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/*
* Copyright (c) 2022 Arm Limited.
*
* SPDX-License-Identifier: MIT
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#ifndef SRC_DYNAMIC_FUSION_SKETCH_GPU_GPUKERNELCOMPONENTGROUP
#define SRC_DYNAMIC_FUSION_SKETCH_GPU_GPUKERNELCOMPONENTGROUP
#include "components/Types.h"
#include <cstdint>
#include <cstdlib>
#include <vector>
#include <set>
namespace arm_compute
{
/** Forward declaration */
class ITensorInfo;
namespace experimental
{
namespace dynamic_fusion
{
class IGpuKernelComponent;
/** A group of gpu kernel components to be fused together
* PRECONDITIONS:
* 1. Fusion is limited to a linear sequence of kernel components
* INVARIANTS:
* @note These preconditions and invariants are exactly the same as fusion constraints for kernel components
* 2. Max number of components that can be fused is @ref GpuKernelComponentGroup::max_fused_components (
* excluding any output or input (if any) components.
* The max number of output components are bound by the maximum number of dst tensors allowed for a component / component group
* )
* 3. The fusion is subject to the pattern: (Complex + Simple * | Simple + Simple * | Un-fusable) + Output?
* 4. All components but unfusable, have exactly 1 dst tensor
* 5. All fused components share the same @ref IGpuKernelComponent::Properties ( @ref UnitWorkloadStage etc. )
* 6. All fused components share the same tunable parameters like tile size
* 7. All fused components share the same dst tensor shape
* 8. All fused components' tensors share the same @ref DataLayout
* 9. Maximum number of dst tensors allowed for an component (including unfusable) / component group is @ref GpuKernelComponentGroup::max_dst_tensors
* This has an impact on the total number of components supported, which = max_fused_components + max_dst_tensors
*/
class GpuKernelComponentGroup
{
public:
using ComponentPtr = IGpuKernelComponent *;
/** Maximum number of components that can be fused into the same component group
*/
static constexpr size_t max_fused_components = 64;
/** Maximum number of dst tensors allowed for a component / component
*/
static constexpr size_t max_dst_tensors = 8;
public:
/** Default constructor */
GpuKernelComponentGroup() = default;
/** Allow instances of this class to be copy constructed */
GpuKernelComponentGroup(const GpuKernelComponentGroup &) = default;
/** Allow instances of this class to be copied */
GpuKernelComponentGroup &operator=(const GpuKernelComponentGroup &) = default;
/** Allow instances of this class to be move constructed */
GpuKernelComponentGroup(GpuKernelComponentGroup &&) = default;
/** Allow instances of this class to be moved */
GpuKernelComponentGroup &operator=(GpuKernelComponentGroup &&) = default;
/** Add a component pointer into the group
* If the operation fails, then no change is made to the group
*
* @param[in] component Pointer to the component to be added
*
* @return true If the operation is successful
* @return false If the operation fails
*/
bool add_component(ComponentPtr component);
/** Optimize and pre-compute information about the component group */
void finalize();
/** Get one of the destination tensors of this group */
const ITensorInfo *get_any_dst_tensor() const;
/** Get tensor argument of this group
* A tensor is an argument if it is a source or destination tensor to the group
*/
std::vector<const ITensorInfo *> get_argument_tensors() const;
/** Get the root (first) component of this group */
ComponentPtr get_root_component() const;
/** Check if a @ref ITensorInfo is an "intermediate" tensor of the group
*
* An intermediate tensor is any tensor that is not an argument.
*
* @param[in] tensor @ref ITensorInfo to be looked up
*
* @return true If @p tensor is an intermediate tensor
* @return false Otherwise
*/
bool is_intermediate_tensor(const ITensorInfo *tensor) const;
/** Get the number of components within the group */
size_t size() const;
/** Check if the component group is empty */
bool empty() const;
ComponentPtr &operator[](size_t index);
const ComponentPtr &operator[](size_t index) const;
typename std::vector<ComponentPtr>::iterator begin();
typename std::vector<ComponentPtr>::iterator end();
typename std::vector<ComponentPtr>::const_iterator begin() const;
typename std::vector<ComponentPtr>::const_iterator end() const;
typename std::vector<ComponentPtr>::const_iterator cbegin() const;
typename std::vector<ComponentPtr>::const_iterator cend() const;
private:
std::vector<ComponentPtr> _components{};
bool _finalized{ false };
std::vector<const ITensorInfo *> _argument_tensors{};
std::set<const ITensorInfo *> _interm_tensors{};
const ITensorInfo *_any_output_tensor{ nullptr };
};
} // namespace dynamic_fusion
} // namespace experimental
} // namespace arm_compute
#endif /* SRC_DYNAMIC_FUSION_SKETCH_GPU_GPUKERNELCOMPONENTGROUP */