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Anthony Barbier6ff3b192017-09-04 18:44:23 +01001/*
Georgios Pinitas8be91482019-03-26 17:23:28 +00002 * Copyright (c) 2016-2019 ARM Limited.
Anthony Barbier6ff3b192017-09-04 18:44:23 +01003 *
4 * SPDX-License-Identifier: MIT
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a copy
7 * of this software and associated documentation files (the "Software"), to
8 * deal in the Software without restriction, including without limitation the
9 * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
10 * sell copies of the Software, and to permit persons to whom the Software is
11 * furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included in all
14 * copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 * SOFTWARE.
23 */
24#include "helpers.h"
25
26#ifdef SATURATE
27#define CONVERT_OP_FLOAT_STR(x, type, round) (convert_##type##_sat##round(x))
Anthony Barbierac69aa12017-07-03 17:39:37 +010028#else /* SATURATE */
Anthony Barbier6ff3b192017-09-04 18:44:23 +010029#define CONVERT_OP_FLOAT_STR(x, type, round) (convert_##type##round(x))
Anthony Barbierac69aa12017-07-03 17:39:37 +010030#endif /* SATURATE */
Anthony Barbier6ff3b192017-09-04 18:44:23 +010031#define CONVERT_OP_FLOAT(x, type, round) CONVERT_OP_FLOAT_STR(x, type, round)
32
Georgios Pinitasbf28a3c2018-09-18 14:34:48 +010033#if defined(DATA_TYPE_IN1) && defined(DATA_TYPE_IN2) && defined(DATA_TYPE_RES) && defined(DATA_TYPE_OUT)
Anthony Barbier6ff3b192017-09-04 18:44:23 +010034/** Performs a pixelwise multiplication with float scale of either integer or float inputs.
35 *
36 * @attention The inputs and output data types need to be passed at compile time using -DDATA_TYPE_IN1, -DDATA_TYPE_IN2 and -DDATA_TYPE_OUT:
37 * e.g. -DDATA_TYPE_IN1=uchar -DDATA_TYPE_IN2=ushort -DDATA_TYPE_OUT=short
38 * @attention The data type of the intermediate result of the multiplication should passed as well using -DDATA_TYPE_RES.
39 * e.g. If one of inputs is S16 -DDATA_TYPE_RES=int should be passed else -DDATA_TYPE_RES=short.
40 * @attention -DDATA_TYPE_FLOAT must be passed if floating point inputs are provided.
41 *
42 * @param[in] in1_ptr Pointer to the source image. Supported data types: U8, S16, F16, F32
43 * @param[in] in1_stride_x Stride of the source image in X dimension (in bytes)
44 * @param[in] in1_step_x in1_stride_x * number of elements along X processed per workitem(in bytes)
45 * @param[in] in1_stride_y Stride of the source image in Y dimension (in bytes)
46 * @param[in] in1_step_y in1_stride_y * number of elements along Y processed per workitem(in bytes)
Anthony Barbier9a7182e2017-07-11 18:36:40 +010047 * @param[in] in1_stride_z Stride of the source image in Y dimension (in bytes)
48 * @param[in] in1_step_z in1_stride_z * number of elements along Y processed per workitem(in bytes)
Anthony Barbier6ff3b192017-09-04 18:44:23 +010049 * @param[in] in1_offset_first_element_in_bytes The offset of the first element in the source image
50 * @param[in] in2_ptr Pointer to the source image. Supported data types: U8, S16, F16, F32
51 * @param[in] in2_stride_x Stride of the source image in X dimension (in bytes)
52 * @param[in] in2_step_x in2_stride_x * number of elements along X processed per workitem(in bytes)
53 * @param[in] in2_stride_y Stride of the source image in Y dimension (in bytes)
54 * @param[in] in2_step_y in2_stride_y * number of elements along Y processed per workitem(in bytes)
Anthony Barbier9a7182e2017-07-11 18:36:40 +010055 * @param[in] in2_stride_z Stride of the source image in Y dimension (in bytes)
56 * @param[in] in2_step_z in2_stride_z * number of elements along Y processed per workitem(in bytes)
Anthony Barbier6ff3b192017-09-04 18:44:23 +010057 * @param[in] in2_offset_first_element_in_bytes The offset of the first element in the source image
58 * @param[out] out_ptr Pointer to the destination image. Supported data types: U8, S16, F16, F32
59 * @param[in] out_stride_x Stride of the destination image in X dimension (in bytes)
60 * @param[in] out_step_x out_stride_x * number of elements along X processed per workitem(in bytes)
61 * @param[in] out_stride_y Stride of the destination image in Y dimension (in bytes)
62 * @param[in] out_step_y out_stride_y * number of elements along Y processed per workitem(in bytes)
Anthony Barbier9a7182e2017-07-11 18:36:40 +010063 * @param[in] out_stride_z Stride of the destination image in Y dimension (in bytes)
64 * @param[in] out_step_z out_stride_z * number of elements along Y processed per workitem(in bytes)
Anthony Barbier6ff3b192017-09-04 18:44:23 +010065 * @param[in] out_offset_first_element_in_bytes The offset of the first element in the destination image
66 * @param[in] scale Float scaling factor. Supported data types: F32
67 */
68__kernel void pixelwise_mul_float(
Anthony Barbier9a7182e2017-07-11 18:36:40 +010069 TENSOR3D_DECLARATION(in1),
70 TENSOR3D_DECLARATION(in2),
71 TENSOR3D_DECLARATION(out),
Anthony Barbier6ff3b192017-09-04 18:44:23 +010072 const float scale)
73{
74 // Get pixels pointer
Anthony Barbier9a7182e2017-07-11 18:36:40 +010075 Tensor3D in1 = CONVERT_TO_TENSOR3D_STRUCT(in1);
76 Tensor3D in2 = CONVERT_TO_TENSOR3D_STRUCT(in2);
77 Tensor3D out = CONVERT_TO_TENSOR3D_STRUCT(out);
Anthony Barbier6ff3b192017-09-04 18:44:23 +010078
79 // Load data
80 VEC_DATA_TYPE(DATA_TYPE_RES, 16)
81 in1_data = CONVERT(vload16(0, (__global DATA_TYPE_IN1 *)in1.ptr), VEC_DATA_TYPE(DATA_TYPE_RES, 16));
82 VEC_DATA_TYPE(DATA_TYPE_RES, 16)
83 in2_data = CONVERT(vload16(0, (__global DATA_TYPE_IN2 *)in2.ptr), VEC_DATA_TYPE(DATA_TYPE_RES, 16));
84
85 // Perform multiplication
Anthony Barbierac69aa12017-07-03 17:39:37 +010086#ifdef DATA_TYPE_FLOAT
Anthony Barbier6ff3b192017-09-04 18:44:23 +010087 VEC_DATA_TYPE(DATA_TYPE_OUT, 16)
SiCong Li02dfb2c2017-07-27 17:59:20 +010088 res = CONVERT(in1_data * in2_data * (DATA_TYPE_RES)scale, VEC_DATA_TYPE(DATA_TYPE_OUT, 16));
Anthony Barbierac69aa12017-07-03 17:39:37 +010089#else /* DATA_TYPE_FLOAT */
Anthony Barbier6ff3b192017-09-04 18:44:23 +010090 VEC_DATA_TYPE(DATA_TYPE_OUT, 16)
91 res = CONVERT_OP_FLOAT(CONVERT_OP_FLOAT((convert_float16(in1_data * in2_data) * scale), VEC_DATA_TYPE(DATA_TYPE_RES, 16), ROUND), VEC_DATA_TYPE(DATA_TYPE_OUT, 16), ROUND);
Anthony Barbierac69aa12017-07-03 17:39:37 +010092#endif /* DATA_TYPE_FLOAT */
Anthony Barbier6ff3b192017-09-04 18:44:23 +010093
94 // Store result
95 vstore16(res, 0, (__global DATA_TYPE_OUT *)out.ptr);
96}
Georgios Pinitas8be91482019-03-26 17:23:28 +000097#endif /* defined(DATA_TYPE_IN1) && defined(DATA_TYPE_IN2) && defined(DATA_TYPE_RES) && defined(DATA_TYPE_OUT) */
98
99/** Performs a pixelwise multiplication of complex float values
100 *
101 * @param[in] in1_ptr Pointer to the source image. Supported data types: F32
102 * @param[in] in1_stride_x Stride of the source image in X dimension (in bytes)
103 * @param[in] in1_step_x in1_stride_x * number of elements along X processed per workitem(in bytes)
104 * @param[in] in1_stride_y Stride of the source image in Y dimension (in bytes)
105 * @param[in] in1_step_y in1_stride_y * number of elements along Y processed per workitem(in bytes)
106 * @param[in] in1_stride_z Stride of the source image in Y dimension (in bytes)
107 * @param[in] in1_step_z in1_stride_z * number of elements along Y processed per workitem(in bytes)
108 * @param[in] in1_offset_first_element_in_bytes The offset of the first element in the source image
109 * @param[in] in2_ptr Pointer to the source image. Supported data types: same as @p in1_ptr
110 * @param[in] in2_stride_x Stride of the source image in X dimension (in bytes)
111 * @param[in] in2_step_x in2_stride_x * number of elements along X processed per workitem(in bytes)
112 * @param[in] in2_stride_y Stride of the source image in Y dimension (in bytes)
113 * @param[in] in2_step_y in2_stride_y * number of elements along Y processed per workitem(in bytes)
114 * @param[in] in2_stride_z Stride of the source image in Y dimension (in bytes)
115 * @param[in] in2_step_z in2_stride_z * number of elements along Y processed per workitem(in bytes)
116 * @param[in] in2_offset_first_element_in_bytes The offset of the first element in the source image
117 * @param[out] out_ptr Pointer to the destination image. Supported data types: same as @p in1_ptr
118 * @param[in] out_stride_x Stride of the destination image in X dimension (in bytes)
119 * @param[in] out_step_x out_stride_x * number of elements along X processed per workitem(in bytes)
120 * @param[in] out_stride_y Stride of the destination image in Y dimension (in bytes)
121 * @param[in] out_step_y out_stride_y * number of elements along Y processed per workitem(in bytes)
122 * @param[in] out_stride_z Stride of the destination image in Y dimension (in bytes)
123 * @param[in] out_step_z out_stride_z * number of elements along Y processed per workitem(in bytes)
124 * @param[in] out_offset_first_element_in_bytes The offset of the first element in the destination image
125 */
126__kernel void pixelwise_mul_complex(
127 TENSOR3D_DECLARATION(in1),
128 TENSOR3D_DECLARATION(in2),
129 TENSOR3D_DECLARATION(out))
130{
131 // Get pixels pointer
132 Tensor3D in1 = CONVERT_TO_TENSOR3D_STRUCT(in1);
133 Tensor3D in2 = CONVERT_TO_TENSOR3D_STRUCT(in2);
134 Tensor3D out = CONVERT_TO_TENSOR3D_STRUCT(out);
135
136 // Load data
137 float2 vin1 = vload2(0, (__global float *)in1.ptr);
138 float2 vin2 = vload2(0, (__global float *)in2.ptr);
139
140 // Perform complex multiplication
141 float2 res = { vin1.x *vin2.x - vin1.y * vin2.y, vin1.x *vin2.y + vin2.x * vin1.y };
142
143 // Store result
144 vstore2(res, 0, (__global float *)out.ptr);
145}