Break up arm_compute/core/Types.h a bit

Split some of the larger types with inlined code into their own
header files, so that the implementation of them needn't be included
everywhere.

Change-Id: Id3ec2d42efbd33cedb55705a5a24e1b90c8b7a01
Signed-off-by: Matthew Bentham <Matthew.Bentham@arm.com>
Reviewed-on: https://eu-gerrit-1.euhpc.arm.com/c/VisualCompute/ComputeLibrary/+/524782
Tested-by: bsgcomp <bsgcomp@arm.com>
Reviewed-by: Gunes Bayir <gunes.bayir@arm.com>
Comments-Addressed: bsgcomp <bsgcomp@arm.com>
Reviewed-on: https://review.mlplatform.org/c/ml/ComputeLibrary/+/9757
Tested-by: Arm Jenkins <bsgcomp@arm.com>
Reviewed-by: Pablo Marquez Tello <pablo.tello@arm.com>
Reviewed-by: Jakub Sujak <jakub.sujak@arm.com>
Comments-Addressed: Arm Jenkins <bsgcomp@arm.com>
Benchmark: Arm Jenkins <bsgcomp@arm.com>
diff --git a/src/cpu/kernels/activation/generic/neon/qasymm8_signed.cpp b/src/cpu/kernels/activation/generic/neon/qasymm8_signed.cpp
index d75d007..80df76d 100644
--- a/src/cpu/kernels/activation/generic/neon/qasymm8_signed.cpp
+++ b/src/cpu/kernels/activation/generic/neon/qasymm8_signed.cpp
@@ -21,6 +21,7 @@
  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
  * SOFTWARE.
  */
+#include "arm_compute/core/ActivationLayerInfo.h"
 #include "arm_compute/core/Helpers.h"
 #include "arm_compute/core/Window.h"
 #include "src/core/NEON/NEAsymm.h"