MLECO-2919: Restructuring to standardise HAL APIs

* LCD module component created (removed from individual
  platform packs).

* retarget.c moved out into its own component that wraps
  the uart module. It also have the native stub for
  GetLine => paved the way for removing data_acq module
  from profiles.

* shortened names for components' dir for npu and ta

* remove peripheral_memmap and peripheral_irqs headers
  from platform_drivers.h. There should be no need for
  these to be included in the top level now. These should
  be private headers.

* cmsis_device moved in as a component.

* Pyenv created by set_up_default_resource.py will also
  install packages that CMake's source generator needs.

TODO's:

* Remove timer from profiles (MLECO-3096)

Change-Id: I9d6ea2f4f291788f40a16ed507019563c8d7f205
diff --git a/source/hal/source/components/lcd/CMakeLists.txt b/source/hal/source/components/lcd/CMakeLists.txt
new file mode 100644
index 0000000..7378713
--- /dev/null
+++ b/source/hal/source/components/lcd/CMakeLists.txt
@@ -0,0 +1,90 @@
+#----------------------------------------------------------------------------
+#  Copyright (c) 2022 Arm Limited. All rights reserved.
+#  SPDX-License-Identifier: Apache-2.0
+#
+#  Licensed under the Apache License, Version 2.0 (the "License");
+#  you may not use this file except in compliance with the License.
+#  You may obtain a copy of the License at
+#
+#      http://www.apache.org/licenses/LICENSE-2.0
+#
+#  Unless required by applicable law or agreed to in writing, software
+#  distributed under the License is distributed on an "AS IS" BASIS,
+#  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+#  See the License for the specific language governing permissions and
+#  limitations under the License.
+#----------------------------------------------------------------------------
+
+#########################################################
+# LCD library                                           #
+#########################################################
+
+cmake_minimum_required(VERSION 3.15.6)
+
+project(lcd_component
+    DESCRIPTION     "LCD support library"
+    LANGUAGES       C CXX ASM)
+
+# Add top level interface library
+set(LCD_IFACE_TARGET lcd_iface)
+add_library(${LCD_IFACE_TARGET} INTERFACE)
+target_include_directories(${LCD_IFACE_TARGET} INTERFACE include)
+
+# Create static library for MPS3 LCD
+set(LCD_MPS3_COMPONENT_TARGET lcd_mps3)
+add_library(${LCD_MPS3_COMPONENT_TARGET} STATIC)
+
+set(CLCD_CONFIG_BASE "0x4930A000" CACHE STRING "LCD configuration base address")
+
+## Include directories - private
+target_include_directories(${LCD_MPS3_COMPONENT_TARGET}
+    PRIVATE
+    source)
+
+## Component sources
+target_sources(${LCD_MPS3_COMPONENT_TARGET}
+    PRIVATE
+    source/glcd_mps3/glcd_mps3.c
+    source/lcd_img.c)
+
+# Compile definitions
+target_compile_definitions(${LCD_MPS3_COMPONENT_TARGET}
+    PRIVATE
+    CLCD_CONFIG_BASE=${CLCD_CONFIG_BASE})
+
+## Add dependencies
+target_link_libraries(${LCD_MPS3_COMPONENT_TARGET} PUBLIC
+    ${LCD_IFACE_TARGET}
+    log)
+
+# Display status
+message(STATUS "CMAKE_CURRENT_SOURCE_DIR: " ${CMAKE_CURRENT_SOURCE_DIR})
+message(STATUS "*******************************************************")
+message(STATUS "Library                                : " ${LCD_MPS3_COMPONENT_TARGET})
+message(STATUS "*******************************************************")
+
+# Create static library for LCD Stubs
+set(LCD_STUBS_COMPONENT_TARGET lcd_stubs)
+add_library(${LCD_STUBS_COMPONENT_TARGET} STATIC)
+
+## Include directories - private
+target_include_directories(${LCD_STUBS_COMPONENT_TARGET}
+    PRIVATE
+    source)
+
+## Component sources
+target_sources(${LCD_STUBS_COMPONENT_TARGET}
+    PRIVATE
+    source/glcd_stubs/glcd_stubs.c
+    source/lcd_img.c)
+
+## Add dependencies
+target_link_libraries(${LCD_STUBS_COMPONENT_TARGET} PUBLIC
+    ${LCD_IFACE_TARGET}
+    log)
+
+# Display status
+message(STATUS "CMAKE_CURRENT_SOURCE_DIR: " ${CMAKE_CURRENT_SOURCE_DIR})
+message(STATUS "*******************************************************")
+message(STATUS "Library                                : " ${LCD_STUBS_COMPONENT_TARGET})
+message(STATUS "*******************************************************")
\ No newline at end of file
diff --git a/source/hal/source/components/lcd/include/lcd_img.h b/source/hal/source/components/lcd/include/lcd_img.h
new file mode 100644
index 0000000..b447767
--- /dev/null
+++ b/source/hal/source/components/lcd/include/lcd_img.h
@@ -0,0 +1,90 @@
+/*
+ * Copyright (c) 2021-2022 Arm Limited. All rights reserved.
+ * SPDX-License-Identifier: Apache-2.0
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *     http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#ifndef LCD_IMG_H
+#define LCD_IMG_H
+
+#include <stdint.h>
+#include <stddef.h>
+#include <stdbool.h>
+
+/**
+ * @brief   Initialise the LCD
+ * @return  0 if successful, error code otherwise.
+ **/
+int lcd_init(void);
+
+/**
+ * @brief       Display a given image on the LCD. This allows displaying 8 bit
+ *              single or multi-channel images on the LCD.
+ * @param[in]   data        Pointer to start of the image.
+ * @param[in]   width       Width of this image.
+ * @param[in]   height      Image height.
+ * @param[in]   channels    Number of channels.
+ * @param[in]   pos_x       Screen position x co-ordinate.
+ * @param[in]   pos_y       Screen position y co-ordinate.
+ * @param[in]   downsample_factor   Factor by which the image needs to be
+ *                                  downsampled.
+ * @return      0 if successful, non-zero otherwise.
+ **/
+int lcd_display_image(const uint8_t* data, const uint32_t width,
+    const uint32_t height, const uint32_t channels,
+    const uint32_t pos_x, const uint32_t pos_y,
+    const uint32_t downsample_factor);
+
+/**
+ * @brief       Display a given image on the LCD. This allows displaying 8 bit
+ *              single or multi-channel images on the LCD.
+ * @param[in]   str         Pointer to a null terminated string.
+ * @param[in]   str_sz      Length of the string.
+ * @param[in]   pos_x       Screen position x co-ordinate.
+ * @param[in]   pos_y       Screen position y co-ordinate.
+ * @param[in]   allow_multiple_lines    The function will try and spread
+ *                                      the string into multiple lines if
+ *                                      they don't fit in one.
+ * @return      0 if successful, non-zero otherwise.
+ **/
+int lcd_display_text(const char* str, const size_t str_sz,
+     const uint32_t pos_x, const uint32_t pos_y,
+     const bool allow_multiple_lines);
+
+/**
+ * @brief       Display a box with given color on LCD.
+ * @param[in]   pos_x       Screen position x co-ordinate.
+ * @param[in]   pos_y       Screen position y co-ordinate.
+ * @param[in]   width       Width.
+ * @param[in]   height      Height.
+ * @param[in]   color       Fill color.
+ * @return      0 if successful, non-zero otherwise.
+ **/
+int lcd_display_box(const uint32_t pos_x, const uint32_t pos_y,
+    const uint32_t width, const uint32_t height, const uint16_t color);
+
+/**
+ * @brief       Clear LCD.
+ * @param[in]   color   Fill color.
+ * @return      0 if successful, non-zero otherwise.
+ **/
+int lcd_clear(const uint16_t color);
+
+/**
+ * @brief       Set text color.
+ * @param[in]   color   Fill color.
+ * @return      0 if successful, non-zero otherwise.
+ **/
+int lcd_set_text_color(const uint16_t color);
+
+#endif /* LCD_IMG_H */
diff --git a/source/hal/source/components/lcd/source/glcd.h b/source/hal/source/components/lcd/source/glcd.h
new file mode 100644
index 0000000..a54c6d0
--- /dev/null
+++ b/source/hal/source/components/lcd/source/glcd.h
@@ -0,0 +1,202 @@
+/*
+ * Copyright (c) 2021-2022 Arm Limited. All rights reserved.
+ * SPDX-License-Identifier: Apache-2.0
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *     http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#ifndef GLCD_H
+#define GLCD_H
+
+#include <stdint.h>
+
+/******************************************************************************
+  Color coding
+  GLCD is coded:   15..11 red, 10..5 green, 4..0 blue  (unsigned short)
+                   GLCD_R5, GLCD_G6, GLCD_B5
+  original coding: 17..12 red, 11..6 green, 5..0 blue
+                   ORG_R6,  ORG_G6,  ORG_B6
+
+  ORG_R1..5 = GLCD_R0..4,  ORG_R0 = GLCD_R4
+  ORG_G0..5 = GLCD_G0..5,
+  ORG_B1..5 = GLCD_B0..4,  ORG_B0 = GLCD_B4
+
+  GLCD RGB color definitions
+******************************************************************************/
+#define Black           0x0000      /*   0,   0,   0 */
+#define Navy            0x000F      /*   0,   0, 128 */
+#define DarkGreen       0x03E0      /*   0, 128,   0 */
+#define DarkCyan        0x03EF      /*   0, 128, 128 */
+#define Maroon          0x7800      /* 128,   0,   0 */
+#define Purple          0x780F      /* 128,   0, 128 */
+#define Olive           0x7BE0      /* 128, 128,   0 */
+#define LightGrey       0xC618      /* 192, 192, 192 */
+#define DarkGrey        0x7BEF      /* 128, 128, 128 */
+#define Blue            0x001F      /*   0,   0, 255 */
+#define Green           0x07E0      /*   0, 255,   0 */
+#define Cyan            0x07FF      /*   0, 255, 255 */
+#define Red             0xF800      /* 255,   0,   0 */
+#define Magenta         0xF81F      /* 255,   0, 255 */
+#define Yellow          0xFFE0      /* 255, 255, 0   */
+#define White           0xFFFF      /* 255, 255, 255 */
+
+/************************** Orientation  configuration ************************/
+#ifndef LANDSCAPE
+#define LANDSCAPE   1               /* 1 for landscape, 0 for portrait.    */
+#endif
+#ifndef ROTATE180
+#define ROTATE180   1               /* 1 to rotate the screen for 180 deg. */
+#endif
+
+/*------------------------- Speed dependent settings -------------------------*/
+
+/* If processor works on high frequency delay has to be increased, it can be
+   increased by factor 2^N by this constant. */
+#define DELAY_2N    8
+
+/*---------------------- Graphic LCD size definitions ------------------------*/
+#if (LANDSCAPE == 1)
+   #define GLCD_WIDTH       320                 /* Screen Width (in pixels). */
+   #define GLCD_HEIGHT      240                 /* Screen Height (in pixels). */
+#else
+   #define GLCD_WIDTH       240                 /* Screen Width (in pixels). */
+   #define GLCD_HEIGHT      320                 /* Screen Height (in pixels). */
+#endif
+
+#define BPP                 16                  /* Bits per pixel.           */
+#define BYPP                ((BPP+7)/8)         /* Bytes per pixel.          */
+
+
+/**
+ * @brief      Initialize the Himax LCD with HX8347-D LCD Controller.
+ */
+void GLCD_Initialize(void);
+
+/**
+ * @brief      Set draw window region to whole screen.
+ */
+void GLCD_WindowMax(void);
+
+/**
+ * @brief      Set draw window region.
+ * @param[in]  x  Horizontal position.
+ * @param[in]  y  Vertical position.
+ * @param[in]  w  Window width in pixel.
+ * @param[in]  h  Window height in pixels.
+ */
+void GLCD_SetWindow(unsigned int x, unsigned int y,
+                     unsigned int w, unsigned int h);
+
+/**
+ * @brief      Set foreground color.
+ * @param[in]  color    Foreground color.
+ */
+void GLCD_SetTextColor(unsigned short color);
+
+/**
+ * @brief      Set background color.
+ * @param[in]  color    Background color.
+ */
+void GLCD_SetBackColor(unsigned short color);
+
+/**
+ * @brief      Clear display.
+ * @param[in]  color Display clearing color.
+ *
+ */
+void GLCD_Clear(unsigned short color);
+
+/**
+ * @brief      Draw character on given position.
+ * @param[in]  x     Horizontal position.
+ * @param[in]  y     Vertical position.
+ * @param[in]  cw    Character width in pixel.
+ * @param[in]  ch    Character height in pixels.
+ * @param[in]  c     Pointer to character bitmap.
+ *
+ */
+void GLCD_DrawChar(unsigned int x,  unsigned int y,
+                  unsigned int cw, unsigned int ch,
+                  unsigned char *c);
+
+/**
+ * @brief      Display character on given line.
+ * @param[in]  ln    Line number.
+ * @param[in]  col   Column number.
+ * @param[in]  fi    Font index (0 = 9x15).
+ * @param[in]  c     ASCII character.
+ */
+void GLCD_DisplayChar(unsigned int ln, unsigned int col,
+                     unsigned char fi, unsigned char  c);
+
+
+/**
+ * @brief      Display string on given line.
+ * @param[in]  ln    Line number.
+ * @param[in]  col   Column number.
+ * @param[in]  fi    Font index (0 = 9x15).
+ * @param[in]  s     Pointer to string.
+ */
+void GLCD_DisplayString(unsigned int ln, unsigned int col,
+                        unsigned char fi, char *s);
+
+/**
+ * @brief      Clear given line.
+ * @param[in]  ln:   Line number.
+ * @param[in]  fi    Font index (0 = 9x15).
+ */
+void GLCD_ClearLn(unsigned int ln, unsigned char fi);
+
+/**
+ * @brief      Display graphical bitmap image at position x horizontally and y
+ *             vertically. This function is optimized for 16 bits per pixel
+ *             format, it has to be adapted for any other format.
+ * @param[in]  x        Horizontal position.
+ * @param[in]  y        Vertical position.
+ * @param[in]  w        Width of bitmap.
+ * @param[in]  h        Height of bitmap.
+ * @param[in]  bitmap   Address at which the bitmap data resides.
+ */
+void GLCD_Bitmap(unsigned int x,  unsigned int y,
+               unsigned int w, unsigned int h,
+               unsigned short *bitmap);
+
+/**
+ * @brief Displays an 8 bit image, conversion to the LCD's
+ *        16 bit codec is done on the fly.
+ * @param[in]  data                 Pointer to the full sized image data.
+ * @param[in]  width                Image width.
+ * @param[in]  height               Image height.
+ * @param[in]  channels             Number of channels in the image.
+ * @param[in]  pos_x                Start x position for the LCD.
+ * @param[in]  pos_y                Start y position for the LCD.
+ * @param[in]  downsample_factor    Factor by which the image
+ *                                  is downsampled by.
+ */
+void GLCD_Image(const void *data, const uint32_t width,
+               const uint32_t height, const uint32_t channels,
+               const uint32_t pos_x, const uint32_t pos_y,
+               const uint32_t downsample_factor);
+
+/**
+ * @brief      Draw box filled with color.
+ * @param[in]  x        Horizontal position.
+ * @param[in]  y        Vertical position.
+ * @param[in]  w        Window width in pixels.
+ * @param[in]  h        Window height in pixels.
+ * @param[in]  color    Box color.
+ */
+void GLCD_Box(unsigned int x, unsigned int y,
+            unsigned int w, unsigned int h,
+            unsigned short color);
+
+#endif /* GLCD_H */
diff --git a/source/hal/source/components/lcd/source/glcd_mps3/font_9x15_h.h b/source/hal/source/components/lcd/source/glcd_mps3/font_9x15_h.h
new file mode 100644
index 0000000..bbfb930
--- /dev/null
+++ b/source/hal/source/components/lcd/source/glcd_mps3/font_9x15_h.h
@@ -0,0 +1,128 @@
+/*
+ * Copyright (c) 2021 Arm Limited. All rights reserved.
+ * SPDX-License-Identifier: Apache-2.0
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *     http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+//Font Generated by MikroElektronika GLCD Font Creator 1.2.0.0
+//MikroElektrnika 2011
+//http://www.mikroe.com
+
+//GLCD FontName : Lucida_Console9x15
+//GLCD FontSize : 9x15
+
+#ifndef FONT_9x15_H_H
+#define FONT_9x15_H_H
+
+const unsigned short Font_9x15_h[] = {
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,      /* Code for char num 32. */
+    0x00,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x00,0x10,0x10,0x00,0x00,0x00,      /* Code for char num 33. */
+    0x44,0x44,0x44,0x44,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,      /* Code for char num 34. */
+    0x00,0x12,0x12,0x24,0x7F,0x24,0x28,0x48,0xFE,0x48,0x90,0x90,0x00,0x00,0x00,      /* Code for char num 35. */
+    0x10,0x7C,0x16,0x12,0x12,0x1C,0x38,0x70,0x50,0x50,0x52,0x3E,0x10,0x00,0x00,      /* Code for char num 36. */
+    0x00,0x8C,0x92,0x52,0x52,0x2C,0x10,0x08,0x68,0x94,0x92,0x92,0x62,0x00,0x00,      /* Code for char num 37. */
+    0x00,0x18,0x24,0x24,0x34,0x18,0x0C,0x12,0xB2,0xE2,0xC2,0xBC,0x00,0x00,0x00,      /* Code for char num 38. */
+    0x08,0x08,0x08,0x08,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,      /* Code for char num 39. */
+    0xC0,0x60,0x10,0x10,0x08,0x08,0x08,0x08,0x08,0x08,0x10,0x10,0x60,0xC0,0x00,      /* Code for char num 40. */
+    0x0C,0x18,0x20,0x20,0x40,0x40,0x40,0x40,0x40,0x40,0x20,0x20,0x18,0x0C,0x00,      /* Code for char num 41. */
+    0x00,0x10,0x92,0xEE,0x18,0x28,0x28,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,      /* Code for char num 42. */
+    0x00,0x00,0x00,0x00,0x10,0x10,0x10,0x10,0xFE,0x10,0x10,0x10,0x00,0x00,0x00,      /* Code for char num 43. */
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x18,0x18,0x10,0x08,0x00,      /* Code for char num 44. */
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7C,0x00,0x00,0x00,0x00,0x00,0x00,0x00,      /* Code for char num 45. */
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x18,0x18,0x00,0x00,0x00,      /* Code for char num 46. */
+    0x80,0x40,0x40,0x60,0x20,0x20,0x10,0x10,0x08,0x08,0x0C,0x04,0x04,0x02,0x00,      /* Code for char num 47. */
+    0x00,0x38,0x44,0x82,0x82,0x82,0x82,0x82,0x82,0x82,0x44,0x38,0x00,0x00,0x00,      /* Code for char num 48. */
+    0x00,0x10,0x1E,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0xFE,0x00,0x00,0x00,      /* Code for char num 49. */
+    0x00,0x3E,0x42,0x40,0x40,0x40,0x20,0x10,0x08,0x04,0x02,0x7E,0x00,0x00,0x00,      /* Code for char num 50. */
+    0x00,0x3C,0x40,0x40,0x40,0x60,0x38,0x40,0x40,0x40,0x40,0x3C,0x00,0x00,0x00,      /* Code for char num 51. */
+    0x00,0x20,0x30,0x28,0x24,0x24,0x22,0x21,0x7F,0x20,0x20,0x20,0x00,0x00,0x00,      /* Code for char num 52. */
+    0x00,0x7C,0x04,0x04,0x04,0x1C,0x20,0x40,0x40,0x40,0x20,0x3C,0x00,0x00,0x00,      /* Code for char num 53. */
+    0x00,0x78,0x04,0x04,0x02,0x3A,0x46,0x82,0x82,0x82,0x44,0x38,0x00,0x00,0x00,      /* Code for char num 54. */
+    0x00,0xFE,0x80,0x40,0x20,0x20,0x10,0x10,0x08,0x08,0x04,0x04,0x00,0x00,0x00,      /* Code for char num 55. */
+    0x00,0x3C,0x42,0x42,0x42,0x24,0x1C,0x62,0x42,0x42,0x42,0x3C,0x00,0x00,0x00,      /* Code for char num 56. */
+    0x00,0x38,0x44,0x82,0x82,0x82,0xC4,0xB8,0x80,0x40,0x40,0x3C,0x00,0x00,0x00,      /* Code for char num 57. */
+    0x00,0x00,0x00,0x00,0x18,0x18,0x00,0x00,0x00,0x00,0x18,0x18,0x00,0x00,0x00,      /* Code for char num 58. */
+    0x00,0x00,0x00,0x00,0x18,0x18,0x00,0x00,0x00,0x00,0x18,0x18,0x10,0x08,0x00,      /* Code for char num 59. */
+    0x00,0x00,0x00,0x00,0x80,0x60,0x10,0x0C,0x0C,0x10,0x60,0x80,0x00,0x00,0x00,      /* Code for char num 60. */
+    0x00,0x00,0x00,0x00,0x00,0x00,0xFE,0x00,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,      /* Code for char num 61. */
+    0x00,0x00,0x00,0x00,0x02,0x0C,0x10,0x60,0x60,0x10,0x0C,0x02,0x00,0x00,0x00,      /* Code for char num 62. */
+    0x00,0x3E,0x42,0x42,0x40,0x20,0x10,0x08,0x08,0x00,0x08,0x08,0x00,0x00,0x00,      /* Code for char num 63. */
+    0x00,0x78,0x84,0xE2,0x92,0x8A,0x8A,0xCA,0xCA,0xB2,0xA6,0x3C,0x00,0x00,0x00,      /* Code for char num 64. */
+    0x00,0x00,0x10,0x38,0x28,0x28,0x44,0x44,0xFE,0x82,0x82,0x82,0x00,0x00,0x00,      /* Code for char num 65. */
+    0x00,0x00,0x3E,0x42,0x42,0x22,0x1E,0x22,0x42,0x42,0x42,0x3E,0x00,0x00,0x00,      /* Code for char num 66. */
+    0x00,0x00,0xF8,0x06,0x02,0x01,0x01,0x01,0x01,0x02,0x06,0xF8,0x00,0x00,0x00,      /* Code for char num 67. */
+    0x00,0x00,0x3E,0x42,0x82,0x82,0x82,0x82,0x82,0x82,0x42,0x3E,0x00,0x00,0x00,      /* Code for char num 68. */
+    0x00,0x00,0xFE,0x02,0x02,0x02,0x02,0x7E,0x02,0x02,0x02,0xFE,0x00,0x00,0x00,      /* Code for char num 69. */
+    0x00,0x00,0xFE,0x02,0x02,0x02,0x02,0x7E,0x02,0x02,0x02,0x02,0x00,0x00,0x00,      /* Code for char num 70. */
+    0x00,0x00,0xF8,0x06,0x02,0x01,0x01,0xE1,0x81,0x82,0x86,0xF8,0x00,0x00,0x00,      /* Code for char num 71. */
+    0x00,0x00,0x42,0x42,0x42,0x42,0x42,0x7E,0x42,0x42,0x42,0x42,0x00,0x00,0x00,      /* Code for char num 72. */
+    0x00,0x00,0xFE,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0xFE,0x00,0x00,0x00,      /* Code for char num 73. */
+    0x00,0x00,0x3C,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x1E,0x00,0x00,0x00,      /* Code for char num 74. */
+    0x00,0x00,0x42,0x22,0x12,0x0A,0x06,0x0A,0x12,0x22,0x42,0x82,0x00,0x00,0x00,      /* Code for char num 75. */
+    0x00,0x00,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0xFE,0x00,0x00,0x00,      /* Code for char num 76. */
+    0x00,0x00,0x63,0x63,0x63,0x55,0x55,0x55,0x4D,0x49,0x41,0x41,0x00,0x00,0x00,      /* Code for char num 77. */
+    0x00,0x00,0x82,0x86,0x8A,0x8A,0x92,0x92,0xA2,0xA2,0xC2,0x82,0x00,0x00,0x00,      /* Code for char num 78. */
+    0x00,0x00,0x3C,0x42,0x81,0x81,0x81,0x81,0x81,0x81,0x42,0x3C,0x00,0x00,0x00,      /* Code for char num 79. */
+    0x00,0x00,0x3E,0x42,0x42,0x42,0x62,0x1E,0x02,0x02,0x02,0x02,0x00,0x00,0x00,      /* Code for char num 80. */
+    0x00,0x00,0x3C,0x42,0x81,0x81,0x81,0x81,0x81,0x81,0x42,0x3C,0x60,0x80,0x00,      /* Code for char num 81. */
+    0x00,0x00,0x3E,0x42,0x42,0x42,0x22,0x1E,0x12,0x22,0x42,0x82,0x00,0x00,0x00,      /* Code for char num 82. */
+    0x00,0x00,0x7C,0x42,0x02,0x06,0x1C,0x20,0x40,0x40,0x42,0x3E,0x00,0x00,0x00,      /* Code for char num 83. */
+    0x00,0x00,0xFE,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x00,0x00,0x00,      /* Code for char num 84. */
+    0x00,0x00,0x82,0x82,0x82,0x82,0x82,0x82,0x82,0x82,0x44,0x3C,0x00,0x00,0x00,      /* Code for char num 85. */
+    0x00,0x00,0x82,0x82,0x82,0x82,0x44,0x44,0x28,0x28,0x38,0x10,0x00,0x00,0x00,      /* Code for char num 86. */
+    0x00,0x00,0x82,0x82,0x92,0x92,0xAA,0xAA,0xAA,0xAA,0x64,0x44,0x00,0x00,0x00,      /* Code for char num 87. */
+    0x00,0x00,0x82,0x82,0x44,0x28,0x10,0x10,0x28,0x44,0x82,0x82,0x00,0x00,0x00,      /* Code for char num 88. */
+    0x00,0x00,0x82,0x82,0x44,0x44,0x28,0x10,0x10,0x10,0x10,0x10,0x00,0x00,0x00,      /* Code for char num 89. */
+    0x00,0x00,0xFF,0x80,0x40,0x20,0x10,0x08,0x04,0x02,0x01,0xFF,0x00,0x00,0x00,      /* Code for char num 90. */
+    0xF8,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0xF8,0x00,      /* Code for char num 91. */
+    0x02,0x04,0x04,0x04,0x08,0x08,0x10,0x10,0x20,0x20,0x20,0x40,0x40,0x80,0x00,      /* Code for char num 92. */
+    0x3E,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x3E,0x00,      /* Code for char num 93. */
+    0x00,0x10,0x10,0x10,0x28,0x28,0x44,0x44,0x44,0x82,0x00,0x00,0x00,0x00,0x00,      /* Code for char num 94. */
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFE,0x00,0x00,      /* Code for char num 95. */
+    0x10,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,      /* Code for char num 96. */
+    0x00,0x00,0x00,0x00,0x3C,0x40,0x40,0x78,0x44,0x42,0x62,0xDC,0x00,0x00,0x00,      /* Code for char num 97. */
+    0x02,0x02,0x02,0x02,0x7A,0x46,0x82,0x82,0x82,0x82,0x46,0x3A,0x00,0x00,0x00,      /* Code for char num 98. */
+    0x00,0x00,0x00,0x00,0xF8,0x04,0x02,0x02,0x02,0x02,0x04,0xF8,0x00,0x00,0x00,      /* Code for char num 99. */
+    0x80,0x80,0x80,0x80,0xB8,0xC4,0x82,0x82,0x82,0x82,0xC4,0xBC,0x00,0x00,0x00,      /* Code for char num 100. */
+    0x00,0x00,0x00,0x00,0x38,0x44,0x42,0x7E,0x02,0x02,0x04,0x78,0x00,0x00,0x00,      /* Code for char num 101. */
+    0xF0,0x08,0x08,0x08,0xFE,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x00,0x00,0x00,      /* Code for char num 102. */
+    0x00,0x00,0x00,0x00,0xB8,0xC4,0x82,0x82,0x82,0x82,0xC4,0xBC,0x80,0x40,0x3C,      /* Code for char num 103. */
+    0x02,0x02,0x02,0x02,0x3A,0x46,0x42,0x42,0x42,0x42,0x42,0x42,0x00,0x00,0x00,      /* Code for char num 104. */
+    0x18,0x18,0x00,0x00,0x1E,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x00,0x00,0x00,      /* Code for char num 105. */
+    0x30,0x30,0x00,0x00,0x3C,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x1E,      /* Code for char num 106. */
+    0x02,0x02,0x02,0x02,0x42,0x22,0x12,0x0E,0x0A,0x12,0x22,0x42,0x00,0x00,0x00,      /* Code for char num 107. */
+    0x1E,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x00,0x00,0x00,      /* Code for char num 108. */
+    0x00,0x00,0x00,0x00,0xDA,0xB6,0x92,0x92,0x92,0x92,0x92,0x92,0x00,0x00,0x00,      /* Code for char num 109. */
+    0x00,0x00,0x00,0x00,0x3A,0x46,0x42,0x42,0x42,0x42,0x42,0x42,0x00,0x00,0x00,      /* Code for char num 110. */
+    0x00,0x00,0x00,0x00,0x38,0x44,0x82,0x82,0x82,0x82,0x44,0x38,0x00,0x00,0x00,      /* Code for char num 111. */
+    0x00,0x00,0x00,0x00,0x7A,0x46,0x82,0x82,0x82,0x82,0x46,0x3A,0x02,0x02,0x02,      /* Code for char num 112. */
+    0x00,0x00,0x00,0x00,0xB8,0xC4,0x82,0x82,0x82,0x82,0xC4,0xBC,0x80,0x80,0x80,      /* Code for char num 113. */
+    0x00,0x00,0x00,0x00,0xF4,0x8C,0x04,0x04,0x04,0x04,0x04,0x04,0x00,0x00,0x00,      /* Code for char num 114. */
+    0x00,0x00,0x00,0x00,0x7C,0x02,0x02,0x0C,0x30,0x40,0x42,0x3E,0x00,0x00,0x00,      /* Code for char num 115. */
+    0x00,0x00,0x08,0x08,0xFE,0x08,0x08,0x08,0x08,0x08,0x08,0xF0,0x00,0x00,0x00,      /* Code for char num 116. */
+    0x00,0x00,0x00,0x00,0x42,0x42,0x42,0x42,0x42,0x42,0x62,0x5C,0x00,0x00,0x00,      /* Code for char num 117. */
+    0x00,0x00,0x00,0x00,0x82,0x82,0x82,0x44,0x44,0x28,0x28,0x10,0x00,0x00,0x00,      /* Code for char num 118. */
+    0x00,0x00,0x00,0x00,0x82,0x92,0xAA,0xAA,0xAA,0xAA,0x44,0x44,0x00,0x00,0x00,      /* Code for char num 119. */
+    0x00,0x00,0x00,0x00,0x82,0x44,0x28,0x10,0x10,0x28,0x44,0x82,0x00,0x00,0x00,      /* Code for char num 120. */
+    0x00,0x00,0x00,0x00,0x82,0x82,0x82,0x44,0x44,0x28,0x28,0x10,0x10,0x0C,0x00,      /* Code for char num 121. */
+    0x00,0x00,0x00,0x00,0xFE,0x80,0x40,0x20,0x10,0x08,0x04,0xFE,0x00,0x00,0x00,      /* Code for char num 122. */
+    0xE0,0x10,0x10,0x10,0x10,0x10,0x10,0x0C,0x10,0x10,0x10,0x10,0x10,0xE0,0x00,      /* Code for char num 123. */
+    0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x00,      /* Code for char num 124. */
+    0x0E,0x10,0x10,0x10,0x10,0x10,0x10,0x60,0x10,0x10,0x10,0x10,0x10,0x0E,0x00,      /* Code for char num 125. */
+    0x00,0x00,0x00,0x00,0x00,0x00,0x62,0x92,0x8C,0x00,0x00,0x00,0x00,0x00,0x00,      /* Code for char num 126. */
+    0x00,0x00,0x00,0x07,0x05,0x05,0x05,0x05,0x05,0x05,0x07,0x00,0x00,0x00,0x00       /* Code for char num 127. */
+};
+
+
+#endif /* FONT_9x15_H_H */
diff --git a/source/hal/source/components/lcd/source/glcd_mps3/glcd_mps3.c b/source/hal/source/components/lcd/source/glcd_mps3/glcd_mps3.c
new file mode 100644
index 0000000..c67483e
--- /dev/null
+++ b/source/hal/source/components/lcd/source/glcd_mps3/glcd_mps3.c
@@ -0,0 +1,474 @@
+/*
+ * Copyright (c) 2022 Arm Limited. All rights reserved.
+ * SPDX-License-Identifier: Apache-2.0
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *     http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#include "glcd.h"
+
+#include "log_macros.h"
+#include "font_9x15_h.h"
+
+#define CLCD_CS_Pos        0
+#define CLCD_CS_Msk        (1UL<<CLCD_CS_Pos)
+#define SHIELD_0_nCS_Pos   1
+#define SHIELD_0_nCS_Msk   (1UL<<SHIELD_0_nCS_Pos)
+#define SHIELD_1_nCS_Pos   2
+#define SHIELD_1_nCS_Msk   (1UL<<SHIELD_1_nCS_Pos)
+#define CLCD_RESET_Pos     3
+#define CLCD_RESET_Msk     (1UL<<CLCD_RESET_Pos)
+#define CLCD_RS_Pos        4
+#define CLCD_RS_Msk        (1UL<<CLCD_RS_Pos)
+#define CLCD_RD_Pos        5
+#define CLCD_RD_Msk        (1UL<<CLCD_RD_Pos)
+#define CLCD_BL_Pos        6
+#define CLCD_BL_Msk        (1UL<<CLCD_BL_Pos)
+
+/*-------------- CLCD Controller Internal Register addresses ----------------*/
+#define CHAR_COM        ((volatile unsigned int *)(CLCD_CONFIG_BASE + 0x000))
+#define CHAR_DAT        ((volatile unsigned int *)(CLCD_CONFIG_BASE + 0x004))
+#define CHAR_RD         ((volatile unsigned int *)(CLCD_CONFIG_BASE + 0x008))
+#define CHAR_RAW        ((volatile unsigned int *)(CLCD_CONFIG_BASE + 0x00C))
+#define CHAR_MASK       ((volatile unsigned int *)(CLCD_CONFIG_BASE + 0x010))
+#define CHAR_STAT       ((volatile unsigned int *)(CLCD_CONFIG_BASE + 0x014))
+#define CHAR_MISC       ((volatile unsigned int *)(CLCD_CONFIG_BASE + 0x04C))
+
+/*--------------- Graphic LCD interface hardware definitions -----------------*/
+/* Pin CS setting to 0 or 1                                                   */
+#define LCD_CS(x)   ((x) ? (*CHAR_MISC |= CLCD_CS_Msk)    : (*CHAR_MISC &= ~CLCD_CS_Msk))
+#define LCD_RST(x)  ((x) ? (*CHAR_MISC |= CLCD_RESET_Msk) : (*CHAR_MISC &= ~CLCD_RESET_Msk))
+#define LCD_BL(x)   ((x) ? (*CHAR_MISC |= CLCD_BL_Msk)    : (*CHAR_MISC &= ~CLCD_BL_Msk))
+
+#define BG_COLOR  0                     /* Background colour                  */
+#define TXT_COLOR 1                     /* Text colour                        */
+
+/**
+* Text and background colour
+*/
+static volatile unsigned short Color[2] = {Black, White};
+
+/**
+ * @brief     Delay in while loop cycles.
+ * @param[in] cnt    Number of while cycles to delay.
+ **/
+static void delay (int cnt)
+{
+    cnt <<= DELAY_2N;
+    while (cnt != 0) {
+        --cnt;
+    }
+}
+
+/**
+ * @brief       Write a command the LCD controller.
+ * @param[in]   cmd    Command to be written.
+ */
+static __inline void wr_cmd(unsigned char cmd)
+{
+    LCD_CS(0);
+    *CHAR_COM = cmd;
+    LCD_CS(1);
+}
+
+/**
+ * @brief       Start of data writing to the LCD controller.
+ */
+static __inline void wr_dat_start (void)
+{
+    LCD_CS(0);
+}
+
+/**
+ * @brief       Stop of data writing to the LCD controller.
+ */
+static __inline void wr_dat_stop (void)
+{
+    LCD_CS(1);
+}
+
+/**
+ * @brief       Data writing to the LCD controller.
+ * @param[in]   dat    Data to be written.
+ */
+static __inline void wr_dat_only(unsigned short dat)
+{
+    *CHAR_DAT = (dat >>   8);   /* Write D8..D15    */
+    *CHAR_DAT = (dat & 0xFF);   /* Write D0..D7     */
+}
+
+/**
+ * @brief       Write a value to the to LCD register.
+ * @param[in]   reg    Register to be written.
+ * @param[in]   val    Value to write to the register.
+ */
+static __inline void wr_reg(unsigned char reg, unsigned short val)
+{
+    LCD_CS(0);
+    *CHAR_COM = reg;
+    wr_dat_only(val);
+    LCD_CS(1);
+}
+
+/**
+ * @brief       Converts a gray value to RGB565 representation.
+ * @param[in]   src_uchar   Pointer to the source pixel.
+ * @return      16 bit RGB565 value.
+ */
+static inline uint16_t _GLCD_Gray8_to_RGB565(uint8_t *src_uchar)
+{
+    uint16_t val_r = (*src_uchar >> 3);
+    uint16_t val_g = (*src_uchar >> 2);
+    return ((val_r << 11) | (val_g << 5) | val_r);
+}
+
+/**
+ * @brief       Converts an RGB888 value to RGB565 representation.
+ * @param[in]   src_uchar   Pointer to the source pixel for R (assumed to
+ *                          be RGB format).
+ * @return      16 bit RGB565 value.
+ */
+static inline uint16_t _GLCD_RGB888_to_RGB565(uint8_t *src_uchar)
+{
+    uint16_t val_r = (*src_uchar >> 3) & 0x1F;
+    uint16_t val_g = (*(src_uchar+1) >> 2) & 0x3F;
+    uint16_t val_b = (*(src_uchar+2) >> 3) & 0x1F;
+    return ((val_r << 11) | (val_g << 5) | val_b);
+}
+
+/* Helper typedef to encapsulate the colour conversion function
+ * signatures */
+typedef uint16_t (* std_clr_2_lcd_clr_fn)(uint8_t *src_uchar);
+
+void GLCD_SetWindow(unsigned int x, unsigned int y, unsigned int w, unsigned int h) {
+    unsigned int xe, ye;
+
+    xe = x+w-1;
+    ye = y+h-1;
+
+    wr_reg(0x02, x  >>    8);   /* Column address start MSB           */
+    wr_reg(0x03, x  &  0xFF);   /* Column address start LSB           */
+    wr_reg(0x04, xe >>    8);   /* Column address end MSB             */
+    wr_reg(0x05, xe &  0xFF);   /* Column address end LSB             */
+
+    wr_reg(0x06, y  >>    8);   /* Row address start MSB              */
+    wr_reg(0x07, y  &  0xFF);   /* Row address start LSB              */
+    wr_reg(0x08, ye >>    8);   /* Row address end MSB                */
+    wr_reg(0x09, ye &  0xFF);   /* Row address end LSB                */
+}
+
+void GLCD_WindowMax(void)
+{
+    GLCD_SetWindow (0, 0, GLCD_WIDTH, GLCD_HEIGHT);
+}
+
+void GLCD_SetTextColor(unsigned short color)
+{
+    Color[TXT_COLOR] = color;
+}
+
+void GLCD_SetBackColor(unsigned short color)
+{
+    Color[BG_COLOR] = color;
+}
+
+void GLCD_Clear(unsigned short color)
+{
+    unsigned int i;
+
+    GLCD_WindowMax();
+    wr_cmd(0x22);
+    wr_dat_start();
+
+    for(i = 0; i < (GLCD_WIDTH*GLCD_HEIGHT); ++i) {
+        wr_dat_only(color);
+    }
+    wr_dat_stop();
+}
+
+
+void GLCD_DrawChar(
+        unsigned int x, unsigned int y,
+        unsigned int cw, unsigned int ch,
+        unsigned char *c)
+{
+    unsigned int i, j, k, pixs;
+
+    /* Sanity check: out of bounds? */
+    if ((x + cw) > GLCD_WIDTH || (y + ch) > GLCD_HEIGHT) {
+        return;
+    }
+
+    GLCD_SetWindow(x, y, cw, ch);
+
+    wr_cmd(0x22);
+    wr_dat_start();
+
+    k  = (cw + 7)/8;
+
+    if (k == 1) {
+        for (j = 0; j < ch; ++j) {
+            pixs = *(unsigned char  *)c;
+            c += 1;
+
+            for (i = 0; i < cw; ++i) {
+                wr_dat_only (Color[(pixs >> i) & 1]);
+            }
+        }
+    }
+    else if (k == 2) {
+        for (j = 0; j < ch; ++j) {
+            pixs = *(unsigned short *)c;
+            c += 2;
+
+            for (i = 0; i < cw; ++i) {
+                wr_dat_only (Color[(pixs >> i) & 1]);
+            }
+        }
+    }
+    wr_dat_stop();
+}
+
+void GLCD_DisplayChar(
+        unsigned int ln, unsigned int col,
+        unsigned char fi, unsigned char c)
+{
+    c -= 32;
+    switch (fi) {
+        case 0: /* Font 9 x 15. */
+            GLCD_DrawChar(col * 9, ln * 15, 9, 15,
+                         (unsigned char *)&Font_9x15_h[c * 15]);
+            break;
+    }
+}
+
+void GLCD_DisplayString(
+        unsigned int ln, unsigned int col,
+        unsigned char fi, char *s)
+{
+  while (*s) {
+    GLCD_DisplayChar(ln, col++, fi, *s++);
+  }
+}
+
+
+
+void GLCD_ClearLn(unsigned int ln, unsigned char fi)
+{
+    unsigned char i;
+    char buf[60];
+
+    GLCD_WindowMax();
+    switch (fi) {
+        case 0:  /* Font 9x15*/
+            for (i = 0; i < (GLCD_WIDTH+8)/9; ++i) {
+                buf[i] = ' ';
+            }
+            buf[i+1] = 0;
+            break;
+    }
+    GLCD_DisplayString (ln, 0, fi, buf);
+}
+
+void GLCD_Bitmap(unsigned int x, unsigned int y,
+        unsigned int w, unsigned int h,
+        unsigned short *bitmap)
+{
+    unsigned int i;
+    unsigned short *bitmap_ptr = bitmap;
+
+    GLCD_SetWindow (x, y, w, h);
+
+    wr_cmd(0x22);
+    wr_dat_start();
+
+    for (i = 0; i < (w*h); ++i) {
+        wr_dat_only (bitmap_ptr[i]);
+    }
+    wr_dat_stop();
+}
+
+void GLCD_Image(const void *data, const uint32_t width,
+    const uint32_t height, const uint32_t channels,
+    const uint32_t pos_x, const uint32_t pos_y,
+    const uint32_t downsample_factor)
+{
+    uint32_t i, j = 0; /* for loops */
+    const uint32_t x_incr = channels * downsample_factor; /* stride. */
+    const uint32_t y_incr = channels * width * (downsample_factor - 1); /* skip rows. */
+    uint8_t* src_unsigned = (uint8_t *)data; /* temporary pointer. */
+    std_clr_2_lcd_clr_fn cvt_clr_fn = 0; /* colour conversion function. */
+
+    /* Based on number of channels, we decide which of the above functions to use. */
+    switch (channels) {
+        case 1:
+            cvt_clr_fn = _GLCD_Gray8_to_RGB565;
+            break;
+
+        case 3:
+            cvt_clr_fn = _GLCD_RGB888_to_RGB565;
+            break;
+
+        default:
+            printf_err("number of channels not supported by display\n");
+            return;
+    }
+
+    /* Set the window position expected. Note: this is integer div. */
+    GLCD_SetWindow(pos_x, pos_y,
+        width/downsample_factor, height/downsample_factor);
+    wr_cmd(0x22);
+    wr_dat_start();
+
+    /* Loop over the image. */
+    for (j = height; j != 0; j -= downsample_factor) {
+        for (i = width; i != 0; i -= downsample_factor) {
+            wr_dat_only(cvt_clr_fn(src_unsigned));
+            src_unsigned += x_incr;
+        }
+
+        /* Skip rows if needed. */
+        src_unsigned += y_incr;
+    }
+
+    wr_dat_stop();
+}
+
+void GLCD_Box(
+        unsigned int x, unsigned int y,
+        unsigned int w, unsigned int h,
+        unsigned short color)
+{
+    unsigned int i;
+
+    GLCD_SetWindow (x, y, w, h);
+
+    wr_cmd(0x22);
+    wr_dat_start();
+    for(i = 0; i < (w*h); ++i){
+        wr_dat_only (color);
+    }
+    wr_dat_stop();
+}
+
+
+void GLCD_Initialize (void)
+{
+    /* CLCD screen setup (Default CLCD screen interface state) ------------- */
+    LCD_CS(1);              /* deassert nCS0. */
+    LCD_RST(1);             /* deassert Reset. */
+    LCD_BL(0);              /* switch off backlight. */
+
+    /* Reset CLCD screen --------------------------------------------------- */
+    LCD_RST(0);             /* assert Reset. */
+    delay(1);
+    LCD_RST(1);             /* deassert Reset. */
+    delay(10);
+
+    /* Driving ability settings ----------------------------------------------*/
+    wr_reg(0xEA, 0x00);     /* Power control internal used (1).    */
+    wr_reg(0xEB, 0x20);     /* Power control internal used (2).    */
+    wr_reg(0xEC, 0x0C);     /* Source control internal used (1).   */
+    wr_reg(0xED, 0xC7);     /* Source control internal used (2).   */
+    wr_reg(0xE8, 0x38);     /* Source output period Normal mode.   */
+    wr_reg(0xE9, 0x10);     /* Source output period Idle mode.     */
+    wr_reg(0xF1, 0x01);     /* RGB 18-bit interface ;0x0110.       */
+    wr_reg(0xF2, 0x10);
+
+    /* Adjust the Gamma Curve ------------------------------------------------*/
+    wr_reg(0x40, 0x01);
+    wr_reg(0x41, 0x00);
+    wr_reg(0x42, 0x00);
+    wr_reg(0x43, 0x10);
+    wr_reg(0x44, 0x0E);
+    wr_reg(0x45, 0x24);
+    wr_reg(0x46, 0x04);
+    wr_reg(0x47, 0x50);
+    wr_reg(0x48, 0x02);
+    wr_reg(0x49, 0x13);
+    wr_reg(0x4A, 0x19);
+    wr_reg(0x4B, 0x19);
+    wr_reg(0x4C, 0x16);
+
+    wr_reg(0x50, 0x1B);
+    wr_reg(0x51, 0x31);
+    wr_reg(0x52, 0x2F);
+    wr_reg(0x53, 0x3F);
+    wr_reg(0x54, 0x3F);
+    wr_reg(0x55, 0x3E);
+    wr_reg(0x56, 0x2F);
+    wr_reg(0x57, 0x7B);
+    wr_reg(0x58, 0x09);
+    wr_reg(0x59, 0x06);
+    wr_reg(0x5A, 0x06);
+    wr_reg(0x5B, 0x0C);
+    wr_reg(0x5C, 0x1D);
+    wr_reg(0x5D, 0xCC);
+
+    /* Power voltage setting -------------------------------------------------*/
+    wr_reg(0x1B, 0x1B);
+    wr_reg(0x1A, 0x01);
+    wr_reg(0x24, 0x2F);
+    wr_reg(0x25, 0x57);
+    wr_reg(0x23, 0x88);
+
+    /* Power on setting ------------------------------------------------------*/
+    wr_reg(0x18, 0x36);    /* Internal oscillator frequency adj.  */
+    wr_reg(0x19, 0x01);    /* Enable internal oscillator.         */
+    wr_reg(0x01, 0x00);    /* Normal mode, no scroll.             */
+    wr_reg(0x1F, 0x88);    /* Power control 6 - DDVDH Off.        */
+    delay(20);
+    wr_reg(0x1F, 0x82);    /* Power control 6 - Step-up: 3 x VCI. */
+    delay(5);
+    wr_reg(0x1F, 0x92);    /* Power control 6 - Step-up: On.      */
+    delay(5);
+    wr_reg(0x1F, 0xD2);    /* Power control 6 - VCOML active.     */
+    delay(5);
+
+    /* Color selection -------------------------------------------------------*/
+    wr_reg(0x17, 0x55);    /* RGB, System interface: 16 Bit/Pixel. */
+    wr_reg(0x00, 0x00);    /* Scrolling off, no standby.           */
+
+    /* Interface config ------------------------------------------------------*/
+    wr_reg(0x2F, 0x11);    /* LCD Drive: 1-line inversion.        */
+    wr_reg(0x31, 0x00);
+    wr_reg(0x32, 0x00);    /* DPL=0, HSPL=0, VSPL=0, EPL=0.       */
+
+    /* Display on setting ----------------------------------------------------*/
+    wr_reg(0x28, 0x38);    /* PT(0,0) active, VGL/VGL.            */
+    delay(20);
+    wr_reg(0x28, 0x3C);    /* Display active, VGL/VGL.            */
+
+#if (LANDSCAPE == 1)
+#if (ROTATE180 == 0)
+    wr_reg (0x16, 0xA8);
+#else /* (ROTATE180 == 0) */
+    wr_reg (0x16, 0x68);
+#endif /* (ROTATE180 == 0) */
+#else /* (LANDSCAPE == 1) */
+#if (ROTATE180 == 0)
+    wr_reg (0x16, 0x08);
+#else /* (ROTATE180 == 0) */
+     wr_reg (0x16, 0xC8);
+#endif /* (ROTATE180 == 0) */
+#endif /* (LANDSCAPE == 1) */
+
+    /* Display scrolling settings --------------------------------------------*/
+    wr_reg(0x0E, 0x00);         /* TFA MSB */
+    wr_reg(0x0F, 0x00);         /* TFA LSB */
+    wr_reg(0x10, 320 >> 8);     /* VSA MSB */
+    wr_reg(0x11, 320 &  0xFF);  /* VSA LSB */
+    wr_reg(0x12, 0x00);         /* BFA MSB */
+    wr_reg(0x13, 0x00);         /* BFA LSB */
+
+    LCD_BL(1);                  /* turn on backlight                  */
+}
diff --git a/source/hal/source/components/lcd/source/glcd_stubs/glcd_stubs.c b/source/hal/source/components/lcd/source/glcd_stubs/glcd_stubs.c
new file mode 100644
index 0000000..5df1522
--- /dev/null
+++ b/source/hal/source/components/lcd/source/glcd_stubs/glcd_stubs.c
@@ -0,0 +1,90 @@
+/*
+ * Copyright (c) 2021-2022 Arm Limited. All rights reserved.
+ * SPDX-License-Identifier: Apache-2.0
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *     http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#include "glcd.h"
+#include "log_macros.h"
+
+#include <inttypes.h>
+
+void GLCD_Initialize(void) {}
+
+void GLCD_Bitmap(unsigned int x,  unsigned int y,
+    unsigned int w, unsigned int h, unsigned short *bitmap)
+{
+    UNUSED(x);
+    UNUSED(y);
+    UNUSED(w);
+    UNUSED(h);
+    UNUSED(bitmap);
+}
+
+void GLCD_Image(const void *data, const uint32_t width,
+               const uint32_t height, const uint32_t channels,
+               const uint32_t pos_x, const uint32_t pos_y,
+               const uint32_t downsample_factor)
+{
+    UNUSED(data);
+    UNUSED(pos_x);
+    UNUSED(pos_y);
+    UNUSED(width);
+    UNUSED(height);
+    UNUSED(channels);
+    UNUSED(downsample_factor);
+    debug("image display: (x, y, w, h) = "
+        "(%" PRIu32 ", %" PRIu32 ", %" PRIu32 ", %" PRIu32 ")\n",
+        pos_x, pos_y, width, height);
+    debug("image display: channels = %" PRIu32 ", downsample factor = %" PRIu32 "\n",
+        channels, downsample_factor);
+}
+
+void GLCD_Clear(unsigned short color)
+{
+    UNUSED(color);
+}
+
+void GLCD_SetTextColor(unsigned short color)
+{
+    UNUSED(color);
+}
+
+void GLCD_DisplayChar (unsigned int ln, unsigned int col, unsigned char fi,
+    unsigned char c)
+{
+    UNUSED(ln);
+    UNUSED(col);
+    UNUSED(fi);
+    UNUSED(c);
+}
+
+void GLCD_DisplayString(unsigned int ln, unsigned int col, unsigned char fi,
+    char *s)
+{
+    UNUSED(ln);
+    UNUSED(col);
+    UNUSED(fi);
+    UNUSED(s);
+    debug("text display: %s\n", s);
+}
+
+void GLCD_Box(unsigned int x, unsigned int y, unsigned int w, unsigned int h,
+    unsigned short color)
+{
+    UNUSED(x);
+    UNUSED(y);
+    UNUSED(w);
+    UNUSED(h);
+    UNUSED(color);
+}
diff --git a/source/hal/source/components/lcd/source/lcd_img.c b/source/hal/source/components/lcd/source/lcd_img.c
new file mode 100644
index 0000000..e3921a9
--- /dev/null
+++ b/source/hal/source/components/lcd/source/lcd_img.c
@@ -0,0 +1,160 @@
+/*
+ * Copyright (c) 2022 Arm Limited. All rights reserved.
+ * SPDX-License-Identifier: Apache-2.0
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *     http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#include "lcd_img.h"
+
+#include "log_macros.h"
+#include "glcd.h"
+
+#include <string.h>
+#include <assert.h>
+
+static int show_title(void)
+{
+    char title[128];
+    int status = 0;
+
+    /* LCD title string */
+#if defined(CPU_CORTEX_M55)
+    const char* cpu_name = "Arm Cortex-M55";
+#else /* defined(CPU_CORTEX_M55) */
+    const char* cpu_name = "Arm CPU";
+#endif /* defined(CPU_CORTEX_M55) */
+
+    lcd_set_text_color(White);
+
+    /* First line */
+    snprintf(title, sizeof(title), "Arm ML embedded code samples");
+
+    if (0 != (status = lcd_display_text(
+            title, strlen(title), 10, 0, false))) {
+        return status;
+    }
+
+    /* Second line */
+#if defined (ARM_NPU)
+    snprintf(title, sizeof(title), "%s + Arm Ethos-U NPU", cpu_name);
+#else /* defined (ARM_NPU) */
+    snprintf(title, sizeof(title), "%s", cpu_name);
+#endif /* defined (ARM_NPU) */
+
+    return lcd_display_text(title, strlen(title), 10, 20, false);
+}
+
+int lcd_init(void)
+{
+    GLCD_Initialize();
+    GLCD_Clear(Black);
+    return show_title();
+}
+
+int lcd_display_image(const uint8_t* data, const uint32_t width,
+    const uint32_t height, const uint32_t channels,
+    const uint32_t pos_x, const uint32_t pos_y,
+    const uint32_t downsample_factor)
+{
+    /* Sanity checks */
+    assert(data);
+    if ((pos_x + width/downsample_factor > GLCD_WIDTH) ||
+            (pos_y + height/downsample_factor > GLCD_HEIGHT)) {
+        printf_err("Invalid image size for given location!\n");
+        return 1;
+    }
+
+    if (1 == channels || 3 == channels) {
+        GLCD_Image(data, width, height, channels, pos_x, pos_y,
+            downsample_factor);
+    } else {
+        printf_err("Only single and three channel images are supported!\n");
+        return 1;
+    }
+
+    return 0;
+}
+
+int lcd_display_text(const char* str, const size_t str_sz,
+    const uint32_t pos_x, const uint32_t pos_y,
+    const bool allow_multiple_lines)
+{
+    /* We use a font 0 which is 9x15. */
+    const uint32_t x_span =  9; /* Each character is this  9 pixels "wide". */
+    const uint32_t y_span = 15; /* Each character is this 15 pixels "high". */
+
+    if (str_sz == 0) {
+        return 1;
+    }
+
+    /* If not within the LCD bounds, return error. */
+    if (pos_x + x_span > GLCD_WIDTH || pos_y + y_span > GLCD_HEIGHT) {
+        return 1;
+    } else {
+        const unsigned char font_idx = 0; /* We are using the custom font = 0 */
+
+        const uint32_t col = pos_x/x_span;
+        const uint32_t max_cols = GLCD_WIDTH/x_span - 1;
+        const uint32_t max_lines = GLCD_HEIGHT/y_span - 1;
+
+        uint32_t i = 0;
+        uint32_t current_line = pos_y/y_span;
+        uint32_t current_col = col;
+
+        /* Display the string on the LCD. */
+        for (i = 0; i < str_sz; ++i) {
+
+            if (allow_multiple_lines) {
+
+                /* If the next character won't fit. */
+                if (current_col > max_cols) {
+                    current_col = col;
+
+                    /* If the next line won't fit. */
+                    if (++current_line  > max_lines) {
+                        return 1;
+                    }
+                }
+            }
+
+            GLCD_DisplayChar(current_line, current_col++, font_idx, str[i]);
+        }
+    }
+    return 0;
+}
+
+int lcd_display_box(const uint32_t pos_x, const uint32_t pos_y,
+    const uint32_t width, const uint32_t height, const uint16_t color)
+{
+    /* If not within the LCD bounds, return error. */
+    if (pos_x > GLCD_WIDTH || pos_y > GLCD_HEIGHT) {
+        return 1;
+    }
+    else {
+        GLCD_Box(pos_x, pos_y, width, height, color);
+    }
+    return 0;
+}
+
+int lcd_clear(const uint16_t color)
+{
+    GLCD_Clear(color);
+    GLCD_SetTextColor(White);
+    return show_title();
+}
+
+int lcd_set_text_color(const uint16_t color)
+{
+    GLCD_SetTextColor(color);
+    return 0;
+}