Apply clang-format on repository

Code is formatted as per a revised clang format configuration
file(not part of this delivery). Version 14.0.6 is used.

Exclusion List:
- files with .cl extension
- files that are not strictly C/C++ (e.g. Android.bp, Sconscript ...)
And the following directories
- compute_kernel_writer/validation/
- tests/
- include/
- src/core/NEON/kernels/convolution/
- src/core/NEON/kernels/arm_gemm/
- src/core/NEON/kernels/arm_conv/
- data/

There will be a follow up for formatting of .cl files and the
files under tests/ and compute_kernel_writer/validation/.

Signed-off-by: Felix Thomasmathibalan <felixjohnny.thomasmathibalan@arm.com>
Change-Id: Ib7eb1fcf4e7537b9feaefcfc15098a804a3fde0a
Reviewed-on: https://review.mlplatform.org/c/ml/ComputeLibrary/+/10391
Benchmark: Arm Jenkins <bsgcomp@arm.com>
Tested-by: Arm Jenkins <bsgcomp@arm.com>
Reviewed-by: Gunes Bayir <gunes.bayir@arm.com>
diff --git a/src/core/helpers/WindowHelpers.cpp b/src/core/helpers/WindowHelpers.cpp
index a4d46db..30a55fc 100644
--- a/src/core/helpers/WindowHelpers.cpp
+++ b/src/core/helpers/WindowHelpers.cpp
@@ -25,9 +25,10 @@
 
 namespace arm_compute
 {
-Window calculate_max_window(const ValidRegion &valid_region, const Steps &steps, bool skip_border, BorderSize border_size)
+Window
+calculate_max_window(const ValidRegion &valid_region, const Steps &steps, bool skip_border, BorderSize border_size)
 {
-    if(!skip_border)
+    if (!skip_border)
     {
         border_size = BorderSize(0);
     }
@@ -38,40 +39,47 @@
     Window window;
 
     window.set(0, Window::Dimension(
-                   // Skip the border left of the image
-                   anchor[0] + border_size.left,
-                   // Skip the border right of the image
-                   // Make sure the window width is a multiple of the step size
-                   anchor[0] + border_size.left + ceil_to_multiple(std::max(0, static_cast<int>(shape[0]) - static_cast<int>(border_size.left) - static_cast<int>(border_size.right)), steps[0]),
-                   steps[0]));
+                      // Skip the border left of the image
+                      anchor[0] + border_size.left,
+                      // Skip the border right of the image
+                      // Make sure the window width is a multiple of the step size
+                      anchor[0] + border_size.left +
+                          ceil_to_multiple(std::max(0, static_cast<int>(shape[0]) - static_cast<int>(border_size.left) -
+                                                           static_cast<int>(border_size.right)),
+                                           steps[0]),
+                      steps[0]));
 
     size_t n = 1;
 
-    if(anchor.num_dimensions() > 1)
+    if (anchor.num_dimensions() > 1)
     {
-        window.set(1, Window::Dimension(
+        window.set(1,
+                   Window::Dimension(
                        // Skip the border above the image
                        anchor[1] + border_size.top,
                        // Skip the border below the image
-                       anchor[1] + border_size.top + ceil_to_multiple(std::max(0, static_cast<int>(shape[1]) - static_cast<int>(border_size.top) - static_cast<int>(border_size.bottom)), steps[1]),
+                       anchor[1] + border_size.top +
+                           ceil_to_multiple(std::max(0, static_cast<int>(shape[1]) - static_cast<int>(border_size.top) -
+                                                            static_cast<int>(border_size.bottom)),
+                                            steps[1]),
                        steps[1]));
 
         ++n;
     }
 
-    if(anchor.num_dimensions() > 2)
+    if (anchor.num_dimensions() > 2)
     {
         window.set(2, Window::Dimension(anchor[2], std::max<size_t>(1, shape[2]), steps[2]));
 
         ++n;
     }
 
-    for(; n < anchor.num_dimensions(); ++n)
+    for (; n < anchor.num_dimensions(); ++n)
     {
         window.set(n, Window::Dimension(anchor[n], std::max<size_t>(1, shape[n])));
     }
 
-    for(; n < Coordinates::num_max_dimensions; ++n)
+    for (; n < Coordinates::num_max_dimensions; ++n)
     {
         window.set(n, Window::Dimension(0, 1));
     }
@@ -81,7 +89,7 @@
 
 Window calculate_max_window(const TensorShape &shape, const Steps &steps, bool skip_border, BorderSize border_size)
 {
-    if(!skip_border)
+    if (!skip_border)
     {
         border_size = BorderSize(0);
     }
@@ -89,40 +97,46 @@
     Window window;
 
     window.set(0, Window::Dimension(
-                   // Skip the border left of the image
-                   border_size.left,
-                   // Skip the border right of the image
-                   // Make sure the window width is a multiple of the step size
-                   border_size.left + ceil_to_multiple(std::max(0, static_cast<int>(shape[0]) - static_cast<int>(border_size.left) - static_cast<int>(border_size.right)), steps[0]),
-                   steps[0]));
+                      // Skip the border left of the image
+                      border_size.left,
+                      // Skip the border right of the image
+                      // Make sure the window width is a multiple of the step size
+                      border_size.left +
+                          ceil_to_multiple(std::max(0, static_cast<int>(shape[0]) - static_cast<int>(border_size.left) -
+                                                           static_cast<int>(border_size.right)),
+                                           steps[0]),
+                      steps[0]));
 
     size_t n = 1;
 
-    if(shape.num_dimensions() > 1)
+    if (shape.num_dimensions() > 1)
     {
         window.set(1, Window::Dimension(
-                       // Skip the border above the image
-                       border_size.top,
-                       // Skip the border below the image
-                       border_size.top + ceil_to_multiple(std::max(0, static_cast<int>(shape[1]) - static_cast<int>(border_size.top) - static_cast<int>(border_size.bottom)), steps[1]),
-                       steps[1]));
+                          // Skip the border above the image
+                          border_size.top,
+                          // Skip the border below the image
+                          border_size.top + ceil_to_multiple(std::max(0, static_cast<int>(shape[1]) -
+                                                                             static_cast<int>(border_size.top) -
+                                                                             static_cast<int>(border_size.bottom)),
+                                                             steps[1]),
+                          steps[1]));
 
         ++n;
     }
 
-    if(shape.num_dimensions() > 2)
+    if (shape.num_dimensions() > 2)
     {
         window.set(2, Window::Dimension(0, std::max<size_t>(1, shape[2]), steps[2]));
 
         ++n;
     }
 
-    for(; n < shape.num_dimensions(); ++n)
+    for (; n < shape.num_dimensions(); ++n)
     {
         window.set(n, Window::Dimension(0, std::max<size_t>(1, shape[n])));
     }
 
-    for(; n < Coordinates::num_max_dimensions; ++n)
+    for (; n < Coordinates::num_max_dimensions; ++n)
     {
         window.set(n, Window::Dimension(0, 1));
     }
@@ -138,40 +152,42 @@
     Window window;
 
     window.set(0, Window::Dimension(
-                   // move the anchor to the start from the border
-                   anchor[0] - border_size.left,
-                   // move the anchor to include the right end border
-                   // Make sure the window width is a multiple of the step size
-                   anchor[0] - border_size.left + ceil_to_multiple(shape[0] + border_size.left + border_size.right, steps[0]),
-                   steps[0]));
+                      // move the anchor to the start from the border
+                      anchor[0] - border_size.left,
+                      // move the anchor to include the right end border
+                      // Make sure the window width is a multiple of the step size
+                      anchor[0] - border_size.left +
+                          ceil_to_multiple(shape[0] + border_size.left + border_size.right, steps[0]),
+                      steps[0]));
 
     size_t n = 1;
 
-    if(anchor.num_dimensions() > 1)
+    if (anchor.num_dimensions() > 1)
     {
         window.set(1, Window::Dimension(
-                       // Include the border above the image
-                       anchor[1] - border_size.top,
-                       // Include the border below the image
-                       anchor[1] - border_size.top + ceil_to_multiple(shape[1] + border_size.top + border_size.bottom, steps[1]),
-                       steps[1]));
+                          // Include the border above the image
+                          anchor[1] - border_size.top,
+                          // Include the border below the image
+                          anchor[1] - border_size.top +
+                              ceil_to_multiple(shape[1] + border_size.top + border_size.bottom, steps[1]),
+                          steps[1]));
 
         ++n;
     }
 
-    if(anchor.num_dimensions() > 2)
+    if (anchor.num_dimensions() > 2)
     {
         window.set(2, Window::Dimension(0, std::max<size_t>(1, shape[n]), steps[2]));
 
         ++n;
     }
 
-    for(; n < anchor.num_dimensions(); ++n)
+    for (; n < anchor.num_dimensions(); ++n)
     {
         window.set(n, Window::Dimension(anchor[n], std::max<size_t>(1, shape[n])));
     }
 
-    for(; n < Coordinates::num_max_dimensions; ++n)
+    for (; n < Coordinates::num_max_dimensions; ++n)
     {
         window.set(n, Window::Dimension(0, 1));
     }
@@ -179,9 +195,12 @@
     return window;
 }
 
-Window calculate_max_window_horizontal(const ValidRegion &valid_region, const Steps &steps, bool skip_border, BorderSize border_size)
+Window calculate_max_window_horizontal(const ValidRegion &valid_region,
+                                       const Steps       &steps,
+                                       bool               skip_border,
+                                       BorderSize         border_size)
 {
-    if(skip_border)
+    if (skip_border)
     {
         border_size.top    = 0;
         border_size.bottom = 0;
@@ -198,33 +217,35 @@
     Window window;
 
     window.set(0, Window::Dimension(
-                   // Skip the border left of the image
-                   anchor[0] + border_size.left,
-                   // Skip the border right of the image
-                   // Make sure the window width is a multiple of the step size
-                   anchor[0] + border_size.left + ceil_to_multiple(std::max(0, static_cast<int>(shape[0]) - static_cast<int>(border_size.left) - static_cast<int>(border_size.right)), steps[0]),
-                   steps[0]));
+                      // Skip the border left of the image
+                      anchor[0] + border_size.left,
+                      // Skip the border right of the image
+                      // Make sure the window width is a multiple of the step size
+                      anchor[0] + border_size.left +
+                          ceil_to_multiple(std::max(0, static_cast<int>(shape[0]) - static_cast<int>(border_size.left) -
+                                                           static_cast<int>(border_size.right)),
+                                           steps[0]),
+                      steps[0]));
 
     size_t n = 1;
 
-    if(anchor.num_dimensions() > 1)
+    if (anchor.num_dimensions() > 1)
     {
         window.set(1, Window::Dimension(
-                       // Skip the border above the image
-                       anchor[1] - border_size.top,
-                       // Skip the border below the image
-                       anchor[1] + shape[1] + border_size.bottom,
-                       1));
+                          // Skip the border above the image
+                          anchor[1] - border_size.top,
+                          // Skip the border below the image
+                          anchor[1] + shape[1] + border_size.bottom, 1));
 
         ++n;
     }
 
-    for(; n < anchor.num_dimensions(); ++n)
+    for (; n < anchor.num_dimensions(); ++n)
     {
         window.set(n, Window::Dimension(anchor[n], std::max<size_t>(1, shape[n])));
     }
 
-    for(; n < Coordinates::num_max_dimensions; ++n)
+    for (; n < Coordinates::num_max_dimensions; ++n)
     {
         window.set(n, Window::Dimension(0, 1));
     }
@@ -247,9 +268,9 @@
     size_t squashed_bytes = src0.element_size();
 
     // Try to squash the low dimensions together.
-    for(; dim < num_dimensions; ++dim)
+    for (; dim < num_dimensions; ++dim)
     {
-        if(shape0[dim] != shape1[dim] || strides0[dim] != squashed_bytes || strides1[dim] != squashed_bytes)
+        if (shape0[dim] != shape1[dim] || strides0[dim] != squashed_bytes || strides1[dim] != squashed_bytes)
         {
             break;
         }
@@ -257,7 +278,7 @@
         squashed_bytes *= shape0[dim];
     }
 
-    if(dim == num_dimensions)
+    if (dim == num_dimensions)
     {
         auto squashed_elements = squashed_bytes / src0.element_size();
 
@@ -266,7 +287,7 @@
         // The input tensors can be interpreted as 1D array.
         win.set(0, Window::Dimension(0, squashed_elements, 1));
 
-        for(dim = 1; dim < Coordinates::num_max_dimensions; ++dim)
+        for (dim = 1; dim < Coordinates::num_max_dimensions; ++dim)
         {
             win.set(dim, Window::Dimension(0, 1, 1));
         }
@@ -274,7 +295,7 @@
     else
     {
         // Generates the max window.
-        for(dim = 0; dim < Coordinates::num_max_dimensions; ++dim)
+        for (dim = 0; dim < Coordinates::num_max_dimensions; ++dim)
         {
             win.set(dim, Window::Dimension(0, std::max(shape0[dim], shape1[dim]), 1));
         }
@@ -295,21 +316,21 @@
     size_t squashed_bytes  = src.element_size();
 
     // Try to squash the low dimensions together.
-    for(; dim < num_dimensions; ++dim)
+    for (; dim < num_dimensions; ++dim)
     {
-        if(strides[dim] != squashed_bytes)
+        if (strides[dim] != squashed_bytes)
         {
             break;
         }
         squashed_bytes *= shape[dim];
     }
-    if(dim == num_dimensions)
+    if (dim == num_dimensions)
     {
         const auto squashed_elements = squashed_bytes / src.element_size();
         split_dimension              = Window::DimX;
         // The input tensor can be interpreted as 1D array.
         win.set(0, Window::Dimension(0, squashed_elements, 1));
-        for(dim = 1; dim < Coordinates::num_max_dimensions; ++dim)
+        for (dim = 1; dim < Coordinates::num_max_dimensions; ++dim)
         {
             win.set(dim, Window::Dimension(0, 1, 1));
         }
@@ -317,7 +338,7 @@
     else
     {
         // Generate the max window.
-        for(dim = 0; dim < Coordinates::num_max_dimensions; ++dim)
+        for (dim = 0; dim < Coordinates::num_max_dimensions; ++dim)
         {
             win.set(dim, Window::Dimension(0, shape[dim], 1));
         }