Add Signed32 to debug layer
Signed-off-by: Narumol Prangnawarat <narumol.prangnawarat@arm.com>
Change-Id: Iedfc196bfd18e8280e99a06db68df9c15c8ea835
diff --git a/src/backends/reference/RefLayerSupport.cpp b/src/backends/reference/RefLayerSupport.cpp
index 4767aa0..26a61d4 100644
--- a/src/backends/reference/RefLayerSupport.cpp
+++ b/src/backends/reference/RefLayerSupport.cpp
@@ -496,12 +496,13 @@
{
bool supported = true;
- std::array<DataType, 4> supportedTypes =
+ std::array<DataType, 5> supportedTypes =
{
DataType::Float16,
DataType::Float32,
DataType::QAsymmU8,
- DataType::QSymmS16
+ DataType::QSymmS16,
+ DataType::Signed32
};
supported &= CheckSupportRule(TypeAnyOf(input, supportedTypes), reasonIfUnsupported,