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Anthony Barbier6ff3b192017-09-04 18:44:23 +01001/*
Michele Di Giorgiod9eaf612020-07-08 11:12:57 +01002 * Copyright (c) 2016, 2017 Arm Limited.
Anthony Barbier6ff3b192017-09-04 18:44:23 +01003 *
4 * SPDX-License-Identifier: MIT
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a copy
7 * of this software and associated documentation files (the "Software"), to
8 * deal in the Software without restriction, including without limitation the
9 * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
10 * sell copies of the Software, and to permit persons to whom the Software is
11 * furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included in all
14 * copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 * SOFTWARE.
23 */
24#include "helpers.h"
25#include "warp_helpers.h"
26
27/** Returns a vector of floats contaning the matrix coefficients. */
28inline const float8 build_affine_mtx()
29{
30 return (float8)(MAT0, MAT1, MAT2, MAT3, MAT4, MAT5, 0, 0);
31}
32
33/** Transforms 4 2D coordinates using the formula:
34 *
35 * x0 = M[1][1] * x + M[1][2] * y + M[1][3]
36 * y0 = M[2][1] * x + M[2][2] * y + M[2][3]
37 *
38 * @param[in] coord 2D coordinate to transform.
39 * @param[in] mtx affine matrix
40 *
41 * @return a int8 containing 4 2D transformed values.
42 */
43inline const float8 apply_affine_transform(const float2 coord, const float8 mtx)
44{
45 const float4 in_x_coords = (float4)(coord.s0, 1 + coord.s0, 2 + coord.s0, 3 + coord.s0);
46 // transform [x,x+1,x+2,x+3]
47 const float4 new_x = mad(/*A*/ in_x_coords, (float4)(mtx.s0) /*B*/, mad((float4)(coord.s1), (float4)(mtx.s2), (float4)(mtx.s4)));
48 // transform [y,y+1,y+2,y+3]
49 const float4 new_y = mad(in_x_coords, (float4)(mtx.s1), mad((float4)(coord.s1), (float4)(mtx.s3), (float4)(mtx.s5)));
50 return (float8)(new_x.s0, new_y.s0, new_x.s1, new_y.s1, new_x.s2, new_y.s2, new_x.s3, new_y.s3);
51}
52
53/** Performs an affine transform on an image interpolating with the NEAREAST NEIGHBOUR method. Input and output are single channel U8.
54 *
55 * This kernel performs an affine transform with a 2x3 Matrix M with this method of pixel coordinate translation:
56 * x0 = M[1][1] * x + M[1][2] * y + M[1][3]
57 * y0 = M[2][1] * x + M[2][2] * y + M[2][3]
58 * output(x,y) = input(x0,y0)
59 *
60 * @attention The matrix coefficients need to be passed at compile time:\n
61 * const char build_options [] = "-DMAT0=1 -DMAT1=2 -DMAT2=1 -DMAT3=2 -DMAT4=4 -DMAT5=2 "\n
62 * clBuildProgram( program, 0, NULL, build_options, NULL, NULL);
63 *
64 * @param[in] in_ptr Pointer to the source image. Supported data types: U8.
65 * @param[in] in_stride_x Stride of the source image in X dimension (in bytes)
66 * @param[in] in_step_x in_stride_x * number of elements along X processed per work item (in bytes)
67 * @param[in] in_stride_y Stride of the source image in Y dimension (in bytes)
68 * @param[in] in_step_y in_stride_y * number of elements along Y processed per work item (in bytes)
69 * @param[in] in_offset_first_element_in_bytes Offset of the first element in the source image
70 * @param[out] out_ptr Pointer to the destination image. Supported data types: U8.
71 * @param[in] out_stride_x Stride of the destination image in X dimension (in bytes)
72 * @param[in] out_step_x out_stride_x * number of elements along X processed per work item (in bytes)
73 * @param[in] out_stride_y Stride of the destination image in Y dimension (in bytes)
74 * @param[in] out_step_y out_stride_y * number of elements along Y processed per work item (in bytes)
75 * @param[in] out_offset_first_element_in_bytes Offset of the first element in the destination image
76 * @param[in] width Width of the destination image
77 * @param[in] height Height of the destination image
78 */
79__kernel void warp_affine_nearest_neighbour(
80 IMAGE_DECLARATION(in),
81 IMAGE_DECLARATION(out),
82 const int width,
83 const int height)
84{
85 Image in = CONVERT_TO_IMAGE_STRUCT_NO_STEP(in);
86 Image out = CONVERT_TO_IMAGE_STRUCT(out);
Isabella Gottardi83be7452017-08-29 13:47:03 +010087 vstore4(read_texels4(&in, convert_int8_rtn(clamp_to_border(apply_affine_transform(get_current_coords(), build_affine_mtx()), width, height))), 0, out.ptr);
Anthony Barbier6ff3b192017-09-04 18:44:23 +010088}
89
90/** Performs an affine transform on an image interpolating with the BILINEAR method. Input and output are single channel U8.
91 *
92 * @attention The matrix coefficients need to be passed at compile time:\n
93 * const char build_options [] = "-DMAT0=1 -DMAT1=2 -DMAT2=1 -DMAT3=2 -DMAT4=4 -DMAT5=2 "\n
94 * clBuildProgram( program, 0, NULL, build_options, NULL, NULL);
95 *
96 * @param[in] in_ptr Pointer to the source image. Supported data types: U8.
97 * @param[in] in_stride_x Stride of the source image in X dimension (in bytes)
98 * @param[in] in_step_x in_stride_x * number of elements along X processed per work item (in bytes)
99 * @param[in] in_stride_y Stride of the source image in Y dimension (in bytes)
100 * @param[in] in_step_y in_stride_y * number of elements along Y processed per work item (in bytes)
101 * @param[in] in_offset_first_element_in_bytes Offset of the first element in the source image
102 * @param[out] out_ptr Pointer to the destination image. Supported data types: U8.
103 * @param[in] out_stride_x Stride of the destination image in X dimension (in bytes)
104 * @param[in] out_step_x out_stride_x * number of elements along X processed per work item (in bytes)
105 * @param[in] out_stride_y Stride of the destination image in Y dimension (in bytes)
106 * @param[in] out_step_y out_stride_y * number of elements along Y processed per work item (in bytes)
107 * @param[in] out_offset_first_element_in_bytes Offset of the first element in the destination image
108 * @param[in] width Width of the destination image
109 * @param[in] height Height of the destination image
110 */
111__kernel void warp_affine_bilinear(
112 IMAGE_DECLARATION(in),
113 IMAGE_DECLARATION(out),
114 const int width,
115 const int height)
116{
117 Image in = CONVERT_TO_IMAGE_STRUCT_NO_STEP(in);
118 Image out = CONVERT_TO_IMAGE_STRUCT(out);
Isabella Gottardi83be7452017-08-29 13:47:03 +0100119 vstore4(bilinear_interpolate(&in, apply_affine_transform(get_current_coords(), build_affine_mtx()), width, height), 0, out.ptr);
Anthony Barbier6ff3b192017-09-04 18:44:23 +0100120}