| /* |
| * Copyright (c) 2018 ARM Limited. |
| * |
| * SPDX-License-Identifier: MIT |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a copy |
| * of this software and associated documentation files (the "Software"), to |
| * deal in the Software without restriction, including without limitation the |
| * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or |
| * sell copies of the Software, and to permit persons to whom the Software is |
| * furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included in all |
| * copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
| * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| * SOFTWARE. |
| */ |
| #include "helpers.h" |
| |
| #if defined(PAD00) && defined(PAD10) && defined(PAD20) && defined(PAD21) && defined(PAD30) && defined(DATA_TYPE) && defined(VEC_SIZE) // Compile time constants |
| |
| /** Perform a padded copy of input tensor to the output tensor. Padding values are defined at compile time |
| * |
| * @attention The following variables must be passed at compile time: |
| * -# -DPAD{d}{0,1} = padding before{0} and after{1} dimension d (d < 4) |
| * -# -DDEPTH = The third dimension (depth) of the tensor (it is needed only if d == 3) |
| * -# -DDATA_TYPE = Input and output datatypes. |
| * |
| * @param[in] in_ptr Pointer to the source tensor. Supported data types: U8/S8/QASYMM8/U16/S16/F16/U32/S32/F32 |
| * @param[in] in_stride_x Stride of the source tensor in X dimension (in bytes) |
| * @param[in] in_step_x input_stride_x * number of elements along X processed per workitem(in bytes) |
| * @param[in] in_stride_y Stride of the source tensor in Y dimension (in bytes) |
| * @param[in] in_step_y input_stride_y * number of elements along Y processed per workitem(in bytes) |
| * @param[in] in_stride_z Stride of the source tensor in Z dimension (in bytes) |
| * @param[in] in_step_z input_stride_z * number of elements along Z processed per workitem(in bytes) |
| * @param[in] in_offset_first_element_in_bytes The offset of the first element in the source tensor |
| * @param[out] out_ptr Pointer to the destination tensor. Supported data types: same as @p in_ptr |
| * @param[in] out_stride_x Stride of the destination tensor in X dimension (in bytes) |
| * @param[in] out_step_x output_stride_x * number of elements along X processed per workitem(in bytes) |
| * @param[in] out_stride_y Stride of the destination tensor in Y dimension (in bytes) |
| * @param[in] out_step_y output_stride_y * number of elements along Y processed per workitem(in bytes) |
| * @param[in] out_stride_z Stride of the source tensor in Z dimension (in bytes) |
| * @param[in] out_step_z output_stride_z * number of elements along Z processed per workitem(in bytes) |
| * @param[in] out_offset_first_element_in_bytes The offset of the first element in the destination tensor |
| */ |
| __kernel void copy_pad_tensor( |
| TENSOR3D_DECLARATION(in), |
| TENSOR3D_DECLARATION(out)) |
| |
| { |
| Tensor3D in = CONVERT_TO_TENSOR3D_STRUCT(in); |
| Tensor3D out = CONVERT_TO_TENSOR3D_STRUCT(out); |
| |
| const int offset_x = PAD00; |
| const int offset_y = PAD10; |
| const int offset_z = PAD20; |
| |
| #if PAD30 > 0 |
| const size_t in_batch = get_global_id(2) / DEPTH; |
| const int total_depth = DEPTH + PAD20 + PAD21; |
| const int offset_w = PAD30 * total_depth + in_batch * (PAD20 + PAD21); |
| #else // PAD30 == 0 |
| const int offset_w = 0; |
| #endif // PAD30 |
| |
| VEC_DATA_TYPE(DATA_TYPE, VEC_SIZE) |
| data = VLOAD(VEC_SIZE)(0, (__global DATA_TYPE *)in.ptr); |
| |
| VSTORE(VEC_SIZE) |
| (data, 0, (__global DATA_TYPE *)tensor3D_offset(&out, offset_x, offset_y, offset_z + offset_w)); |
| } |
| #endif // Compile time constants |
| |
| /** Performs a copy of input tensor to the output tensor. |
| * |
| * @param[in] in_ptr Pointer to the source tensor. Supported data types: U8/S8/QASYMM8/U16/S16/F16/U32/S32/F32 |
| * @param[in] in_stride_x Stride of the source tensor in X dimension (in bytes) |
| * @param[in] in_step_x input_stride_x * number of elements along X processed per workitem(in bytes) |
| * @param[in] in_stride_y Stride of the source tensor in Y dimension (in bytes) |
| * @param[in] in_step_y input_stride_y * number of elements along Y processed per workitem(in bytes) |
| * @param[in] in_stride_z Stride of the source tensor in Z dimension (in bytes) |
| * @param[in] in_step_z input_stride_z * number of elements along Z processed per workitem(in bytes) |
| * @param[in] in_offset_first_element_in_bytes The offset of the first element in the source tensor |
| * @param[out] out_ptr Pointer to the destination tensor. Supported data types: same as @p in_ptr |
| * @param[in] out_stride_x Stride of the destination tensor in X dimension (in bytes) |
| * @param[in] out_step_x output_stride_x * number of elements along X processed per workitem(in bytes) |
| * @param[in] out_stride_y Stride of the destination tensor in Y dimension (in bytes) |
| * @param[in] out_step_y output_stride_y * number of elements along Y processed per workitem(in bytes) |
| * @param[in] out_stride_z Stride of the source tensor in Z dimension (in bytes) |
| * @param[in] out_step_z output_stride_z * number of elements along Z processed per workitem(in bytes) |
| * @param[in] out_offset_first_element_in_bytes The offset of the first element in the destination tensor |
| */ |
| __kernel void copy_tensor( |
| TENSOR3D_DECLARATION(in), |
| TENSOR3D_DECLARATION(out)) |
| { |
| Tensor3D in = CONVERT_TO_TENSOR3D_STRUCT(in); |
| Tensor3D out = CONVERT_TO_TENSOR3D_STRUCT(out); |
| |
| // Load data |
| VEC_DATA_TYPE(DATA_TYPE, VEC_SIZE) |
| data = VLOAD(VEC_SIZE)(0, (__global DATA_TYPE *)in.ptr); |
| |
| // Store result |
| VSTORE(VEC_SIZE) |
| (data, 0, (__global DATA_TYPE *)out.ptr); |
| } |