| // |
| // Copyright © 2018-2024 Arm Ltd and Contributors. All rights reserved. |
| // SPDX-License-Identifier: MIT |
| // |
| #pragma once |
| |
| #include "AddBroadcastReshapeLayer.hpp" |
| #include "AddDebug.hpp" |
| #include "ConvertConstants.hpp" |
| #include "ConvertConstDequantisationLayersToConstLayers.hpp" |
| #include "ConvertConstPermuteLayersToConstLayers.hpp" |
| #include "ConvertFp32NetworkToFp16.hpp" |
| #include "DeleteBroadcastTo.hpp" |
| #include "FoldPadIntoLayer2d.hpp" |
| #include "FuseBatchNorm.hpp" |
| #include "MaxMinIntoBoundedRelu.hpp" |
| #include "MovePermuteUp.hpp" |
| #include "MoveTransposeUp.hpp" |
| #include "OptimizeConsecutiveReshapes.hpp" |
| #include "OptimizeInverseConversions.hpp" |
| #include "OptimizeInversePermutes.hpp" |
| #include "PermuteAsReshape.hpp" |
| #include "PermuteAndBatchToSpaceAsDepthToSpace.hpp" |
| #include "PermuteDepthwiseConv2dWeights.hpp" |
| #include "SquashEqualSiblings.hpp" |
| #include "TransposeAsReshape.hpp" |