blob: 89bf23b7c72a83551b7236b3cd31f65cf28aae22 [file] [log] [blame]
# automatically generated by the FlatBuffers compiler, do not modify
# namespace: tosa
import flatbuffers
from flatbuffers.compat import import_numpy
np = import_numpy()
class TileAttribute(object):
__slots__ = ['_tab']
@classmethod
def GetRootAs(cls, buf, offset=0):
n = flatbuffers.encode.Get(flatbuffers.packer.uoffset, buf, offset)
x = TileAttribute()
x.Init(buf, n + offset)
return x
@classmethod
def GetRootAsTileAttribute(cls, buf, offset=0):
"""This method is deprecated. Please switch to GetRootAs."""
return cls.GetRootAs(buf, offset)
@classmethod
def TileAttributeBufferHasIdentifier(cls, buf, offset, size_prefixed=False):
return flatbuffers.util.BufferHasIdentifier(buf, offset, b"\x54\x4F\x53\x41", size_prefixed=size_prefixed)
# TileAttribute
def Init(self, buf, pos):
self._tab = flatbuffers.table.Table(buf, pos)
# TileAttribute
def Multiples(self, j):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(4))
if o != 0:
a = self._tab.Vector(o)
return self._tab.Get(flatbuffers.number_types.Int32Flags, a + flatbuffers.number_types.UOffsetTFlags.py_type(j * 4))
return 0
# TileAttribute
def MultiplesAsNumpy(self):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(4))
if o != 0:
return self._tab.GetVectorAsNumpy(flatbuffers.number_types.Int32Flags, o)
return 0
# TileAttribute
def MultiplesLength(self):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(4))
if o != 0:
return self._tab.VectorLen(o)
return 0
# TileAttribute
def MultiplesIsNone(self):
o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(4))
return o == 0
def TileAttributeStart(builder):
builder.StartObject(1)
def Start(builder):
TileAttributeStart(builder)
def TileAttributeAddMultiples(builder, multiples):
builder.PrependUOffsetTRelativeSlot(0, flatbuffers.number_types.UOffsetTFlags.py_type(multiples), 0)
def AddMultiples(builder, multiples):
TileAttributeAddMultiples(builder, multiples)
def TileAttributeStartMultiplesVector(builder, numElems):
return builder.StartVector(4, numElems, 4)
def StartMultiplesVector(builder, numElems: int) -> int:
return TileAttributeStartMultiplesVector(builder, numElems)
def TileAttributeEnd(builder):
return builder.EndObject()
def End(builder):
return TileAttributeEnd(builder)