blob: cdd12c3ad532b0fab6f93e6bf4dfe89c9c60783f [file] [log] [blame]
/*
* Copyright (c) 2018 ARM Limited.
*
* SPDX-License-Identifier: MIT
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "arm_compute/runtime/GLES_COMPUTE/GCBufferAllocator.h"
#include "arm_compute/runtime/GLES_COMPUTE/GCTensorAllocator.h"
#include "arm_compute/core/Error.h"
#include "arm_compute/core/GLES_COMPUTE/OpenGLES.h"
#include <cstddef>
namespace arm_compute
{
void *GCBufferAllocator::allocate(size_t size, size_t alignment)
{
ARM_COMPUTE_UNUSED(alignment);
auto *gl_buffer = new GLBufferWrapper();
ARM_COMPUTE_GL_CHECK(glBindBuffer(GL_SHADER_STORAGE_BUFFER, gl_buffer->_ssbo_name));
ARM_COMPUTE_GL_CHECK(glBufferData(GL_SHADER_STORAGE_BUFFER, static_cast<GLsizeiptr>(size), nullptr, GL_STATIC_DRAW));
ARM_COMPUTE_GL_CHECK(glBindBuffer(GL_SHADER_STORAGE_BUFFER, 0));
return reinterpret_cast<void *>(gl_buffer);
}
void GCBufferAllocator::free(void *ptr)
{
ARM_COMPUTE_ERROR_ON(ptr == nullptr);
auto *gl_buffer = reinterpret_cast<GLBufferWrapper *>(ptr);
delete gl_buffer;
}
std::unique_ptr<IMemoryRegion> GCBufferAllocator::make_region(size_t size, size_t alignment)
{
ARM_COMPUTE_UNUSED(size, alignment);
return nullptr;
}
} // namespace arm_compute