blob: 807511f0d21f06deb3e1769a1a7c2275d3e36df4 [file] [log] [blame]
/*
* Copyright (c) 2017-2018 Arm Limited.
*
* SPDX-License-Identifier: MIT
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#pragma once
#ifdef __arm__
#include <arm_neon.h>
#include "../asmlib.hpp"
template<>
void interleave_block<6, 1, VLType::None, false>(
float * &outptr, const float * const * in, size_t width, size_t height,
size_t row_offset, bool
)
{
const float *inptr0 = in[0] + row_offset;
const float *inptr1 = in[1] + row_offset;
const float *inptr2 = in[2] + row_offset;
const float *inptr3 = in[3] + row_offset;
const float *inptr4 = in[4] + row_offset;
const float *inptr5 = in[5] + row_offset;
// Cope with ragged cases by aliasing the first row (which is always valid).
// The nonsense output produced will be suppressed later anyway.
switch (height) {
case 1:
inptr1 = inptr0;
// fall through
case 2:
inptr2 = inptr0;
// fall through
case 3:
inptr3 = inptr0;
// fall through
case 4:
inptr4 = inptr0;
// fall through
case 5:
inptr5 = inptr0;
// fall through
default:
case 6:
break;
}
//prefetch_2x(inptr0);
//prefetch_2x(inptr1);
//prefetch_2x(inptr2);
//prefetch_2x(inptr3);
//prefetch_2x(inptr4);
//prefetch_2x(inptr5);
for (;width>7;width-=8) {
__asm __volatile (
// Load up 8 elements (2 vectors) from each of 8 sources.
"VLD1.32 {d0-d3}, [%[inptr0]]!\n" // q0=A0A1A2A3
"VLD1.32 {d4-d7}, [%[inptr1]]!\n" // q2=B0B1B2B3
"VLD1.32 {d8-d11}, [%[inptr2]]!\n" // q4=C0C1C2C3
"VZIP.32 q0, q4\n" // q0=A0C0A1C1, q4 = A2C2A3C3
"VLD1.32 {d12-d15}, [%[inptr3]]!\n" // q6=D0D1D2D3
"VZIP.32 q2, q6\n" // q2=B0D0B1D1, q6 = B2D2B3D3
"VLD1.32 {d16-d19}, [%[inptr4]]!\n"
"VLD1.32 {d20-d23}, [%[inptr5]]!\n"
"VZIP.32 q8, q10\n" // q8=E0F0E1F1, q10 = E2F2E3F3
ASM_PREFETCH("[%[inptr0], #128]")
"VZIP.32 q0, q2\n" // q0 = A0B0C0D0, q2 = A1B1C1D1
// Store first elements
"VST1.32 {d0-d1}, [%[outptr]]!\n"
"VST1.32 {d16}, [%[outptr]]!\n"
"VZIP.32 q4, q6\n" // q4 = A2B2C2D2, q6 = A3B3C3D3
// Store second elements
"VST1.32 {d4-d5}, [%[outptr]]!\n"
"VZIP.32 q1, q5\n"
ASM_PREFETCH("[%[inptr1], #128]")
"VST1.32 {d17}, [%[outptr]]!\n"
"VZIP.32 q3, q7\n"
// Store third elements
"VZIP.32 q9, q11\n"
"VST1.32 {d8-d9}, [%[outptr]]!\n"
"VZIP.32 q1, q3\n"
ASM_PREFETCH("[%[inptr2], #128]")
"VST1.32 {d20}, [%[outptr]]!\n"
// Store fourth elements
"VZIP.32 q5, q7\n"
"VST1.32 {d12-d13}, [%[outptr]]!\n"
ASM_PREFETCH("[%[inptr3], #128]")
"VST1.32 {d21}, [%[outptr]]!\n"
// Fifth
"VST1.32 {d2-d3}, [%[outptr]]!\n"
ASM_PREFETCH("[%[inptr4], #128]")
"VST1.32 {d18}, [%[outptr]]!\n"
// Sixth
"VST1.32 {d6-d7}, [%[outptr]]!\n"
ASM_PREFETCH("[%[inptr5], #128]")
"VST1.32 {d19}, [%[outptr]]!\n"
// Seventh
"VST1.32 {d10-d11}, [%[outptr]]!\n"
"VST1.32 {d22}, [%[outptr]]!\n"
// Eighth
"VST1.32 {d14-d15}, [%[outptr]]!\n"
"VST1.32 {d23}, [%[outptr]]!\n"
: [inptr0] "+r" (inptr0), [inptr1] "+r" (inptr1), [inptr2] "+r" (inptr2), [inptr3] "+r" (inptr3),
[inptr4] "+r" (inptr4), [inptr5] "+r" (inptr5), [outptr] "+r" (outptr)
:
: "q0", "q1", "q2", "q3", "q4", "q5", "q6", "q7", "q8", "q9", "q10", "q11", "q12", "memory"
);
}
for (;width>0;width--) {
*outptr++ = *inptr0++;
*outptr++ = *inptr1++;
*outptr++ = *inptr2++;
*outptr++ = *inptr3++;
*outptr++ = *inptr4++;
*outptr++ = *inptr5++;
}
}
#endif // __arm__