blob: d8f6867634fe2727f39d8c572b81a7a04e822c5c [file] [log] [blame]
Michalis Spyrou9e9cbaf2018-03-15 14:41:34 +00001/*
2 * Copyright (c) 2018 ARM Limited.
3 *
4 * SPDX-License-Identifier: MIT
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a copy
7 * of this software and associated documentation files (the "Software"), to
8 * deal in the Software without restriction, including without limitation the
9 * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
10 * sell copies of the Software, and to permit persons to whom the Software is
11 * furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included in all
14 * copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 * SOFTWARE.
23 */
24#include "arm_compute/runtime/GLES_COMPUTE/GCBufferAllocator.h"
25#include "arm_compute/runtime/GLES_COMPUTE/GCTensorAllocator.h"
26
27#include "arm_compute/core/Error.h"
28#include "arm_compute/core/GLES_COMPUTE/OpenGLES.h"
29
30#include <cstddef>
31
Georgios Pinitasceff0f92018-03-19 19:57:01 +000032namespace arm_compute
33{
Michalis Spyrou9e9cbaf2018-03-15 14:41:34 +000034void *GCBufferAllocator::allocate(size_t size, size_t alignment)
35{
36 ARM_COMPUTE_UNUSED(alignment);
37 auto *gl_buffer = new GLBufferWrapper();
38 ARM_COMPUTE_GL_CHECK(glBindBuffer(GL_SHADER_STORAGE_BUFFER, gl_buffer->_ssbo_name));
39 ARM_COMPUTE_GL_CHECK(glBufferData(GL_SHADER_STORAGE_BUFFER, static_cast<GLsizeiptr>(size), nullptr, GL_STATIC_DRAW));
40 ARM_COMPUTE_GL_CHECK(glBindBuffer(GL_SHADER_STORAGE_BUFFER, 0));
41
42 return reinterpret_cast<void *>(gl_buffer);
43}
44
45void GCBufferAllocator::free(void *ptr)
46{
47 ARM_COMPUTE_ERROR_ON(ptr == nullptr);
48 auto *gl_buffer = reinterpret_cast<GLBufferWrapper *>(ptr);
49 delete gl_buffer;
50}
Georgios Pinitasceff0f92018-03-19 19:57:01 +000051} // namespace arm_compute