IVGCVSW-3218 Refactor the Reference Workloads for the ResizeBilinear layer

 * Refactored ResizeBilinear Reference Workloads to combine Float32 and Uint8 files

Signed-off-by: Ellen Norris-Thompson <ellen.norris-thompson@arm.com>
Change-Id: I725a830f4c4755a7d3a37ca68e31e44e7eb267cb
diff --git a/src/backends/reference/workloads/RefWorkloads.hpp b/src/backends/reference/workloads/RefWorkloads.hpp
index 1a2dec4..7cfced4 100644
--- a/src/backends/reference/workloads/RefWorkloads.hpp
+++ b/src/backends/reference/workloads/RefWorkloads.hpp
@@ -11,7 +11,7 @@
 #include "RefConstantWorkload.hpp"
 #include "RefConvolution2dWorkload.hpp"
 #include "RefSplitterWorkload.hpp"
-#include "RefResizeBilinearUint8Workload.hpp"
+#include "RefResizeBilinearWorkload.hpp"
 #include "RefL2NormalizationWorkload.hpp"
 #include "RefActivationWorkload.hpp"
 #include "RefPooling2dWorkload.hpp"
@@ -28,7 +28,6 @@
 #include "Gather.hpp"
 #include "RefFloorWorkload.hpp"
 #include "RefSoftmaxWorkload.hpp"
-#include "RefResizeBilinearFloat32Workload.hpp"
 #include "ResizeBilinear.hpp"
 #include "RefNormalizationWorkload.hpp"
 #include "RefDetectionPostProcessWorkload.hpp"