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/*
* Copyright (c) 2017-2018 ARM Limited.
*
* SPDX-License-Identifier: MIT
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "arm_compute/core/GLES_COMPUTE/kernels/GCGEMMMatrixMultiplyKernel.h"
#include "arm_compute/core/AccessWindowStatic.h"
#include "arm_compute/core/AccessWindowTranspose.h"
#include "arm_compute/core/Error.h"
#include "arm_compute/core/GLES_COMPUTE/GCHelpers.h"
#include "arm_compute/core/GLES_COMPUTE/GCKernelLibrary.h"
#include "arm_compute/core/GLES_COMPUTE/IGCTensor.h"
#include "arm_compute/core/GLES_COMPUTE/OpenGLES.h"
#include "arm_compute/core/Helpers.h"
#include "arm_compute/core/TensorInfo.h"
#include "arm_compute/core/Types.h"
#include "arm_compute/core/Utils.h"
#include "arm_compute/core/Validate.h"
#include "arm_compute/core/Window.h"
#include "arm_compute/core/utils/misc/ShapeCalculator.h"
#include <set>
#include <string>
using namespace arm_compute;
using namespace arm_compute::misc::shape_calculator;
namespace
{
using ElementsProcessed = Steps;
inline Status validate_arguments(const ITensorInfo *input0, const ITensorInfo *input1, const ITensorInfo *output, bool is_interleaved_transposed, const GEMMReshapeInfo &reshape_info)
{
ARM_COMPUTE_UNUSED(reshape_info);
ARM_COMPUTE_RETURN_ERROR_ON_NULLPTR(input0, input1, output);
ARM_COMPUTE_RETURN_ERROR_ON_DATA_TYPE_CHANNEL_NOT_IN(input0, 1, DataType::F16, DataType::F32);
ARM_COMPUTE_RETURN_ERROR_ON_MISMATCHING_DATA_TYPES(input0, input1);
ARM_COMPUTE_RETURN_ERROR_ON_MSG(input1->num_dimensions() > 3, "The number of dimensions for the matrix B must be <= 3");
if(!is_interleaved_transposed)
{
ARM_COMPUTE_RETURN_ERROR_ON(input0->dimension(0) != input1->dimension(1));
if(output->total_size() != 0)
{
ARM_COMPUTE_RETURN_ERROR_ON(input1->dimension(0) != output->dimension(0));
ARM_COMPUTE_RETURN_ERROR_ON(input0->dimension(1) != output->dimension(1));
ARM_COMPUTE_RETURN_ERROR_ON_MISMATCHING_DATA_TYPES(input0, output);
}
}
else
{
const int m = reshape_info.m();
const int n = reshape_info.n();
const int k = reshape_info.k();
const int mult_transpose1xW_width = reshape_info.mult_transpose1xW_width();
const int mult_interleave4x4_height = reshape_info.mult_interleave4x4_height();
TensorShape tensor_shape0{ input0->tensor_shape() };
tensor_shape0.set(0, k);
tensor_shape0.set(1, m);
TensorShape tensor_shape1{ input1->tensor_shape() };
tensor_shape1.set(0, n);
tensor_shape1.set(1, k);
const TensorInfo tensor_info0 = input0->clone()->set_tensor_shape(tensor_shape0);
const TensorInfo tensor_info1 = input1->clone()->set_tensor_shape(tensor_shape1);
const TensorInfo tensor_info_reshaped0 = input0->clone()->set_tensor_shape(compute_interleaved_shape(tensor_info0, mult_interleave4x4_height));
const TensorInfo tensor_info_reshaped1 = input1->clone()->set_tensor_shape(compute_transpose1xW_with_element_size_shape(tensor_info1, mult_transpose1xW_width));
ARM_COMPUTE_RETURN_ERROR_ON_MISMATCHING_SHAPES(input0, &tensor_info_reshaped0);
ARM_COMPUTE_RETURN_ERROR_ON_MISMATCHING_SHAPES(input1, &tensor_info_reshaped1);
if(output->total_size() != 0)
{
ARM_COMPUTE_RETURN_ERROR_ON(output->dimension(0) != static_cast<size_t>(n));
ARM_COMPUTE_RETURN_ERROR_ON(output->dimension(1) != static_cast<size_t>(m));
ARM_COMPUTE_RETURN_ERROR_ON_MISMATCHING_DATA_TYPES(input0, output);
ARM_COMPUTE_RETURN_ERROR_ON_MISMATCHING_FIXED_POINT(input0, output);
}
}
return Status{};
}
inline std::pair<Status, Window> validate_and_configure_window(ITensorInfo *input0, ITensorInfo *input1, ITensorInfo *output,
bool is_interleaved_transposed, const GEMMReshapeInfo &reshape_info,
GPUTarget gpu_target, ElementsProcessed &num_elements_processed)
{
ARM_COMPUTE_UNUSED(gpu_target);
// Output tensor auto inizialitation if not yet initialized
TensorShape tensor_shape{ input0->tensor_shape() };
tensor_shape.set(0, is_interleaved_transposed ? reshape_info.n() : input1->dimension(0));
tensor_shape.set(1, is_interleaved_transposed ? reshape_info.m() : input0->dimension(1));
auto_init_if_empty(*output, input0->clone()->set_tensor_shape(tensor_shape));
bool window_changed = false;
Window win{};
const DataType data_type = input0->data_type();
unsigned int &num_elems_processed_per_iteration_x = num_elements_processed[0];
unsigned int &num_elems_processed_per_iteration_y = num_elements_processed[1];
if(is_interleaved_transposed)
{
// Configure window kernel
num_elems_processed_per_iteration_x = max_gc_vector_width / data_size_from_type(data_type);
num_elems_processed_per_iteration_y = 4;
win = calculate_max_window(*output, Steps(num_elems_processed_per_iteration_x, num_elems_processed_per_iteration_y));
AccessWindowRectangle input0_access(input0, 0, 0, num_elems_processed_per_iteration_y, 1, 1.f, 0.25f);
AccessWindowTranspose input1_access(input1, 0, 0, num_elems_processed_per_iteration_x, 1, 0.f, 0.25f);
AccessWindowRectangle output_access(output, 0, 0, num_elems_processed_per_iteration_x, num_elems_processed_per_iteration_y);
update_window_and_padding(win, input0_access, input1_access, output_access);
output_access.set_valid_region(win, ValidRegion(Coordinates(), output->tensor_shape()));
}
else // The input tensors have not been reshaped
{
// Special case for 1xN, 2xN, 3xN and 4xN input0 tensor.
num_elems_processed_per_iteration_y = std::min(static_cast<int>(output->dimension(1)), 4);
switch(data_type)
{
case DataType::F16:
num_elems_processed_per_iteration_x = 4;
break;
case DataType::F32:
num_elems_processed_per_iteration_x = max_gc_vector_width / data_size_from_type(data_type);
break;
default:
ARM_COMPUTE_ERROR("Current data type is not supported");
break;
}
win = calculate_max_window(*output, Steps(num_elems_processed_per_iteration_x, num_elems_processed_per_iteration_y));
AccessWindowStatic input0_access(input0, 0, 0, ceil_to_multiple(input0->dimension(0), 8), ceil_to_multiple(input0->dimension(1), num_elems_processed_per_iteration_y));
AccessWindowStatic input1_access(input1, 0, 0, ceil_to_multiple(input1->dimension(0), num_elems_processed_per_iteration_x), input1->dimension(1));
AccessWindowRectangle output_access(output, 0, 0, num_elems_processed_per_iteration_x, num_elems_processed_per_iteration_y);
update_window_and_padding(win, input0_access, input1_access, output_access);
Coordinates coord;
coord.set_num_dimensions(output->num_dimensions());
output_access.set_valid_region(win, ValidRegion(coord, output->tensor_shape()));
}
Status err = (window_changed) ? ARM_COMPUTE_CREATE_ERROR(ErrorCode::RUNTIME_ERROR, "Insufficient Padding!") : Status{};
return std::make_pair(err, win);
}
} // namespace
GCGEMMMatrixMultiplyKernel::GCGEMMMatrixMultiplyKernel()
: _input0(nullptr), _input1(nullptr), _output(nullptr)
{
}
void GCGEMMMatrixMultiplyKernel::configure(const IGCTensor *input0, const IGCTensor *input1, IGCTensor *output, float alpha, bool is_interleaved_transposed, const GEMMReshapeInfo &reshape_info)
{
ARM_COMPUTE_ERROR_ON_NULLPTR(input0, input1, output);
// Perform validate step
ARM_COMPUTE_ERROR_THROW_ON(validate_arguments(input0->info(), input1->info(), output->info(), is_interleaved_transposed, reshape_info));
_input0 = input0;
_input1 = input1;
_output = output;
// Get target architecture
GPUTarget gpu_target = get_target();
ElementsProcessed num_elements_processed{};
// Configure kernel window
auto win_config = validate_and_configure_window(input0->info(), input1->info(), output->info(), is_interleaved_transposed, reshape_info, gpu_target, num_elements_processed);
ARM_COMPUTE_ERROR_THROW_ON(win_config.first);
IGCKernel::configure(win_config.second);
// Create build options
std::set<std::string> build_opts;
std::string kernel_name;
build_opts.emplace("#define LOCAL_SIZE_X " + support::cpp11::to_string(1));
build_opts.emplace("#define LOCAL_SIZE_Y " + support::cpp11::to_string(1));
build_opts.emplace("#define LOCAL_SIZE_Z " + support::cpp11::to_string(1));
build_opts.emplace("#define COLS_A " + support::cpp11::to_string(input0->info()->dimension(0)));
build_opts.emplace("#define COLS_B " + support::cpp11::to_string(input1->info()->dimension(0)));
build_opts.emplace("#define ALPHA " + float_to_string_with_full_precision(alpha));
// Check if the output tensor is a vector. If so,the kernel runs the vector-matrix multiplication
if(is_interleaved_transposed)
{
const int mult_transpose1xW_width = reshape_info.mult_transpose1xW_width();
const int mult_interleave4x4_height = reshape_info.mult_interleave4x4_height();
build_opts.emplace("#define MULT_TRANSPOSE1XW_WIDTH " + support::cpp11::to_string(mult_transpose1xW_width));
build_opts.emplace("#define MULT_INTERLEAVE4X4_HEIGHT " + support::cpp11::to_string(mult_interleave4x4_height));
switch(input0->info()->data_type())
{
case DataType::F16:
build_opts.emplace("#define DATA_TYPE_FP16");
break;
case DataType::F32:
build_opts.emplace("#define DATA_TYPE_FP32");
break;
default:
ARM_COMPUTE_ERROR("Current data type is not supported");
break;
}
build_opts.emplace("#define GEMM_MM_INTERLEAVED_TRANSPOSED");
kernel_name = "gemm_mm_interleaved_transposed";
}
else
{
// Special case for 1xN, 2xN, 3xN and 4xN input0 tensor
GPUTarget arch_target = get_arch_from_target(gpu_target);
switch(input0->info()->data_type())
{
case DataType::F16:
build_opts.emplace("#define DATA_TYPE_FP16");
build_opts.emplace("#define MM_PROCESS_4X_OPTIMIZED");
build_opts.emplace("#define GEMM_MM_FLOATING_POINT");
break;
case DataType::F32:
build_opts.emplace("#define DATA_TYPE_FP32");
if(arch_target == GPUTarget::BIFROST && input0->info()->num_dimensions() != 1)
{
build_opts.emplace("#define GEMM_MM_FLOATING_POINT_BIFROST");
}
else
{
build_opts.emplace("#define GEMM_MM_FLOATING_POINT");
}
break;
default:
ARM_COMPUTE_ERROR("Current data type is not supported");
break;
}
build_opts.emplace("#define NUM_ELEMS_PROCESSED_PER_THREAD_X " + support::cpp11::to_string(num_elements_processed.x()));
build_opts.emplace("#define NUM_ELEMS_PROCESSED_PER_THREAD_Y " + support::cpp11::to_string(num_elements_processed.y()));
kernel_name = "gemm_mm_floating_point";
}
// Create kernel
_kernel = GCKernelLibrary::get().create_kernel(kernel_name, build_opts);
}
Status GCGEMMMatrixMultiplyKernel::validate(const ITensorInfo *input0, const ITensorInfo *input1, const ITensorInfo *output, float alpha, bool is_interleaved_transposed,
const GEMMReshapeInfo &reshape_info, GPUTarget gpu_target)
{
ARM_COMPUTE_UNUSED(alpha);
ElementsProcessed num_elements_processed{};
ARM_COMPUTE_RETURN_ON_ERROR(validate_arguments(input0, input1, output, is_interleaved_transposed, reshape_info));
ARM_COMPUTE_RETURN_ON_ERROR(validate_and_configure_window(input0->clone().get(),
input1->clone().get(),
output->clone().get(),
is_interleaved_transposed,
reshape_info,
gpu_target,
num_elements_processed)
.first);
return Status{};
}
void GCGEMMMatrixMultiplyKernel::run(const Window &window)
{
ARM_COMPUTE_ERROR_ON_UNCONFIGURED_KERNEL(this);
ARM_COMPUTE_ERROR_ON_INVALID_SUBWINDOW(IGCKernel::window(), window);
_kernel.use();
Window slice = window.first_slice_window_2D();
Window slice_matrix_b = slice;
slice_matrix_b.set(Window::DimX, Window::Dimension(0, 1, 1));
slice_matrix_b.set(Window::DimY, Window::Dimension(0, 1, 1));
do
{
Window slice_b = slice;
// Don't slice matrix B along the z dimension if matrix B has just 2 dimensions and matrix A more than 2
// This scenario can happen when the the matrix multiplication is used to perform a convolution operation
if(_input1->info()->num_dimensions() < 3)
{
slice_b = slice_matrix_b;
}
unsigned int idx = 0;
add_2D_tensor_argument(idx, _input0, 1, slice);
add_2D_tensor_argument(idx, _input1, 2, slice_b);
add_2D_tensor_argument(idx, _output, 3, slice);
_kernel.update_shader_params();
enqueue(*this, slice);
}
while(window.slide_window_slice_2D(slice));
}