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Anthony Barbier7068f992017-10-26 15:23:08 +01001/*
2 * Copyright (c) 2017 ARM Limited.
3 *
4 * SPDX-License-Identifier: MIT
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a copy
7 * of this software and associated documentation files (the "Software"), to
8 * deal in the Software without restriction, including without limitation the
9 * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
10 * sell copies of the Software, and to permit persons to whom the Software is
11 * furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included in all
14 * copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 * SOFTWARE.
23 */
24#ifndef __ARM_COMPUTE_GCKERNELLIBRARY_H__
25#define __ARM_COMPUTE_GCKERNELLIBRARY_H__
26
27#include "arm_compute/core/GLES_COMPUTE/OpenGLES.h"
28#include "arm_compute/core/Utils.h"
29
30#include <map>
31#include <set>
32#include <string>
33#include <utility>
34#include <vector>
35
36namespace arm_compute
37{
38/** GCProgram class */
39class GCProgram
40{
41public:
42 /** Default constructor. */
43 GCProgram();
44 /** Construct program from source file.
45 *
46 * @param[in] name Program name.
47 * @param[in] source Program source.
48 */
49 GCProgram(std::string name, std::string source);
50 /** Default Copy Constructor. */
51 GCProgram(const GCProgram &) = default;
52 /** Default Move Constructor. */
53 GCProgram(GCProgram &&) = default;
54 /** Default copy assignment operator. */
55 GCProgram &operator=(const GCProgram &) = default;
56 /** Default move assignment operator. */
57 GCProgram &operator=(GCProgram &&) = default;
58 /** Returns program name.
59 *
60 * @return Program's name.
61 */
62 std::string name() const
63 {
64 return _name;
65 }
66 /** Link program.
67 *
68 * @param[in] shader Shader used to link program.
69 *
70 * @return linked program id .
71 */
72 GLuint link_program(GLuint shader);
73 /** Compile shader.
74 *
75 * @param[in] build_options Shader build options.
76 *
77 * @return GLES shader object.
78 */
79 GLuint compile_shader(const std::string &build_options);
80
81private:
82 std::string _name; /**< Program name. */
83 std::string _source; /**< Source code for the program. */
84};
85
86/** GCKernel class */
87class GCKernel
88{
89public:
90 /** Default Constructor. */
91 GCKernel();
92 /** Default Copy Constructor. */
93 GCKernel(const GCKernel &) = default;
94 /** Default Move Constructor. */
95 GCKernel(GCKernel &&) = default;
96 /** Default copy assignment operator. */
97 GCKernel &operator=(const GCKernel &) = default;
98 /** Default move assignment operator. */
99 GCKernel &operator=(GCKernel &&) = default;
100 /** Constructor.
101 *
102 * @param[in] name Kernel name.
103 * @param[in] program Built program.
104 */
105 GCKernel(std::string name, GLuint program);
Joel Liang5542ba82017-12-01 15:33:41 +0800106 /** Destructor.
107 */
108 ~GCKernel();
Anthony Barbier7068f992017-10-26 15:23:08 +0100109 /** Returns kernel name.
110 *
111 * @return Kernel's name.
112 */
113 std::string name() const
114 {
115 return _name;
116 }
117 /** Get program id.
118 *
119 * @return program id.
120 */
121 GLuint get_program() const
122 {
123 return _program;
124 }
125 /** Use current program.
126 *
127 * @return program id.
128 */
129 void use();
130 /** Unuse current program.
131 *
132 * @return program id.
133 */
134 void unuse();
Joel Liangf1f3ebd2017-11-10 09:59:19 +0800135 /** Set argument value at index of shader params.
Anthony Barbier7068f992017-10-26 15:23:08 +0100136 *
Joel Liangf1f3ebd2017-11-10 09:59:19 +0800137 * @param[in] idx Index in shader params.
138 * @param[in] value Argument value to be set.
Anthony Barbier7068f992017-10-26 15:23:08 +0100139 */
140 template <class T>
Joel Liangf1f3ebd2017-11-10 09:59:19 +0800141 void set_argument(unsigned int idx, T value)
Anthony Barbier7068f992017-10-26 15:23:08 +0100142 {
Joel Liangf1f3ebd2017-11-10 09:59:19 +0800143 if(idx >= _shader_arguments.size())
Anthony Barbier7068f992017-10-26 15:23:08 +0100144 {
Joel Liangf1f3ebd2017-11-10 09:59:19 +0800145 _shader_arguments.resize(idx + 1, 0);
Anthony Barbier7068f992017-10-26 15:23:08 +0100146 }
147
Joel Liangf1f3ebd2017-11-10 09:59:19 +0800148 unsigned int *p = reinterpret_cast<unsigned int *>(&value);
149 _shader_arguments[idx] = *p;
Anthony Barbier7068f992017-10-26 15:23:08 +0100150 }
Joel Liangf1f3ebd2017-11-10 09:59:19 +0800151 /** Clear shader arguments.
Anthony Barbier7068f992017-10-26 15:23:08 +0100152 *
153 */
Joel Liangf1f3ebd2017-11-10 09:59:19 +0800154 void clear_arguments()
Anthony Barbier7068f992017-10-26 15:23:08 +0100155 {
Joel Liangf1f3ebd2017-11-10 09:59:19 +0800156 _shader_arguments.clear();
Anthony Barbier7068f992017-10-26 15:23:08 +0100157 }
158 /** Set shader params binding point.
159 *
160 * @param[in] binding Shader params binding point.
161 */
162 void set_shader_params_binding_point(unsigned int binding)
163 {
164 _shader_params_binding_point = binding;
165 }
166 /** Update shader params.
167 *
168 */
169 void update_shader_params();
170 /** Clean up program and ubo.
171 *
172 */
173 void cleanup();
174
175private:
176 std::string _name; /**< Kernel name */
177 GLuint _program; /**< Linked program id */
Joel Liangf1f3ebd2017-11-10 09:59:19 +0800178 std::vector<unsigned int> _shader_arguments; /**< Store all the values of the shader arguments */
179 GLuint _shader_params_ubo_name; /**< Uniform buffer object name for shader parameters */
Anthony Barbier7068f992017-10-26 15:23:08 +0100180 GLuint _shader_params_binding_point; /**< The binding point of the uniform block for shader parameters */
181 GLuint _shader_params_index; /**< The index of the uniform block */
182 GLint _shader_params_size; /**< The uniform block data size in the shader */
183 static constexpr const char *_shader_params_name = "shader_params"; /**< The uniform block name in the shader */
184};
185
186/** GCKernelLibrary class */
187class GCKernelLibrary
188{
189 using StringSet = std::set<std::string>;
190
191private:
192 /** Default Constructor. */
193 GCKernelLibrary();
Ioan-Cristian Szabo77eb21f2017-12-22 17:32:17 +0000194 ~GCKernelLibrary();
Anthony Barbier7068f992017-10-26 15:23:08 +0100195
196public:
197 /** Prevent instances of this class from being copied. */
198 GCKernelLibrary(const GCKernelLibrary &) = delete;
199 /** Prevent instances of this class from being copied. */
200 const GCKernelLibrary &operator=(const GCKernelLibrary &) = delete;
Anthony Barbier7068f992017-10-26 15:23:08 +0100201
202 static GCKernelLibrary &get();
203 /** Initialises the kernel library.
204 *
205 * @param[in] shader_path (Optional) Path of the directory from which shader sources are loaded.
206 * @param[in] dpy (Optional) EGLdisplay set by external application.
207 * @param[in] ctx (Optional) EGLContext set by external application.
208 */
209 void init(std::string shader_path = "./", EGLDisplay dpy = EGL_NO_DISPLAY, EGLContext ctx = EGL_NO_CONTEXT)
210 {
211 //TODO: deal with old display and context.
212 _shader_path = std::move(shader_path);
213
214 _display = dpy;
215 _context = ctx;
216
Anthony Barbier7068f992017-10-26 15:23:08 +0100217 eglMakeCurrent(_display, EGL_NO_SURFACE, EGL_NO_SURFACE, _context);
218 setup_dummy_fbo();
219 }
220
221 /** Sets the path that the shaders reside in.
222 *
223 * @param[in] shader_path Path of the shader.
224 */
225 void set_shader_path(const std::string &shader_path)
226 {
227 _shader_path = shader_path;
228 };
229 /** Sets display and context to create kernel.
230 *
231 * @param[in] dpy EGLdisplay set by external application.
232 * @param[in] ctx EGLContext set by external application.
233 */
234 void set_context(EGLDisplay dpy, EGLContext ctx)
235 {
236 //TODO: deal with old display and context.
237 _display = dpy;
238 _context = ctx;
239
240 eglMakeCurrent(dpy, EGL_NO_SURFACE, EGL_NO_SURFACE, ctx);
241 setup_dummy_fbo();
242 };
243 /** Creates a kernel from the kernel library.
244 *
245 * @param[in] shader_name Shader name.
246 * @param[in] build_options_set Shader build options as a set.
247 *
248 * @return The created kernel.
249 */
250 GCKernel create_kernel(const std::string &shader_name, const StringSet &build_options_set = {}) const;
251 /** Serializes and saves programs to a binary.
252 *
253 */
254 void save_binary();
255 /** Load serialized binary with all the programs.
256 *
257 */
258 void load_binary();
259 /** Setup a dummy fbo to workaround an issue on Galaxy S8.
260 *
261 */
262 void setup_dummy_fbo();
263
264private:
265 /** Preprocess GLES shader
266 *
267 * @param[in] shader_source Source code of the shader to preprocess.
268 *
269 * @return Preprocessed GLES shader object.
270 */
271 const std::string preprocess_shader(const std::string &shader_source) const;
272 /** Load program and its dependencies.
273 *
274 * @param[in] program_name Name of the program to load.
275 */
276 const GCProgram &load_program(const std::string &program_name) const;
277 /** Concatenates contents of a set into a single string.
278 *
279 * @param[in] s Input set to concatenate.
280 *
281 * @return Concatenated string.
282 */
283 std::string stringify_set(const StringSet &s) const;
Anthony Barbier7068f992017-10-26 15:23:08 +0100284
285 EGLDisplay _display; /**< Underlying EGL Display. */
286 EGLContext _context; /**< Underlying EGL Context. */
287 GLuint _frame_buffer; /**< Dummy fbo */
288 GLuint _tex_rt; /**< Dummy texture for render target */
Anthony Barbier7068f992017-10-26 15:23:08 +0100289 std::string _shader_path; /**< Path to the shaders folder. */
290 mutable std::map<std::string, const GCProgram> _programs_map; /**< Map with all already loaded program data. */
291 mutable std::map<std::string, const GCKernel> _built_programs_map; /**< Map with all already built program data. */
292 static const std::map<std::string, std::string> _shader_program_map; /**< Map that associates kernel names with programs. */
293 static const std::map<std::string, std::string> _program_source_map; /**< Contains sources for all programs.
294 Used for compile-time shader inclusion. */
295};
296}
297#endif /* __ARM_COMPUTE_GCKERNELLIBRARY_H__ */