blob: e8f263187fc6b2d6c3f18b62ea07c1b6f127f8cf [file] [log] [blame]
# Copyright © 2021 Arm Ltd and Contributors. All rights reserved.
# SPDX-License-Identifier: MIT
cmake_minimum_required(VERSION 3.0.2)
set(CMAKE_C_STANDARD 99)
set(CMAKE_CXX_STANDARD 14)
# Make the standard a requirement => prevent fallback to previous
# supported standard
set(CMAKE_C_STANDARD_REQUIRED ON)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
# We want to pass standard C/C++ flags, without gnu extensions
set(CMAKE_C_EXTENSIONS OFF)
set(CMAKE_CXX_EXTENSIONS OFF)
project (keyword-spotting-example)
set(CMAKE_C_FLAGS_DEBUG "-DDEBUG -O0 -g -fPIC -pthread")
set(CMAKE_C_FLAGS_RELEASE "-DNDEBUG -O3 -fPIC -pthread")
set(CMAKE_CXX_FLAGS_DEBUG "-DDEBUG -O0 -g -fPIC -pthread")
set(CMAKE_CXX_FLAGS_RELEASE "-DNDEBUG -O3 -fPIC -pthread")
include(ExternalProject)
# Build in release mode by default
if (NOT CMAKE_BUILD_TYPE STREQUAL Debug)
set(CMAKE_BUILD_TYPE Release CACHE INTERNAL "")
endif()
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib)
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin)
if (NOT DEFINED DEPENDENCIES_DIR)
set(DEPENDENCIES_DIR ${CMAKE_BINARY_DIR}/dependencies)
endif()
include(../common/cmake/find_armnn.cmake)
include_directories(include)
include_directories(../common/include/ArmnnUtils)
include_directories(../common/include/Utils)
include_directories(../common/include/Audio)
file(GLOB SOURCES "src/*.cpp")
file(GLOB COMMON_UTILS_SOURCES "../common/src/Utils/*.cpp")
file(GLOB COMMON_AUDIO_SOURCES "../common/src/Audio/*.cpp")
list(REMOVE_ITEM SOURCES ${CMAKE_CURRENT_SOURCE_DIR}/src/Main.cpp)
file(GLOB TEST_SOURCES "test/*.cpp")
file(GLOB APP_MAIN "src/Main.cpp")
if(BUILD_UNIT_TESTS)
include(cmake/unit_tests.cmake)
endif()
set(APP_TARGET_NAME "${CMAKE_PROJECT_NAME}")
add_executable("${APP_TARGET_NAME}" ${COMMON_UTILS_SOURCES} ${COMMON_AUDIO_SOURCES} ${SOURCES} ${APP_MAIN})
target_link_libraries("${APP_TARGET_NAME}" PUBLIC ${ARMNN_LIBS} -lsndfile -lsamplerate)
target_include_directories("${APP_TARGET_NAME}" PUBLIC ${ARMNN_INCLUDE_DIR} )