blob: 23dab119d0a9907877916fcfb0b479dea8a3136e [file] [log] [blame]
David Beckb4540be2018-09-24 13:18:27 +01001#
2# Copyright © 2017 ARM Ltd. All rights reserved.
3# SPDX-License-Identifier: MIT
4#
5
6# BACKEND_SOURCES contains the list of files to be included
7# in the Android build and it is picked up by the Android.mk
8# file in the root of ArmNN
9
10BACKEND_SOURCES := \
11 RefLayerSupport.cpp \
12 RefWorkloadFactory.cpp \
13 workloads/Activation.cpp \
14 workloads/ArithmeticFunction.cpp \
15 workloads/Broadcast.cpp \
16 workloads/ConvImpl.cpp \
17 workloads/FullyConnected.cpp \
18 workloads/Pooling2d.cpp \
19 workloads/RefActivationFloat32Workload.cpp \
20 workloads/RefActivationUint8Workload.cpp \
21 workloads/RefArithmeticWorkload.cpp \
22 workloads/RefBaseConstantWorkload.cpp \
23 workloads/RefBatchNormalizationFloat32Workload.cpp \
24 workloads/RefBatchNormalizationUint8Workload.cpp \
25 workloads/RefConstantFloat32Workload.cpp \
26 workloads/RefConstantUint8Workload.cpp \
27 workloads/RefConvertFp16ToFp32Workload.cpp \
28 workloads/RefConvertFp32ToFp16Workload.cpp \
29 workloads/RefConvolution2dFloat32Workload.cpp \
30 workloads/RefConvolution2dUint8Workload.cpp \
31 workloads/RefDepthwiseConvolution2dFloat32Workload.cpp \
32 workloads/RefDepthwiseConvolution2dUint8Workload.cpp \
33 workloads/RefFakeQuantizationFloat32Workload.cpp \
34 workloads/RefFloorFloat32Workload.cpp \
35 workloads/RefFullyConnectedFloat32Workload.cpp \
36 workloads/RefFullyConnectedUint8Workload.cpp \
37 workloads/RefL2NormalizationFloat32Workload.cpp \
38 workloads/RefLstmFloat32Workload.cpp \
39 workloads/RefMergerFloat32Workload.cpp \
40 workloads/RefMergerUint8Workload.cpp \
41 workloads/RefNormalizationFloat32Workload.cpp \
42 workloads/RefPermuteWorkload.cpp \
43 workloads/RefPooling2dFloat32Workload.cpp \
44 workloads/RefPooling2dUint8Workload.cpp \
45 workloads/RefReshapeFloat32Workload.cpp \
46 workloads/RefReshapeUint8Workload.cpp \
47 workloads/RefResizeBilinearFloat32Workload.cpp \
48 workloads/RefResizeBilinearUint8Workload.cpp \
49 workloads/RefSoftmaxFloat32Workload.cpp \
50 workloads/RefSoftmaxUint8Workload.cpp \
51 workloads/RefSplitterFloat32Workload.cpp \
52 workloads/RefSplitterUint8Workload.cpp \
53 workloads/ResizeBilinear.cpp \
54 workloads/Softmax.cpp