| // |
| // Copyright © 2017 Arm Ltd. All rights reserved. |
| // SPDX-License-Identifier: MIT |
| // |
| |
| #pragma once |
| #include "ClActivationFloatWorkload.hpp" |
| #include "ClActivationUint8Workload.hpp" |
| #include "ClAdditionWorkload.hpp" |
| #include "ClBaseConstantWorkload.hpp" |
| #include "ClBaseMergerWorkload.hpp" |
| #include "ClBatchNormalizationFloatWorkload.hpp" |
| #include "ClConstantFloatWorkload.hpp" |
| #include "ClConstantUint8Workload.hpp" |
| #include "ClConvolution2dWorkload.hpp" |
| #include "ClDepthwiseConvolutionWorkload.hpp" |
| #include "ClDivisionFloatWorkload.hpp" |
| #include "ClFloorFloatWorkload.hpp" |
| #include "ClFullyConnectedWorkload.hpp" |
| #include "ClL2NormalizationFloatWorkload.hpp" |
| #include "ClLstmFloatWorkload.hpp" |
| #include "ClMergerFloatWorkload.hpp" |
| #include "ClMergerUint8Workload.hpp" |
| #include "ClMultiplicationWorkload.hpp" |
| #include "ClNormalizationFloatWorkload.hpp" |
| #include "ClPermuteWorkload.hpp" |
| #include "ClPadWorkload.hpp" |
| #include "ClPooling2dFloatWorkload.hpp" |
| #include "ClPooling2dUint8Workload.hpp" |
| #include "ClReshapeFloatWorkload.hpp" |
| #include "ClReshapeUint8Workload.hpp" |
| #include "ClResizeBilinearFloatWorkload.hpp" |
| #include "ClSoftmaxFloatWorkload.hpp" |
| #include "ClSoftmaxUint8Workload.hpp" |
| #include "ClSplitterWorkload.hpp" |
| #include "ClSubtractionWorkload.hpp" |
| #include "ClConvertFp16ToFp32Workload.hpp" |
| #include "ClConvertFp32ToFp16Workload.hpp" |