Apply clang-format on repository

Code is formatted as per a revised clang format configuration
file(not part of this delivery). Version 14.0.6 is used.

Exclusion List:
- files with .cl extension
- files that are not strictly C/C++ (e.g. Android.bp, Sconscript ...)
And the following directories
- compute_kernel_writer/validation/
- tests/
- include/
- src/core/NEON/kernels/convolution/
- src/core/NEON/kernels/arm_gemm/
- src/core/NEON/kernels/arm_conv/
- data/

There will be a follow up for formatting of .cl files and the
files under tests/ and compute_kernel_writer/validation/.

Signed-off-by: Felix Thomasmathibalan <felixjohnny.thomasmathibalan@arm.com>
Change-Id: Ib7eb1fcf4e7537b9feaefcfc15098a804a3fde0a
Reviewed-on: https://review.mlplatform.org/c/ml/ComputeLibrary/+/10391
Benchmark: Arm Jenkins <bsgcomp@arm.com>
Tested-by: Arm Jenkins <bsgcomp@arm.com>
Reviewed-by: Gunes Bayir <gunes.bayir@arm.com>
diff --git a/compute_kernel_writer/src/ITile.h b/compute_kernel_writer/src/ITile.h
index 73b7315..8eaac5a 100644
--- a/compute_kernel_writer/src/ITile.h
+++ b/compute_kernel_writer/src/ITile.h
@@ -37,15 +37,15 @@
 /** Tile descriptor which reports the underlying datatype and vector length */
 struct TileVariableDescriptor
 {
-    DataType dt{ DataType::Unknown }; /** Data type  */
-    int32_t  len{ 1 };                /** Number of elements in a single variable. For example, 1 for scalar  */
+    DataType dt{DataType::Unknown}; /** Data type  */
+    int32_t  len{1};                /** Number of elements in a single variable. For example, 1 for scalar  */
 };
 
 /** Tile variable */
 struct TileVariable
 {
-    std::string            str{ "" }; /** Tile variable as a string */
-    TileVariableDescriptor desc{};    /** Tile value descriptor which reports the datatype and vector length */
+    std::string            str{""}; /** Tile variable as a string */
+    TileVariableDescriptor desc{};  /** Tile value descriptor which reports the datatype and vector length */
 };
 
 /** Interface to provide support for scalar access for a Tile.