blob: e8c6ad2539cf3efbe8e1cf9304abcef57f232bc4 [file] [log] [blame]
Anthony Barbier7068f992017-10-26 15:23:08 +01001/*
2 * Copyright (c) 2017 ARM Limited.
3 *
4 * SPDX-License-Identifier: MIT
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a copy
7 * of this software and associated documentation files (the "Software"), to
8 * deal in the Software without restriction, including without limitation the
9 * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
10 * sell copies of the Software, and to permit persons to whom the Software is
11 * furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included in all
14 * copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 * SOFTWARE.
23 */
24#include "arm_compute/core/GLES_COMPUTE/GCKernelLibrary.h"
25
26#include "arm_compute/core/Error.h"
27#include "arm_compute/core/Utils.h"
28
29#include <fstream>
30#include <iomanip>
31#include <iostream>
32#include <regex>
33#include <utility>
34#include <vector>
35
36using namespace arm_compute;
37
38GCProgram::GCProgram()
39 : _name(), _source()
40{
41}
42
43GCProgram::GCProgram(std::string name, std::string source)
44 : _name(std::move(name)), _source(std::move(source))
45{
46}
47
48GLuint GCProgram::link_program(GLuint shader)
49{
50 GLuint program = ARM_COMPUTE_GL_CHECK(glCreateProgram());
51
52 GLint rvalue;
53 GLsizei length;
54
55 ARM_COMPUTE_GL_CHECK(glAttachShader(program, shader));
56 ARM_COMPUTE_GL_CHECK(glLinkProgram(program));
57 ARM_COMPUTE_GL_CHECK(glDetachShader(program, shader));
58 ARM_COMPUTE_GL_CHECK(glDeleteShader(shader));
59
60 // Check if there were some issues when linking the shader.
61 ARM_COMPUTE_GL_CHECK(glGetProgramiv(program, GL_LINK_STATUS, &rvalue));
62
63 if(rvalue == 0)
64 {
65 ARM_COMPUTE_GL_CHECK(glGetProgramiv(program, GL_INFO_LOG_LENGTH, &length));
66
67 std::vector<GLchar> log(length);
68 ARM_COMPUTE_GL_CHECK(glGetProgramInfoLog(program, length, nullptr, log.data()));
69 ARM_COMPUTE_ERROR("Error: Linker log:\n%s\n", log.data());
70
71 return 0;
72 }
73
74 ARM_COMPUTE_GL_CHECK(glUseProgram(program));
75
76 return program;
77}
78
79GLuint GCProgram::compile_shader(const std::string &build_options)
80{
81 GLuint shader = ARM_COMPUTE_GL_CHECK(glCreateShader(GL_COMPUTE_SHADER));
82
83 const char *src[]
84 {
85 "#version 310 es\n",
86 build_options.c_str(),
87 _source.c_str()
88 };
89
90 ARM_COMPUTE_GL_CHECK(glShaderSource(shader, sizeof(src) / sizeof(src[0]), src, nullptr));
91
92 ARM_COMPUTE_GL_CHECK(glCompileShader(shader));
93
94 // Check if there were any issues when compiling the shader
95 GLint rvalue;
96 GLsizei length;
97
98 ARM_COMPUTE_GL_CHECK(glGetShaderiv(shader, GL_COMPILE_STATUS, &rvalue));
99
100 if(rvalue == 0)
101 {
102 ARM_COMPUTE_GL_CHECK(glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &length));
103
104 std::vector<GLchar> log(length);
105 ARM_COMPUTE_GL_CHECK(glGetShaderInfoLog(shader, length, nullptr, log.data()));
106
107#ifdef ARM_COMPUTE_DEBUG_ENABLED
108 std::istringstream ss(_source);
109 std::stringstream output_stream;
110 std::string line;
111 size_t line_num = 1;
112
113 ARM_COMPUTE_LOG_INFO_MSG_WITH_FORMAT_CORE("GLES Shader build options:\n%s\n", build_options.c_str());
114 while(std::getline(ss, line, '\n'))
115 {
116 output_stream << std::setw(6) << line_num << ": " << line << std::endl;
117 line_num++;
118 }
Joel Liangf1f3ebd2017-11-10 09:59:19 +0800119 ARM_COMPUTE_LOG_INFO_STREAM_CORE("GLES Shader source code:\n"
120 << output_stream.rdbuf());
Anthony Barbier7068f992017-10-26 15:23:08 +0100121#endif /* ARM_COMPUTE_DEBUG_ENABLED */
122
123 ARM_COMPUTE_ERROR("Error: Compiler log:\n%s\n", log.data());
124
125 return 0;
126 }
127
128 return shader;
129}
130
131GCKernel::GCKernel()
Joel Liangf1f3ebd2017-11-10 09:59:19 +0800132 : _name(), _program(), _shader_arguments(), _shader_params_ubo_name(), _shader_params_binding_point(), _shader_params_index(), _shader_params_size()
Anthony Barbier7068f992017-10-26 15:23:08 +0100133{
134}
135
Joel Liang5542ba82017-12-01 15:33:41 +0800136// Add a default destructor in cpp file to workaround the free unallocated value issue on Android
137GCKernel::~GCKernel() // NOLINT
138{
139}
140
Anthony Barbier7068f992017-10-26 15:23:08 +0100141GCKernel::GCKernel(std::string name, GLuint program)
142 : _name(std::move(name)),
143 _program(program),
Joel Liangf1f3ebd2017-11-10 09:59:19 +0800144 _shader_arguments(),
145 _shader_params_ubo_name(0),
Anthony Barbier7068f992017-10-26 15:23:08 +0100146 _shader_params_binding_point(0),
147 _shader_params_index(0),
148 _shader_params_size(0)
149{
Joel Liangf1f3ebd2017-11-10 09:59:19 +0800150 _shader_arguments.clear();
Anthony Barbier7068f992017-10-26 15:23:08 +0100151
Joel Liangf1f3ebd2017-11-10 09:59:19 +0800152 ARM_COMPUTE_GL_CHECK(glGenBuffers(1, &_shader_params_ubo_name));
Anthony Barbier7068f992017-10-26 15:23:08 +0100153
154 _shader_params_index = ARM_COMPUTE_GL_CHECK(glGetUniformBlockIndex(_program, _shader_params_name));
155 ARM_COMPUTE_ERROR_ON_MSG((_shader_params_index == GL_INVALID_INDEX), "Failed to get index of %s", _shader_params_name);
156 ARM_COMPUTE_GL_CHECK(glGetActiveUniformBlockiv(_program, _shader_params_index, GL_UNIFORM_BLOCK_DATA_SIZE, &_shader_params_size));
157 ARM_COMPUTE_ERROR_ON_MSG((_shader_params_size == 0), "Failed to get size of %s", _shader_params_name);
158}
159
160void GCKernel::cleanup()
161{
Joel Liangf1f3ebd2017-11-10 09:59:19 +0800162 ARM_COMPUTE_GL_CHECK(glDeleteBuffers(1, &_shader_params_ubo_name));
Anthony Barbier7068f992017-10-26 15:23:08 +0100163 ARM_COMPUTE_GL_CHECK(glBindBuffer(GL_UNIFORM_BUFFER, 0));
164 ARM_COMPUTE_GL_CHECK(glDeleteProgram(_program));
165 ARM_COMPUTE_GL_CHECK(glUseProgram(0));
166}
167
168void GCKernel::use()
169{
170 ARM_COMPUTE_GL_CHECK(glUseProgram(_program));
171}
172
173void GCKernel::unuse()
174{
175 ARM_COMPUTE_GL_CHECK(glUseProgram(0));
176}
177
178void GCKernel::update_shader_params()
179{
Joel Liangf1f3ebd2017-11-10 09:59:19 +0800180 ARM_COMPUTE_ERROR_ON_MSG((_shader_params_size != (int)(_shader_arguments.size() * sizeof(_shader_arguments[0]))), "Arguments size (%d) is not equal to shader params block size (%d)",
181 _shader_arguments.size() * sizeof(_shader_arguments[0]), _shader_params_size);
Anthony Barbier7068f992017-10-26 15:23:08 +0100182
183 ARM_COMPUTE_GL_CHECK(glUniformBlockBinding(_program, _shader_params_index, _shader_params_binding_point));
Joel Liangf1f3ebd2017-11-10 09:59:19 +0800184 ARM_COMPUTE_GL_CHECK(glBindBufferBase(GL_UNIFORM_BUFFER, _shader_params_binding_point, _shader_params_ubo_name));
185 ARM_COMPUTE_GL_CHECK(glBindBuffer(GL_UNIFORM_BUFFER, _shader_params_ubo_name));
186 ARM_COMPUTE_GL_CHECK(glBufferData(GL_UNIFORM_BUFFER, _shader_params_size, _shader_arguments.data(), GL_DYNAMIC_DRAW));
Anthony Barbier7068f992017-10-26 15:23:08 +0100187 ARM_COMPUTE_GL_CHECK(glBindBuffer(GL_UNIFORM_BUFFER, 0));
188}
189
190const std::map<std::string, std::string> GCKernelLibrary::_shader_program_map =
191{
192 { "absdiff", "absdiff.cs" },
193 { "col2im", "convolution_layer.cs" },
194 { "direct_convolution1x1", "direct_convolution1x1.cs" },
195 { "direct_convolution3x3", "direct_convolution3x3.cs" },
196 { "direct_convolution5x5", "direct_convolution5x5.cs" },
197 { "pooling_layer_2", "pooling_layer.cs" },
198 { "pooling_layer_3", "pooling_layer.cs" },
199 { "pooling_layer_7", "pooling_layer.cs" },
200 { "pooling_layer_3_optimized", "pooling_layer.cs" },
201 { "pooling_layer_n", "pooling_layer.cs" },
202 { "fill_image_borders_replicate", "fill_border.cs" },
203 { "fill_image_borders_constant", "fill_border.cs" },
204 { "gemm_accumulate_biases", "gemm.cs" },
205 { "gemm_interleave4x4", "gemm.cs" },
206 { "gemm_ma", "gemm.cs" },
207 { "gemm_mm_interleaved_transposed", "gemm.cs" },
208 { "gemm_mm_floating_point", "gemm.cs" },
209 { "gemm_transpose1x4", "gemm.cs" },
210 { "im2col_kernel3x3_padx0_pady0", "convolution_layer.cs" },
211 { "im2col_generic", "convolution_layer.cs" },
212 { "im2col_reduced", "convolution_layer.cs" },
213 { "transpose", "transpose.cs" },
214 { "activation_layer", "activation_layer.cs" },
215 { "softmax_layer_max", "softmax_layer.cs" },
216 { "softmax_layer_shift_exp_sum", "softmax_layer.cs" },
217 { "softmax_layer_norm", "softmax_layer.cs" },
218 { "pixelwise_mul_float", "pixelwise_mul_float.cs" },
219 { "normalization_layer", "normalization_layer.cs" },
220 { "batchnormalization_layer", "batchnormalization_layer.cs" },
221 { "concatenate_depth", "concatenate.cs" },
222 { "dropout", "dropout.cs" },
223};
224
225const std::map<std::string, std::string> GCKernelLibrary::_program_source_map =
226{
227#ifdef EMBEDDED_KERNELS
228 {
229 "absdiff.cs",
230#include "./cs_shaders/absdiff.csembed"
231 },
232 {
233 "convolution_layer.cs",
234#include "./cs_shaders/convolution_layer.csembed"
235 },
236 {
237 "direct_convolution1x1.cs",
238#include "./cs_shaders/direct_convolution1x1.csembed"
239 },
240 {
241 "direct_convolution3x3.cs",
242#include "./cs_shaders/direct_convolution3x3.csembed"
243 },
244 {
245 "direct_convolution5x5.cs",
246#include "./cs_shaders/direct_convolution5x5.csembed"
247 },
248 {
249 "pooling_layer.cs",
250#include "./cs_shaders/pooling_layer.csembed"
251 },
252 {
253 "fill_border.cs",
254#include "./cs_shaders/fill_border.csembed"
255 },
256 {
257 "gemm.cs",
258#include "./cs_shaders/gemm.csembed"
259 },
260 {
261 "transpose.cs",
262#include "./cs_shaders/transpose.csembed"
263 },
264 {
265 "activation_layer.cs",
266#include "./cs_shaders/activation_layer.csembed"
267 },
268 {
269 "softmax_layer.cs",
270#include "./cs_shaders/softmax_layer.csembed"
271 },
272 {
273 "pixelwise_mul_float.cs",
274#include "./cs_shaders/pixelwise_mul_float.csembed"
275 },
276 {
277 "normalization_layer.cs",
278#include "./cs_shaders/normalization_layer.csembed"
279 },
280 {
281 "batchnormalization_layer.cs",
282#include "./cs_shaders/batchnormalization_layer.csembed"
283 },
284 {
285 "concatenate.cs",
286#include "./cs_shaders/concatenate.csembed"
287 },
288 {
289 "dropout.cs",
290#include "./cs_shaders/dropout.csembed"
291 },
292#endif /* EMBEDDED_KERNELS */
293};
294
295GCKernelLibrary::GCKernelLibrary()
296 : _display(EGL_NO_DISPLAY), _context(EGL_NO_CONTEXT), _frame_buffer(0), _tex_rt(0), _own_context(false), _shader_path("./"), _programs_map(), _built_programs_map()
297{
298}
299
300GCKernelLibrary &GCKernelLibrary::get()
301{
302 static GCKernelLibrary _kernel_library;
303 return _kernel_library;
304}
305
306GCKernel GCKernelLibrary::create_kernel(const std::string &shader_name, const StringSet &build_options_set) const
307{
308 // Find which program contains the kernel
309 auto shader_program_it = _shader_program_map.find(shader_name);
310
311 if(_shader_program_map.end() == shader_program_it)
312 {
313 ARM_COMPUTE_ERROR("Shader %s not found in the GCKernelLibrary", shader_name.c_str());
314 }
315
316 // Check if the program has been built before with same build options.
317 const std::string program_name = shader_program_it->second;
318 const std::string build_options = stringify_set(build_options_set);
319 const std::string built_program_name = program_name + "_" + build_options;
320 auto built_program_it = _built_programs_map.find(built_program_name);
321
322 GCKernel kernel;
323
324 if(_built_programs_map.end() != built_program_it)
325 {
326 // If program has been built, retrieve to create kernel from it
327 kernel = built_program_it->second;
Anthony Barbier7068f992017-10-26 15:23:08 +0100328 }
329 else
330 {
331 GCProgram program = load_program(program_name);
332
333 std::string source_name = _shader_path + shader_program_it->second;
334
335 // load shader
336 GLuint shader = program.compile_shader(build_options);
337
338 // Build program
339 GLuint gles_program = program.link_program(shader);
340
341 // Create GCKernel
342 kernel = GCKernel(shader_name, gles_program);
343
344 // Add built program to internal map
345 _built_programs_map.emplace(built_program_name, kernel);
346 }
347
Joel Liangf1f3ebd2017-11-10 09:59:19 +0800348 kernel.use();
349 kernel.clear_arguments();
350 // set shader params binding point
351 kernel.set_shader_params_binding_point(0);
352
Anthony Barbier7068f992017-10-26 15:23:08 +0100353 return kernel;
354}
355
356const std::string GCKernelLibrary::preprocess_shader(const std::string &shader_source) const
357{
358 enum class ParserStage
359 {
360 FIRST,
361 SKIP_COMMENTS = FIRST,
362 RESOLVE_INCLUDES,
363 SKIP_PREPROCESSOR_DIRECTIVES,
364 SEARCH_MACRO_DEFINITIONS,
365 EXPAND_MACRO_USES,
366 LAST
367 };
368
369 struct MacroDefinitionInfo
370 {
371 const std::vector<std::string> param_list;
372 const std::string content;
373 };
374
375 // Found macro definitions so far
376 std::map<const std::string, const MacroDefinitionInfo> macro_definitions;
377
378 // Define a GLES compute shader parser function
379 std::function<std::string(const std::string &, ParserStage, int)> cs_parser;
380 cs_parser = [&](const std::string & src, ParserStage stage, int nested_level) -> std::string
381 {
382 std::string dst;
383
384 if(stage == ParserStage::LAST || std::regex_match(src, std::regex(R"(\s*)")))
385 {
386 return src;
387 }
388 auto next_stage = static_cast<ParserStage>(static_cast<int>(stage) + 1);
389
390 std::string search_pattern;
391 switch(stage)
392 {
393 case ParserStage::SKIP_COMMENTS:
394 search_pattern = R"((/\*([^*]|\n|(\*+([^*/]|\n)))*\*+/)|(//.*))";
395 break;
396 case ParserStage::RESOLVE_INCLUDES:
397 search_pattern = R"rgx((?:^|\n)[ \t]*#include "(.*)")rgx";
398 break;
399 case ParserStage::SKIP_PREPROCESSOR_DIRECTIVES:
400 search_pattern = R"((^|\n)[ \t]*(#ifdef|#ifndef|#if)[^\n]+)";
401 break;
402 case ParserStage::SEARCH_MACRO_DEFINITIONS:
403 search_pattern = R"((?:^|\n)[ \t]*#define[ \t]+(\w+)(?:\((\w+(?:[ \t]*,[ \t]*\w+)*)\))?(?: |\t|\\\n)*((?:(?:[^\\\n]|\\[^\n])*\\+\n)*(?:[ \t]*[^ \t\n]+)*)[ \t]*)";
404 break;
405 case ParserStage::EXPAND_MACRO_USES:
406 {
407 if(macro_definitions.empty())
408 {
409 // Nothing to expand
410 return src;
411 }
412 int i = 0;
413 for(auto &def : macro_definitions)
414 {
415 if(i == 0)
416 {
417 search_pattern = R"((\b)" + def.first;
418 }
419 else
420 {
421 search_pattern += R"(\b|\b)" + def.first;
422 }
423 i++;
424 }
425 search_pattern += R"(\b))";
426 break;
427 }
428 default:
429 break;
430 }
431
432 std::regex search_regex(search_pattern);
433 std::smatch match;
434 ptrdiff_t parsed_pos = 0;
435 if(std::regex_search(src, match, search_regex))
436 {
437 // Pass the content before the match to the next stage
438 dst.append(cs_parser(src.substr(0, match.position()), next_stage, 0));
439 parsed_pos = match.position() + match.length();
440
441 // Deal with the matched content
442 switch(stage)
443 {
444 case ParserStage::RESOLVE_INCLUDES:
445 {
446 // Replace with the included file contents
447 // And parse the content from the first stage
448 const std::string source_name = _shader_path + match.str(1);
449 dst.append(cs_parser(read_file(source_name, false), ParserStage::FIRST, 0));
450 break;
451 }
452 case ParserStage::SEARCH_MACRO_DEFINITIONS:
453 {
454 std::regex params_regex(R"(\b\w+\b)");
455 const std::string macro_param_str = match.str(2);
456 const std::vector<std::string> macro_param_list(
457 std::sregex_token_iterator(macro_param_str.begin(),
458 macro_param_str.end(),
459 params_regex),
460 std::sregex_token_iterator());
461
462 const MacroDefinitionInfo info =
463 {
464 macro_param_list,
465 match.str(3)
466 };
467 // Collect the macro definition data and not change the shader source
468 macro_definitions.insert(std::pair<const std::string, const MacroDefinitionInfo>(match.str(1), info));
469 dst.append(match.str());
470 break;
471 }
472 case ParserStage::EXPAND_MACRO_USES:
473 {
474 ptrdiff_t args_str_length = 0;
475 std::vector<std::string> args_list;
476
477 // Walk through argument list, because the regular expression does NOT support nested parentheses
478 size_t cur_args_str_pos = match.position() + match.length();
479 if(src[cur_args_str_pos++] == '(')
480 {
481 int nested_parentheses = 0;
482 ptrdiff_t cur_arg_pos = cur_args_str_pos;
483 ptrdiff_t cur_arg_length = 0;
484
485 args_str_length++;
486 while(src[cur_args_str_pos] != ')' || nested_parentheses != 0)
487 {
488 switch(src[cur_args_str_pos++])
489 {
490 case '(':
491 nested_parentheses++;
492 cur_arg_length++;
493 break;
494 case ',':
495 if(nested_parentheses == 0)
496 {
497 args_list.push_back(src.substr(cur_arg_pos, cur_arg_length));
498 cur_arg_pos = cur_args_str_pos;
499 cur_arg_length = 0;
500 }
501 else
502 {
503 cur_arg_length++;
504 }
505 break;
506 case ' ':
507 case '\t':
508 if(cur_arg_length == 0)
509 {
510 cur_arg_pos++;
511 }
512 else
513 {
514 cur_arg_length++;
515 }
516 break;
517 case ')':
518 nested_parentheses--;
519 // no break here!
520 default:
521 cur_arg_length++;
522 break;
523 }
524 args_str_length++;
525 }
526 if(src[cur_args_str_pos] == ')' && nested_parentheses == 0)
527 {
528 args_list.push_back(src.substr(cur_arg_pos, cur_arg_length));
529 }
530 args_str_length++;
531 }
532
533 std::string expanded_content = match.str();
534 const std::vector<std::string> macro_param_list = macro_definitions.at(match.str()).param_list;
535
536 if((nested_level != 0 || !macro_param_list.empty()) && macro_param_list.size() == args_list.size())
537 {
538 parsed_pos += args_str_length;
539 expanded_content = macro_definitions.at(match.str()).content;
540 size_t i = 0;
541 for(auto &param_name : macro_param_list)
542 {
543 std::regex params_regex(R"(\b)" + param_name + R"(\b)");
544 expanded_content.assign(std::regex_replace(expanded_content, params_regex, args_list[i]));
545 ++i;
546 }
547 // Expand macro recursively
548 expanded_content = cs_parser(expanded_content, stage, nested_level + 1);
549
550 if(nested_level == 0)
551 {
552 const std::regex token_pasting_rgx = std::regex(R"(\b##\b)");
553 if(std::regex_search(expanded_content, token_pasting_rgx))
554 {
555 // Remove token pasting operator "##"
556 expanded_content.assign(std::regex_replace(expanded_content, std::regex(token_pasting_rgx), ""));
557 // Trim trailing whitespace
558 expanded_content.assign(std::regex_replace(expanded_content, std::regex(R"([ \t]*\\\n)"), "\n"));
559 }
560 else
561 {
562 // Do not expand the macro if the result does not have token pasting operator "##"
563 expanded_content = src.substr(match.position(), match.length() + args_str_length);
564 }
565 }
566 }
567 dst.append(expanded_content);
568 break;
569 }
570 case ParserStage::SKIP_COMMENTS:
571 case ParserStage::SKIP_PREPROCESSOR_DIRECTIVES:
572 default:
573 dst.append(match.str());
574 break;
575 }
576 next_stage = stage;
577 }
578 dst.append(cs_parser(src.substr(parsed_pos, src.length() - parsed_pos), next_stage, 0));
579
580 return dst;
581 };
582
583 return cs_parser(shader_source, ParserStage::FIRST, 0);
584}
585
586const GCProgram &GCKernelLibrary::load_program(const std::string &program_name) const
587{
588 const auto program_it = _programs_map.find(program_name);
589
590 if(program_it != _programs_map.end())
591 {
592 return program_it->second;
593 }
594
595 GCProgram program;
596
597#ifdef EMBEDDED_KERNELS
598 const auto program_source_it = _program_source_map.find(program_name);
599
600 if(_program_source_map.end() == program_source_it)
601 {
602 ARM_COMPUTE_ERROR("Embedded program for %s does not exist.", program_name.c_str());
603 }
604
605 // TODO(APPBROWSER-298): Do not call shader preprocessor here
606 // We should do the preprocess at compile time
607 // The preprocess_shader function is used for support "#include" directive and token pasting operator "##".
608 // This job could be done at compile time by using a python script in order to get better performance at runtime.
609 // BTW: We usually defined EMBEDDED_KERNELS in release build.
610 program = GCProgram(program_name, preprocess_shader(program_source_it->second));
611#else /* EMBEDDED_KERNELS */
612 // Check for binary
613 std::string source_name = _shader_path + program_name;
614 if(std::ifstream(source_name).is_open())
615 {
616 program = GCProgram(program_name, preprocess_shader(read_file(source_name, false)));
617 }
618 else
619 {
620 ARM_COMPUTE_ERROR("Shader file %s does not exist.", source_name.c_str());
621 }
622#endif /* EMBEDDED_KERNELS */
623
624 // Insert program to program map
625 const auto new_program = _programs_map.emplace(program_name, std::move(program));
626
627 return new_program.first->second;
628}
629
630void GCKernelLibrary::setup_context()
631{
632 EGLBoolean res;
633 _display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
634
635 ARM_COMPUTE_ERROR_ON_MSG(_display == EGL_NO_DISPLAY, "Failed to get display: 0x%x.", eglGetError());
636
637 res = eglInitialize(_display, nullptr, nullptr);
638
639 ARM_COMPUTE_ERROR_ON_MSG(res == EGL_FALSE, "Failed to initialize egl: 0x%x.", eglGetError());
640 ARM_COMPUTE_UNUSED(res);
641
642 const char *egl_extension_st = eglQueryString(_display, EGL_EXTENSIONS);
643 ARM_COMPUTE_ERROR_ON_MSG((strstr(egl_extension_st, "EGL_KHR_create_context") == nullptr), "Failed to query EGL_KHR_create_context");
644 ARM_COMPUTE_ERROR_ON_MSG((strstr(egl_extension_st, "EGL_KHR_surfaceless_context") == nullptr), "Failed to query EGL_KHR_surfaceless_context");
645 ARM_COMPUTE_UNUSED(egl_extension_st);
646
647 const EGLint config_attribs[] =
648 {
649 EGL_RENDERABLE_TYPE, EGL_OPENGL_ES3_BIT_KHR,
650 EGL_NONE
651 };
652 EGLConfig cfg;
653 EGLint count;
654
655 res = eglChooseConfig(_display, config_attribs, &cfg, 1, &count);
656
657 ARM_COMPUTE_ERROR_ON_MSG(res == EGL_FALSE, "Failed to choose config: 0x%x.", eglGetError());
658 ARM_COMPUTE_UNUSED(res);
659
660 res = eglBindAPI(EGL_OPENGL_ES_API);
661
662 ARM_COMPUTE_ERROR_ON_MSG(res == EGL_FALSE, "Failed to bind api: 0x%x.", eglGetError());
663
664 const EGLint attribs[] =
665 {
666 EGL_CONTEXT_CLIENT_VERSION, 3,
667 EGL_NONE
668 };
669 _context = eglCreateContext(_display,
670 cfg,
671 EGL_NO_CONTEXT,
672 attribs);
673
674 ARM_COMPUTE_ERROR_ON_MSG(_context == EGL_NO_CONTEXT, "Failed to create context: 0x%x.", eglGetError());
675 ARM_COMPUTE_UNUSED(res);
676
677 res = eglMakeCurrent(_display, EGL_NO_SURFACE, EGL_NO_SURFACE, _context);
678
679 ARM_COMPUTE_ERROR_ON_MSG(res == EGL_FALSE, "Failed to make current: 0x%x.", eglGetError());
680 ARM_COMPUTE_UNUSED(res);
681}
682
683void GCKernelLibrary::setup_dummy_fbo()
684{
685 ARM_COMPUTE_GL_CHECK(glGenFramebuffers(1, &_frame_buffer));
686 ARM_COMPUTE_GL_CHECK(glBindFramebuffer(GL_FRAMEBUFFER, _frame_buffer));
687 ARM_COMPUTE_GL_CHECK(glGenTextures(1, &_tex_rt));
688 ARM_COMPUTE_GL_CHECK(glBindTexture(GL_TEXTURE_2D, _tex_rt));
689 ARM_COMPUTE_GL_CHECK(glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, nullptr));
690 ARM_COMPUTE_GL_CHECK(glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, _tex_rt, 0));
691}
692
693GCKernelLibrary::~GCKernelLibrary()
694{
695 for(auto &program : _built_programs_map)
696 {
697 static_cast<GCKernel>(program.second).cleanup();
698 }
699
700 ARM_COMPUTE_GL_CHECK(glBindTexture(GL_TEXTURE_2D, 0));
701 ARM_COMPUTE_GL_CHECK(glBindFramebuffer(GL_FRAMEBUFFER, 0));
702 ARM_COMPUTE_GL_CHECK(glDeleteTextures(1, &_tex_rt));
703 ARM_COMPUTE_GL_CHECK(glDeleteFramebuffers(1, &_frame_buffer));
704
705 if(_own_context)
706 {
707 eglDestroyContext(_display, _context);
708 eglTerminate(_display);
709
710 _context = EGL_NO_CONTEXT;
711 _display = EGL_NO_DISPLAY;
712 }
713}
714
715std::string GCKernelLibrary::stringify_set(const StringSet &s) const
716{
717 std::string concat_set;
718
719 // Concatenate set
720 for(const auto &el : s)
721 {
722 concat_set += el + "\n";
723 }
724
725 return concat_set;
726}