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Anthony Barbier6ff3b192017-09-04 18:44:23 +01001/*
2 * Copyright (c) 2017 ARM Limited.
3 *
4 * SPDX-License-Identifier: MIT
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a copy
7 * of this software and associated documentation files (the "Software"), to
8 * deal in the Software without restriction, including without limitation the
9 * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
10 * sell copies of the Software, and to permit persons to whom the Software is
11 * furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included in all
14 * copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 * SOFTWARE.
23 */
24#include "arm_compute/core/AccessWindowTranspose.h"
25
26#include "arm_compute/core/Helpers.h"
27#include "arm_compute/core/ITensorInfo.h"
28#include "arm_compute/core/Window.h"
29
30using namespace arm_compute;
31
32ValidRegion AccessWindowTranspose::compute_valid_region(const Window &window, ValidRegion input_valid_region, bool border_undefined, BorderSize border_size) const
33{
34 if(_info == nullptr)
35 {
36 return input_valid_region;
37 }
38
39 Coordinates &anchor = input_valid_region.anchor;
40 TensorShape &shape = input_valid_region.shape;
41 Coordinates old_anchor(anchor);
42 TensorShape old_shape(shape);
43
44 if(!border_undefined)
45 {
46 border_size = BorderSize(0);
47 }
48
49 // Start of the valid region is equal to the start of the window. But it
50 // cannot be less than the start of the input's valid region plus the border
51 // size required by this kernel (if undefined).
52 // Additionally the valid region is shifted by the offset that is used by
53 // the kernel to write back output values.
54 // As the relation between input and output is transposed window.y() is
55 // used for x anchor and window.x() for y anchor.
56 anchor.set(0, std::max<int>(window.y().start() * _scale_x, anchor[1] + border_size.top) + _x);
57 anchor.set(1, std::max<int>(window.x().start() * _scale_y, anchor[0] + border_size.left) + _y);
58
59 // End of the valid region is equal to the start of the last write of the
60 // kernel plus the number of written elements. (This assumes that all
61 // written elements are valid). Nevertheless the end cannot be larger than
62 // the end of the input's valid region minus the border size.
63 // Note: not the end points of the region are stored but its size. Thus the
64 // old size is first converted into end points to compared against the
65 // execution window. Afterwards the new end points are converted back into
66 // a size of the region.
67 // As the relation between input and output is transposed window.y() is
68 // used for x shape and window.x() for y shape.
Georgios Pinitas4cbee6e2017-06-19 13:02:56 +010069 shape.set(0, std::min<int>((old_anchor[1] + old_shape[1]) * _scale_x - border_size.right, (window.y().end() - window.y().step()) * _scale_x + _width) - anchor[0]);
70 shape.set(1, std::min<int>((old_anchor[0] + old_shape[0]) * _scale_y - border_size.bottom, (window.x().end() - window.x().step()) * _scale_y + _height) - anchor[1]);
Anthony Barbier6ff3b192017-09-04 18:44:23 +010071
72 // For higher dimensions use the intersection of the window size and the
73 // valid region of the input
74 for(size_t d = 2; d < _info->num_dimensions(); ++d)
75 {
76 anchor.set(d, std::max(window[d].start(), input_valid_region.anchor[d]));
77 shape.set(d, std::min<int>(window[d].end(), input_valid_region.shape[d]) - anchor[d]);
78 }
79
80 return input_valid_region;
81}
82
83bool AccessWindowTranspose::update_window_if_needed(Window &window) const
84{
85 // Only update the window size if we can't use padding
86 if(_info == nullptr || _info->is_resizable())
87 {
88 return false;
89 }
90
91 const TensorShape &shape = _info->tensor_shape();
92 const Strides &strides = _info->strides_in_bytes();
93 const size_t offset_first_element = _info->offset_first_element_in_bytes();
94
95 bool window_modified = false;
96
97 int front_pad_y = 0;
98
99 // Transpose and scale
100 const int min_y = window.x().start() * _scale_y + _y;
101 const int max_y = window.x().end() * _scale_y + _y;
102
103 // Adjust window start for output's Y dimension (so X in (input) window)
104 if(min_y < 0)
105 {
106 // Calculate rows available above the tensor
107 const int front_pad_y_available = -offset_first_element / strides[1];
108
109 if(min_y < front_pad_y_available)
110 {
111 // Not enough padding available, need to shrink the window
112 const int start = adjust_up(min_y, front_pad_y_available, window.x().step() * _scale_y) - _y;
113
114 window.set(0, Window::Dimension(start / _scale_y, window.x().end(), window.x().step()));
115 window_modified = true;
116 }
117
118 // Update front padding with reconstructed value
119 front_pad_y = std::max(0, static_cast<int>(std::floor(-window.x().start() * _scale_y)) - _y);
120 }
121
122 // Adjust window end for Y dimension
123 if(max_y > static_cast<int>(shape[1]))
124 {
125 const int stride_z = _info->num_dimensions() > 2 ? strides[2] : _info->total_size();
126
127 // Calculate rows available below the tensor
128 const int tail_pad_y_available = (stride_z / strides[1]) - shape[1] - front_pad_y;
129
130 if(static_cast<int>(shape[1]) + tail_pad_y_available < max_y)
131 {
132 // Not enough padding available, need to shrink the window
133 const int end = adjust_down(max_y, shape[1] + tail_pad_y_available, window.x().step() * _scale_y) + window.x().step() * _scale_y - _y - _height;
134 window.set(0, Window::Dimension(window.x().start(), end / _scale_y, window.x().step()));
135 window_modified = true;
136 }
137 }
138
139 int front_pad_x = 0;
140
141 // Transpose and scale
142 const int min_x = window.y().start() * _scale_x + _x;
143 const int max_x = window.y().end() * _scale_x + _x;
144
145 const int stride_y = _info->num_dimensions() > 1 ? strides[1] : _info->total_size();
146
147 // Adjust window start for X dimension
148 if(min_x < 0)
149 {
150 const int front_pad_x_available = -std::min<int>(static_cast<int>(offset_first_element) - front_pad_y * strides[1], stride_y - shape[0] * strides[0]) / static_cast<int>(strides[0]);
151
152 if(min_x < front_pad_x_available)
153 {
154 // Not enough padding available, need to shrink the window
155 const int start = adjust_up(min_x, front_pad_x_available, window.y().step() * _scale_x) - _x;
156 window.set(1, Window::Dimension(start / _scale_x, window.y().end(), window.y().step()));
157 window_modified = true;
158 }
159
160 // Update front padding with reconstructed value
161 front_pad_x = std::max(0, static_cast<int>(std::floor(-window.y().start() * _scale_x)) - _x);
162 }
163
164 // Adjust window end for X dimension
165 if(max_x > static_cast<int>(shape[0]))
166 {
167 const int tail_pad_x_available = (stride_y / strides[0]) - shape[0] - front_pad_x;
168
169 if(static_cast<int>(shape[0]) + tail_pad_x_available < max_x)
170 {
171 // Not enough padding available, need to shrink the window
172 const int end = adjust_down(max_x, shape[0] + tail_pad_x_available, window.y().step() * _scale_x) + window.y().step() * _scale_x - _x - _width;
173 window.set(1, Window::Dimension(window.y().start(), end / _scale_x, window.y().step()));
174 window_modified = true;
175 }
176 }
177
178 window.validate();
179
180 return window_modified;
181}
182
183bool AccessWindowTranspose::update_padding_if_needed(const Window &window) const
184{
185 // Only update the padding if the tensor allows it
186 if(_info == nullptr || !_info->is_resizable())
187 {
188 return false;
189 }
190
191 ARM_COMPUTE_ERROR_ON(window.y().step() == 0);
192 ARM_COMPUTE_ERROR_ON(window.x().step() == 0);
193
194 const int min_x = window.y().start() * _scale_x + _x;
195 const int max_x = window.y().end() * _scale_x + _x;
196 const int min_y = window.x().start() * _scale_y + _y;
197 const int max_y = window.x().end() * _scale_y + _y;
198
199 const TensorShape &shape = _info->tensor_shape();
200
201 PaddingSize padding;
202 padding.left = std::max(0, -min_x);
203 padding.right = std::max<int>(0, max_x - shape[0]);
Georgios Pinitas96880cf2017-10-20 18:52:20 +0100204 padding.top = std::max(0, -min_y);
205 padding.bottom = std::max<int>(0, max_y - shape[1]);
Anthony Barbier6ff3b192017-09-04 18:44:23 +0100206
207 // Update strides in tensor info
208 return _info->extend_padding(padding);
209}