptr]\n"
+      "add x26, x27, %x[input_offset]\n"
       "add x25, x26, %x[input_offset]\n"
       "add x24, x25, %x[input_offset]\n"
       "add x23, x24, %x[input_offset]\n"
-      "add x22, x23, %x[input_offset]\n"
-      "add x20, x22, %x[input_offset]\n"
+      "add x21, x23, %x[input_offset]\n"
       "89:"  // Height 6: input setup done
-      "cmp x27, #0x10\n"
+      "cmp x28, #0x10\n"
       "blt 93f\n"
-      "cmp x27, #0x20\n"
+      "cmp x28, #0x20\n"
       "blt 92f\n"
       "90:"  // Height 6: Multiply loop: Main loop head
-      "ldr q31, [x26, #0x0]\n"
-      "ldr q28, [x25, #0x0]\n"
-      "ldr q25, [x24, #0x0]\n"
-      "ldr q22, [x23, #0x0]\n"
-      "ldr q19, [x22, #0x0]\n"
-      "ldr q16, [x20, #0x0]\n"
-      "cmp x9, #0x7e\n"
+      "ldr q31, [x27, #0x0]\n"
+      "ldr q28, [x26, #0x0]\n"
+      "cmp x10, #0x7e\n"
+      "add x27, x27, #0x10\n"
+      "ldr q25, [x25, #0x0]\n"
+      "ldr q22, [x24, #0x0]\n"
       "add x26, x26, #0x10\n"
       "add x25, x25, #0x10\n"
+      "ldr q19, [x23, #0x0]\n"
+      "ldr q16, [x21, #0x0]\n"
       "add x24, x24, #0x10\n"
       "add x23, x23, #0x10\n"
-      "add x22, x22, #0x10\n"
-      "add x20, x20, #0x10\n"
+      "add x21, x21, #0x10\n"
       "blt 91f\n"
       "sadalp v0.4s, v1.8h\n"
       "movi v1.8h, #0x0\n"
+      "mov x10, #0x0\n"
       "sadalp v29.4s, v30.8h\n"
       "movi v30.8h, #0x0\n"
       "sadalp v26.4s, v27.8h\n"
@@ -960,158 +961,157 @@
       "movi v21.8h, #0x0\n"
       "sadalp v17.4s, v18.8h\n"
       "movi v18.8h, #0x0\n"
-      "mov x9, #0x0\n"
       "91:"  // Height 6: Multiply loop: unique 6: no collapse
+      "sub x28, x28, #0x10\n"
+      "cmp x28, #0x20\n"
       "sadalp v1.8h, v31.16b\n"
       "sadalp v30.8h, v28.16b\n"
       "sadalp v27.8h, v25.16b\n"
       "sadalp v24.8h, v22.16b\n"
+      "add x10, x10, #0x1\n"
       "sadalp v21.8h, v19.16b\n"
       "sadalp v18.8h, v16.16b\n"
-      "add x9, x9, #0x1\n"
-      "sub x27, x27, #0x10\n"
-      "cmp x27, #0x20\n"
       "bge 90b\n"
       "92:"  // Height 6: Multiply loop: Single iteration only
-      "sub x27, x27, #0x10\n"
-      "ldr q31, [x26, #0x0]\n"
-      "ldr q28, [x25, #0x0]\n"
-      "ldr q25, [x24, #0x0]\n"
-      "ldr q22, [x23, #0x0]\n"
-      "ldr q19, [x22, #0x0]\n"
-      "ldr q16, [x20, #0x0]\n"
+      "ldr q31, [x27, #0x0]\n"
+      "ldr q28, [x26, #0x0]\n"
+      "sub x28, x28, #0x10\n"
       "sadalp v1.8h, v31.16b\n"
+      "ldr q25, [x25, #0x0]\n"
+      "ldr q22, [x24, #0x0]\n"
       "sadalp v30.8h, v28.16b\n"
       "sadalp v27.8h, v25.16b\n"
+      "ldr q19, [x23, #0x0]\n"
+      "ldr q16, [x21, #0x0]\n"
       "sadalp v24.8h, v22.16b\n"
       "sadalp v21.8h, v19.16b\n"
       "sadalp v18.8h, v16.16b\n"
+      "add x27, x27, #0x10\n"
       "add x26, x26, #0x10\n"
       "add x25, x25, #0x10\n"
       "add x24, x24, #0x10\n"
       "add x23, x23, #0x10\n"
-      "add x22, x22, #0x10\n"
-      "add x20, x20, #0x10\n"
+      "add x21, x21, #0x10\n"
       "93:"  // Height 6: Multiply loop: Main loop skip
-      "cbz x27, 102f\n"
-      "tbz x27, #3, 97f\n"
-      "ldr d31, [x26], #0x8\n"
-      "ldr d28, [x25], #0x8\n"
-      "ldr d25, [x24], #0x8\n"
-      "ldr d22, [x23], #0x8\n"
-      "ldr d19, [x22], #0x8\n"
-      "ldr d16, [x20], #0x8\n"
-      "tbz x27, #2, 95f\n"
-      "ld1 { v31.s }[2], [x26], #0x4\n"
-      "ld1 { v28.s }[2], [x25], #0x4\n"
-      "ld1 { v25.s }[2], [x24], #0x4\n"
-      "ld1 { v22.s }[2], [x23], #0x4\n"
-      "ld1 { v19.s }[2], [x22], #0x4\n"
-      "ld1 { v16.s }[2], [x20], #0x4\n"
-      "tbz x27, #1, 94f\n"
-      "ld1 { v31.h }[6], [x26], #0x2\n"
-      "ld1 { v28.h }[6], [x25], #0x2\n"
-      "ld1 { v25.h }[6], [x24], #0x2\n"
-      "ld1 { v22.h }[6], [x23], #0x2\n"
-      "ld1 { v19.h }[6], [x22], #0x2\n"
-      "ld1 { v16.h }[6], [x20], #0x2\n"
-      "tbz x27, #0, 101f\n"
-      "ld1 { v31.b }[14], [x26]\n"
-      "ld1 { v28.b }[14], [x25]\n"
-      "ld1 { v25.b }[14], [x24]\n"
-      "ld1 { v22.b }[14], [x23]\n"
-      "ld1 { v19.b }[14], [x22]\n"
-      "ld1 { v16.b }[14], [x20]\n"
+      "cbz x28, 102f\n"
+      "tbz x28, #3, 97f\n"
+      "ldr d31, [x27], #0x8\n"
+      "ldr d28, [x26], #0x8\n"
+      "ldr d25, [x25], #0x8\n"
+      "ldr d22, [x24], #0x8\n"
+      "ldr d19, [x23], #0x8\n"
+      "ldr d16, [x21], #0x8\n"
+      "tbz x28, #2, 95f\n"
+      "ld1 { v31.s }[2], [x27], #0x4\n"
+      "ld1 { v28.s }[2], [x26], #0x4\n"
+      "ld1 { v25.s }[2], [x25], #0x4\n"
+      "ld1 { v22.s }[2], [x24], #0x4\n"
+      "ld1 { v19.s }[2], [x23], #0x4\n"
+      "ld1 { v16.s }[2], [x21], #0x4\n"
+      "tbz x28, #1, 94f\n"
+      "ld1 { v31.h }[6], [x27], #0x2\n"
+      "ld1 { v28.h }[6], [x26], #0x2\n"
+      "ld1 { v25.h }[6], [x25], #0x2\n"
+      "ld1 { v22.h }[6], [x24], #0x2\n"
+      "ld1 { v19.h }[6], [x23], #0x2\n"
+      "ld1 { v16.h }[6], [x21], #0x2\n"
+      "tbz x28, #0, 101f\n"
+      "ld1 { v31.b }[14], [x27]\n"
+      "ld1 { v28.b }[14], [x26]\n"
+      "ld1 { v25.b }[14], [x25]\n"
+      "ld1 { v22.b }[14], [x24]\n"
+      "ld1 { v19.b }[14], [x23]\n"
+      "ld1 { v16.b }[14], [x21]\n"
       "b 101f\n"
       "94:"  // Height 6: Multiply loop: Ragged operand read: partial_1_12
-      "tbz x27, #0, 101f\n"
-      "ld1 { v31.b }[12], [x26]\n"
-      "ld1 { v28.b }[12], [x25]\n"
-      "ld1 { v25.b }[12], [x24]\n"
-      "ld1 { v22.b }[12], [x23]\n"
-      "ld1 { v19.b }[12], [x22]\n"
-      "ld1 { v16.b }[12], [x20]\n"
+      "tbz x28, #0, 101f\n"
+      "ld1 { v31.b }[12], [x27]\n"
+      "ld1 { v28.b }[12], [x26]\n"
+      "ld1 { v25.b }[12], [x25]\n"
+      "ld1 { v22.b }[12], [x24]\n"
+      "ld1 { v19.b }[12], [x23]\n"
+      "ld1 { v16.b }[12], [x21]\n"
       "b 101f\n"
       "95:"  // Height 6: Multiply loop: Ragged operand read: partial_2_8
-      "tbz x27, #1, 96f\n"
-      "ld1 { v31.h }[4], [x26], #0x2\n"
-      "ld1 { v28.h }[4], [x25], #0x2\n"
-      "ld1 { v25.h }[4], [x24], #0x2\n"
-      "ld1 { v22.h }[4], [x23], #0x2\n"
-      "ld1 { v19.h }[4], [x22], #0x2\n"
-      "ld1 { v16.h }[4], [x20], #0x2\n"
-      "tbz x27, #0, 101f\n"
-      "ld1 { v31.b }[10], [x26]\n"
-      "ld1 { v28.b }[10], [x25]\n"
-      "ld1 { v25.b }[10], [x24]\n"
-      "ld1 { v22.b }[10], [x23]\n"
-      "ld1 { v19.b }[10], [x22]\n"
-      "ld1 { v16.b }[10], [x20]\n"
+      "tbz x28, #1, 96f\n"
+      "ld1 { v31.h }[4], [x27], #0x2\n"
+      "ld1 { v28.h }[4], [x26], #0x2\n"
+      "ld1 { v25.h }[4], [x25], #0x2\n"
+      "ld1 { v22.h }[4], [x24], #0x2\n"
+      "ld1 { v19.h }[4], [x23], #0x2\n"
+      "ld1 { v16.h }[4], [x21], #0x2\n"
+      "tbz x28, #0, 101f\n"
+      "ld1 { v31.b }[10], [x27]\n"
+      "ld1 { v28.b }[10], [x26]\n"
+      "ld1 { v25.b }[10], [x25]\n"
+      "ld1 { v22.b }[10], [x24]\n"
+      "ld1 { v19.b }[10], [x23]\n"
+      "ld1 { v16.b }[10], [x21]\n"
       "b 101f\n"
       "96:"  // Height 6: Multiply loop: Ragged operand read: partial_1_8
-      "tbz x27, #0, 101f\n"
-      "ld1 { v31.b }[8], [x26]\n"
-      "ld1 { v28.b }[8], [x25]\n"
-      "ld1 { v25.b }[8], [x24]\n"
-      "ld1 { v22.b }[8], [x23]\n"
-      "ld1 { v19.b }[8], [x22]\n"
-      "ld1 { v16.b }[8], [x20]\n"
+      "tbz x28, #0, 101f\n"
+      "ld1 { v31.b }[8], [x27]\n"
+      "ld1 { v28.b }[8], [x26]\n"
+      "ld1 { v25.b }[8], [x25]\n"
+      "ld1 { v22.b }[8], [x24]\n"
+      "ld1 { v19.b }[8], [x23]\n"
+      "ld1 { v16.b }[8], [x21]\n"
       "b 101f\n"
       "97:"  // Height 6: Multiply loop: Ragged operand read: partial_4_0
-      "tbz x27, #2, 99f\n"
-      "ldr s31, [x26], #0x4\n"
-      "ldr s28, [x25], #0x4\n"
-      "ldr s25, [x24], #0x4\n"
-      "ldr s22, [x23], #0x4\n"
-      "ldr s19, [x22], #0x4\n"
-      "ldr s16, [x20], #0x4\n"
-      "tbz x27, #1, 98f\n"
-      "ld1 { v31.h }[2], [x26], #0x2\n"
-      "ld1 { v28.h }[2], [x25], #0x2\n"
-      "ld1 { v25.h }[2], [x24], #0x2\n"
-      "ld1 { v22.h }[2], [x23], #0x2\n"
-      "ld1 { v19.h }[2], [x22], #0x2\n"
-      "ld1 { v16.h }[2], [x20], #0x2\n"
-      "tbz x27, #0, 101f\n"
-      "ld1 { v31.b }[6], [x26]\n"
-      "ld1 { v28.b }[6], [x25]\n"
-      "ld1 { v25.b }[6], [x24]\n"
-      "ld1 { v22.b }[6], [x23]\n"
-      "ld1 { v19.b }[6], [x22]\n"
-      "ld1 { v16.b }[6], [x20]\n"
+      "tbz x28, #2, 99f\n"
+      "ldr s31, [x27], #0x4\n"
+      "ldr s28, [x26], #0x4\n"
+      "ldr s25, [x25], #0x4\n"
+      "ldr s22, [x24], #0x4\n"
+      "ldr s19, [x23], #0x4\n"
+      "ldr s16, [x21], #0x4\n"
+      "tbz x28, #1, 98f\n"
+      "ld1 { v31.h }[2], [x27], #0x2\n"
+      "ld1 { v28.h }[2], [x26], #0x2\n"
+      "ld1 { v25.h }[2], [x25], #0x2\n"
+      "ld1 { v22.h }[2], [x24], #0x2\n"
+      "ld1 { v19.h }[2], [x23], #0x2\n"
+      "ld1 { v16.h }[2], [x21], #0x2\n"
+      "tbz x28, #0, 101f\n"
+      "ld1 { v31.b }[6], [x27]\n"
+      "ld1 { v28.b }[6], [x26]\n"
+      "ld1 { v25.b }[6], [x25]\n"
+      "ld1 { v22.b }[6], [x24]\n"
+      "ld1 { v19.b }[6], [x23]\n"
+      "ld1 { v16.b }[6], [x21]\n"
       "b 101f\n"
       "98:"  // Height 6: Multiply loop: Ragged operand read: partial_1_4
-      "tbz x27, #0, 101f\n"
-      "ld1 { v31.b }[4], [x26]\n"
-      "ld1 { v28.b }[4], [x25]\n"
-      "ld1 { v25.b }[4], [x24]\n"
-      "ld1 { v22.b }[4], [x23]\n"
-      "ld1 { v19.b }[4], [x22]\n"
-      "ld1 { v16.b }[4], [x20]\n"
+      "tbz x28, #0, 101f\n"
+      "ld1 { v31.b }[4], [x27]\n"
+      "ld1 { v28.b }[4], [x26]\n"
+      "ld1 { v25.b }[4], [x25]\n"
+      "ld1 { v22.b }[4], [x24]\n"
+      "ld1 { v19.b }[4], [x23]\n"
+      "ld1 { v16.b }[4], [x21]\n"
       "b 101f\n"
       "99:"  // Height 6: Multiply loop: Ragged operand read: partial_2_0
-      "tbz x27, #1, 100f\n"
-      "ldr h31, [x26], #0x2\n"
-      "ldr h28, [x25], #0x2\n"
-      "ldr h25, [x24], #0x2\n"
-      "ldr h22, [x23], #0x2\n"
-      "ldr h19, [x22], #0x2\n"
-      "ldr h16, [x20], #0x2\n"
-      "tbz x27, #0, 101f\n"
-      "ld1 { v31.b }[2], [x26]\n"
-      "ld1 { v28.b }[2], [x25]\n"
-      "ld1 { v25.b }[2], [x24]\n"
-      "ld1 { v22.b }[2], [x23]\n"
-      "ld1 { v19.b }[2], [x22]\n"
-      "ld1 { v16.b }[2], [x20]\n"
+      "tbz x28, #1, 100f\n"
+      "ldr h31, [x27], #0x2\n"
+      "ldr h28, [x26], #0x2\n"
+      "ldr h25, [x25], #0x2\n"
+      "ldr h22, [x24], #0x2\n"
+      "ldr h19, [x23], #0x2\n"
+      "ldr h16, [x21], #0x2\n"
+      "tbz x28, #0, 101f\n"
+      "ld1 { v31.b }[2], [x27]\n"
+      "ld1 { v28.b }[2], [x26]\n"
+      "ld1 { v25.b }[2], [x25]\n"
+      "ld1 { v22.b }[2], [x24]\n"
+      "ld1 { v19.b }[2], [x23]\n"
+      "ld1 { v16.b }[2], [x21]\n"
       "b 101f\n"
       "100:"  // Height 6: Multiply loop: Ragged operand read: partial_1_0
-      "ldr b31, [x26, #0x0]\n"
-      "ldr b28, [x25, #0x0]\n"
-      "ldr b25, [x24, #0x0]\n"
-      "ldr b22, [x23, #0x0]\n"
-      "ldr b19, [x22, #0x0]\n"
-      "ldr b16, [x20, #0x0]\n"
+      "ldr b31, [x27, #0x0]\n"
+      "ldr b28, [x26, #0x0]\n"
+      "ldr b25, [x25, #0x0]\n"
+      "ldr b22, [x24, #0x0]\n"
+      "ldr b19, [x23, #0x0]\n"
+      "ldr b16, [x21, #0x0]\n"
       "101:"  // Height 6: Multiply loop: Ragged operand read: Done
       "sadalp v1.8h, v31.16b\n"
       "sadalp v30.8h, v28.16b\n"
@@ -1120,23 +1120,23 @@
       "sadalp v21.8h, v19.16b\n"
       "sadalp v18.8h, v16.16b\n"
       "102:"  // Height 6: Multiply loop: No odd multiplies
-      "add x28, x28, #0x1\n"
-      "cmp x28, x21\n"
+      "add x9, x9, #0x1\n"
+      "cmp x9, x22\n"
       "bne 87b\n"
       "sadalp v0.4s, v1.8h\n"
       "sadalp v29.4s, v30.8h\n"
-      "addp v0.4s, v0.4s, v29.4s\n"
+      "subs %x[M], %x[M], #0x6\n"
       "sadalp v26.4s, v27.8h\n"
       "sadalp v23.4s, v24.8h\n"
-      "addp v29.4s, v26.4s, v23.4s\n"
       "sadalp v20.4s, v21.8h\n"
       "sadalp v17.4s, v18.8h\n"
       "addp v0.4s, v0.4s, v29.4s\n"
-      "subs %x[M], %x[M], #0x6\n"
+      "addp v29.4s, v26.4s, v23.4s\n"
       "addp v20.4s, v20.4s, v17.4s\n"
+      "addp v0.4s, v0.4s, v29.4s\n"
+      "addp v20.4s, v20.4s, v20.4s\n"
       "mul v0.4s, v0.4s, v2.4s\n"
       "st1 { v0.4s }, [%x[out_ptr]], #0x10\n"
-      "addp v20.4s, v20.4s, v20.4s\n"
       "mul v20.4s, v20.4s, v2.4s\n"
       "str d20, [%x[out_ptr]], #0x8\n"
       "beq 104f\n"
@@ -1144,14 +1144,14 @@
       "add %x[input_offset], %x[input_offset], #0x6\n"
       "b 1b\n"
       "103:"  // Update direct input
-      "mov x19, #0x6\n"
-      "madd %x[input_ptr], x19, %x[input_offset], %x[input_ptr]\n"
+      "mov x20, #0x6\n"
+      "madd %x[input_ptr], x20, %x[input_offset], %x[input_ptr]\n"
       "b 1b\n"
       "104:"  // Exit
 
-      : [M] "+r" (M), [input_offset] "+r" (input_offset), [input_ptr] "+r" (input_ptr), [out_ptr] "+r" (out_ptr)
+      : [M] "+&r" (M), [input_offset] "+&r" (input_offset), [input_ptr] "+&r" (input_ptr), [out_ptr] "+&r" (out_ptr)
       : [args_ptr] "r" (&ka), [b_offset] "I" (offsetof(Requantize32, b_offset)), [flags] "r" (flags), [offsetof_input_initial_col] "I" (offsetof(KernelArgs, input_initial_col)), [offsetof_num_strings] "I" (offsetof(KernelArgs, num_strings)), [offsetof_string_lengths] "I" (offsetof(KernelArgs, string_lengths)), [qp] "r" (qp)
-      : "cc", "memory", "v0", "v1", "v2", "v16", "v17", "v18", "v19", "v20", "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30", "v31", "x9", "x19", "x20", "x21", "x22", "x23", "x24", "x25", "x26", "x27", "x28"
+      : "cc", "memory", "v0", "v1", "v2", "v16", "v17", "v18", "v19", "v20", "v21", "v22", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30", "v31", "x9", "x10", "x20", "x21", "x22", "x23", "x24", "x25", "x26", "x27", "x28"
     );
 }