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Giorgio Arena1f9ca1d2018-03-01 11:13:45 +00001/*
2 * Copyright (c) 2018 ARM Limited.
3 *
4 * SPDX-License-Identifier: MIT
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a copy
7 * of this software and associated documentation files (the "Software"), to
8 * deal in the Software without restriction, including without limitation the
9 * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
10 * sell copies of the Software, and to permit persons to whom the Software is
11 * furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included in all
14 * copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 * SOFTWARE.
23 */
24#include "helpers.h"
25
26#if defined(NUM_TILES_X)
27
28/** This OpenCL kernel computes the input transform when the kernel size is 3x3 and the output tile is 2x2
29 *
30 * @note The number of tiles in the x axis must be passed at compile time using -DNUM_TILES_X (i.e.-DNUM_TILES_X=5).
31 * @note The pad left and pad top must be passed at compile time using -DPAD_LEFT and -DPAD_TOP (i.e.-DPAD_LEFT=1 and -DPAD_TOP=0).
32 *
33 * @param[in] src_ptr Pointer to the source image. Supported data types: F32
34 * @param[in] src_stride_x Stride of the source image in X dimension (in bytes)
35 * @param[in] src_step_x src_stride_x * number of elements along X processed per workitem(in bytes)
36 * @param[in] src_stride_y Stride of the source image in Y dimension (in bytes)
37 * @param[in] src_step_y src_stride_y * number of elements along Y processed per workitem(in bytes)
38 * @param[in] src_offset_first_element_in_bytes The offset of the first element in the source image
39 * @param[in] src_stride_z Stride of the source tensor in Z dimension (in bytes)
40 * @param[in] src_step_z src_stride_z * number of elements along Y processed per workitem(in bytes)
41 * @param[in] dst_ptr Pointer to the destination tensor. Supported data types: as @p src_ptr
42 * @param[in] dst_stride_x Stride of the destination tensor in X dimension (in bytes)
43 * @param[in] dst_step_x dst_stride_x * number of elements along X processed per workitem(in bytes)
44 * @param[in] dst_stride_y Stride of the destination tensor in Y dimension (in bytes)
45 * @param[in] dst_step_y dst_stride_y * number of elements along Y processed per workitem(in bytes)
46 * @param[in] dst_stride_z Stride of the destination tensor in Z dimension (in bytes)
47 * @param[in] dst_step_z dst_stride_z * number of elements along Y processed per workitem(in bytes)
48 * @param[in] dst_offset_first_element_in_bytes The offset of the first element in the destination tensor
49 */
50__kernel void winograd_input_transform_2x2_3x3_stepz1_nchw(
51 TENSOR3D_DECLARATION(src),
52 TENSOR3D_DECLARATION(dst))
53{
54 int x = get_global_id(0);
55 int y = get_global_id(1);
56 int z = get_global_id(2);
57
58 // Compute input address
59 __global uchar *src_addr = src_ptr + src_offset_first_element_in_bytes + x * 2 * src_stride_x + y * 2 * src_stride_y + z * src_stride_z;
60
61 src_addr = src_addr - ((int)PAD_LEFT * src_stride_x) - ((int)PAD_TOP * src_stride_y);
62
63 float4 in_row0 = vload4(0, (__global float *)(src_addr + 0 * src_stride_y));
64 float4 in_row1 = vload4(0, (__global float *)(src_addr + 1 * src_stride_y));
65 float4 in_row2 = vload4(0, (__global float *)(src_addr + 2 * src_stride_y));
66 float4 in_row3 = vload4(0, (__global float *)(src_addr + 3 * src_stride_y));
67
68 float4 tmp0 = in_row0 - in_row2;
69 float4 tmp1 = in_row1 + in_row2;
70 float4 tmp2 = in_row2 - in_row1;
71 float4 tmp3 = in_row1 - in_row3;
72
73 float out00 = tmp0.s0 - tmp0.s2;
74 float out01 = tmp0.s1 + tmp0.s2;
75 float out02 = tmp0.s2 - tmp0.s1;
76 float out03 = tmp0.s1 - tmp0.s3;
77
78 float out10 = tmp1.s0 - tmp1.s2;
79 float out11 = tmp1.s1 + tmp1.s2;
80 float out12 = tmp1.s2 - tmp1.s1;
81 float out13 = tmp1.s1 - tmp1.s3;
82
83 float out20 = tmp2.s0 - tmp2.s2;
84 float out21 = tmp2.s1 + tmp2.s2;
85 float out22 = tmp2.s2 - tmp2.s1;
86 float out23 = tmp2.s1 - tmp2.s3;
87
88 float out30 = tmp3.s0 - tmp3.s2;
89 float out31 = tmp3.s1 + tmp3.s2;
90 float out32 = tmp3.s2 - tmp3.s1;
91 float out33 = tmp3.s1 - tmp3.s3;
92
93 __global uchar *dst_addr = dst_ptr + dst_offset_first_element_in_bytes + z * dst_stride_x + (x + y * (int)NUM_TILES_X) * dst_stride_y;
94
95 *((__global float *)(dst_addr + 0 * dst_stride_z)) = out00;
96 *((__global float *)(dst_addr + 1 * dst_stride_z)) = out01;
97 *((__global float *)(dst_addr + 2 * dst_stride_z)) = out02;
98 *((__global float *)(dst_addr + 3 * dst_stride_z)) = out03;
99 *((__global float *)(dst_addr + 4 * dst_stride_z)) = out10;
100 *((__global float *)(dst_addr + 5 * dst_stride_z)) = out11;
101 *((__global float *)(dst_addr + 6 * dst_stride_z)) = out12;
102 *((__global float *)(dst_addr + 7 * dst_stride_z)) = out13;
103 *((__global float *)(dst_addr + 8 * dst_stride_z)) = out20;
104 *((__global float *)(dst_addr + 9 * dst_stride_z)) = out21;
105 *((__global float *)(dst_addr + 10 * dst_stride_z)) = out22;
106 *((__global float *)(dst_addr + 11 * dst_stride_z)) = out23;
107 *((__global float *)(dst_addr + 12 * dst_stride_z)) = out30;
108 *((__global float *)(dst_addr + 13 * dst_stride_z)) = out31;
109 *((__global float *)(dst_addr + 14 * dst_stride_z)) = out32;
110 *((__global float *)(dst_addr + 15 * dst_stride_z)) = out33;
111}
112
113/** This OpenCL kernel computes the input transform when the kernel size is 3x3, the output tile is 2x2 and the number of channels is multiple of 2
114 *
115 * @note The number of tiles in the x axis must be passed at compile time using -DNUM_TILES_X (i.e.-DNUM_TILES_X=5).
116 * @note The pad left and pad top must be passed at compile time using -DPAD_LEFT and -DPAD_TOP (i.e.-DPAD_LEFT=1 and -DPAD_TOP=0).
117 *
118 * @param[in] src_ptr Pointer to the source image. Supported data types: F32
119 * @param[in] src_stride_x Stride of the source image in X dimension (in bytes)
120 * @param[in] src_step_x src_stride_x * number of elements along X processed per workitem(in bytes)
121 * @param[in] src_stride_y Stride of the source image in Y dimension (in bytes)
122 * @param[in] src_step_y src_stride_y * number of elements along Y processed per workitem(in bytes)
123 * @param[in] src_offset_first_element_in_bytes The offset of the first element in the source image
124 * @param[in] src_stride_z Stride of the source tensor in Z dimension (in bytes)
125 * @param[in] src_step_z src_stride_z * number of elements along Y processed per workitem(in bytes)
126 * @param[in] dst_ptr Pointer to the destination tensor. Supported data types: as @p src_ptr
127 * @param[in] dst_stride_x Stride of the destination tensor in X dimension (in bytes)
128 * @param[in] dst_step_x dst_stride_x * number of elements along X processed per workitem(in bytes)
129 * @param[in] dst_stride_y Stride of the destination tensor in Y dimension (in bytes)
130 * @param[in] dst_step_y dst_stride_y * number of elements along Y processed per workitem(in bytes)
131 * @param[in] dst_stride_z Stride of the destination tensor in Z dimension (in bytes)
132 * @param[in] dst_step_z dst_stride_z * number of elements along Y processed per workitem(in bytes)
133 * @param[in] dst_offset_first_element_in_bytes The offset of the first element in the destination tensor
134 */
135__kernel void winograd_input_transform_2x2_3x3_stepz2_nchw(
136 TENSOR3D_DECLARATION(src),
137 TENSOR3D_DECLARATION(dst))
138{
139 int x = get_global_id(0);
140 int y = get_global_id(1);
141 int z = get_global_id(2) * 2;
142
143 // Compute input address
144 __global uchar *src_addr = src_ptr + src_offset_first_element_in_bytes + x * 2 * src_stride_x + y * 2 * src_stride_y + z * src_stride_z;
145
146 src_addr = src_addr - ((int)PAD_LEFT * src_stride_x) - ((int)PAD_TOP * src_stride_y);
147
148 float4 in_row0 = vload4(0, (__global float *)(src_addr + 0 * src_stride_y));
149 float4 in_row1 = vload4(0, (__global float *)(src_addr + 1 * src_stride_y));
150 float4 in_row2 = vload4(0, (__global float *)(src_addr + 2 * src_stride_y));
151 float4 in_row3 = vload4(0, (__global float *)(src_addr + 3 * src_stride_y));
152
153 src_addr += src_stride_z;
154 float4 in_row4 = vload4(0, (__global float *)(src_addr + 0 * src_stride_y));
155 float4 in_row5 = vload4(0, (__global float *)(src_addr + 1 * src_stride_y));
156 float4 in_row6 = vload4(0, (__global float *)(src_addr + 2 * src_stride_y));
157 float4 in_row7 = vload4(0, (__global float *)(src_addr + 3 * src_stride_y));
158
159 float4 tmp0 = in_row0 - in_row2;
160 float4 tmp1 = in_row1 + in_row2;
161 float4 tmp2 = in_row2 - in_row1;
162 float4 tmp3 = in_row1 - in_row3;
163
164 float4 tmp4 = in_row4 - in_row6;
165 float4 tmp5 = in_row5 + in_row6;
166 float4 tmp6 = in_row6 - in_row5;
167 float4 tmp7 = in_row5 - in_row7;
168
169 float2 out00 = (float2)(tmp0.s0 - tmp0.s2, tmp4.s0 - tmp4.s2);
170 float2 out01 = (float2)(tmp0.s1 + tmp0.s2, tmp4.s1 + tmp4.s2);
171 float2 out02 = (float2)(tmp0.s2 - tmp0.s1, tmp4.s2 - tmp4.s1);
172 float2 out03 = (float2)(tmp0.s1 - tmp0.s3, tmp4.s1 - tmp4.s3);
173
174 float2 out10 = (float2)(tmp1.s0 - tmp1.s2, tmp5.s0 - tmp5.s2);
175 float2 out11 = (float2)(tmp1.s1 + tmp1.s2, tmp5.s1 + tmp5.s2);
176 float2 out12 = (float2)(tmp1.s2 - tmp1.s1, tmp5.s2 - tmp5.s1);
177 float2 out13 = (float2)(tmp1.s1 - tmp1.s3, tmp5.s1 - tmp5.s3);
178
179 float2 out20 = (float2)(tmp2.s0 - tmp2.s2, tmp6.s0 - tmp6.s2);
180 float2 out21 = (float2)(tmp2.s1 + tmp2.s2, tmp6.s1 + tmp6.s2);
181 float2 out22 = (float2)(tmp2.s2 - tmp2.s1, tmp6.s2 - tmp6.s1);
182 float2 out23 = (float2)(tmp2.s1 - tmp2.s3, tmp6.s1 - tmp6.s3);
183
184 float2 out30 = (float2)(tmp3.s0 - tmp3.s2, tmp7.s0 - tmp7.s2);
185 float2 out31 = (float2)(tmp3.s1 + tmp3.s2, tmp7.s1 + tmp7.s2);
186 float2 out32 = (float2)(tmp3.s2 - tmp3.s1, tmp7.s2 - tmp7.s1);
187 float2 out33 = (float2)(tmp3.s1 - tmp3.s3, tmp7.s1 - tmp7.s3);
188
189 __global uchar *dst_addr = dst_ptr + dst_offset_first_element_in_bytes + z * dst_stride_x + (x + y * (int)NUM_TILES_X) * dst_stride_y;
190
191 vstore2(out00, 0, (__global float *)(dst_addr + 0 * dst_stride_z));
192 vstore2(out01, 0, (__global float *)(dst_addr + 1 * dst_stride_z));
193 vstore2(out02, 0, (__global float *)(dst_addr + 2 * dst_stride_z));
194 vstore2(out03, 0, (__global float *)(dst_addr + 3 * dst_stride_z));
195 vstore2(out10, 0, (__global float *)(dst_addr + 4 * dst_stride_z));
196 vstore2(out11, 0, (__global float *)(dst_addr + 5 * dst_stride_z));
197 vstore2(out12, 0, (__global float *)(dst_addr + 6 * dst_stride_z));
198 vstore2(out13, 0, (__global float *)(dst_addr + 7 * dst_stride_z));
199 vstore2(out20, 0, (__global float *)(dst_addr + 8 * dst_stride_z));
200 vstore2(out21, 0, (__global float *)(dst_addr + 9 * dst_stride_z));
201 vstore2(out22, 0, (__global float *)(dst_addr + 10 * dst_stride_z));
202 vstore2(out23, 0, (__global float *)(dst_addr + 11 * dst_stride_z));
203 vstore2(out30, 0, (__global float *)(dst_addr + 12 * dst_stride_z));
204 vstore2(out31, 0, (__global float *)(dst_addr + 13 * dst_stride_z));
205 vstore2(out32, 0, (__global float *)(dst_addr + 14 * dst_stride_z));
206 vstore2(out33, 0, (__global float *)(dst_addr + 15 * dst_stride_z));
207}
Gian Marco Iodice7e4b2392018-02-22 16:17:20 +0000208#endif //defined(NUM_TILES_X)
209
210#if defined(NUM_CHANNELS)
211
212/** This OpenCL kernel performs Winograd filter transform 3x3 when the data format is NCHW and the output tile is 2x2
213 *
214 * @note The number of channels must be passed at compile time using -DNUM_CHANNELS: e.g. -DNUM_CHANNELS=64
215 *
216 * @param[in] src_ptr Pointer to the source tensor. Supported data types: F32
217 * @param[in] src_stride_x Stride of the source tensor in X dimension (in bytes)
218 * @param[in] src_step_x src_stride_x * number of elements along X processed per workitem(in bytes)
219 * @param[in] src_stride_y Stride of the source tensor in Y dimension (in bytes)
220 * @param[in] src_step_y src_stride_y * number of elements along Y processed per workitem(in bytes)
221 * @param[in] src_stride_z Stride of the source tensor in Z dimension (in bytes)
222 * @param[in] src_step_z src_stride_z * number of elements along Z processed per workitem(in bytes)
223 * @param[in] src_stride_w Stride of the source tensor in W dimension (in bytes)
224 * @param[in] src_step_w src_stride_w * number of elements along W processed per workitem(in bytes)
225 * @param[in] src_offset_first_element_in_bytes The offset of the first element in the source tensor
226 * @param[out] dst_ptr Pointer to the destination tensor. Supported data types: same as @p src_ptr
227 * @param[in] dst_stride_x Stride of the destination tensor in X dimension (in bytes)
228 * @param[in] dst_step_x dst_stride_x * number of elements along X processed per workitem(in bytes)
229 * @param[in] dst_stride_y Stride of the destination tensor in Y dimension (in bytes)
230 * @param[in] dst_step_y dst_stride_y * number of elements along Y processed per workitem(in bytes)
231 * @param[in] src_stride_z Stride of the source tensor in Z dimension (in bytes)
232 * @param[in] src_step_z src_stride_z * number of elements along Z processed per workitem(in bytes)
233 * @param[in] dst_offset_first_element_in_bytes The offset of the first element in the destination tensor
234 */
235__kernel void winograd_filter_transform_2x2_3x3_nchw(
236 TENSOR4D_DECLARATION(src),
237 TENSOR3D_DECLARATION(dst))
238{
239 Tensor4D src = CONVERT_TO_TENSOR4D_STRUCT(src, NUM_CHANNELS);
240
241 const __global uchar *src_addr = tensor4D_offset(&src, 0, 0, 0, 0);
242
243 // Load the values from the input tensor
244 float3 w0 = vload3(0, (__global float *)(src_addr + 0 * src_stride_y));
245 float3 w1 = vload3(0, (__global float *)(src_addr + 1 * src_stride_y));
246 float3 w2 = vload3(0, (__global float *)(src_addr + 2 * src_stride_y));
247
248 // Transform the 3x3 tile in a 4x4 tile
249 float4 out0 = 0.0f;
250 float4 out1 = 0.0f;
251 float4 out2 = 0.0f;
252 float4 out3 = 0.0f;
253
254 // Row 0
255 out0.s0 = (w0.s0);
256 out0.s1 = (w0.s0 + w0.s1 + w0.s2) * 0.5f;
257 out0.s2 = (w0.s0 + w0.s2 - w0.s1) * 0.5f;
258 out0.s3 = (w0.s2);
259
260 // Row 1
261 out1.s0 = (w0.s0 + w1.s0 + w2.s0) * 0.5f;
262 out1.s1 = (w0.s0 + w1.s0 + w2.s0 + w0.s1 + w1.s1 + w2.s1 + w0.s2 + w1.s2 + w2.s2) * 0.25f;
263 out1.s2 = (w0.s0 + w1.s0 + w2.s0 + w0.s2 + w1.s2 + w2.s2 - w0.s1 - w1.s1 - w2.s1) * 0.25f;
264 out1.s3 = (w0.s2 + w1.s2 + w2.s2) * 0.5f;
265
266 // Row 2
267 out2.s0 = (w0.s0 + w2.s0 - w1.s0) * 0.5f;
268 out2.s1 = (w0.s0 + w2.s0 + w0.s1 + w2.s1 + w0.s2 + w2.s2 - w1.s0 - w1.s1 - w1.s2) * 0.25f;
269 out2.s2 = (w0.s0 + w2.s0 + w1.s1 + w0.s2 + w2.s2 - w1.s0 - w0.s1 - w2.s1 - w1.s2) * 0.25f;
270 out2.s3 = (w0.s2 + w2.s2 - w1.s2) * 0.5f;
271
272 // Row 3
273 out3.s0 = (w2.s0);
274 out3.s1 = (w2.s0 + w2.s1 + w2.s2) * 0.5f;
275 out3.s2 = (w2.s0 + w2.s2 - w2.s1) * 0.5f;
276 out3.s3 = (w2.s2);
277
278 int z = get_global_id(2);
279 int x0 = z / NUM_CHANNELS; // idx filter
280 int y0 = z % NUM_CHANNELS; // idx channel
281
282 // Get output address
283 __global uchar *dst_addr = dst_ptr + dst_offset_first_element_in_bytes + x0 * dst_stride_x + y0 * dst_stride_y;
284
285 // Store the 16 values across the 16 channels
286 *(__global float *)(dst_addr + 0 * dst_stride_z) = out0.s0;
287 *(__global float *)(dst_addr + 1 * dst_stride_z) = out0.s1;
288 *(__global float *)(dst_addr + 2 * dst_stride_z) = out0.s2;
289 *(__global float *)(dst_addr + 3 * dst_stride_z) = out0.s3;
290 *(__global float *)(dst_addr + 4 * dst_stride_z) = out1.s0;
291 *(__global float *)(dst_addr + 5 * dst_stride_z) = out1.s1;
292 *(__global float *)(dst_addr + 6 * dst_stride_z) = out1.s2;
293 *(__global float *)(dst_addr + 7 * dst_stride_z) = out1.s3;
294 *(__global float *)(dst_addr + 8 * dst_stride_z) = out2.s0;
295 *(__global float *)(dst_addr + 9 * dst_stride_z) = out2.s1;
296 *(__global float *)(dst_addr + 10 * dst_stride_z) = out2.s2;
297 *(__global float *)(dst_addr + 11 * dst_stride_z) = out2.s3;
298 *(__global float *)(dst_addr + 12 * dst_stride_z) = out3.s0;
299 *(__global float *)(dst_addr + 13 * dst_stride_z) = out3.s1;
300 *(__global float *)(dst_addr + 14 * dst_stride_z) = out3.s2;
301 *(__global float *)(dst_addr + 15 * dst_stride_z) = out3.s3;
302}
303#endif // defined(NUM_CHANNELS)