blob: 49e1cebc0f54853c2b5f088d9e8f248dfe0cf3a0 [file] [log] [blame]
//
// Copyright © 2020 Arm Ltd and Contributors. All rights reserved.
// SPDX-License-Identifier: MIT
//
#include "ConvertBf16ToFp32TestImpl.hpp"
#include <armnnTestUtils/TensorCopyUtils.hpp>
#include <armnnTestUtils/WorkloadTestUtils.hpp>
#include <TensorHelpers.hpp>
LayerTestResult<float, 4> ConvertBf16ToFp32Test(
armnn::IWorkloadFactory& workloadFactory,
const armnn::IBackendInternal::IMemoryManagerSharedPtr& memoryManager,
const armnn::ITensorHandleFactory& tensorHandleFactory)
{
IgnoreUnused(memoryManager);
const armnn::TensorInfo inputTensorInfo({1, 3, 2, 3}, armnn::DataType::BFloat16);
const armnn::TensorInfo outputTensorInfo({1, 3, 2, 3}, armnn::DataType::Float32);
std::vector<armnn::BFloat16> inputValues = armnnUtils::QuantizedVector<armnn::BFloat16>(
{
-37.5f, -15.2f, -8.76f, -2.0f, -1.5f, -1.3f, -0.5f, -0.4f, 0.0f,
1.0f, 0.4f, 0.5f, 1.3f, 1.5f, 2.0f, 8.76f, 15.2f, 37.5f
},
1.0f, 0);
std::vector<float> actualOutput(outputTensorInfo.GetNumElements());
std::vector<float> expectedOutput =
{
-37.5f, -15.2f, -8.76f, -2.0f, -1.5f, -1.3f, -0.5f, -0.4f, 0.0f,
1.0f, 0.4f, 0.5f, 1.3f, 1.5f, 2.0f, 8.76f, 15.2f, 37.5f
};
std::unique_ptr<armnn::ITensorHandle> inputHandle = tensorHandleFactory.CreateTensorHandle(inputTensorInfo);
std::unique_ptr<armnn::ITensorHandle> outputHandle = tensorHandleFactory.CreateTensorHandle(outputTensorInfo);
armnn::ConvertBf16ToFp32QueueDescriptor data;
armnn::WorkloadInfo info;
AddInputToWorkload(data, info, inputTensorInfo, inputHandle.get());
AddOutputToWorkload(data, info, outputTensorInfo, outputHandle.get());
std::unique_ptr<armnn::IWorkload> workload = workloadFactory.CreateWorkload(armnn::LayerType::ConvertBf16ToFp32,
data,
info);
inputHandle->Allocate();
outputHandle->Allocate();
CopyDataToITensorHandle(inputHandle.get(), inputValues.data());
workload->Execute();
CopyDataFromITensorHandle(actualOutput.data(), outputHandle.get());
return LayerTestResult<float, 4>(actualOutput,
expectedOutput,
outputHandle->GetShape(),
outputTensorInfo.GetShape());
}