blob: 5699340c1499e4c0871976a3daed3b276ab000b9 [file] [log] [blame]
Anthony Barbier7068f992017-10-26 15:23:08 +01001/*
2 * Copyright (c) 2017 ARM Limited.
3 *
4 * SPDX-License-Identifier: MIT
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a copy
7 * of this software and associated documentation files (the "Software"), to
8 * deal in the Software without restriction, including without limitation the
9 * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
10 * sell copies of the Software, and to permit persons to whom the Software is
11 * furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included in all
14 * copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 * SOFTWARE.
23 */
24
25layout(local_size_x = LOCAL_SIZE_X, local_size_y = LOCAL_SIZE_Y, local_size_z = LOCAL_SIZE_Z) in;
26
27#include "helpers.h"
28
29layout(std140) uniform shader_params
30{
31 TENSOR3D_PARAM_DECLARATION(src1);
32 TENSOR3D_PARAM_DECLARATION(src2);
33 TENSOR3D_PARAM_DECLARATION(dst);
34};
35
36BUFFER_DECLARATION(src1, 1, float, readonly);
37BUFFER_DECLARATION(src2, 2, float, readonly);
38BUFFER_DECLARATION(dst, 3, float, writeonly);
39
40#ifdef CROSS_MAP
41/** Apply cross map normalization.
42 *
43 * @note Alpha parameter / norm_size should be given as a preprocessor argument using "#define COEFF x"
44 * @note BETA parameter in the normalization equation should be given as a preprocessor argument using "#define BETA x"
45 * @note KAPPA parameter in the normalization equation should be given as a preprocessor argument using "#define KAPPA x"
46 * @note Number of elements on the right or left side to normalize across should be given as a preprocessor argument using "#define RADIUS x"
47 *
48 * @param[in] src1_ptr Pointer to the first source tensor. Supported data types: F32
49 * @param[in] src1_stride_x Stride of the first source tensor in X dimension (in bytes)
50 * @param[in] src1_step_x src1_stride_x * number of elements along X processed per workitem(in bytes)
51 * @param[in] src1_stride_y Stride of the first source tensor in Y dimension (in bytes)
52 * @param[in] src1_step_y src1_stride_y * number of elements along Y processed per workitem(in bytes)
53 * @param[in] src1_stride_z Stride of the first source tensor in Z dimension (in bytes)
54 * @param[in] src1_step_z src1_stride_z * number of elements along Z processed per workitem(in bytes)
55 * @param[in] src1_offset_first_element_in_bytes The offset of the first element in the first source tensor
56 * @param[in] src2_ptr Pointer to the second source tensor. Supported data types: Same as @p src1_ptr
57 * @param[in] src2_stride_x Stride of the second source tensor in X dimension (in bytes)
58 * @param[in] src2_step_x src2_stride_x * number of elements along X processed per workitem(in bytes)
59 * @param[in] src2_stride_y Stride of the second source tensor in Y dimension (in bytes)
60 * @param[in] src2_step_y src2_stride_y * number of elements along Y processed per workitem(in bytes)
61 * @param[in] src2_stride_z Stride of the second source tensor in Z dimension (in bytes)
62 * @param[in] src2_step_z src2_stride_z * number of elements along Z processed per workitem(in bytes)
63 * @param[in] src2_offset_first_element_in_bytes The offset of the second element in the second source tensor
64 * @param[out] dst_ptr Pointer to the destination tensor. Supported data types: Same as @p src1_ptr
65 * @param[in] dst_stride_x Stride of the destination tensor in X dimension (in bytes)
66 * @param[in] dst_step_x dst_stride_x * number of elements along X processed per workitem(in bytes)
67 * @param[in] dst_stride_y Stride of the destination tensor in Y dimension (in bytes)
68 * @param[in] dst_step_y dst_stride_y * number of elements along Y processed per workitem(in bytes)
69 * @param[in] dst_stride_z Stride of the destination tensor in Z dimension (in bytes)
70 * @param[in] dst_step_z dst_stride_z * number of elements along Z processed per workitem(in bytes)
71 * @param[in] dst_offset_first_element_in_bytes The offset of the first element in the destination tensor
72 */
73void main(void)
74{
75 Tensor3D src1 = CONVERT_TO_TENSOR3D_STRUCT(src1);
76 Tensor3D src2 = CONVERT_TO_TENSOR3D_STRUCT(src2);
77 Tensor3D dst = CONVERT_TO_TENSOR3D_STRUCT(dst);
78
79 float acc = 0.0;
80
81 int num_of_slices = int(gl_NumWorkGroups.z * gl_WorkGroupSize.z);
82 int current_slice = int(gl_GlobalInvocationID.z);
83
84 int left_slice = max(current_slice - int(RADIUS), int(0));
85 int right_slice = min(current_slice + int(RADIUS), int(num_of_slices - 1));
86
87 for(int i = left_slice; i <= right_slice; i++)
88 {
89 acc += src2_ptr[tensor3D_offset(src2, 0, 0, i - current_slice)];
90 }
91
92 float normalized = pow(float(KAPPA) + float(COEFF) * acc, float(BETA));
93
94 float normalized_pixel = (src1_ptr[src1.current_offset]) / normalized;
95
96 dst_ptr[dst.current_offset] = normalized_pixel;
97}
98
99#elif defined(IN_MAP_1D)
100/** Apply in map normalization.
101 *
102 * @note Alpha parameter / norm_size should be given as a preprocessor argument using "#define COEFF x"
103 * @note BETA parameter in the normalization equation should be given as a preprocessor argument using "#define BETA x"
104 * @note KAPPA parameter in the normalization equation should be given as a preprocessor argument using "#define KAPPA x"
105 * @note Number of elements on the right or left side to normalize across should be given as a preprocessor argument using "#define RADIUS x"
106 *
107 * @param[in] src1_ptr Pointer to the first source tensor. Supported data types: F32
108 * @param[in] src1_stride_x Stride of the first source tensor in X dimension (in bytes)
109 * @param[in] src1_step_x src1_stride_x * number of elements along X processed per workitem(in bytes)
110 * @param[in] src1_stride_y Stride of the first source tensor in Y dimension (in bytes)
111 * @param[in] src1_step_y src1_stride_y * number of elements along Y processed per workitem(in bytes)
112 * @param[in] src1_stride_z Stride of the first source tensor in Z dimension (in bytes)
113 * @param[in] src1_step_z src1_stride_z * number of elements along Z processed per workitem(in bytes)
114 * @param[in] src1_offset_first_element_in_bytes The offset of the first element in the first source tensor
115 * @param[in] src2_ptr Pointer to the second source tensor. Supported data types: Same as @p src1_ptr
116 * @param[in] src2_stride_x Stride of the second source tensor in X dimension (in bytes)
117 * @param[in] src2_step_x src2_stride_x * number of elements along X processed per workitem(in bytes)
118 * @param[in] src2_stride_y Stride of the second source tensor in Y dimension (in bytes)
119 * @param[in] src2_step_y src2_stride_y * number of elements along Y processed per workitem(in bytes)
120 * @param[in] src2_stride_z Stride of the second source tensor in Z dimension (in bytes)
121 * @param[in] src2_step_z src2_stride_z * number of elements along Z processed per workitem(in bytes)
122 * @param[in] src2_offset_first_element_in_bytes The offset of the second element in the second source tensor
123 * @param[out] dst_ptr Pointer to the destination tensor. Supported data types: Same as @p src1_ptr
124 * @param[in] dst_stride_x Stride of the destination tensor in X dimension (in bytes)
125 * @param[in] dst_step_x dst_stride_x * number of elements along X processed per workitem(in bytes)
126 * @param[in] dst_stride_y Stride of the destination tensor in Y dimension (in bytes)
127 * @param[in] dst_step_y dst_stride_y * number of elements along Y processed per workitem(in bytes)
128 * @param[in] dst_stride_z Stride of the destination tensor in Z dimension (in bytes)
129 * @param[in] dst_step_z dst_stride_z * number of elements along Z processed per workitem(in bytes)
130 * @param[in] dst_offset_first_element_in_bytes The offset of the first element in the destination tensor
131 */
132void main(void)
133{
134 Tensor3D src1 = CONVERT_TO_TENSOR3D_STRUCT(src1);
135 Tensor3D src2 = CONVERT_TO_TENSOR3D_STRUCT(src2);
136 Tensor3D dst = CONVERT_TO_TENSOR3D_STRUCT(dst);
137
138 float acc = 0.0;
139
140 int num_of_items_x = int(gl_NumWorkGroups.x * gl_WorkGroupSize.x);
141 int current_pos = int(gl_GlobalInvocationID.x);
142
143 int left_pos = max(current_pos - int(RADIUS), int(0));
144 int right_pos = min(current_pos + int(RADIUS), int(num_of_items_x + -1));
145
146 for(int i = left_pos; i <= right_pos; i++)
147 {
148 acc += src2_ptr[tensor3D_offset(src2, i - current_pos, 0, 0)];
149 }
150
151 float normalized = pow(float(KAPPA) + float(COEFF) * acc, float(BETA));
152
153 float normalized_pixel = (src1_ptr[src1.current_offset]) / normalized;
154
155 dst_ptr[dst.current_offset] = normalized_pixel;
156}
157#endif /*CROSS_MAP*/