1. 3f70cd0 Move lut kernel to sve2 category by SiCong Li · 1 year, 1 month ago branches/arm_compute_23_05 v23.05
  2. fd472f0 Add quantized support for unary elementwise in CPU by Viet-Hoa Do · 1 year, 3 months ago
  3. 20cfa45 Round to nearest with ties to away from zero in Relu by Pablo Marquez Tello · 1 year, 3 months ago
  4. 7d9a626 Update CPU kernels to remove x19 and w19 by Michael Tyler · 1 year, 5 months ago
  5. be13cea Revert "Update CPU kernels to remove x19" by Michael Tyler · 1 year, 5 months ago
  6. ba20975 Update CPU kernels to remove x19 by Michael Tyler · 1 year, 6 months ago
  7. d158609 SVE Hard-Swish via Lookup table for quantized input by Pablo Marquez Tello · 2 years, 1 month ago
  8. 199982f Add threshold for floating-point SOFT_RELU activation by Milos Puzovic · 1 year, 8 months ago
  9. 6670413 Fix LUT-based activation layer by Viet-Hoa Do · 1 year, 9 months ago
  10. d6b8a71 Add FP32 Neon™ swish activation by Jonathan Deakin · 1 year, 10 months ago
  11. ead4d11 Fix unresolved symbol for target armv7a + Android by Pablo Marquez Tello · 1 year, 9 months ago
  12. 926f502 Adding GELU activation by Murray Kornelsen · 2 years ago
  13. 29db3d2 Add LUT for quantized sigmoid function by Viet-Hoa Do · 1 year, 11 months ago
  14. b042e39 Add LUT-based leaky relu for QASYMM8 on CPU by Viet-Hoa Do · 2 years ago
  15. 41eb2d9 Improve LUT Neon Hard-Swish by Pablo Marquez Tello · 2 years ago
  16. 700b913 Select neon LUT Hard-Swish kernel on all devices by Pablo Marquez Tello · 2 years ago
  17. d75cd8a Compute Hard-Swish with a Lookup table for qasymm8. by Pablo Marquez Tello · 2 years, 1 month ago
  18. 168d6a8 Use svcreate instead of list initializations. by Michalis Spyrou · 2 years, 2 months ago
  19. f55cca5 Add LU_BOUNDED_RELU support for QSYMM16 by Pablo Marquez Tello · 2 years, 3 months ago
  20. 4cbcb84 Removing SVE / SVE2 guards from decoupled kernels by alerah01 · 2 years, 4 months ago
  21. 3229171 Decouple CpuActivationKernel by Dana Zlotnik · 2 years, 7 months ago
  22. 7891a73 Move CPU/GPU files from Core/Runtime to the respective backend folders by Georgios Pinitas · 2 years, 10 months ago