Remove OpenCL padding: CLPixelWiseMultiplicationKernel

- Change kernel's vec_size to 16 / sizeof(output)
- Change ICLKernel.cpp to handle broadcast without padding

Resolve COMPMID-3913

Signed-off-by: Giorgio Arena <giorgio.arena@arm.com>
Change-Id: I03e884b250ef5784dc109bff8cf2c96b345d119f
Signed-off-by: Giorgio Arena <giorgio.arena@arm.com>
Reviewed-on: https://review.mlplatform.org/c/ml/ComputeLibrary/+/5450
Tested-by: Arm Jenkins <bsgcomp@arm.com>
Comments-Addressed: Arm Jenkins <bsgcomp@arm.com>
Reviewed-by: Michele Di Giorgio <michele.digiorgio@arm.com>
Reviewed-by: Gian Marco Iodice <gianmarco.iodice@arm.com>
diff --git a/src/core/CL/ICLKernel.cpp b/src/core/CL/ICLKernel.cpp
index 1c6963f..9ba17d0 100644
--- a/src/core/CL/ICLKernel.cpp
+++ b/src/core/CL/ICLKernel.cpp
@@ -105,8 +105,8 @@
 
     for(unsigned int d = 0; d < dimension_size; ++d)
     {
-        _kernel.setArg<cl_uint>(idx++, strides[d]);
-        _kernel.setArg<cl_uint>(idx++, strides[d] * window[d].step());
+        _kernel.setArg<cl_uint>(idx++, window.is_broadcasted(d) ? 0 : strides[d]);
+        _kernel.setArg<cl_uint>(idx++, window.is_broadcasted(d) ? 0 : (strides[d] * window[d].step()));
     }
 
     _kernel.setArg<cl_uint>(idx++, offset_first_element);
diff --git a/src/core/CL/cl_kernels/pixelwise_mul_float.cl b/src/core/CL/cl_kernels/pixelwise_mul_float.cl
index 845e1c9..0016775 100644
--- a/src/core/CL/cl_kernels/pixelwise_mul_float.cl
+++ b/src/core/CL/cl_kernels/pixelwise_mul_float.cl
@@ -1,5 +1,5 @@
 /*
- * Copyright (c) 2016-2020 Arm Limited.
+ * Copyright (c) 2016-2021 Arm Limited.
  *
  * SPDX-License-Identifier: MIT
  *
@@ -36,6 +36,10 @@
 #include "activation_float_helpers.h"
 #endif // defined(ACTIVATION_TYPE)
 
+#define VEC_ACC_TYPE VEC_DATA_TYPE(ACC_DATA_TYPE, VEC_SIZE_OUT)
+#define VEC_OUT_TYPE VEC_DATA_TYPE(DATA_TYPE_OUT, VEC_SIZE_OUT)
+#define VEC_FLOAT VEC_DATA_TYPE(float, VEC_SIZE_OUT)
+
 /** Performs a pixelwise multiplication with float scale of either integer or float inputs.
  *
  * @attention The inputs and output data types need to be passed at compile time using -DDATA_TYPE_IN1, -DDATA_TYPE_IN2 and -DDATA_TYPE_OUT:
@@ -77,31 +81,30 @@
     const float scale)
 {
     // Get pixels pointer
-    Tensor3D in1 = CONVERT_TO_TENSOR3D_STRUCT(in1);
-    Tensor3D in2 = CONVERT_TO_TENSOR3D_STRUCT(in2);
-    Tensor3D out = CONVERT_TO_TENSOR3D_STRUCT(out);
+    size_t x = max((int)(get_global_id(0) * VEC_SIZE_OUT - (VEC_SIZE_OUT - VEC_SIZE_LEFTOVER) % VEC_SIZE_OUT), 0);
+    size_t y = get_global_id(1);
+    size_t z = get_global_id(2);
+
+    __global uchar *in1_addr = in1_ptr + in1_offset_first_element_in_bytes + x * in1_stride_x + y * in1_stride_y + z * in1_stride_z;
+    __global uchar *in2_addr = in2_ptr + in2_offset_first_element_in_bytes + x * in2_stride_x + y * in2_stride_y + z * in2_stride_z;
+    __global uchar *out_addr = out_ptr + out_offset_first_element_in_bytes + x * out_stride_x + y * out_stride_y + z * out_stride_z;
 
     // Load data
-    VEC_DATA_TYPE(ACC_DATA_TYPE, 16)
-    in1_data = CONVERT(vload16(0, (__global DATA_TYPE_IN1 *)in1.ptr), VEC_DATA_TYPE(ACC_DATA_TYPE, 16));
-    VEC_DATA_TYPE(ACC_DATA_TYPE, 16)
-    in2_data = CONVERT(vload16(0, (__global DATA_TYPE_IN2 *)in2.ptr), VEC_DATA_TYPE(ACC_DATA_TYPE, 16));
+    VEC_ACC_TYPE in1_data = CONVERT((VEC_DATA_TYPE(DATA_TYPE_IN1, VEC_SIZE_OUT))(VLOAD(VEC_SIZE_IN1)(0, (__global DATA_TYPE_IN1 *)in1_addr)), VEC_ACC_TYPE);
+    VEC_ACC_TYPE in2_data = CONVERT((VEC_DATA_TYPE(DATA_TYPE_IN2, VEC_SIZE_OUT))(VLOAD(VEC_SIZE_IN2)(0, (__global DATA_TYPE_IN2 *)in2_addr)), VEC_ACC_TYPE);
 
     // Perform multiplication
 #ifdef DATA_TYPE_FLOAT
-    VEC_DATA_TYPE(DATA_TYPE_OUT, 16)
-    res = CONVERT(in1_data * in2_data * (ACC_DATA_TYPE)scale, VEC_DATA_TYPE(DATA_TYPE_OUT, 16));
+    VEC_OUT_TYPE res0 = CONVERT(in1_data * in2_data * (ACC_DATA_TYPE)scale, VEC_OUT_TYPE);
 #else  /* DATA_TYPE_FLOAT */
-    VEC_DATA_TYPE(DATA_TYPE_OUT, 16)
-    res = CONVERT_OP_FLOAT(CONVERT_OP_FLOAT((convert_float16(in1_data * in2_data) * scale), VEC_DATA_TYPE(ACC_DATA_TYPE, 16), ROUND), VEC_DATA_TYPE(DATA_TYPE_OUT, 16), ROUND);
+    VEC_OUT_TYPE res0 = CONVERT_OP_FLOAT(CONVERT_OP_FLOAT((CONVERT(in1_data * in2_data, VEC_FLOAT) * scale), VEC_ACC_TYPE, ROUND), VEC_OUT_TYPE, ROUND);
 #endif /* DATA_TYPE_FLOAT */
 
 #if defined(ACTIVATION_TYPE)
-    vstore16(ACTIVATION(ACTIVATION_TYPE, DATA_TYPE_OUT, VEC_SIZE, res, A_VAL, B_VAL), 0, (__global DATA_TYPE_OUT *)out.ptr);
-#else  // defined(ACTIVATION_TYPE)
-    // Store result
-    vstore16(res, 0, (__global DATA_TYPE_OUT *)out.ptr);
+    res0 = ACTIVATION(ACTIVATION_TYPE, DATA_TYPE_OUT, VEC_SIZE_OUT, res0, A_VAL, B_VAL);
 #endif // defined(ACTIVATION_TYPE)
+
+    STORE_VECTOR_SELECT(res, DATA_TYPE_OUT, out_addr, VEC_SIZE_OUT, VEC_SIZE_LEFTOVER, VEC_SIZE_LEFTOVER != 0 && get_global_id(0) == 0);
 }
 #endif /* defined(DATA_TYPE_IN1) && defined(DATA_TYPE_IN2) && defined(ACC_DATA_TYPE) && defined(DATA_TYPE_OUT) */
 
@@ -155,7 +158,7 @@
     res = { vin1.x *vin2.x - vin1.y * vin2.y, vin1.x *vin2.y + vin2.x * vin1.y };
 
 #if defined(ACTIVATION_TYPE)
-    vstore2(ACTIVATION(ACTIVATION_TYPE, DATA_TYPE, VEC_SIZE, res, A_VAL, B_VAL), 0, (__global DATA_TYPE *)out.ptr);
+    vstore2(ACTIVATION(ACTIVATION_TYPE, DATA_TYPE, VEC_SIZE_OUT, res, A_VAL, B_VAL), 0, (__global DATA_TYPE *)out.ptr);
 #else  // defined(ACTIVATION_TYPE)
     // Store result
     vstore2(res, 0, (__global DATA_TYPE *)out.ptr);
diff --git a/src/core/CL/cl_kernels/pixelwise_mul_int.cl b/src/core/CL/cl_kernels/pixelwise_mul_int.cl
index b0bd338..92a7e6f 100644
--- a/src/core/CL/cl_kernels/pixelwise_mul_int.cl
+++ b/src/core/CL/cl_kernels/pixelwise_mul_int.cl
@@ -1,5 +1,5 @@
 /*
- * Copyright (c) 2016-2020 Arm Limited.
+ * Copyright (c) 2016-2021 Arm Limited.
  *
  * SPDX-License-Identifier: MIT
  *
@@ -36,6 +36,10 @@
 #define CONVERT_DOWN(x, type) CONVERT_RTE(x, type)
 
 #if defined(DATA_TYPE_IN1) && defined(DATA_TYPE_IN2) && defined(ACC_DATA_TYPE) && defined(DATA_TYPE_OUT)
+
+#define VEC_ACC_TYPE VEC_DATA_TYPE(ACC_DATA_TYPE, VEC_SIZE_OUT)
+#define VEC_OUT_TYPE VEC_DATA_TYPE(DATA_TYPE_OUT, VEC_SIZE_OUT)
+
 /** Performs a pixelwise multiplication with integer scale of integer inputs.
  *
  * @attention The inputs and output data types need to be passed at compile time using -DDATA_TYPE_IN1, -DDATA_TYPE_IN2 and -DDATA_TYPE_OUT:
@@ -75,27 +79,29 @@
     TENSOR3D_DECLARATION(out),
     const uint scale)
 {
-    // Get pixels pointer
-    Tensor3D in1 = CONVERT_TO_TENSOR3D_STRUCT(in1);
-    Tensor3D in2 = CONVERT_TO_TENSOR3D_STRUCT(in2);
-    Tensor3D out = CONVERT_TO_TENSOR3D_STRUCT(out);
+    size_t x = max((int)(get_global_id(0) * VEC_SIZE_OUT - (VEC_SIZE_OUT - VEC_SIZE_LEFTOVER) % VEC_SIZE_OUT), 0);
+    size_t y = get_global_id(1);
+    size_t z = get_global_id(2);
+
+    __global uchar *in1_addr = in1_ptr + in1_offset_first_element_in_bytes + x * in1_stride_x + y * in1_stride_y + z * in1_stride_z;
+    __global uchar *in2_addr = in2_ptr + in2_offset_first_element_in_bytes + x * in2_stride_x + y * in2_stride_y + z * in2_stride_z;
+    __global uchar *out_addr = out_ptr + out_offset_first_element_in_bytes + x * out_stride_x + y * out_stride_y + z * out_stride_z;
 
     // Load data
-    VEC_DATA_TYPE(ACC_DATA_TYPE, 16)
-    in1_data = CONVERT(vload16(0, (__global DATA_TYPE_IN1 *)in1.ptr), VEC_DATA_TYPE(ACC_DATA_TYPE, 16));
-    VEC_DATA_TYPE(ACC_DATA_TYPE, 16)
-    in2_data = CONVERT(vload16(0, (__global DATA_TYPE_IN2 *)in2.ptr), VEC_DATA_TYPE(ACC_DATA_TYPE, 16));
+    VEC_ACC_TYPE in1_data = CONVERT((VEC_DATA_TYPE(DATA_TYPE_IN1, VEC_SIZE_OUT))VLOAD(VEC_SIZE_IN1)(0, (__global DATA_TYPE_IN1 *)in1_addr), VEC_ACC_TYPE);
+    VEC_ACC_TYPE in2_data = CONVERT((VEC_DATA_TYPE(DATA_TYPE_IN2, VEC_SIZE_OUT))VLOAD(VEC_SIZE_IN2)(0, (__global DATA_TYPE_IN2 *)in2_addr), VEC_ACC_TYPE);
 
     // Perform multiplication and store result
-    vstore16(MUL_OP(in1_data, in2_data, scale, DATA_TYPE_OUT, 16), 0, (__global DATA_TYPE_OUT *)out.ptr);
+    VEC_OUT_TYPE out_data0 = MUL_OP(in1_data, in2_data, scale, DATA_TYPE_OUT, VEC_SIZE_OUT);
+    STORE_VECTOR_SELECT(out_data, DATA_TYPE_OUT, out_addr, VEC_SIZE_OUT, VEC_SIZE_LEFTOVER, VEC_SIZE_LEFTOVER != 0 && get_global_id(0) == 0);
 }
 #endif /* defined(DATA_TYPE_IN1) && defined(DATA_TYPE_IN2) && defined(ACC_DATA_TYPE) && defined(DATA_TYPE_OUT) */
 
-#if defined(SCALE_IN1) && defined(SCALE_IN2) && defined(SCALE_OUT) && defined(DATA_TYPE_OUT) && defined(VEC_SIZE)
+#if defined(SCALE_IN1) && defined(SCALE_IN2) && defined(SCALE_OUT) && defined(DATA_TYPE_OUT) && defined(VEC_SIZE_OUT)
 
-#define VEC_FLOAT VEC_DATA_TYPE(float, VEC_SIZE)
-#define VEC_INT VEC_DATA_TYPE(int, VEC_SIZE)
-#define VEC_TYPE VEC_DATA_TYPE(DATA_TYPE_OUT, VEC_SIZE)
+#define VEC_FLOAT VEC_DATA_TYPE(float, VEC_SIZE_OUT)
+#define VEC_INT VEC_DATA_TYPE(int, VEC_SIZE_OUT)
+#define VEC_TYPE VEC_DATA_TYPE(DATA_TYPE_OUT, VEC_SIZE_OUT)
 
 /** Performs a pixelwise multiplication with float scale of quantized inputs.
  *
@@ -141,14 +147,17 @@
     TENSOR3D_DECLARATION(out),
     const float scale)
 {
-    // Get pixels pointer
-    Tensor3D in1 = CONVERT_TO_TENSOR3D_STRUCT(in1);
-    Tensor3D in2 = CONVERT_TO_TENSOR3D_STRUCT(in2);
-    Tensor3D out = CONVERT_TO_TENSOR3D_STRUCT(out);
+    size_t x = max((int)(get_global_id(0) * VEC_SIZE_OUT - (VEC_SIZE_OUT - VEC_SIZE_LEFTOVER) % VEC_SIZE_OUT), 0);
+    size_t y = get_global_id(1);
+    size_t z = get_global_id(2);
+
+    __global uchar *in1_addr = in1_ptr + in1_offset_first_element_in_bytes + x * in1_stride_x + y * in1_stride_y + z * in1_stride_z;
+    __global uchar *in2_addr = in2_ptr + in2_offset_first_element_in_bytes + x * in2_stride_x + y * in2_stride_y + z * in2_stride_z;
+    __global uchar *out_addr = out_ptr + out_offset_first_element_in_bytes + x * out_stride_x + y * out_stride_y + z * out_stride_z;
 
     // Load data
-    VEC_INT in_a = CONVERT(VLOAD(VEC_SIZE)(0, (__global DATA_TYPE_OUT *)in1.ptr), VEC_INT);
-    VEC_INT in_b = CONVERT(VLOAD(VEC_SIZE)(0, (__global DATA_TYPE_OUT *)in2.ptr), VEC_INT);
+    VEC_INT in_a = CONVERT((VEC_TYPE)(VLOAD(VEC_SIZE_OUT)(0, (__global DATA_TYPE_OUT *)in1_addr)), VEC_INT);
+    VEC_INT in_b = CONVERT((VEC_TYPE)(VLOAD(VEC_SIZE_OUT)(0, (__global DATA_TYPE_OUT *)in2_addr)), VEC_INT);
 
     // Dequantize
 #if defined(OFFSET_IN1)
@@ -165,10 +174,9 @@
 #else  // defined(OFFSET_OUT)
     const VEC_FLOAT qresf32 = (in1f32 * in2f32 * scale) / ((VEC_FLOAT)(float)SCALE_OUT);
 #endif // defined(OFFSET_OUT)
-    const VEC_TYPE res = CONVERT_SAT(CONVERT_DOWN(qresf32, VEC_INT), VEC_TYPE);
+    const VEC_TYPE res0 = CONVERT_SAT(CONVERT_DOWN(qresf32, VEC_INT), VEC_TYPE);
 
     // Store result
-    VSTORE(VEC_SIZE)
-    (res, 0, (__global DATA_TYPE_OUT *)out.ptr);
+    STORE_VECTOR_SELECT(res, DATA_TYPE_OUT, out_addr, VEC_SIZE_OUT, VEC_SIZE_LEFTOVER, VEC_SIZE_LEFTOVER != 0 && get_global_id(0) == 0);
 }
-#endif /* defined(SCALE_IN1) && defined(SCALE_IN2) && defined(SCALE_OUT) && defined(DATA_TYPE_OUT) && defined(VEC_SIZE) */
+#endif /* defined(SCALE_IN1) && defined(SCALE_IN2) && defined(SCALE_OUT) && defined(DATA_TYPE_OUT) && defined(VEC_SIZE_OUT) */
diff --git a/src/core/CL/cl_kernels/tile_helpers.h b/src/core/CL/cl_kernels/tile_helpers.h
index 496f2dd..8b6d530 100644
--- a/src/core/CL/cl_kernels/tile_helpers.h
+++ b/src/core/CL/cl_kernels/tile_helpers.h
@@ -83,18 +83,6 @@
  */
 #define GET_SPATIAL_IDX(IDX, N0, PARTIAL_N0) (max((int)(get_global_id(IDX) * N0 - (N0 - PARTIAL_N0) % N0), 0))
 
-/** Offset (in bytes) calculation for a 1D BUFFER (cl_buffer) tensor */
-#define OFFSET1D(base, data_type, x) (base##_offset_first_element_in_bytes + x * sizeof(data_type))
-
-/** Offset (in bytes) calculation for a 2D BUFFER (cl_buffer) tensor */
-#define OFFSET2D(base, data_type, x, y) (base##_offset_first_element_in_bytes + x * sizeof(data_type) + y * base##_stride_y)
-
-/** Offset (in bytes) calculation for a 3D BUFFER (cl_buffer) tensor */
-#define OFFSET3D(base, data_type, x, y, z) (base##_offset_first_element_in_bytes + x * sizeof(data_type) + y * base##_stride_y + z * base##_stride_z)
-
-/** Offset (in bytes) calculation for a 4D BUFFER (cl_buffer) tensor */
-#define OFFSET4D(base, data_type, x, y, z, w) (base##_offset_first_element_in_bytes + x * sizeof(data_type) + y * base##_stride_y + z * base##_stride_z + w * base##_stride_w)
-
 /** Dot product integet 8bit function
  *
  *  @note Performs: c += dot(a, b)
@@ -184,7 +172,7 @@
         LOOP_UNROLLING(int, _i, 0, HEIGHT, 1) \
         { \
             dst[_i].v = V_LOAD(DATA_TYPE, WIDTH, TENSOR_TYPE, TENSOR, X, ((Y) + _i * (int)(YI_MULTIPLIER)), STRIDE_Y); \
-        }                                                                                                                 \
+        }                                                                                                                  \
     })
 
 /** Load a tile from global memory (tensor) using an indirect Y index tile