APPBROWSER-298: Remove the old shader common code

Remove token pasting operator support for GLES shader
Remove cs_shdaers/helpers.h (The old GLES shader common code)
Remove class BufferParam. We don't need to pass the buffer_data_type_shift to GLES shader.

Change-Id: Ic4fa6b2fb7647b8f69759f6077ae4a5b483cc04d
Reviewed-on: https://eu-gerrit-1.euhpc.arm.com/115448
Tested-by: Jenkins <bsgcomp@arm.com>
Reviewed-by: Frank Lei <frank.lei@arm.com>
Reviewed-by: Anthony Barbier <anthony.barbier@arm.com>
diff --git a/src/core/GLES_COMPUTE/kernels/GCDropoutLayerKernel.cpp b/src/core/GLES_COMPUTE/kernels/GCDropoutLayerKernel.cpp
index e87c902..cd06be2 100644
--- a/src/core/GLES_COMPUTE/kernels/GCDropoutLayerKernel.cpp
+++ b/src/core/GLES_COMPUTE/kernels/GCDropoutLayerKernel.cpp
@@ -1,5 +1,5 @@
 /*
- * Copyright (c) 2017 ARM Limited.
+ * Copyright (c) 2017, 2018 ARM Limited.
  *
  * SPDX-License-Identifier: MIT
  *
@@ -96,9 +96,9 @@
     {
         unsigned int idx = 0;
 
-        add_3D_tensor_argument(idx, _input, BufferParam(1, 2), slice);
-        add_3D_tensor_argument(idx, _mask, BufferParam(2, 2), slice);
-        add_3D_tensor_argument(idx, _output, BufferParam(3, 2), slice);
+        add_3D_tensor_argument(idx, _input, 1, slice);
+        add_3D_tensor_argument(idx, _mask, 2, slice);
+        add_3D_tensor_argument(idx, _output, 3, slice);
 
         _kernel.update_shader_params();
         enqueue(*this, slice);