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/*
* Copyright (c) 2023 Arm Limited.
*
* SPDX-License-Identifier: MIT
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#ifndef CKW_INCLUDE_CKW_KERNELWRITER_H
#define CKW_INCLUDE_CKW_KERNELWRITER_H
#include "ckw/Kernel.h"
#include "ckw/TensorInfo.h"
#include "ckw/TensorOperand.h"
#include "ckw/TileInfo.h"
#include "ckw/TileOperand.h"
#include <memory>
namespace ckw
{
namespace prototype
{
struct GpuKernelWriterAttribute;
class IGpuKernelWriter;
} // namespace prototype
/** Kernel writer. */
class KernelWriter
{
public:
// =============================================================================================
// Constructors and destructor
// =============================================================================================
/** Initialize a new instance of kernel writer.
*
* @param[in] kernel The kernel to be written to.
*/
explicit KernelWriter(Kernel &kernel);
/** Destructor */
~KernelWriter();
/** No copy constructor. */
KernelWriter(const KernelWriter &) = delete;
/** No copy assignment. */
KernelWriter &operator=(const KernelWriter &) = delete;
// =============================================================================================
// Scope management
// =============================================================================================
/** Get the current ID space. */
int32_t id_space() const;
/** Set the current ID space. */
KernelWriter &id_space(int32_t id_space);
/** Switch to and return a new ID space. */
int32_t next_id_space();
// =============================================================================================
// Tensor and tile declaration
// =============================================================================================
/** Define a tensor argument.
*
* @param[in] name The name of the tensor.
* @param[in] info The tensor info.
*
* @return The @ref TensorOperand object.
*/
TensorOperand &create_tensor_argument(const char *name, const TensorInfo &info);
/** Define a compile-time constant scalar argument.
*
* @param[in] name The name of the tile.
* @param[in] value The value of the tile.
*
* @return The @ref TileOperand object.
*/
TileOperand &create_tile_argument(const char *name, int32_t value);
/** Declare a new tile.
*
* The name of the tile must be unique in the current ID space.
*
* @param[in] name The name of the tile.
* @param[in] ... The necessary arguments to create a new @ref TileOperand.
*
* @return The @ref TileOperand object.
*/
template <typename... TArgs>
TileOperand &declare_tile(const char *name, TArgs &&...args)
{
const auto var_name = generate_variable_name(name);
auto operand = new TileOperand(var_name, ::std::forward<TArgs>(args)...);
register_operand(operand, true);
return *operand;
}
// =============================================================================================
// Load and store
// =============================================================================================
/** Load the data from the tensor memory to the tile using the sampling information.
*
* @param[out] tile The tile to be loaded.
* @param[in] tensor The tensor to be read.
* @param[in] sampler The tensor sampling information.
*/
void op_load(TileOperand &tile, TensorOperand &tensor, const TensorTileSampler &sampler);
/** Store the tile to the tensor using the specified sampling information.
*
* @param[out] dst The tensor that the tile is written to.
* @param[in] src The tile to be stored.
* @param[in] sampler The tensor sampling information.
*/
void op_store(TensorOperand &tensor, const TileOperand &tile, const TensorTileSampler &sampler);
// =============================================================================================
// Data processing
// =============================================================================================
/** Write assignment: `<dst> = <src>`.
*
* @param[in] dst The destination tile.
* @param[in] src The source tile.
*/
void op_assign(TileOperand &dst, const TileOperand &src);
/** Write binary expression: `<dst> = <lhs> <op> <rhs>`.
*
* @param[in] dst The destination tile.
* @param[in] lhs The LHS operand.
* @param[in] rhs The RHS operand.
* @param[in] op The binary operator.
*/
void op_binary_expression(TileOperand &dst, const TileOperand &lhs, const TileOperand &rhs, BinaryOp op);
/** Write function applied to scalar value: `<dst> = <func>(<src>)`.
*
* @param[in] dst The destination tile.
* @param[in] src The source tile.
* @param[in] func The function to be applied to the source tile.
*/
void op_scalar_function(TileOperand &dst, const TileOperand &src, ScalarUnaryFunction func);
// =============================================================================================
// Misc
// =============================================================================================
/** Set `dst` the global ID of dimension `dim`.
*
* @param[in] dst The tile to be written to.
* @param[in] dim The global ID dimension.
*/
void op_get_global_id(TileOperand &dst, int32_t dim);
// =============================================================================================
// Code generation
// =============================================================================================
/** Generate the source code of the kernel. */
::std::string generate_code();
private:
/** Generate the full variable name based on the original name and the ID space.
*
* @param[in] name The name of the variable.
*
* @return The full variable name.
*/
::std::string generate_variable_name(const char *name) const;
/** Register the operand to the kernel.
*
* The operand is uniquely owned by the kernel afterward.
*
* @param[in] operand The operand to be registered.
* @param[in] declaring Whether the tile declaration is generated.
*/
void register_operand(OperandBase *operand, bool declaring);
private:
Kernel *_kernel;
::std::unique_ptr<prototype::GpuKernelWriterAttribute> _impl_attr;
::std::unique_ptr<prototype::IGpuKernelWriter> _impl;
int32_t _id_space{ 0 };
int32_t _max_id_space{ 0 };
};
} // namespace ckw
#endif // CKW_INCLUDE_CKW_KERNELWRITER_H