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/*
* Copyright (c) 2022 Arm Limited.
*
* SPDX-License-Identifier: MIT
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#pragma once
#ifdef __ARM_FEATURE_SVE
namespace {
void sme_transpose_interleave_4VL_2x2_fp32bf16(bfloat16 *out, const float *in, size_t width, size_t in_stride, size_t height)
{
float *pad_row = reinterpret_cast<float *>(alloca(width * sizeof(float)));
if (height % 2) {
memset(pad_row, 0, width * sizeof(float));
}
size_t out_stride = 4 * roundup<size_t>(height, 2) * sme::get_vector_length<uint16_t>();
__asm__ __volatile__(
".inst 0xd503477f // SMSTART ZA\n"
"cmp %x[height], #0x4\n"
"ptrue p4.b\n"
"blt 4f\n"
"1:" // Main row loop: Head
"mov x25, %x[in]\n"
"add x24, x25, %x[in_stride]\n"
"add x23, x24, %x[in_stride]\n"
"add x22, x23, %x[in_stride]\n"
"add %x[in], x22, %x[in_stride]\n"
"mov x21, %x[out]\n"
"sub %x[height], %x[height], #0x4\n"
"mov x20, %x[width]\n"
"2:" // Main row loop: Column loop
"mov x19, x20\n"
"whilelt p3.s, XZR, x19\n"
"ld1w { z16.s }, p3/Z, [x25]\n"
".inst 0x658ab218 // bfcvt z24.h, p4/M, z16.s\n"
"decw x19\n"
"whilelt p2.s, XZR, x19\n"
"ld1w { z16.s }, p2/Z, [x25, #1, MUL VL]\n"
".inst 0x658ab217 // bfcvt z23.h, p4/M, z16.s\n"
"decw x19\n"
"whilelt p1.s, XZR, x19\n"
"ld1w { z16.s }, p1/Z, [x25, #2, MUL VL]\n"
".inst 0x658ab216 // bfcvt z22.h, p4/M, z16.s\n"
"decw x19\n"
"whilelt p0.s, XZR, x19\n"
"ld1w { z16.s }, p0/Z, [x25, #3, MUL VL]\n"
".inst 0x658ab215 // bfcvt z21.h, p4/M, z16.s\n"
"ld1w { z16.s }, p3/Z, [x23]\n"
".inst 0x658ab214 // bfcvt z20.h, p4/M, z16.s\n"
"decw x20, ALL, MUL #4\n"
"cmp x20, #0x0\n"
"ld1w { z16.s }, p2/Z, [x23, #1, MUL VL]\n"
".inst 0x658ab213 // bfcvt z19.h, p4/M, z16.s\n"
"addvl x25, x25, #4\n"
"ld1w { z16.s }, p1/Z, [x23, #2, MUL VL]\n"
".inst 0x658ab212 // bfcvt z18.h, p4/M, z16.s\n"
"ld1w { z16.s }, p0/Z, [x23, #3, MUL VL]\n"
".inst 0x658ab211 // bfcvt z17.h, p4/M, z16.s\n"
"addvl x23, x23, #4\n"
"ld1w { z16.s }, p3/Z, [x24]\n"
".inst 0x648ab218 // bfcvtnt z24.h, p4/M, z16.s\n"
"ld1w { z16.s }, p2/Z, [x24, #1, MUL VL]\n"
".inst 0x648ab217 // bfcvtnt z23.h, p4/M, z16.s\n"
"ld1w { z16.s }, p1/Z, [x24, #2, MUL VL]\n"
".inst 0x648ab216 // bfcvtnt z22.h, p4/M, z16.s\n"
"ld1w { z16.s }, p0/Z, [x24, #3, MUL VL]\n"
"addvl x24, x24, #4\n"
".inst 0x648ab215 // bfcvtnt z21.h, p4/M, z16.s\n"
"ld1w { z16.s }, p3/Z, [x22]\n"
".inst 0x648ab214 // bfcvtnt z20.h, p4/M, z16.s\n"
"ld1w { z16.s }, p2/Z, [x22, #1, MUL VL]\n"
".inst 0x648ab213 // bfcvtnt z19.h, p4/M, z16.s\n"
"ld1w { z16.s }, p1/Z, [x22, #2, MUL VL]\n"
".inst 0x648ab212 // bfcvtnt z18.h, p4/M, z16.s\n"
"ld1w { z16.s }, p0/Z, [x22, #3, MUL VL]\n"
"addvl x22, x22, #4\n"
".inst 0x648ab211 // bfcvtnt z17.h, p4/M, z16.s\n"
"st1h { z24.h }, p4, [x21]\n"
"st1h { z23.h }, p4, [x21, #1, MUL VL]\n"
"st1h { z22.h }, p4, [x21, #2, MUL VL]\n"
"st1h { z21.h }, p4, [x21, #3, MUL VL]\n"
"st1h { z20.h }, p4, [x21, #4, MUL VL]\n"
"st1h { z19.h }, p4, [x21, #5, MUL VL]\n"
"st1h { z18.h }, p4, [x21, #6, MUL VL]\n"
"st1h { z17.h }, p4, [x21, #7, MUL VL]\n"
"add x21, x21, %x[out_stride]\n"
"bgt 2b\n"
"3:" // Main row loop: Column loop skip
"cmp %x[height], #0x4\n"
"addvl %x[out], %x[out], #8\n"
"bge 1b\n"
"cbz %x[height], 8f\n"
"4:" // Main loop skip
"5:" // Tail row loop: Head
"mov x25, %x[in]\n"
"add x24, x25, %x[in_stride]\n"
"cmp %x[height], #0x1\n"
"add %x[in], x24, %x[in_stride]\n"
"mov x21, %x[out]\n"
"csel x24, x24, %x[pad_row], GT\n"
"sub %x[height], %x[height], #0x2\n"
"mov x20, %x[width]\n"
"6:" // Tail row loop: Column loop
"mov x19, x20\n"
"whilelt p3.s, XZR, x19\n"
"ld1w { z16.s }, p3/Z, [x25]\n"
".inst 0x658ab214 // bfcvt z20.h, p4/M, z16.s\n"
"decw x19\n"
"whilelt p2.s, XZR, x19\n"
"ld1w { z16.s }, p2/Z, [x25, #1, MUL VL]\n"
".inst 0x658ab213 // bfcvt z19.h, p4/M, z16.s\n"
"decw x19\n"
"whilelt p1.s, XZR, x19\n"
"ld1w { z16.s }, p1/Z, [x25, #2, MUL VL]\n"
".inst 0x658ab212 // bfcvt z18.h, p4/M, z16.s\n"
"decw x19\n"
"whilelt p0.s, XZR, x19\n"
"ld1w { z16.s }, p0/Z, [x25, #3, MUL VL]\n"
".inst 0x658ab211 // bfcvt z17.h, p4/M, z16.s\n"
"ld1w { z16.s }, p3/Z, [x24]\n"
"decw x20, ALL, MUL #4\n"
"cmp x20, #0x0\n"
".inst 0x648ab214 // bfcvtnt z20.h, p4/M, z16.s\n"
"ld1w { z16.s }, p2/Z, [x24, #1, MUL VL]\n"
"addvl x25, x25, #4\n"
".inst 0x648ab213 // bfcvtnt z19.h, p4/M, z16.s\n"
"ld1w { z16.s }, p1/Z, [x24, #2, MUL VL]\n"
".inst 0x648ab212 // bfcvtnt z18.h, p4/M, z16.s\n"
"ld1w { z16.s }, p0/Z, [x24, #3, MUL VL]\n"
"addvl x24, x24, #4\n"
".inst 0x648ab211 // bfcvtnt z17.h, p4/M, z16.s\n"
"st1h { z20.h }, p4, [x21]\n"
"st1h { z19.h }, p4, [x21, #1, MUL VL]\n"
"st1h { z18.h }, p4, [x21, #2, MUL VL]\n"
"st1h { z17.h }, p4, [x21, #3, MUL VL]\n"
"add x21, x21, %x[out_stride]\n"
"bgt 6b\n"
"7:" // Tail row loop: Column loop skip
"cmp %x[height], #0x1\n"
"addvl %x[out], %x[out], #4\n"
"bge 5b\n"
"8:" // Done
".inst 0xd503467f // SMSTOP\n"
: [height] "+&r" (height), [in] "+&r" (in), [out] "+&r" (out)
: [in_stride] "r" (in_stride), [out_stride] "r" (out_stride), [pad_row] "r" (pad_row), [width] "r" (width)
: "cc", "memory", "p0", "p1", "p2", "p3", "p4", "p5", "p6", "p7", "p8", "p9", "p10", "p11", "p12", "p13", "p14", "p15", "x19", "x20", "x21", "x22", "x23", "x24", "x25", "z0", "z1", "z2", "z3", "z4", "z5", "z6", "z7", "z8", "z9", "z10", "z11", "z12", "z13", "z14", "z15", "z16", "z17", "z18", "z19", "z20", "z21", "z22", "z23", "z24", "z25", "z26", "z27", "z28", "z29", "z30", "z31"
);
}
} // anonymous namespace
template<>
void Transform<4, 2, true, VLType::SME>(
bfloat16 *out, const float *in, int stride, int x0, int xmax, int k0, int kmax)
{
sme_transpose_interleave_4VL_2x2_fp32bf16(
out,
in + k0 * stride + x0,
(xmax-x0),
stride * sizeof(float),
(kmax-k0)
);
}
#endif