blob: e601b529ed370def930542782e81b12e4f64b5d3 [file] [log] [blame]
Anthony Barbier7068f992017-10-26 15:23:08 +01001/*
2 * Copyright (c) 2017 ARM Limited.
3 *
4 * SPDX-License-Identifier: MIT
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a copy
7 * of this software and associated documentation files (the "Software"), to
8 * deal in the Software without restriction, including without limitation the
9 * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
10 * sell copies of the Software, and to permit persons to whom the Software is
11 * furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included in all
14 * copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 * SOFTWARE.
23 */
24#ifndef __ARM_COMPUTE_GCKERNELLIBRARY_H__
25#define __ARM_COMPUTE_GCKERNELLIBRARY_H__
26
27#include "arm_compute/core/GLES_COMPUTE/OpenGLES.h"
28#include "arm_compute/core/Utils.h"
29
30#include <map>
31#include <set>
32#include <string>
33#include <utility>
34#include <vector>
35
36namespace arm_compute
37{
38/** GCProgram class */
39class GCProgram
40{
41public:
42 /** Default constructor. */
43 GCProgram();
44 /** Construct program from source file.
45 *
46 * @param[in] name Program name.
47 * @param[in] source Program source.
48 */
49 GCProgram(std::string name, std::string source);
50 /** Default Copy Constructor. */
51 GCProgram(const GCProgram &) = default;
52 /** Default Move Constructor. */
53 GCProgram(GCProgram &&) = default;
54 /** Default copy assignment operator. */
55 GCProgram &operator=(const GCProgram &) = default;
56 /** Default move assignment operator. */
57 GCProgram &operator=(GCProgram &&) = default;
58 /** Returns program name.
59 *
60 * @return Program's name.
61 */
62 std::string name() const
63 {
64 return _name;
65 }
66 /** Link program.
67 *
68 * @param[in] shader Shader used to link program.
69 *
70 * @return linked program id .
71 */
72 GLuint link_program(GLuint shader);
73 /** Compile shader.
74 *
75 * @param[in] build_options Shader build options.
76 *
77 * @return GLES shader object.
78 */
79 GLuint compile_shader(const std::string &build_options);
80
81private:
82 std::string _name; /**< Program name. */
83 std::string _source; /**< Source code for the program. */
84};
85
86/** GCKernel class */
87class GCKernel
88{
89public:
90 /** Default Constructor. */
91 GCKernel();
92 /** Default Copy Constructor. */
93 GCKernel(const GCKernel &) = default;
94 /** Default Move Constructor. */
95 GCKernel(GCKernel &&) = default;
96 /** Default copy assignment operator. */
97 GCKernel &operator=(const GCKernel &) = default;
98 /** Default move assignment operator. */
99 GCKernel &operator=(GCKernel &&) = default;
100 /** Constructor.
101 *
102 * @param[in] name Kernel name.
103 * @param[in] program Built program.
104 */
105 GCKernel(std::string name, GLuint program);
106 /** Returns kernel name.
107 *
108 * @return Kernel's name.
109 */
110 std::string name() const
111 {
112 return _name;
113 }
114 /** Get program id.
115 *
116 * @return program id.
117 */
118 GLuint get_program() const
119 {
120 return _program;
121 }
122 /** Use current program.
123 *
124 * @return program id.
125 */
126 void use();
127 /** Unuse current program.
128 *
129 * @return program id.
130 */
131 void unuse();
132 /** Set value at uniform idx.
133 *
134 * @param[in] idx Index in vector.
135 * @param[in] value Set value.
136 */
137 template <class T>
138 void set_params(unsigned int idx, T value)
139 {
140 if(idx >= _params.size())
141 {
142 _params.resize(idx + 1, 0);
143 }
144
145 unsigned int *p = reinterpret_cast<unsigned int *>(&value);
146 _params[idx] = *p;
147 }
148 /** Clear params.
149 *
150 */
151 void clear_params()
152 {
153 _params.clear();
154 }
155 /** Set shader params binding point.
156 *
157 * @param[in] binding Shader params binding point.
158 */
159 void set_shader_params_binding_point(unsigned int binding)
160 {
161 _shader_params_binding_point = binding;
162 }
163 /** Update shader params.
164 *
165 */
166 void update_shader_params();
167 /** Clean up program and ubo.
168 *
169 */
170 void cleanup();
171
172private:
173 std::string _name; /**< Kernel name */
174 GLuint _program; /**< Linked program id */
175 std::vector<unsigned int> _params; /**< Store all the values of the shader parameters */
176 GLuint _shader_params; /**< Uniform buffer object name for shader parameters */
177 GLuint _shader_params_binding_point; /**< The binding point of the uniform block for shader parameters */
178 GLuint _shader_params_index; /**< The index of the uniform block */
179 GLint _shader_params_size; /**< The uniform block data size in the shader */
180 static constexpr const char *_shader_params_name = "shader_params"; /**< The uniform block name in the shader */
181};
182
183/** GCKernelLibrary class */
184class GCKernelLibrary
185{
186 using StringSet = std::set<std::string>;
187
188private:
189 /** Default Constructor. */
190 GCKernelLibrary();
191
192public:
193 /** Prevent instances of this class from being copied. */
194 GCKernelLibrary(const GCKernelLibrary &) = delete;
195 /** Prevent instances of this class from being copied. */
196 const GCKernelLibrary &operator=(const GCKernelLibrary &) = delete;
197 /** Default Destructor. */
198 ~GCKernelLibrary();
199
200 static GCKernelLibrary &get();
201 /** Initialises the kernel library.
202 *
203 * @param[in] shader_path (Optional) Path of the directory from which shader sources are loaded.
204 * @param[in] dpy (Optional) EGLdisplay set by external application.
205 * @param[in] ctx (Optional) EGLContext set by external application.
206 */
207 void init(std::string shader_path = "./", EGLDisplay dpy = EGL_NO_DISPLAY, EGLContext ctx = EGL_NO_CONTEXT)
208 {
209 //TODO: deal with old display and context.
210 _shader_path = std::move(shader_path);
211
212 _display = dpy;
213 _context = ctx;
214
215 if(_display == EGL_NO_DISPLAY || _context == EGL_NO_CONTEXT)
216 {
217 setup_context();
218
219 _own_context = true;
220 }
221
222 eglMakeCurrent(_display, EGL_NO_SURFACE, EGL_NO_SURFACE, _context);
223 setup_dummy_fbo();
224 }
225
226 /** Sets the path that the shaders reside in.
227 *
228 * @param[in] shader_path Path of the shader.
229 */
230 void set_shader_path(const std::string &shader_path)
231 {
232 _shader_path = shader_path;
233 };
234 /** Sets display and context to create kernel.
235 *
236 * @param[in] dpy EGLdisplay set by external application.
237 * @param[in] ctx EGLContext set by external application.
238 */
239 void set_context(EGLDisplay dpy, EGLContext ctx)
240 {
241 //TODO: deal with old display and context.
242 _display = dpy;
243 _context = ctx;
244
245 eglMakeCurrent(dpy, EGL_NO_SURFACE, EGL_NO_SURFACE, ctx);
246 setup_dummy_fbo();
247 };
248 /** Creates a kernel from the kernel library.
249 *
250 * @param[in] shader_name Shader name.
251 * @param[in] build_options_set Shader build options as a set.
252 *
253 * @return The created kernel.
254 */
255 GCKernel create_kernel(const std::string &shader_name, const StringSet &build_options_set = {}) const;
256 /** Serializes and saves programs to a binary.
257 *
258 */
259 void save_binary();
260 /** Load serialized binary with all the programs.
261 *
262 */
263 void load_binary();
264 /** Setup a dummy fbo to workaround an issue on Galaxy S8.
265 *
266 */
267 void setup_dummy_fbo();
268
269private:
270 /** Preprocess GLES shader
271 *
272 * @param[in] shader_source Source code of the shader to preprocess.
273 *
274 * @return Preprocessed GLES shader object.
275 */
276 const std::string preprocess_shader(const std::string &shader_source) const;
277 /** Load program and its dependencies.
278 *
279 * @param[in] program_name Name of the program to load.
280 */
281 const GCProgram &load_program(const std::string &program_name) const;
282 /** Concatenates contents of a set into a single string.
283 *
284 * @param[in] s Input set to concatenate.
285 *
286 * @return Concatenated string.
287 */
288 std::string stringify_set(const StringSet &s) const;
289 /** Set up EGL context.
290 */
291 void setup_context();
292
293 EGLDisplay _display; /**< Underlying EGL Display. */
294 EGLContext _context; /**< Underlying EGL Context. */
295 GLuint _frame_buffer; /**< Dummy fbo */
296 GLuint _tex_rt; /**< Dummy texture for render target */
297 bool _own_context; /**< Self created context or not. */
298 std::string _shader_path; /**< Path to the shaders folder. */
299 mutable std::map<std::string, const GCProgram> _programs_map; /**< Map with all already loaded program data. */
300 mutable std::map<std::string, const GCKernel> _built_programs_map; /**< Map with all already built program data. */
301 static const std::map<std::string, std::string> _shader_program_map; /**< Map that associates kernel names with programs. */
302 static const std::map<std::string, std::string> _program_source_map; /**< Contains sources for all programs.
303 Used for compile-time shader inclusion. */
304};
305}
306#endif /* __ARM_COMPUTE_GCKERNELLIBRARY_H__ */