COMPMID-970 : Remove QS8 / QS16 support
Removed fixed point related code.
Change-Id: I487acf138dace3b0450e0d72ca7071eaec254566
Reviewed-on: https://eu-gerrit-1.euhpc.arm.com/137678
Tested-by: Jenkins <bsgcomp@arm.com>
Reviewed-by: Anthony Barbier <anthony.barbier@arm.com>
diff --git a/arm_compute/core/NEON/kernels/detail/NEDirectConvolution3x3.h b/arm_compute/core/NEON/kernels/detail/NEDirectConvolution3x3.h
index fee2066..fd0c0f0 100644
--- a/arm_compute/core/NEON/kernels/detail/NEDirectConvolution3x3.h
+++ b/arm_compute/core/NEON/kernels/detail/NEDirectConvolution3x3.h
@@ -45,13 +45,11 @@
}
template <unsigned int stridex>
-float32x4x2_t convolve_3x3(const float *in_top, const float *in_mid, const float *in_low, const float32x4x3_t &m0, const float32x4x3_t &m1, const float32x4x3_t &m2, int fixed_point_position);
+float32x4x2_t convolve_3x3(const float *in_top, const float *in_mid, const float *in_low, const float32x4x3_t &m0, const float32x4x3_t &m1, const float32x4x3_t &m2);
template <>
-inline float32x4x2_t convolve_3x3<1>(const float *in_top, const float *in_mid, const float *in_low, const float32x4x3_t &m0, const float32x4x3_t &m1, const float32x4x3_t &m2, int fixed_point_position)
+inline float32x4x2_t convolve_3x3<1>(const float *in_top, const float *in_mid, const float *in_low, const float32x4x3_t &m0, const float32x4x3_t &m1, const float32x4x3_t &m2)
{
- ARM_COMPUTE_UNUSED(fixed_point_position);
-
const float32x4x3_t vtop =
{
{
@@ -108,9 +106,9 @@
}
template <>
-inline float32x4x2_t convolve_3x3<2>(const float *in_top, const float *in_mid, const float *in_low, const float32x4x3_t &m0, const float32x4x3_t &m1, const float32x4x3_t &m2, int fixed_point_position)
+inline float32x4x2_t convolve_3x3<2>(const float *in_top, const float *in_mid, const float *in_low, const float32x4x3_t &m0, const float32x4x3_t &m1, const float32x4x3_t &m2)
{
- float32x4x2_t out = convolve_3x3<1>(in_top, in_mid, in_low, m0, m1, m2, fixed_point_position);
+ float32x4x2_t out = convolve_3x3<1>(in_top, in_mid, in_low, m0, m1, m2);
out.val[0] = vsetq_lane_f32(vgetq_lane_f32(out.val[0], 2), out.val[0], 1);
out.val[0] = vsetq_lane_f32(vgetq_lane_f32(out.val[1], 0), out.val[0], 2);
out.val[0] = vsetq_lane_f32(vgetq_lane_f32(out.val[1], 2), out.val[0], 3);
@@ -118,9 +116,9 @@
}
template <>
-inline float32x4x2_t convolve_3x3<3>(const float *in_top, const float *in_mid, const float *in_low, const float32x4x3_t &m0, const float32x4x3_t &m1, const float32x4x3_t &m2, int fixed_point_position)
+inline float32x4x2_t convolve_3x3<3>(const float *in_top, const float *in_mid, const float *in_low, const float32x4x3_t &m0, const float32x4x3_t &m1, const float32x4x3_t &m2)
{
- float32x4x2_t out = convolve_3x3<1>(in_top, in_mid, in_low, m0, m1, m2, fixed_point_position);
+ float32x4x2_t out = convolve_3x3<1>(in_top, in_mid, in_low, m0, m1, m2);
out.val[0] = vsetq_lane_f32(vgetq_lane_f32(out.val[0], 3), out.val[0], 1);
return out;
}