blob: 17e3aeead7c7d838421f90026b921a9c428672be [file] [log] [blame]
Anthony Barbier7068f992017-10-26 15:23:08 +01001/*
2 * Copyright (c) 2017 ARM Limited.
3 *
4 * SPDX-License-Identifier: MIT
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a copy
7 * of this software and associated documentation files (the "Software"), to
8 * deal in the Software without restriction, including without limitation the
9 * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
10 * sell copies of the Software, and to permit persons to whom the Software is
11 * furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included in all
14 * copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 * SOFTWARE.
23 */
24
25GL_ENTRY(glAttachShader)
26GL_ENTRY(glCompileShader)
27GL_ENTRY(glCreateProgram)
28GL_ENTRY(glCreateShader)
29GL_ENTRY(glDeleteProgram)
30GL_ENTRY(glDeleteShader)
31GL_ENTRY(glDetachShader)
32GL_ENTRY(glGetProgramInfoLog)
33GL_ENTRY(glGetProgramiv)
34GL_ENTRY(glGetShaderInfoLog)
35GL_ENTRY(glGetShaderiv)
36GL_ENTRY(glLinkProgram)
37GL_ENTRY(glShaderSource)
38GL_ENTRY(glUseProgram)
39GL_ENTRY(glBindBuffer)
40GL_ENTRY(glBindBufferBase)
41GL_ENTRY(glBufferData)
42GL_ENTRY(glDeleteBuffers)
43GL_ENTRY(glDispatchCompute)
44GL_ENTRY(glFlush)
45GL_ENTRY(glGenBuffers)
46GL_ENTRY(glGetProgramResourceIndex)
47GL_ENTRY(glGetUniformLocation)
48GL_ENTRY(glMapBufferRange)
49GL_ENTRY(glMemoryBarrier)
50GL_ENTRY(glUniform1ui)
51GL_ENTRY(glUnmapBuffer)
52GL_ENTRY(glGetError)
53GL_ENTRY(glGetActiveUniformBlockiv)
54GL_ENTRY(glUniformBlockBinding)
55GL_ENTRY(glGetUniformBlockIndex)
56GL_ENTRY(glGenTextures)
57GL_ENTRY(glDeleteTextures)
58GL_ENTRY(glBindTexture)
59GL_ENTRY(glTexImage2D)
60GL_ENTRY(glGenFramebuffers)
61GL_ENTRY(glDeleteFramebuffers)
62GL_ENTRY(glBindFramebuffer)
63GL_ENTRY(glFramebufferTexture2D)
Michele Di Giorgiob8fc60f2018-04-25 11:58:07 +010064GL_ENTRY(glGetString)