Change default value for draft version
Default draft = True means that a TOSA flatbuffer with
no value stored for the draft flag is true.
Serialized TOSA with draft = False are release versions.
Signed-off-by: Eric Kunze <eric.kunze@arm.com>
Change-Id: I1304292ef83008a61a2a72e03171d00d5fe13442
diff --git a/include/tosa_generated.h b/include/tosa_generated.h
index cbc6eb9..5549614 100644
--- a/include/tosa_generated.h
+++ b/include/tosa_generated.h
@@ -2129,7 +2129,7 @@
return GetField<int32_t>(VT__PATCH, -1);
}
bool _draft() const {
- return GetField<uint8_t>(VT__DRAFT, 255) != 0;
+ return GetField<uint8_t>(VT__DRAFT, 1) != 0;
}
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
@@ -2155,7 +2155,7 @@
fbb_.AddElement<int32_t>(Version::VT__PATCH, _patch, -1);
}
void add__draft(bool _draft) {
- fbb_.AddElement<uint8_t>(Version::VT__DRAFT, static_cast<uint8_t>(_draft), 255);
+ fbb_.AddElement<uint8_t>(Version::VT__DRAFT, static_cast<uint8_t>(_draft), 1);
}
explicit VersionBuilder(flatbuffers::FlatBufferBuilder &_fbb)
: fbb_(_fbb) {