Anthony Barbier | 7068f99 | 2017-10-26 15:23:08 +0100 | [diff] [blame] | 1 | /* |
| 2 | * Copyright (c) 2017 ARM Limited. |
| 3 | * |
| 4 | * SPDX-License-Identifier: MIT |
| 5 | * |
| 6 | * Permission is hereby granted, free of charge, to any person obtaining a copy |
| 7 | * of this software and associated documentation files (the "Software"), to |
| 8 | * deal in the Software without restriction, including without limitation the |
| 9 | * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or |
| 10 | * sell copies of the Software, and to permit persons to whom the Software is |
| 11 | * furnished to do so, subject to the following conditions: |
| 12 | * |
| 13 | * The above copyright notice and this permission notice shall be included in all |
| 14 | * copies or substantial portions of the Software. |
| 15 | * |
| 16 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| 17 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 18 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
| 19 | * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| 20 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| 21 | * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| 22 | * SOFTWARE. |
| 23 | */ |
| 24 | layout(local_size_x = LOCAL_SIZE_X, local_size_y = LOCAL_SIZE_Y, local_size_z = LOCAL_SIZE_Z) in; |
| 25 | #include "helpers.h" |
| 26 | |
steli01 | 7d473dd | 2017-12-06 18:53:32 +0800 | [diff] [blame^] | 27 | #define SWAP_ROW_func(u0, l0) \ |
| 28 | { \ |
| 29 | tmp_swap = u0; \ |
| 30 | u0 = l0; \ |
| 31 | l0 = tmp_swap; \ |
| 32 | } |
Anthony Barbier | 7068f99 | 2017-10-26 15:23:08 +0100 | [diff] [blame] | 33 | |
steli01 | 7d473dd | 2017-12-06 18:53:32 +0800 | [diff] [blame^] | 34 | #define SWAP_4x4_func(u0, u1, u2, u3, l0, l1, l2, l3) \ |
| 35 | { \ |
| 36 | vec4 tmp_swap; \ |
| 37 | SWAP_ROW_func(u0, l0); \ |
| 38 | SWAP_ROW_func(u1, l1); \ |
| 39 | SWAP_ROW_func(u2, l2); \ |
| 40 | SWAP_ROW_func(u3, l3); \ |
| 41 | } |
Anthony Barbier | 7068f99 | 2017-10-26 15:23:08 +0100 | [diff] [blame] | 42 | |
steli01 | 7d473dd | 2017-12-06 18:53:32 +0800 | [diff] [blame^] | 43 | #define TRANSPOSE_4x4_func(u0, u1, u2, u3) \ |
| 44 | { \ |
| 45 | mat4x4 matin, matout; \ |
| 46 | matin[0] = u0; \ |
| 47 | matin[1] = u1; \ |
| 48 | matin[2] = u2; \ |
| 49 | matin[3] = u3; \ |
| 50 | matout = transpose(matin); \ |
| 51 | u0 = matout[0]; \ |
| 52 | u1 = matout[1]; \ |
| 53 | u2 = matout[2]; \ |
| 54 | u3 = matout[3]; \ |
| 55 | } |
Anthony Barbier | 7068f99 | 2017-10-26 15:23:08 +0100 | [diff] [blame] | 56 | |
| 57 | /** This OpenGL ES kernel computes the matrix transposition of input matrix |
| 58 | * |
steli01 | 7d473dd | 2017-12-06 18:53:32 +0800 | [diff] [blame^] | 59 | * @note The data type must be passed at compile time using "#define DATA_TYPE_NAME". e.g. "#define DATA_TYPE_FP32" |
| 60 | * @note Optimization name must be passed using "#define OPTIMIZATION_NAME" for F16. e.g. "#define TRANSPOSE_8X8" |
| 61 | * |
| 62 | * @param[in] src_ptr Pointer to the source matrix. Supported data types: F32/F16 |
Anthony Barbier | 7068f99 | 2017-10-26 15:23:08 +0100 | [diff] [blame] | 63 | * @param[in] src_stride_x Stride of the source matrix in X dimension (in bytes) |
| 64 | * @param[in] src_step_x src_stride_x * number of elements along X processed per workitem(in bytes) |
| 65 | * @param[in] src_stride_y Stride of the source matrix in Y dimension (in bytes) |
| 66 | * @param[in] src_step_y src_stride_y * number of elements along Y processed per workitem(in bytes) |
| 67 | * @param[in] src_offset_first_element_in_bytes The offset of the first element in the source matrix |
| 68 | * @param[out] dst_ptr Pointer to the destination matrix Supported data type: same as src_ptr |
| 69 | * @param[in] dst_stride_x Stride of the destination matrix in X dimension (in bytes) |
| 70 | * @param[in] dst_step_x dst_gx_stride_x * number of elements along X processed per workitem(in bytes) |
| 71 | * @param[in] dst_stride_y Stride of the destination matrix in Y dimension (in bytes) |
| 72 | * @param[in] dst_step_y dst_gx_stride_y * number of elements along Y processed per workitem(in bytes) |
| 73 | * @param[in] dst_offset_first_element_in_bytes The offset of the first element in the destination matrix |
| 74 | */ |
steli01 | 7d473dd | 2017-12-06 18:53:32 +0800 | [diff] [blame^] | 75 | |
| 76 | layout(std140) uniform shader_params |
| 77 | { |
| 78 | IMAGE_PARAM_DECLARATION(src); |
| 79 | IMAGE_PARAM_DECLARATION(dst); |
| 80 | }; |
| 81 | |
| 82 | #ifdef DATA_TYPE_FP32 |
| 83 | precision highp float; |
| 84 | |
| 85 | BUFFER_DECLARATION(src, 1, float, readonly); |
| 86 | BUFFER_DECLARATION(dst, 2, float, writeonly); |
| 87 | |
| 88 | #define LOAD16(r, name, offset) \ |
| 89 | { \ |
| 90 | r.x = LOAD4(name, offset); \ |
| 91 | r.y = LOAD4(name, offset + uint(1)); \ |
| 92 | r.z = LOAD4(name, offset + uint(2)); \ |
| 93 | r.w = LOAD4(name, offset + uint(3)); \ |
| 94 | } |
| 95 | |
| 96 | #define STORE16(name, offset, r) \ |
| 97 | { \ |
| 98 | STORE4(name, offset, r.x); \ |
| 99 | STORE4(name, offset + uint(1), r.y); \ |
| 100 | STORE4(name, offset + uint(2), r.z); \ |
| 101 | STORE4(name, offset + uint(3), r.w); \ |
| 102 | } |
| 103 | |
Anthony Barbier | 7068f99 | 2017-10-26 15:23:08 +0100 | [diff] [blame] | 104 | void main(void) |
| 105 | { |
steli01 | 7d473dd | 2017-12-06 18:53:32 +0800 | [diff] [blame^] | 106 | // compute source address |
Anthony Barbier | 7068f99 | 2017-10-26 15:23:08 +0100 | [diff] [blame] | 107 | Image src = CONVERT_TO_IMAGE_STRUCT(src); |
| 108 | Image dst = CONVERT_TO_IMAGE_STRUCT(dst); |
| 109 | |
steli01 | 7d473dd | 2017-12-06 18:53:32 +0800 | [diff] [blame^] | 110 | // load the NxN block at (x, y) |
Anthony Barbier | 7068f99 | 2017-10-26 15:23:08 +0100 | [diff] [blame] | 111 | vec4 u0; |
| 112 | vec4 u1; |
| 113 | vec4 u2; |
| 114 | vec4 u3; |
| 115 | LOAD16(u0, src, offset(src, 0, 0)); |
| 116 | LOAD16(u1, src, offset(src, 0, 1)); |
| 117 | LOAD16(u2, src, offset(src, 0, 2)); |
| 118 | LOAD16(u3, src, offset(src, 0, 3)); |
| 119 | |
steli01 | 7d473dd | 2017-12-06 18:53:32 +0800 | [diff] [blame^] | 120 | // transpose the block |
| 121 | TRANSPOSE_4x4_func(u0, u1, u2, u3); |
Anthony Barbier | 7068f99 | 2017-10-26 15:23:08 +0100 | [diff] [blame] | 122 | |
steli01 | 7d473dd | 2017-12-06 18:53:32 +0800 | [diff] [blame^] | 123 | // store the block at (y, x) |
Anthony Barbier | 7068f99 | 2017-10-26 15:23:08 +0100 | [diff] [blame] | 124 | uint dst_offset_in_bytes = uint(16) * uint(gl_GlobalInvocationID.y) + uint(4) * uint(gl_GlobalInvocationID.x) * (dst.stride_y) + (dst.offset_first_element_in_bytes); |
| 125 | |
| 126 | STORE16(dst, uint((dst_offset_in_bytes + uint(0) * dst.stride_y) >> 2), u0); |
| 127 | STORE16(dst, uint((dst_offset_in_bytes + uint(1) * dst.stride_y) >> 2), u1); |
| 128 | STORE16(dst, uint((dst_offset_in_bytes + uint(2) * dst.stride_y) >> 2), u2); |
| 129 | STORE16(dst, uint((dst_offset_in_bytes + uint(3) * dst.stride_y) >> 2), u3); |
| 130 | } |
| 131 | |
steli01 | 7d473dd | 2017-12-06 18:53:32 +0800 | [diff] [blame^] | 132 | #elif defined(DATA_TYPE_FP16) /* DATA_TYPE_FP32 */ |
Anthony Barbier | 7068f99 | 2017-10-26 15:23:08 +0100 | [diff] [blame] | 133 | precision mediump float; |
| 134 | |
Frank Lei | b9d38ee | 2017-12-05 10:43:33 +0800 | [diff] [blame] | 135 | #if defined(TRANSPOSE_4X4) |
steli01 | 7d473dd | 2017-12-06 18:53:32 +0800 | [diff] [blame^] | 136 | |
Frank Lei | b9d38ee | 2017-12-05 10:43:33 +0800 | [diff] [blame] | 137 | BUFFER_DECLARATION(src, 1, uvec2, readonly); |
| 138 | BUFFER_DECLARATION(dst, 2, uvec2, writeonly); |
| 139 | |
Anthony Barbier | 7068f99 | 2017-10-26 15:23:08 +0100 | [diff] [blame] | 140 | void main(void) |
| 141 | { |
steli01 | 7d473dd | 2017-12-06 18:53:32 +0800 | [diff] [blame^] | 142 | // compute source address |
Anthony Barbier | 7068f99 | 2017-10-26 15:23:08 +0100 | [diff] [blame] | 143 | Image src = GC_CONVERT_TO_IMAGE_STRUCT(src); |
| 144 | Image dst = GC_CONVERT_TO_IMAGE_STRUCT(dst); |
| 145 | |
steli01 | 7d473dd | 2017-12-06 18:53:32 +0800 | [diff] [blame^] | 146 | // load the NxN block at (x, y) |
Anthony Barbier | 7068f99 | 2017-10-26 15:23:08 +0100 | [diff] [blame] | 147 | vec4 u0; |
| 148 | vec4 u1; |
| 149 | vec4 u2; |
| 150 | vec4 u3; |
| 151 | uvec2 packed_s[4]; |
steli01 | 7d473dd | 2017-12-06 18:53:32 +0800 | [diff] [blame^] | 152 | |
Anthony Barbier | 7068f99 | 2017-10-26 15:23:08 +0100 | [diff] [blame] | 153 | GC_LOAD1_2D_OFFSET(packed_s[0], src, 0, 0); |
| 154 | GC_LOAD1_2D_OFFSET(packed_s[1], src, 0, 1); |
| 155 | GC_LOAD1_2D_OFFSET(packed_s[2], src, 0, 2); |
| 156 | GC_LOAD1_2D_OFFSET(packed_s[3], src, 0, 3); |
steli01 | 7d473dd | 2017-12-06 18:53:32 +0800 | [diff] [blame^] | 157 | |
Anthony Barbier | 7068f99 | 2017-10-26 15:23:08 +0100 | [diff] [blame] | 158 | u0 = vec4(unpackHalf2x16(packed_s[0].x), unpackHalf2x16(packed_s[0].y)); |
| 159 | u1 = vec4(unpackHalf2x16(packed_s[1].x), unpackHalf2x16(packed_s[1].y)); |
| 160 | u2 = vec4(unpackHalf2x16(packed_s[2].x), unpackHalf2x16(packed_s[2].y)); |
| 161 | u3 = vec4(unpackHalf2x16(packed_s[3].x), unpackHalf2x16(packed_s[3].y)); |
| 162 | |
steli01 | 7d473dd | 2017-12-06 18:53:32 +0800 | [diff] [blame^] | 163 | // transpose the block |
| 164 | TRANSPOSE_4x4_func(u0, u1, u2, u3); |
Anthony Barbier | 7068f99 | 2017-10-26 15:23:08 +0100 | [diff] [blame] | 165 | |
steli01 | 7d473dd | 2017-12-06 18:53:32 +0800 | [diff] [blame^] | 166 | // store the block at (y, x) |
Anthony Barbier | 7068f99 | 2017-10-26 15:23:08 +0100 | [diff] [blame] | 167 | uint dst_offset_in_bytes = uint(8) * uint(gl_GlobalInvocationID.y) + uint(gl_GlobalInvocationID.x) * (dst_step_y) + (dst.offset_first_element_in_bytes); |
steli01 | 7d473dd | 2017-12-06 18:53:32 +0800 | [diff] [blame^] | 168 | dst.current_offset = dst_offset_in_bytes; |
Anthony Barbier | 7068f99 | 2017-10-26 15:23:08 +0100 | [diff] [blame] | 169 | |
| 170 | packed_s[0] = uvec2(packHalf2x16(u0.xy), packHalf2x16(u0.zw)); |
| 171 | packed_s[1] = uvec2(packHalf2x16(u1.xy), packHalf2x16(u1.zw)); |
| 172 | packed_s[2] = uvec2(packHalf2x16(u2.xy), packHalf2x16(u2.zw)); |
| 173 | packed_s[3] = uvec2(packHalf2x16(u3.xy), packHalf2x16(u3.zw)); |
steli01 | 7d473dd | 2017-12-06 18:53:32 +0800 | [diff] [blame^] | 174 | |
| 175 | GC_STORE1_2D_OFFSET(packed_s[0], dst, 0, 0); |
| 176 | GC_STORE1_2D_OFFSET(packed_s[1], dst, 0, 1); |
| 177 | GC_STORE1_2D_OFFSET(packed_s[2], dst, 0, 2); |
| 178 | GC_STORE1_2D_OFFSET(packed_s[3], dst, 0, 3); |
Anthony Barbier | 7068f99 | 2017-10-26 15:23:08 +0100 | [diff] [blame] | 179 | } |
steli01 | 7d473dd | 2017-12-06 18:53:32 +0800 | [diff] [blame^] | 180 | |
Frank Lei | b9d38ee | 2017-12-05 10:43:33 +0800 | [diff] [blame] | 181 | #elif defined(TRANSPOSE_8X8) /* TRANSPOSE_4X4 */ |
steli01 | 7d473dd | 2017-12-06 18:53:32 +0800 | [diff] [blame^] | 182 | |
Frank Lei | b9d38ee | 2017-12-05 10:43:33 +0800 | [diff] [blame] | 183 | BUFFER_DECLARATION(src, 1, uvec4, readonly); |
| 184 | BUFFER_DECLARATION(dst, 2, uvec4, writeonly); |
| 185 | |
Frank Lei | b9d38ee | 2017-12-05 10:43:33 +0800 | [diff] [blame] | 186 | void main(void) |
| 187 | { |
steli01 | 7d473dd | 2017-12-06 18:53:32 +0800 | [diff] [blame^] | 188 | // compute source address |
Frank Lei | b9d38ee | 2017-12-05 10:43:33 +0800 | [diff] [blame] | 189 | Image src = GC_CONVERT_TO_IMAGE_STRUCT(src); |
| 190 | Image dst = GC_CONVERT_TO_IMAGE_STRUCT(dst); |
| 191 | |
steli01 | 7d473dd | 2017-12-06 18:53:32 +0800 | [diff] [blame^] | 192 | vec4 u[8][2]; |
Frank Lei | b9d38ee | 2017-12-05 10:43:33 +0800 | [diff] [blame] | 193 | uvec4 packed_s[8]; |
| 194 | |
| 195 | for(int i = 0; i < 8; i++) |
| 196 | { |
| 197 | GC_LOAD1_2D_OFFSET(packed_s[i], src, 0, i); |
| 198 | u[i][0] = vec4(unpackHalf2x16(packed_s[i].x), unpackHalf2x16(packed_s[i].y)); |
| 199 | u[i][1] = vec4(unpackHalf2x16(packed_s[i].z), unpackHalf2x16(packed_s[i].w)); |
| 200 | } |
| 201 | |
steli01 | 7d473dd | 2017-12-06 18:53:32 +0800 | [diff] [blame^] | 202 | // transpose the block |
| 203 | TRANSPOSE_4x4_func(u[0][0], u[1][0], u[2][0], u[3][0]); |
| 204 | TRANSPOSE_4x4_func(u[0][1], u[1][1], u[2][1], u[3][1]); |
| 205 | TRANSPOSE_4x4_func(u[4][0], u[5][0], u[6][0], u[7][0]); |
| 206 | TRANSPOSE_4x4_func(u[4][1], u[5][1], u[6][1], u[7][1]); |
| 207 | SWAP_4x4_func(u[0][1], u[1][1], u[2][1], u[3][1], u[4][0], u[5][0], u[6][0], u[7][0]); |
Frank Lei | b9d38ee | 2017-12-05 10:43:33 +0800 | [diff] [blame] | 208 | |
steli01 | 7d473dd | 2017-12-06 18:53:32 +0800 | [diff] [blame^] | 209 | // store the block at (y, x) |
Frank Lei | b9d38ee | 2017-12-05 10:43:33 +0800 | [diff] [blame] | 210 | uint dst_offset_in_bytes = uint(16) * uint(gl_GlobalInvocationID.y) + uint(gl_GlobalInvocationID.x) * (dst_step_y) + (dst.offset_first_element_in_bytes); |
steli01 | 7d473dd | 2017-12-06 18:53:32 +0800 | [diff] [blame^] | 211 | dst.current_offset = dst_offset_in_bytes; |
Frank Lei | b9d38ee | 2017-12-05 10:43:33 +0800 | [diff] [blame] | 212 | |
| 213 | for(int i = 0; i < 8; i++) |
| 214 | { |
| 215 | packed_s[i] = uvec4(packHalf2x16(u[i][0].xy), packHalf2x16(u[i][0].zw), packHalf2x16(u[i][1].xy), packHalf2x16(u[i][1].zw)); |
steli01 | 7d473dd | 2017-12-06 18:53:32 +0800 | [diff] [blame^] | 216 | GC_STORE1_2D_OFFSET(packed_s[i], dst, 0, i); |
Frank Lei | b9d38ee | 2017-12-05 10:43:33 +0800 | [diff] [blame] | 217 | } |
| 218 | } |
steli01 | 7d473dd | 2017-12-06 18:53:32 +0800 | [diff] [blame^] | 219 | |
| 220 | #elif defined(TRANSPOSE_8X8_SQUARE) /* TRANSPOSE_4X4 */ |
| 221 | |
| 222 | BUFFER_DECLARATION(src, 1, uvec4, readonly); |
| 223 | BUFFER_DECLARATION(dst, 2, uvec4, writeonly); |
| 224 | |
| 225 | void main(void) |
| 226 | { |
| 227 | Image src = GC_CONVERT_TO_IMAGE_STRUCT(src); |
| 228 | Image dst = GC_CONVERT_TO_IMAGE_STRUCT(dst); |
| 229 | |
| 230 | if(gl_GlobalInvocationID.x <= gl_GlobalInvocationID.y) |
| 231 | { |
| 232 | uint blk1_offset_in_bytes = src.current_offset; |
| 233 | uint blk2_offset_in_bytes = uint(16) * uint(gl_GlobalInvocationID.y) + uint(gl_GlobalInvocationID.x) * (dst_step_y) + (dst.offset_first_element_in_bytes); |
| 234 | |
| 235 | // load block1 |
| 236 | vec4 u1[8][2]; |
| 237 | uvec4 packed_s[8]; |
| 238 | |
| 239 | src.current_offset = blk1_offset_in_bytes; |
| 240 | for(int i = 0; i < 8; i++) |
| 241 | { |
| 242 | GC_LOAD1_2D_OFFSET(packed_s[i], src, 0, i); |
| 243 | u1[i][0] = vec4(unpackHalf2x16(packed_s[i].x), unpackHalf2x16(packed_s[i].y)); |
| 244 | u1[i][1] = vec4(unpackHalf2x16(packed_s[i].z), unpackHalf2x16(packed_s[i].w)); |
| 245 | } |
| 246 | |
| 247 | // transpose block1 |
| 248 | TRANSPOSE_4x4_func(u1[0][0], u1[1][0], u1[2][0], u1[3][0]); |
| 249 | TRANSPOSE_4x4_func(u1[0][1], u1[1][1], u1[2][1], u1[3][1]); |
| 250 | TRANSPOSE_4x4_func(u1[4][0], u1[5][0], u1[6][0], u1[7][0]); |
| 251 | TRANSPOSE_4x4_func(u1[4][1], u1[5][1], u1[6][1], u1[7][1]); |
| 252 | SWAP_4x4_func(u1[0][1], u1[1][1], u1[2][1], u1[3][1], u1[4][0], u1[5][0], u1[6][0], u1[7][0]); |
| 253 | |
| 254 | // write to block2 |
| 255 | dst.current_offset = blk2_offset_in_bytes; |
| 256 | for(int i = 0; i < 8; i++) |
| 257 | { |
| 258 | packed_s[i] = uvec4(packHalf2x16(u1[i][0].xy), packHalf2x16(u1[i][0].zw), packHalf2x16(u1[i][1].xy), packHalf2x16(u1[i][1].zw)); |
| 259 | GC_STORE1_2D_OFFSET(packed_s[i], dst, 0, i); |
| 260 | } |
| 261 | |
| 262 | // load block2 |
| 263 | vec4 u2[8][2]; |
| 264 | |
| 265 | src.current_offset = blk2_offset_in_bytes; |
| 266 | for(int i = 0; i < 8; i++) |
| 267 | { |
| 268 | GC_LOAD1_2D_OFFSET(packed_s[i], src, 0, i); |
| 269 | u2[i][0] = vec4(unpackHalf2x16(packed_s[i].x), unpackHalf2x16(packed_s[i].y)); |
| 270 | u2[i][1] = vec4(unpackHalf2x16(packed_s[i].z), unpackHalf2x16(packed_s[i].w)); |
| 271 | } |
| 272 | |
| 273 | // transpose block2 |
| 274 | TRANSPOSE_4x4_func(u2[0][0], u2[1][0], u2[2][0], u2[3][0]); |
| 275 | TRANSPOSE_4x4_func(u2[0][1], u2[1][1], u2[2][1], u2[3][1]); |
| 276 | TRANSPOSE_4x4_func(u2[4][0], u2[5][0], u2[6][0], u2[7][0]); |
| 277 | TRANSPOSE_4x4_func(u2[4][1], u2[5][1], u2[6][1], u2[7][1]); |
| 278 | SWAP_4x4_func(u2[0][1], u2[1][1], u2[2][1], u2[3][1], u2[4][0], u2[5][0], u2[6][0], u2[7][0]); |
| 279 | |
| 280 | // write to block1 |
| 281 | dst.current_offset = blk1_offset_in_bytes; |
| 282 | for(int i = 0; i < 8; i++) |
| 283 | { |
| 284 | packed_s[i] = uvec4(packHalf2x16(u2[i][0].xy), packHalf2x16(u2[i][0].zw), packHalf2x16(u2[i][1].xy), packHalf2x16(u2[i][1].zw)); |
| 285 | GC_STORE1_2D_OFFSET(packed_s[i], dst, 0, i); |
| 286 | } |
| 287 | } |
| 288 | } |
| 289 | |
Frank Lei | b9d38ee | 2017-12-05 10:43:33 +0800 | [diff] [blame] | 290 | #endif /* TRANSPOSE_4X4 */ |
steli01 | 7d473dd | 2017-12-06 18:53:32 +0800 | [diff] [blame^] | 291 | |
| 292 | #endif /* DATA_TYPE_FP32 */ |