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/*
* Copyright (c) 2017-2020 Arm Limited.
*
* SPDX-License-Identifier: MIT
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#ifndef ARM_COMPUTE_NEASYMM_H
#define ARM_COMPUTE_NEASYMM_H
#include "src/core/NEON/NEMath.h"
#include "src/core/NEON/wrapper/intrinsics/intrinsics.h"
#include <arm_neon.h>
namespace arm_compute
{
using qasymm8x8_t = uint8x8_t; /**< 8 bit quantized asymmetric vector with 8 elements */
using qasymm8x8x2_t = uint8x8x2_t; /**< 8 bit quantized asymmetric vector with 16 elements */
using qasymm8x8x3_t = uint8x8x3_t; /**< 8 bit quantized asymmetric vector with 24 elements */
using qasymm8x8x4_t = uint8x8x4_t; /**< 8 bit quantized asymmetric vector with 32 elements */
using qasymm8x16_t = uint8x16_t; /**< 8 bit quantized asymmetric vector with 16 elements */
using qasymm8x8_signed_t = int8x8_t; /**< 8 bit quantized signed asymmetric vector with 8 elements */
using qasymm8x8x2_signed_t = int8x8x2_t; /**< 8 bit quantized signed asymmetric vector with 16 elements */
using qasymm8x8x3_signed_t = int8x8x3_t; /**< 8 bit quantized signed asymmetric vector with 24 elements */
using qasymm8x8x4_signed_t = int8x8x4_t; /**< 8 bit quantized signed asymmetric vector with 32 elements */
using qasymm8x16_signed_t = int8x16_t; /**< 8 bit quantized signed asymmetric vector with 16 elements */
/** Perform a multiply-accumulate on all 16 components of a QASYMM8 vector
*
* vd*vs + vo
*
* @param[in] vd Input vector value in QASYMM8 format
* @param[in] vs Vector multiplier in F32 format. The multiplier value must be duplicated across all four lanes.
* @param[in] vo Vector addend in F32 format. The addend value must be duplicated across all four lanes.
*
* @return A 16-component vector in QASYMM8 format, saturated to fit
*/
uint8x16_t vmlaq_qasymm8(qasymm8x16_t vd, float32x4_t vs, float32x4_t vo);
/** Perform a multiply-accumulate on all 16 components of a QASYMM8_SIGNED vector
*
* vd*vs + vo
*
* @param[in] vd Input vector value in QASYMM8_SIGNED format
* @param[in] vs Vector multiplier in F32 format. The multiplier value must be duplicated across all four lanes.
* @param[in] vo Vector addend in F32 format. The addend value must be duplicated across all four lanes.
*
* @return A 16-component vector in QASYMM8_SIGNED format, saturated to fit
*/
int8x16_t vmlaq_qasymm8_signed(qasymm8x16_signed_t vd, float32x4_t vs, float32x4_t vo);
/** Performs final quantization step on 16 elements
*
* @param[in] in_s32 Input to be quantized.
* @param[in] result_fixedpoint_multiplier Result multiplier parameter
* @param[in] result_shift Result shift parameter
* @param[in] result_offset_after_shift_s32 Result offset parameter
* @param[in] min_u8 Relu lower bound
* @param[in] max_u8 Relu upper bound
* @param[in] is_bounded_relu Specified if a fused bounded relu should be applied
*
* @return Quantized values
*/
inline uint8x16_t finalize_quantization(int32x4x4_t &in_s32,
int result_fixedpoint_multiplier,
int32_t result_shift,
int32x4_t result_offset_after_shift_s32,
uint8x16_t min_u8,
uint8x16_t max_u8,
bool is_bounded_relu)
{
const static int32x4_t zero_s32 = vdupq_n_s32(0);
if(result_shift < 0)
{
in_s32.val[0] = vmulq_n_s32(in_s32.val[0], (1 << (-result_shift)));
in_s32.val[1] = vmulq_n_s32(in_s32.val[1], (1 << (-result_shift)));
in_s32.val[2] = vmulq_n_s32(in_s32.val[2], (1 << (-result_shift)));
in_s32.val[3] = vmulq_n_s32(in_s32.val[3], (1 << (-result_shift)));
in_s32.val[0] = vqrdmulhq_n_s32(in_s32.val[0], result_fixedpoint_multiplier);
in_s32.val[1] = vqrdmulhq_n_s32(in_s32.val[1], result_fixedpoint_multiplier);
in_s32.val[2] = vqrdmulhq_n_s32(in_s32.val[2], result_fixedpoint_multiplier);
in_s32.val[3] = vqrdmulhq_n_s32(in_s32.val[3], result_fixedpoint_multiplier);
}
else
{
// Fixed point multiplication with vector saturating rounding doubling multiply high with scalar
in_s32.val[0] = vqrdmulhq_n_s32(in_s32.val[0], result_fixedpoint_multiplier);
in_s32.val[1] = vqrdmulhq_n_s32(in_s32.val[1], result_fixedpoint_multiplier);
in_s32.val[2] = vqrdmulhq_n_s32(in_s32.val[2], result_fixedpoint_multiplier);
in_s32.val[3] = vqrdmulhq_n_s32(in_s32.val[3], result_fixedpoint_multiplier);
// Round to the nearest division by a power-of-two using result_shift_s32
in_s32.val[0] = rounding_divide_by_pow2(in_s32.val[0], result_shift);
in_s32.val[1] = rounding_divide_by_pow2(in_s32.val[1], result_shift);
in_s32.val[2] = rounding_divide_by_pow2(in_s32.val[2], result_shift);
in_s32.val[3] = rounding_divide_by_pow2(in_s32.val[3], result_shift);
}
// Add the offset terms
in_s32.val[0] = vaddq_s32(in_s32.val[0], result_offset_after_shift_s32);
in_s32.val[1] = vaddq_s32(in_s32.val[1], result_offset_after_shift_s32);
in_s32.val[2] = vaddq_s32(in_s32.val[2], result_offset_after_shift_s32);
in_s32.val[3] = vaddq_s32(in_s32.val[3], result_offset_after_shift_s32);
// Saturate negative values
in_s32.val[0] = vmaxq_s32(in_s32.val[0], zero_s32);
in_s32.val[1] = vmaxq_s32(in_s32.val[1], zero_s32);
in_s32.val[2] = vmaxq_s32(in_s32.val[2], zero_s32);
in_s32.val[3] = vmaxq_s32(in_s32.val[3], zero_s32);
// Convert S32 to S16
const int16x8x2_t in_s16 =
{
{
vcombine_s16(vqmovn_s32(in_s32.val[0]), vqmovn_s32(in_s32.val[1])),
vcombine_s16(vqmovn_s32(in_s32.val[2]), vqmovn_s32(in_s32.val[3]))
}
};
// Convert S16 to U8
uint8x16_t out_u8 = vcombine_u8(vqmovun_s16(in_s16.val[0]), vqmovun_s16(in_s16.val[1]));
if(is_bounded_relu)
{
out_u8 = vmaxq_u8(out_u8, min_u8);
out_u8 = vminq_u8(out_u8, max_u8);
}
return out_u8;
}
/** Performs final quantization step on 16 elements
*
* @param[in] in_s32 Input to be quantized.
* @param[in] result_fixedpoint_multiplier Result multiplier parameter
* @param[in] result_shift Result shift parameter
* @param[in] result_offset_after_shift_s32 Result offset parameter
* @param[in] min_s8 Relu lower bound
* @param[in] max_s8 Relu upper bound
* @param[in] is_bounded_relu Specified if a fused bounded relu should be applied
*
* @return Quantized values
*/
inline int8x16_t finalize_quantization(int32x4x4_t &in_s32,
int result_fixedpoint_multiplier,
int32_t result_shift,
int32x4_t result_offset_after_shift_s32,
int8x16_t min_s8,
int8x16_t max_s8,
bool is_bounded_relu)
{
if(result_shift < 0)
{
in_s32.val[0] = vmulq_n_s32(in_s32.val[0], (1 << (-result_shift)));
in_s32.val[1] = vmulq_n_s32(in_s32.val[1], (1 << (-result_shift)));
in_s32.val[2] = vmulq_n_s32(in_s32.val[2], (1 << (-result_shift)));
in_s32.val[3] = vmulq_n_s32(in_s32.val[3], (1 << (-result_shift)));
in_s32.val[0] = vqrdmulhq_n_s32(in_s32.val[0], result_fixedpoint_multiplier);
in_s32.val[1] = vqrdmulhq_n_s32(in_s32.val[1], result_fixedpoint_multiplier);
in_s32.val[2] = vqrdmulhq_n_s32(in_s32.val[2], result_fixedpoint_multiplier);
in_s32.val[3] = vqrdmulhq_n_s32(in_s32.val[3], result_fixedpoint_multiplier);
}
else
{
// Fixed point multiplication with vector saturating rounding doubling multiply high with scalar
in_s32.val[0] = vqrdmulhq_n_s32(in_s32.val[0], result_fixedpoint_multiplier);
in_s32.val[1] = vqrdmulhq_n_s32(in_s32.val[1], result_fixedpoint_multiplier);
in_s32.val[2] = vqrdmulhq_n_s32(in_s32.val[2], result_fixedpoint_multiplier);
in_s32.val[3] = vqrdmulhq_n_s32(in_s32.val[3], result_fixedpoint_multiplier);
// Round to the nearest division by a power-of-two using result_shift_s32
in_s32.val[0] = rounding_divide_by_pow2(in_s32.val[0], result_shift);
in_s32.val[1] = rounding_divide_by_pow2(in_s32.val[1], result_shift);
in_s32.val[2] = rounding_divide_by_pow2(in_s32.val[2], result_shift);
in_s32.val[3] = rounding_divide_by_pow2(in_s32.val[3], result_shift);
}
// Add the offset terms
in_s32.val[0] = vaddq_s32(in_s32.val[0], result_offset_after_shift_s32);
in_s32.val[1] = vaddq_s32(in_s32.val[1], result_offset_after_shift_s32);
in_s32.val[2] = vaddq_s32(in_s32.val[2], result_offset_after_shift_s32);
in_s32.val[3] = vaddq_s32(in_s32.val[3], result_offset_after_shift_s32);
// Convert S32 to S16
const int16x8x2_t in_s16 =
{
{
vcombine_s16(vqmovn_s32(in_s32.val[0]), vqmovn_s32(in_s32.val[1])),
vcombine_s16(vqmovn_s32(in_s32.val[2]), vqmovn_s32(in_s32.val[3]))
}
};
// Convert S16 to S8
int8x16_t out_s8 = vcombine_s8(vqmovn_s16(in_s16.val[0]), vqmovn_s16(in_s16.val[1]));
if(is_bounded_relu)
{
out_s8 = vmaxq_s8(out_s8, min_s8);
out_s8 = vminq_s8(out_s8, max_s8);
}
return out_s8;
}
/** Performs final quantization step on 16 elements for symmetric quantization
*
* @param[in] in_s32 Input to be quantized.
* @param[in] result_fixedpoint_multiplier Result multiplier parameter
* @param[in] result_shift Result shift parameter
* @param[in] result_offset_after_shift_s32 Result offset parameter
* @param[in] min_s8 Relu lower bound
* @param[in] max_s8 Relu upper bound
* @param[in] is_bounded_relu Specified if a fused bounded relu should be applied
*
* @return Quantized values
*/
inline int8x16_t finalize_quantization_symm(int32x4x4_t &in_s32,
const int32x4x4_t &result_fixedpoint_multiplier,
const int32x4x4_t &result_shift,
const int32x4_t &result_offset_after_shift_s32,
const int8x16_t &min_s8,
const int8x16_t &max_s8,
const bool is_bounded_relu)
{
const static int32x4_t one_s32 = vdupq_n_s32(1);
// Fixed point multiplication with vector saturating rounding doubling multiply high with scalar
int32x4x4_t res_shift_gt0 =
{
vqrdmulhq_s32(in_s32.val[0], result_fixedpoint_multiplier.val[0]),
vqrdmulhq_s32(in_s32.val[1], result_fixedpoint_multiplier.val[1]),
vqrdmulhq_s32(in_s32.val[2], result_fixedpoint_multiplier.val[2]),
vqrdmulhq_s32(in_s32.val[3], result_fixedpoint_multiplier.val[3]),
};
// Round to the nearest division by a power-of-two using result_shift_s32
res_shift_gt0.val[0] = rounding_divide_by_pow2(res_shift_gt0.val[0], result_shift.val[0]);
res_shift_gt0.val[1] = rounding_divide_by_pow2(res_shift_gt0.val[1], result_shift.val[1]);
res_shift_gt0.val[2] = rounding_divide_by_pow2(res_shift_gt0.val[2], result_shift.val[2]);
res_shift_gt0.val[3] = rounding_divide_by_pow2(res_shift_gt0.val[3], result_shift.val[3]);
int32x4x4_t res_shift_lt0 =
{
vmulq_s32(in_s32.val[0], vshlq_s32(one_s32, vnegq_s32(result_shift.val[0]))),
vmulq_s32(in_s32.val[1], vshlq_s32(one_s32, vnegq_s32(result_shift.val[1]))),
vmulq_s32(in_s32.val[2], vshlq_s32(one_s32, vnegq_s32(result_shift.val[2]))),
vmulq_s32(in_s32.val[3], vshlq_s32(one_s32, vnegq_s32(result_shift.val[3]))),
};
res_shift_lt0.val[0] = vqrdmulhq_s32(res_shift_lt0.val[0], result_fixedpoint_multiplier.val[0]);
res_shift_lt0.val[1] = vqrdmulhq_s32(res_shift_lt0.val[1], result_fixedpoint_multiplier.val[1]);
res_shift_lt0.val[2] = vqrdmulhq_s32(res_shift_lt0.val[2], result_fixedpoint_multiplier.val[2]);
res_shift_lt0.val[3] = vqrdmulhq_s32(res_shift_lt0.val[3], result_fixedpoint_multiplier.val[3]);
// Select result depending on shift value
const uint32x4x4_t mask_lt0 =
{
#ifdef __aarch64__
vcltzq_s32(result_shift.val[0]),
vcltzq_s32(result_shift.val[1]),
vcltzq_s32(result_shift.val[2]),
vcltzq_s32(result_shift.val[3]),
#else //__aarch64__
vcltq_s32(result_shift.val[0], vdupq_n_s32(0)),
vcltq_s32(result_shift.val[1], vdupq_n_s32(0)),
vcltq_s32(result_shift.val[2], vdupq_n_s32(0)),
vcltq_s32(result_shift.val[3], vdupq_n_s32(0)),
#endif //__aarch64__
};
in_s32.val[0] = vbslq_s32(mask_lt0.val[0], res_shift_lt0.val[0], res_shift_gt0.val[0]);
in_s32.val[1] = vbslq_s32(mask_lt0.val[1], res_shift_lt0.val[1], res_shift_gt0.val[1]);
in_s32.val[2] = vbslq_s32(mask_lt0.val[2], res_shift_lt0.val[2], res_shift_gt0.val[2]);
in_s32.val[3] = vbslq_s32(mask_lt0.val[3], res_shift_lt0.val[3], res_shift_gt0.val[3]);
// Add the offset terms
in_s32.val[0] = vaddq_s32(in_s32.val[0], result_offset_after_shift_s32);
in_s32.val[1] = vaddq_s32(in_s32.val[1], result_offset_after_shift_s32);
in_s32.val[2] = vaddq_s32(in_s32.val[2], result_offset_after_shift_s32);
in_s32.val[3] = vaddq_s32(in_s32.val[3], result_offset_after_shift_s32);
// Convert S32 to S16
const int16x8x2_t in_s16 =
{
{
vcombine_s16(vqmovn_s32(in_s32.val[0]), vqmovn_s32(in_s32.val[1])),
vcombine_s16(vqmovn_s32(in_s32.val[2]), vqmovn_s32(in_s32.val[3]))
}
};
// Convert S16 to S8
int8x16_t out_s8 = vcombine_s8(vqmovn_s16(in_s16.val[0]), vqmovn_s16(in_s16.val[1]));
if(is_bounded_relu)
{
out_s8 = vmaxq_s8(out_s8, min_s8);
out_s8 = vminq_s8(out_s8, max_s8);
}
return out_s8;
}
/** Performs final quantization step on single element
*
* @param[in] in_value Input to be quantized.
* @param[in] result_fixedpoint_multiplier Result multiplier parameter
* @param[in] result_shift Result shift parameter
* @param[in] result_offset_after_shift_s32 Result offset parameter
* @param[in] min_u8 Relu lower bound
* @param[in] max_u8 Relu upper bound
* @param[in] is_bounded_relu Specified if a fused bounded relu should be applied
*
* @return Quantized value
*/
inline uint8_t finalize_quantization(int32_t in_value, int result_fixedpoint_multiplier,
int32_t result_shift, int32_t result_offset_after_shift_s32,
uint8_t min_u8, uint8_t max_u8, bool is_bounded_relu)
{
int32x4_t in_s32 = vdupq_n_s32(in_value);
if(result_shift < 0)
{
in_value = vgetq_lane_s32(vqrdmulhq_n_s32(vmulq_n_s32(in_s32, (1 << (-result_shift))), result_fixedpoint_multiplier), 0);
}
else
{
// Fixed point multiplication with vector saturating rounding doubling multiply high with scalar
in_value = vgetq_lane_s32(vqrdmulhq_n_s32(in_s32, result_fixedpoint_multiplier), 0);
// Shift value by result_shift_s32
in_value = rounding_divide_by_pow2(in_value, result_shift);
}
// Add the offset term
in_value += result_offset_after_shift_s32;
// Bound the result
uint8_t out_u8 = static_cast<uint8_t>(std::max<int32_t>(0, std::min<int32_t>(255, in_value)));
if(is_bounded_relu)
{
out_u8 = static_cast<uint8_t>(std::max(min_u8, std::min(max_u8, out_u8)));
}
return out_u8;
}
/** Performs final quantization step on single element
*
* @param[in] in_value Input to be quantized.
* @param[in] result_fixedpoint_multiplier Result multiplier parameter
* @param[in] result_shift Result shift parameter
* @param[in] result_offset_after_shift_s32 Result offset parameter
* @param[in] min_s8 Relu lower bound
* @param[in] max_s8 Relu upper bound
* @param[in] is_bounded_relu Specified if a fused bounded relu should be applied
*
* @return Quantized value
*/
inline int8_t finalize_quantization(int32_t in_value, int result_fixedpoint_multiplier,
int32_t result_shift, int32_t result_offset_after_shift_s32,
int8_t min_s8, int8_t max_s8, bool is_bounded_relu)
{
int32x4_t in_s32 = vdupq_n_s32(in_value);
if(result_shift < 0)
{
in_value = vgetq_lane_s32(vqrdmulhq_n_s32(vmulq_n_s32(in_s32, (1 << (-result_shift))), result_fixedpoint_multiplier), 0);
}
else
{
// Fixed point multiplication with vector saturating rounding doubling multiply high with scalar
in_value = vgetq_lane_s32(vqrdmulhq_n_s32(in_s32, result_fixedpoint_multiplier), 0);
// Shift value by result_shift_s32
in_value = rounding_divide_by_pow2(in_value, result_shift);
}
// Add the offset term
in_value += result_offset_after_shift_s32;
// Bound the result
int8_t out_s8 = static_cast<int8_t>(std::max<int32_t>(-128, std::min<int32_t>(127, in_value)));
if(is_bounded_relu)
{
out_s8 = static_cast<int8_t>(std::max(min_s8, std::min(max_s8, out_s8)));
}
return out_s8;
}
/** Dequantize a neon vector holding 8 quantized values.
*
* @param[in] qv Input values to be dequantized.
* @param[in] qi Quantization information to be used in the computation.
*
* @return Dequantized values in a neon vector
*/
inline float32x4x2_t vdequantize(const uint8x8_t &qv, const UniformQuantizationInfo &qi)
{
const float scale = qi.scale;
const int offset = qi.offset;
const int32x4_t voffset = vdupq_n_s32(offset);
const float32x4_t vscale = vdupq_n_f32(scale);
const float32x4x2_t vdequantized_input =
{
{
vmulq_f32(vcvtq_f32_s32(vsubq_s32(vreinterpretq_s32_u32(vmovl_u16(vget_low_u16(vmovl_u8(qv)))), voffset)), vscale),
vmulq_f32(vcvtq_f32_s32(vsubq_s32(vreinterpretq_s32_u32(vmovl_u16(vget_high_u16(vmovl_u8(qv)))), voffset)), vscale),
}
};
return vdequantized_input;
}
/** Dequantize a neon vector holding 8 singed quantized values.
*
* @param[in] qv Input values to be dequantized.
* @param[in] qi Quantization information to be used in the computation.
*
* @return Dequantized values in a neon vector
*/
inline float32x4x2_t vdequantize(const int8x8_t &qv, const UniformQuantizationInfo &qi)
{
const float scale = qi.scale;
const int offset = qi.offset;
const int32x4_t voffset = vdupq_n_s32(offset);
const float32x4_t vscale = vdupq_n_f32(scale);
const float32x4x2_t vdequantized_input =
{
{
vmulq_f32(vcvtq_f32_s32(vsubq_s32(vmovl_s16(vget_low_s16(vmovl_s8(qv))), voffset)), vscale),
vmulq_f32(vcvtq_f32_s32(vsubq_s32(vmovl_s16(vget_high_s16(vmovl_s8(qv))), voffset)), vscale),
}
};
return vdequantized_input;
}
/** Dequantize a neon vector holding 16 quantized values.
*
* @param[in] qv Input values to be dequantized.
* @param[in] qi Quantization information to be used in the computation.
*
* @return Dequantized values in a neon vector
*/
inline float32x4x4_t vdequantize(const uint8x16_t &qv, const UniformQuantizationInfo &qi)
{
const float scale = qi.scale;
const int offset = qi.offset;
const int32x4_t voffset = vdupq_n_s32(offset);
const float32x4_t vscale = vdupq_n_f32(scale);
const float32x4x4_t vdequantized_input =
{
{
vmulq_f32(vcvtq_f32_s32(vsubq_s32(vreinterpretq_s32_u32(vmovl_u16(vget_low_u16(vmovl_u8(vget_low_u8(qv))))), voffset)), vscale),
vmulq_f32(vcvtq_f32_s32(vsubq_s32(vreinterpretq_s32_u32(vmovl_u16(vget_high_u16(vmovl_u8(vget_low_u8(qv))))), voffset)), vscale),
vmulq_f32(vcvtq_f32_s32(vsubq_s32(vreinterpretq_s32_u32(vmovl_u16(vget_low_u16(vmovl_u8(vget_high_u8(qv))))), voffset)), vscale),
vmulq_f32(vcvtq_f32_s32(vsubq_s32(vreinterpretq_s32_u32(vmovl_u16(vget_high_u16(vmovl_u8(vget_high_u8(qv))))), voffset)), vscale),
}
};
return vdequantized_input;
}
/** Dequantize a neon vector holding 16 signed quantized values.
*
* @param[in] qv Input values to be dequantized.
* @param[in] qi Quantization information to be used in the computation.
*
* @return Dequantized values in a neon vector
*/
inline float32x4x4_t vdequantize(const int8x16_t &qv, const UniformQuantizationInfo &qi)
{
const float scale = qi.scale;
const int offset = qi.offset;
const int32x4_t voffset = vdupq_n_s32(offset);
const float32x4_t vscale = vdupq_n_f32(scale);
const float32x4x4_t vdequantized_input =
{
{
vmulq_f32(vcvtq_f32_s32(vsubq_s32(vmovl_s16(vget_low_s16(vmovl_s8(vget_low_s8(qv)))), voffset)), vscale),
vmulq_f32(vcvtq_f32_s32(vsubq_s32(vmovl_s16(vget_high_s16(vmovl_s8(vget_low_s8(qv)))), voffset)), vscale),
vmulq_f32(vcvtq_f32_s32(vsubq_s32(vmovl_s16(vget_low_s16(vmovl_s8(vget_high_s8(qv)))), voffset)), vscale),
vmulq_f32(vcvtq_f32_s32(vsubq_s32(vmovl_s16(vget_high_s16(vmovl_s8(vget_high_s8(qv)))), voffset)), vscale),
}
};
return vdequantized_input;
}
/** Dequantize following an asymmetric quantization scheme a neon vector holding 16 quantized values.
*
* @param[in] qv Input values to be dequantized.
* @param[in] scale Quantization scaling factor.
* @param[in] offset Zero quantization offset.
*
* @return Dequantized values in a neon vector
*/
inline float32x4x4_t vdequantize(const uint8x16_t &qv, float scale, int32_t offset)
{
const int32x4_t voffset = vdupq_n_s32(offset);
const float32x4_t vscale = vdupq_n_f32(scale);
const float32x4x4_t vdequantized_input =
{
{
vmulq_f32(vcvtq_f32_s32(vsubq_s32(vreinterpretq_s32_u32(vmovl_u16(vget_low_u16(vmovl_u8(vget_low_u8(qv))))), voffset)), vscale),
vmulq_f32(vcvtq_f32_s32(vsubq_s32(vreinterpretq_s32_u32(vmovl_u16(vget_high_u16(vmovl_u8(vget_low_u8(qv))))), voffset)), vscale),
vmulq_f32(vcvtq_f32_s32(vsubq_s32(vreinterpretq_s32_u32(vmovl_u16(vget_low_u16(vmovl_u8(vget_high_u8(qv))))), voffset)), vscale),
vmulq_f32(vcvtq_f32_s32(vsubq_s32(vreinterpretq_s32_u32(vmovl_u16(vget_high_u16(vmovl_u8(vget_high_u8(qv))))), voffset)), vscale),
}
};
return vdequantized_input;
}
/** Dequantize a vector of 16 values stored as signed asymmetric.
*
* @param[in] qv Input values to be dequantized.
* @param[in] scale Quantization scaling factor.
* @param[in] offset Zero quantization offset.
*
* @return Dequantized values in a neon vector
*/
inline float32x4x4_t vdequantize(const int8x16_t &qv, float scale, int32_t offset)
{
const int32x4_t voffset = vdupq_n_s32(offset);
const float32x4_t vscale = vdupq_n_f32(scale);
const float32x4x4_t vdequantized_input =
{
{
vmulq_f32(vcvtq_f32_s32(vsubq_s32(vmovl_s16(vget_low_s16(vmovl_s8(vget_low_s8(qv)))), voffset)), vscale),
vmulq_f32(vcvtq_f32_s32(vsubq_s32(vmovl_s16(vget_high_s16(vmovl_s8(vget_low_s8(qv)))), voffset)), vscale),
vmulq_f32(vcvtq_f32_s32(vsubq_s32(vmovl_s16(vget_low_s16(vmovl_s8(vget_high_s8(qv)))), voffset)), vscale),
vmulq_f32(vcvtq_f32_s32(vsubq_s32(vmovl_s16(vget_high_s16(vmovl_s8(vget_high_s8(qv)))), voffset)), vscale),
}
};
return vdequantized_input;
}
/** Dequantize following symmetric quantization scheme a neon vector holding 16 quantized values.
*
* @param[in] qv Input values to be dequantized.
* @param[in] vscale Vector containing quantization scaling factors.
*
* @return Dequantized values in a neon vector
*/
inline float32x4x4_t vdequantize(const int8x16_t &qv, const float32x4x4_t vscale)
{
const float32x4x4_t vdequantized_input =
{
{
vmulq_f32(vcvtq_f32_s32(vmovl_s16(vget_low_s16(vmovl_s8(vget_low_s8(qv))))), vscale.val[0]),
vmulq_f32(vcvtq_f32_s32(vmovl_s16(vget_high_s16(vmovl_s8(vget_low_s8(qv))))), vscale.val[1]),
vmulq_f32(vcvtq_f32_s32(vmovl_s16(vget_low_s16(vmovl_s8(vget_high_s8(qv))))), vscale.val[2]),
vmulq_f32(vcvtq_f32_s32(vmovl_s16(vget_high_s16(vmovl_s8(vget_high_s8(qv))))), vscale.val[3]),
}
};
return vdequantized_input;
}
/** Dequantize following a symmetric quantization scheme a neon vector holding 16 quantized values.
*
* @param[in] qv Input values to be dequantized.
* @param[in] scale Quantization scaling factor.
*
* @return Dequantized values in a neon vector
*/
inline float32x4x4_t vdequantize(const int8x16_t &qv, float scale)
{
const float32x4_t vscale = vdupq_n_f32(scale);
const float32x4x4_t vdequantized_input =
{
{
vmulq_f32(vcvtq_f32_s32(vmovl_s16(vget_low_s16(vmovl_s8(vget_low_s8(qv))))), vscale),
vmulq_f32(vcvtq_f32_s32(vmovl_s16(vget_high_s16(vmovl_s8(vget_low_s8(qv))))), vscale),
vmulq_f32(vcvtq_f32_s32(vmovl_s16(vget_low_s16(vmovl_s8(vget_high_s8(qv))))), vscale),
vmulq_f32(vcvtq_f32_s32(vmovl_s16(vget_high_s16(vmovl_s8(vget_high_s8(qv))))), vscale),
}
};
return vdequantized_input;
}
/** Quantize a neon vector holding 8 floating point values.
*
* @param[in] qv Input values to be quantized.
* @param[in] qi Quantization information to be used in the computation.
*
* @return A neon vector holding the quantized values
*/
inline uint8x8_t vquantize(const float32x4x2_t &qv, const UniformQuantizationInfo &qi)
{
const float scale = qi.scale;
const int offset = qi.offset;
const float32x4_t voffset = vdupq_n_f32(offset);
const float32x4_t vinvscale = vdupq_n_f32(1.f / scale);
const int32x4x4_t rf =
{
{
#ifdef __aarch64__
vcvtnq_s32_f32(vmlaq_f32(voffset, qv.val[0], vinvscale)),
vcvtnq_s32_f32(vmlaq_f32(voffset, qv.val[1], vinvscale)),
#else //__aarch64__
vcvtq_s32_f32(vmlaq_f32(voffset, qv.val[0], vinvscale)),
vcvtq_s32_f32(vmlaq_f32(voffset, qv.val[1], vinvscale)),
#endif //__aarch64__
}
};
return vqmovun_s16(vcombine_s16(vqmovn_s32(rf.val[0]), vqmovn_s32(rf.val[1])));
}
/** Quantize a neon vector holding 8 floating point values.
*
* @param[in] qv Input values to be quantized.
* @param[in] qi Quantization information to be used in the computation.
*
* @return A neon vector holding the singed quantized values
*/
inline int8x8_t vquantize_signed(const float32x4x2_t &qv, const UniformQuantizationInfo &qi)
{
const float scale = qi.scale;
const int offset = qi.offset;
const float32x4_t voffset = vdupq_n_f32(offset);
const float32x4_t vinvscale = vdupq_n_f32(1.f / scale);
const int32x4x4_t rf =
{
{
#ifdef __aarch64__
vcvtnq_s32_f32(vmlaq_f32(voffset, qv.val[0], vinvscale)),
vcvtnq_s32_f32(vmlaq_f32(voffset, qv.val[1], vinvscale)),
#else //__aarch64__
vcvtq_s32_f32(vmlaq_f32(voffset, qv.val[0], vinvscale)),
vcvtq_s32_f32(vmlaq_f32(voffset, qv.val[1], vinvscale)),
#endif //__aarch64__
}
};
return vqmovn_s16(vcombine_s16(vqmovn_s32(rf.val[0]), vqmovn_s32(rf.val[1])));
}
inline int32x4x4_t vquantize_internal(const float32x4x4_t &qv, float scale, int32_t offset)
{
const int32x4_t voffset = vdupq_n_s32(offset);
const float32x4_t vinvscale = vdupq_n_f32(1.f / scale);
const int32x4x4_t rf =
{
{
#ifdef __aarch64__
vaddq_s32(vcvtaq_s32_f32(vmulq_f32(qv.val[0], vinvscale)), voffset),
vaddq_s32(vcvtaq_s32_f32(vmulq_f32(qv.val[1], vinvscale)), voffset),
vaddq_s32(vcvtaq_s32_f32(vmulq_f32(qv.val[2], vinvscale)), voffset),
vaddq_s32(vcvtaq_s32_f32(vmulq_f32(qv.val[3], vinvscale)), voffset),
#else //__aarch64__
vaddq_s32(vcvtq_s32_f32(vmulq_f32(qv.val[0], vinvscale)), voffset),
vaddq_s32(vcvtq_s32_f32(vmulq_f32(qv.val[1], vinvscale)), voffset),
vaddq_s32(vcvtq_s32_f32(vmulq_f32(qv.val[2], vinvscale)), voffset),
vaddq_s32(vcvtq_s32_f32(vmulq_f32(qv.val[3], vinvscale)), voffset),
#endif //__aarch64__
}
};
return rf;
}
/** Quantize a neon vector holding 16 floating point values.
*
* @param[in] qv Input values to be quantized.
* @param[in] qi Quantization information to be used in the computation.
*
* @return A neon vector holding the quantized values
*/
inline uint8x16_t vquantize(const float32x4x4_t &qv, const UniformQuantizationInfo &qi)
{
auto rf = vquantize_internal(qv, qi.scale, qi.offset);
const uint8x8_t pa = vqmovun_s16(vcombine_s16(vqmovn_s32(rf.val[0]), vqmovn_s32(rf.val[1])));
const uint8x8_t pb = vqmovun_s16(vcombine_s16(vqmovn_s32(rf.val[2]), vqmovn_s32(rf.val[3])));
return vcombine_u8(pa, pb);
}
/** Signed quantize a neon vector holding 16 floating point values.
*
* @param[in] qv Input values to be quantized.
* @param[in] qi Quantization information to be used in the computation.
*
* @return A neon vector holding the quantized values
*/
inline int8x16_t vquantize_signed(const float32x4x4_t &qv, const UniformQuantizationInfo &qi)
{
auto rf = vquantize_internal(qv, qi.scale, qi.offset);
const int8x8_t pa = vqmovn_s16(vcombine_s16(vqmovn_s32(rf.val[0]), vqmovn_s32(rf.val[1])));
const int8x8_t pb = vqmovn_s16(vcombine_s16(vqmovn_s32(rf.val[2]), vqmovn_s32(rf.val[3])));
return vcombine_s8(pa, pb);
}
/** Quantize to QASYMM16 a neon vector holding 16 floating point values.
*
* @param[in] qv Input values to be quantized.
* @param[in] qi Quantization information to be used in the computation.
*
* @return A neon vector holding the quantized values
*/
inline uint16x8x2_t vquantize_qasymm16(const float32x4x4_t &qv, const UniformQuantizationInfo &qi)
{
auto rf = vquantize_internal(qv, qi.scale, qi.offset);
const uint16x8_t pa = vcombine_u16(vqmovun_s32(rf.val[0]), vqmovun_s32(rf.val[1]));
const uint16x8_t pb = vcombine_u16(vqmovun_s32(rf.val[2]), vqmovun_s32(rf.val[3]));
return { pa, pb };
}
} // namespace arm_compute
#include "src/core/NEON/NEAsymm.inl"
#endif // ARM_COMPUTE_NEASYMM_H