Apply clang-format on repository

Code is formatted as per a revised clang format configuration
file(not part of this delivery). Version 14.0.6 is used.

Exclusion List:
- files with .cl extension
- files that are not strictly C/C++ (e.g. Android.bp, Sconscript ...)
And the following directories
- compute_kernel_writer/validation/
- tests/
- include/
- src/core/NEON/kernels/convolution/
- src/core/NEON/kernels/arm_gemm/
- src/core/NEON/kernels/arm_conv/
- data/

There will be a follow up for formatting of .cl files and the
files under tests/ and compute_kernel_writer/validation/.

Signed-off-by: Felix Thomasmathibalan <felixjohnny.thomasmathibalan@arm.com>
Change-Id: Ib7eb1fcf4e7537b9feaefcfc15098a804a3fde0a
Reviewed-on: https://review.mlplatform.org/c/ml/ComputeLibrary/+/10391
Benchmark: Arm Jenkins <bsgcomp@arm.com>
Tested-by: Arm Jenkins <bsgcomp@arm.com>
Reviewed-by: Gunes Bayir <gunes.bayir@arm.com>
diff --git a/src/gpu/cl/operators/ClPool3d.cpp b/src/gpu/cl/operators/ClPool3d.cpp
index 7dec6c5..d230413 100644
--- a/src/gpu/cl/operators/ClPool3d.cpp
+++ b/src/gpu/cl/operators/ClPool3d.cpp
@@ -25,16 +25,18 @@
 
 #include "arm_compute/runtime/CL/CLScheduler.h"
 
+#include "src/common/utils/Log.h"
 #include "src/gpu/cl/ClCompileContext.h"
 #include "src/gpu/cl/kernels/ClPool3dKernel.h"
 
-#include "src/common/utils/Log.h"
-
 namespace arm_compute
 {
 namespace opencl
 {
-void ClPool3d::configure(const ClCompileContext &compile_context, const ITensorInfo *src, ITensorInfo *dst, const Pooling3dLayerInfo &info)
+void ClPool3d::configure(const ClCompileContext   &compile_context,
+                         const ITensorInfo        *src,
+                         ITensorInfo              *dst,
+                         const Pooling3dLayerInfo &info)
 {
     ARM_COMPUTE_ERROR_ON_NULLPTR(src);
     ARM_COMPUTE_LOG_PARAMS(src, dst, info);