| /* |
| * Copyright (c) 2021-2023 Arm Limited. |
| * |
| * SPDX-License-Identifier: MIT |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a copy |
| * of this software and associated documentation files (the "Software"), to |
| * deal in the Software without restriction, including without limitation the |
| * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or |
| * sell copies of the Software, and to permit persons to whom the Software is |
| * furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included in all |
| * copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
| * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| * SOFTWARE. |
| */ |
| #include "arm_compute/core/Helpers.h" |
| #include "arm_compute/core/ITensor.h" |
| #include "arm_compute/core/Types.h" |
| #include "arm_compute/core/utils/misc/Traits.h" |
| |
| #include "src/core/helpers/WindowHelpers.h" |
| #include "src/core/NEON/wrapper/intrinsics/intrinsics.h" |
| #include "src/cpu/kernels/pool2d/neon/impl.h" |
| #include "src/cpu/kernels/pool2d/neon/list.h" |
| |
| #include <limits> |
| |
| #ifdef ENABLE_NCHW_KERNELS |
| namespace arm_compute |
| { |
| namespace cpu |
| { |
| #define READ_2_RIGHT_BOUNDARY_AWARE(height, width, pad_left, pad_top, x, y, ptr, fval) \ |
| (x == width + pad_left - 1) ? vset_lane_f32(*(ptr), vdup_n_f32(fval), 0) : vld1_f32(ptr) |
| #define READ_2_LEFT_BOUNDARY_AWARE(height, width, pad_left, pad_top, x, y, ptr, fval) \ |
| (x == pad_left - 1) ? vset_lane_f32(*(1 + ptr), vdup_n_f32(fval), 1) \ |
| : READ_2_RIGHT_BOUNDARY_AWARE(height, width, pad_left, pad_top, x, y, ptr, fval) |
| #define READ_2_BOUNDARY_AWARE(height, width, pad_left, pad_top, x, y, ptr, fval) \ |
| ((y < pad_top) || (x < pad_left - 1) || (y >= height + pad_top) || (x > width + pad_left - 1)) \ |
| ? vdup_n_f32(fval) \ |
| : READ_2_LEFT_BOUNDARY_AWARE(height, width, pad_left, pad_top, x, y, ptr, fval) |
| |
| #define READ_4_BOUNDARY_AWARE(height, width, pad_left, pad_top, x, y, ptr, fval) \ |
| vcombine_f32(READ_2_BOUNDARY_AWARE(height, width, pad_left, pad_top, x, y, ptr, fval), \ |
| READ_2_BOUNDARY_AWARE(height, width, pad_left, pad_top, (x + 2), y, (ptr + 2), fval)) |
| |
| float32x4x2_t |
| read_8_boundary_aware(int height, int width, int pad_left, int pad_top, int x, int y, const float *ptr, float fval) |
| { |
| float32x4x2_t vec; |
| vec.val[0] = READ_4_BOUNDARY_AWARE(height, width, pad_left, pad_top, x, y, ptr, fval); |
| vec.val[1] = READ_4_BOUNDARY_AWARE(height, width, pad_left, pad_top, (x + 4), y, (ptr + 4), fval); |
| return vec; |
| } |
| |
| void poolingMxN_fp32_neon_nchw(const ITensor *src, |
| ITensor *dst0, |
| ITensor *dst1, |
| PoolingLayerInfo &pool_info, |
| const Window &window_src, |
| const Window &window) |
| { |
| ARM_COMPUTE_UNUSED(dst1); |
| Iterator in(src, window_src); |
| Iterator out(dst0, window); |
| |
| const int pool_size_x = pool_info.is_global_pooling ? src->info()->tensor_shape().x() : pool_info.pool_size.width; |
| const int pool_size_y = pool_info.is_global_pooling ? src->info()->tensor_shape().y() : pool_info.pool_size.height; |
| const int pool_pad_right = pool_info.pad_stride_info.pad_right(); |
| const int pool_pad_top = pool_info.pad_stride_info.pad_top(); |
| const int pool_pad_left = pool_info.pad_stride_info.pad_left(); |
| const int pool_pad_bottom = pool_info.pad_stride_info.pad_bottom(); |
| int pool_stride_x = 0; |
| int pool_stride_y = 0; |
| std::tie(pool_stride_x, pool_stride_y) = pool_info.pad_stride_info.stride(); |
| const int src_w = src->info()->dimension(0); |
| const int src_h = src->info()->dimension(1); |
| const int upper_bound_w = src_w + (pool_info.exclude_padding ? 0 : pool_pad_right); |
| const int upper_bound_h = src_h + (pool_info.exclude_padding ? 0 : pool_pad_bottom); |
| const float min_value = get_initial_min<float>(pool_info.use_inf_as_limit); |
| const float fill_value = (pool_info.pool_type == PoolingType::MAX) ? min_value : 0.0f; |
| |
| execute_window_loop( |
| window, |
| [&](const Coordinates &id) |
| { |
| float res = 0.0f; |
| |
| if (pool_info.pool_type != PoolingType::MAX) |
| { |
| // Calculate scale |
| const float scale = calculate_avg_scale_pool2d( |
| pool_info.exclude_padding, DataLayout::NCHW, id, pool_size_x, pool_size_y, upper_bound_w, |
| upper_bound_h, pool_pad_left, pool_pad_top, pool_stride_x, pool_stride_y); |
| |
| // Perform pooling |
| for (int y = 0; y < pool_size_y; ++y) |
| { |
| for (int x = 0; x < pool_size_x; ++x) |
| { |
| const auto ptr = reinterpret_cast<const float *>( |
| in.ptr() + (x - pool_pad_left) * static_cast<int>(src->info()->strides_in_bytes().x()) + |
| (y - pool_pad_top) * static_cast<int>(src->info()->strides_in_bytes().y())); |
| |
| const int idx = x + id.x() * pool_stride_x - pool_pad_left; |
| const int idy = y + id.y() * pool_stride_y - pool_pad_top; |
| float data = (idx < 0 || idy < 0 || idx >= src_w || idy >= src_h) ? fill_value : *ptr; |
| |
| if (pool_info.pool_type == PoolingType::L2) |
| { |
| data *= data; |
| } |
| |
| res += data; |
| } |
| } |
| |
| // Divide by scale |
| res *= scale; |
| } |
| else // if max pooling |
| { |
| res = min_value; |
| |
| for (int y = 0; y < pool_size_y; ++y) |
| { |
| for (int x = 0; x < pool_size_x; ++x) |
| { |
| const auto ptr = reinterpret_cast<const float *>( |
| in.ptr() + (x - pool_pad_left) * static_cast<int>(src->info()->strides_in_bytes().x()) + |
| (y - pool_pad_top) * static_cast<int>(src->info()->strides_in_bytes().y())); |
| |
| const int idx = x + id.x() * pool_stride_x - pool_pad_left; |
| const int idy = y + id.y() * pool_stride_y - pool_pad_top; |
| float data = (idx < 0 || idy < 0 || idx >= src_w || idy >= src_h) ? fill_value : *ptr; |
| res = std::max(res, data); |
| } |
| } |
| } |
| |
| // Calculate square-root in case of l2 pooling |
| if (pool_info.pool_type == PoolingType::L2) |
| { |
| res = std::sqrt(res); |
| } |
| |
| // Store result |
| *(reinterpret_cast<float *>(out.ptr())) = res; |
| }, |
| in, out); |
| } |
| |
| void pooling2_fp32_neon_nchw(const ITensor *src, |
| ITensor *dst0, |
| ITensor *dst1, |
| PoolingLayerInfo &pool_info, |
| const Window &window_src, |
| const Window &window) |
| { |
| if (pool_info.pool_type == PoolingType::MAX && dst1) |
| { |
| pooling2_nchw_maxpool_indices<float>(src, dst0, dst1, pool_info, window_src, window); |
| } |
| else |
| { |
| Iterator in(src, window_src); |
| Iterator out(dst0, window); |
| constexpr int pool_size = 2; |
| const int pool_pad_right = pool_info.pad_stride_info.pad_right(); |
| const int pool_pad_top = pool_info.pad_stride_info.pad_top(); |
| const int pool_pad_left = pool_info.pad_stride_info.pad_left(); |
| const int pool_pad_bottom = pool_info.pad_stride_info.pad_bottom(); |
| int pool_stride_x = 0; |
| int pool_stride_y = 0; |
| std::tie(pool_stride_x, pool_stride_y) = pool_info.pad_stride_info.stride(); |
| const int src_w = src->info()->dimension(0); |
| const int src_h = src->info()->dimension(1); |
| const int upper_bound_w = src_w + (pool_info.exclude_padding ? 0 : pool_pad_right); |
| const int upper_bound_h = src_h + (pool_info.exclude_padding ? 0 : pool_pad_bottom); |
| const float min_value = get_initial_min<float>(pool_info.use_inf_as_limit); |
| const float fill_value = (pool_info.pool_type == PoolingType::MAX) ? min_value : 0.0f; |
| |
| const uint8_t *const src_top_ptr = |
| src->ptr_to_element(Coordinates(-static_cast<int>(pool_pad_left), -static_cast<int>(pool_pad_top))); |
| const uint8_t *const src_bottom_ptr = |
| src->ptr_to_element(Coordinates(-static_cast<int>(pool_pad_left), -static_cast<int>(pool_pad_top) + 1)); |
| |
| execute_window_loop( |
| window, |
| [&](const Coordinates &id) |
| { |
| const auto in_top_ptr = reinterpret_cast<const float *>(src_top_ptr + in.offset()); |
| const auto in_bottom_ptr = reinterpret_cast<const float *>(src_bottom_ptr + in.offset()); |
| |
| const auto x_val = id.x() * pool_stride_x; |
| const auto y_val_0 = id.y() * pool_stride_y; |
| const auto y_val_1 = (id.y() * pool_stride_y) + 1; |
| auto top_data = READ_2_BOUNDARY_AWARE(src_h, src_w, pool_pad_left, pool_pad_top, x_val, y_val_0, |
| in_top_ptr, fill_value); |
| auto bottom_data = READ_2_BOUNDARY_AWARE(src_h, src_w, pool_pad_left, pool_pad_top, x_val, y_val_1, |
| in_bottom_ptr, fill_value); |
| float32x2_t res = {}; |
| float final_res = 0; |
| |
| // Get power of 2 in case of l2 pooling |
| if (pool_info.pool_type == PoolingType::L2) |
| { |
| top_data = vmul_f32(top_data, top_data); |
| bottom_data = vmul_f32(bottom_data, bottom_data); |
| } |
| |
| if (pool_info.pool_type != PoolingType::MAX) |
| { |
| // Calculate scale |
| float scale = calculate_avg_scale_pool2d(pool_info.exclude_padding, DataLayout::NCHW, id, pool_size, |
| pool_size, upper_bound_w, upper_bound_h, pool_pad_left, |
| pool_pad_top, pool_stride_x, pool_stride_y); |
| const float32x2_t scale_v = vdup_n_f32(scale); |
| |
| // Perform pooling |
| const float32x2_t sum_data = vadd_f32(top_data, bottom_data); |
| res = vmul_f32(vpadd_f32(sum_data, sum_data), scale_v); |
| } |
| else |
| { |
| const float32x2_t max_data = vmax_f32(top_data, bottom_data); |
| res = vpmax_f32(max_data, max_data); |
| } |
| final_res = vget_lane_f32(res, 0); |
| |
| // Calculate square-root in case of l2 pooling |
| if (pool_info.pool_type == PoolingType::L2) |
| { |
| final_res = sqrt(final_res); |
| } |
| |
| // Store result |
| *(reinterpret_cast<float *>(out.ptr())) = final_res; |
| }, |
| in, out); |
| } |
| } |
| |
| void pooling3_fp32_neon_nchw(const ITensor *src, |
| ITensor *dst0, |
| ITensor *dst1, |
| PoolingLayerInfo &pool_info, |
| const Window &window_src, |
| const Window &window) |
| { |
| ARM_COMPUTE_UNUSED(dst1); |
| Iterator in(src, window_src); |
| Iterator out(dst0, window); |
| |
| constexpr const int pool_size = 3; |
| const int pool_pad_right = pool_info.pad_stride_info.pad_right(); |
| const int pool_pad_top = pool_info.pad_stride_info.pad_top(); |
| const int pool_pad_left = pool_info.pad_stride_info.pad_left(); |
| const int pool_pad_bottom = pool_info.pad_stride_info.pad_bottom(); |
| int pool_stride_x = 0; |
| int pool_stride_y = 0; |
| std::tie(pool_stride_x, pool_stride_y) = pool_info.pad_stride_info.stride(); |
| const int src_w = src->info()->dimension(0); |
| const int src_h = src->info()->dimension(1); |
| const int upper_bound_w = src_w + (pool_info.exclude_padding ? 0 : pool_pad_right); |
| const int upper_bound_h = src_h + (pool_info.exclude_padding ? 0 : pool_pad_bottom); |
| const float min_value = get_initial_min<float>(pool_info.use_inf_as_limit); |
| const float fill_value = (pool_info.pool_type == PoolingType::MAX) ? min_value : 0.0f; |
| |
| const uint8_t *const src_top_ptr = |
| src->ptr_to_element(Coordinates(-static_cast<int>(pool_pad_left), -static_cast<int>(pool_pad_top))); |
| const uint8_t *const src_middle_ptr = |
| src->ptr_to_element(Coordinates(-static_cast<int>(pool_pad_left), -static_cast<int>(pool_pad_top) + 1)); |
| const uint8_t *const src_bottom_ptr = |
| src->ptr_to_element(Coordinates(-static_cast<int>(pool_pad_left), -static_cast<int>(pool_pad_top) + 2)); |
| |
| execute_window_loop( |
| window, |
| [&](const Coordinates &id) |
| { |
| const auto in_top_ptr = reinterpret_cast<const float *>(src_top_ptr + in.offset()); |
| const auto in_middle_ptr = reinterpret_cast<const float *>(src_middle_ptr + in.offset()); |
| const auto in_bottom_ptr = reinterpret_cast<const float *>(src_bottom_ptr + in.offset()); |
| |
| const auto x_val = id.x() * pool_stride_x; |
| const auto y_val_0 = id.y() * pool_stride_y; |
| const auto y_val_1 = (id.y() * pool_stride_y) + 1; |
| const auto y_val_2 = (id.y() * pool_stride_y) + 2; |
| auto top_data = READ_4_BOUNDARY_AWARE(src_h, src_w, pool_pad_left, pool_pad_top, x_val, y_val_0, in_top_ptr, |
| fill_value); |
| auto middle_data = READ_4_BOUNDARY_AWARE(src_h, src_w, pool_pad_left, pool_pad_top, x_val, y_val_1, |
| in_middle_ptr, fill_value); |
| auto bottom_data = READ_4_BOUNDARY_AWARE(src_h, src_w, pool_pad_left, pool_pad_top, x_val, y_val_2, |
| in_bottom_ptr, fill_value); |
| |
| float32x2_t res = {}; |
| float final_res = 0; |
| |
| // Get power of 2 in case of l2 pooling |
| if (pool_info.pool_type == PoolingType::L2) |
| { |
| top_data = vmulq_f32(top_data, top_data); |
| middle_data = vmulq_f32(middle_data, middle_data); |
| bottom_data = vmulq_f32(bottom_data, bottom_data); |
| } |
| |
| if (pool_info.pool_type != PoolingType::MAX) |
| { |
| // Calculate scale |
| float scale = calculate_avg_scale_pool2d(pool_info.exclude_padding, DataLayout::NCHW, id, pool_size, |
| pool_size, upper_bound_w, upper_bound_h, pool_pad_left, |
| pool_pad_top, pool_stride_x, pool_stride_y); |
| const float32x2_t scale_v = vdup_n_f32(scale); |
| |
| // Perform pooling |
| const float32x4_t sum_data = vaddq_f32(vaddq_f32(top_data, bottom_data), middle_data); |
| res = vpadd_f32(vget_high_f32(vsetq_lane_f32(0.f, sum_data, 3)), vget_low_f32(sum_data)); |
| res = vmul_f32(vpadd_f32(res, res), scale_v); |
| } |
| else |
| { |
| const float32x4_t max_data = vmaxq_f32(vmaxq_f32(top_data, bottom_data), middle_data); |
| res = vpmax_f32(vget_high_f32(vsetq_lane_f32(min_value, max_data, 3)), vget_low_f32(max_data)); |
| res = vpmax_f32(res, res); |
| } |
| final_res = vget_lane_f32(res, 0); |
| |
| // Calculate square-root in case of l2 pooling |
| if (pool_info.pool_type == PoolingType::L2) |
| { |
| final_res = sqrt(final_res); |
| } |
| |
| // Store result |
| *(reinterpret_cast<float *>(out.ptr())) = final_res; |
| }, |
| in, out); |
| } |
| |
| void pooling7_fp32_neon_nchw(const ITensor *src, |
| ITensor *dst0, |
| ITensor *dst1, |
| PoolingLayerInfo &pool_info, |
| const Window &window_src, |
| const Window &window) |
| { |
| ARM_COMPUTE_UNUSED(dst1); |
| Iterator in(src, window_src); |
| Iterator out(dst0, window); |
| |
| constexpr const int pool_size = 7; |
| const int pool_pad_right = pool_info.pad_stride_info.pad_right(); |
| const int pool_pad_top = pool_info.pad_stride_info.pad_top(); |
| const int pool_pad_left = pool_info.pad_stride_info.pad_left(); |
| const int pool_pad_bottom = pool_info.pad_stride_info.pad_bottom(); |
| int pool_stride_x = 0; |
| int pool_stride_y = 0; |
| std::tie(pool_stride_x, pool_stride_y) = pool_info.pad_stride_info.stride(); |
| const int src_w = src->info()->dimension(0); |
| const int src_h = src->info()->dimension(1); |
| const int upper_bound_w = src_w + (pool_info.exclude_padding ? 0 : pool_pad_right); |
| const int upper_bound_h = src_h + (pool_info.exclude_padding ? 0 : pool_pad_bottom); |
| const float min_value = get_initial_min<float>(pool_info.use_inf_as_limit); |
| const float fill_value = (pool_info.pool_type == PoolingType::MAX) ? min_value : 0.0f; |
| |
| std::array<const uint8_t *, pool_size> src_ptrs{{}}; |
| for (int i = 0; i < pool_size; ++i) |
| { |
| src_ptrs[i] = |
| src->ptr_to_element(Coordinates(-static_cast<int>(pool_pad_left), -static_cast<int>(pool_pad_top) + i)); |
| } |
| |
| execute_window_loop( |
| window, |
| [&](const Coordinates &id) |
| { |
| auto in_ptr = reinterpret_cast<const float *>(src_ptrs[0] + in.offset()); |
| |
| auto x_val = id.x() * pool_stride_x; |
| auto y_val = id.y() * pool_stride_y; |
| float32x4x2_t data = |
| read_8_boundary_aware(src_h, src_w, pool_pad_left, pool_pad_top, x_val, y_val, in_ptr, fill_value); |
| |
| float32x2_t res = {}; |
| float final_res = 0.f; |
| |
| if (pool_info.pool_type != PoolingType::MAX) |
| { |
| // Calculate scale |
| float scale = calculate_avg_scale_pool2d(pool_info.exclude_padding, DataLayout::NCHW, id, pool_size, |
| pool_size, upper_bound_w, upper_bound_h, pool_pad_left, |
| pool_pad_top, pool_stride_x, pool_stride_y); |
| const float32x2_t scale_v = vdup_n_f32(scale); |
| |
| // Get power of 2 in case of l2 pooling |
| if (pool_info.pool_type == PoolingType::L2) |
| { |
| data.val[0] = vmulq_f32(data.val[0], data.val[0]); |
| data.val[1] = vmulq_f32(data.val[1], data.val[1]); |
| } |
| float32x4_t sum_data = vaddq_f32(data.val[0], vsetq_lane_f32(0.f, data.val[1], 3)); |
| for (int i = 1; i < pool_size; ++i) |
| { |
| in_ptr = reinterpret_cast<const float *>(src_ptrs[i] + in.offset()); |
| |
| x_val = id.x() * pool_stride_x; |
| y_val = (id.y() * pool_stride_y) + i; |
| data = read_8_boundary_aware(src_h, src_w, pool_pad_left, pool_pad_top, x_val, y_val, in_ptr, |
| fill_value); |
| // Get power of 2 in case of l2 pooling |
| if (pool_info.pool_type == PoolingType::L2) |
| { |
| data.val[0] = vmulq_f32(data.val[0], data.val[0]); |
| data.val[1] = vmulq_f32(data.val[1], data.val[1]); |
| } |
| sum_data = vaddq_f32(sum_data, data.val[0]); |
| sum_data = vaddq_f32(sum_data, vsetq_lane_f32(0.f, data.val[1], 3)); |
| } |
| res = vpadd_f32(vget_high_f32(sum_data), vget_low_f32(sum_data)); |
| res = vmul_f32(vpadd_f32(res, res), scale_v); |
| } |
| else |
| { |
| for (int i = 1; i < pool_size; ++i) |
| { |
| in_ptr = reinterpret_cast<const float *>(src_ptrs[i] + in.offset()); |
| |
| x_val = id.x() * pool_stride_x; |
| y_val = (id.y() * pool_stride_y) + i; |
| float32x4x2_t temp = read_8_boundary_aware(src_h, src_w, pool_pad_left, pool_pad_top, x_val, y_val, |
| in_ptr, fill_value); |
| data = vmax2q_f32(data, temp); |
| } |
| res = vpmax_f32(vget_high_f32(vsetq_lane_f32(min_value, data.val[1], 3)), vget_low_f32(data.val[1])); |
| res = vpmax_f32(res, vpmax_f32(vget_high_f32(data.val[0]), vget_low_f32(data.val[0]))); |
| res = vpmax_f32(res, res); |
| } |
| final_res = vget_lane_f32(res, 0); |
| |
| // Calculate square-root in case of l2 pooling |
| if (pool_info.pool_type == PoolingType::L2) |
| { |
| final_res = sqrt(final_res); |
| } |
| |
| // Store result |
| *(reinterpret_cast<float *>(out.ptr())) = final_res; |
| }, |
| in, out); |
| } |
| } // namespace cpu |
| } // namespace arm_compute |
| |
| #endif // ENABLE_NCHW_KERNELS |