blob: 2e3cc967ea3202237a4d4bd0582f46a8f0fa95c5 [file] [log] [blame]
Vidhya Sudhan Loganathand646ae12018-11-19 15:18:20 +00001///
Michele Di Giorgiod9eaf612020-07-08 11:12:57 +01002/// Copyright (c) 2017-2020 Arm Limited.
Vidhya Sudhan Loganathand646ae12018-11-19 15:18:20 +00003///
4/// SPDX-License-Identifier: MIT
5///
6/// Permission is hereby granted, free of charge, to any person obtaining a copy
7/// of this software and associated documentation files (the "Software"), to
8/// deal in the Software without restriction, including without limitation the
9/// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
10/// sell copies of the Software, and to permit persons to whom the Software is
11/// furnished to do so, subject to the following conditions:
12///
13/// The above copyright notice and this permission notice shall be included in all
14/// copies or substantial portions of the Software.
15///
16/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22/// SOFTWARE.
23///
Anthony Barbier6ff3b192017-09-04 18:44:23 +010024namespace arm_compute
25{
Georgios Pinitas74180bb2017-09-26 19:28:02 +010026/**
Sheri Zhangd813bab2021-04-30 16:53:41 +010027@page architecture Library Architecture
Anthony Barbier6ff3b192017-09-04 18:44:23 +010028
29@tableofcontents
30
Georgios Pinitascce2ea62019-10-04 13:52:11 +010031@section S4_1_1 Core vs Runtime libraries
Anthony Barbier6ff3b192017-09-04 18:44:23 +010032
33The Core library is a low level collection of algorithms implementations, it is designed to be embedded in existing projects and applications:
34
35- It doesn't allocate any memory (All the memory allocations/mappings have to be handled by the caller).
36- It doesn't perform any kind of multi-threading (but provide information to the caller about how the workload can be split).
37
38The Runtime library is a very basic wrapper around the Core library which can be used for quick prototyping, it is basic in the sense that:
39
40- It allocates images and tensors by using standard malloc().
Michele Di Giorgio33f41fa2021-03-09 14:09:08 +000041- It multi-threads Arm® Neon™ code in a very basic way using a very simple pool of threads.
Anthony Barbier6ff3b192017-09-04 18:44:23 +010042- For OpenCL it uses the default CLScheduler command queue for all mapping operations and kernels.
43
Michele Di Giorgio33f41fa2021-03-09 14:09:08 +000044For maximum performance, it is expected that the users would re-implement an equivalent to the runtime library which suits better their needs (With a more clever multi-threading strategy, load-balancing between Arm® Neon™ and OpenCL, etc.)
Anthony Barbier6ff3b192017-09-04 18:44:23 +010045
Sheri Zhangff9612c2020-10-08 14:21:46 +010046@section S4_1_3 Fast-math support
47
48Compute Library supports different types of convolution methods, fast-math flag is only used for the Winograd algorithm.
Michele Di Giorgio33f41fa2021-03-09 14:09:08 +000049When the fast-math flag is enabled, both Arm® Neon™ and CL convolution layers will try to dispatch the fastest implementation available, which may introduce a drop in accuracy as well. The different scenarios involving the fast-math flag are presented below:
Sheri Zhangff9612c2020-10-08 14:21:46 +010050- For FP32:
51 - no-fast-math: Only supports Winograd 3x3,3x1,1x3,5x1,1x5,7x1,1x7
52 - fast-math: Supports Winograd 3x3,3x1,1x3,5x1,1x5,7x1,1x7,5x5,7x7
53- For fp16:
54 - no-fast-math: No Winograd support
55 - fast-math: Supports Winograd 3x3,3x1,1x3,5x1,1x5,7x1,1x7,5x5,7x7
56
57@section S4_1_4 Thread-safety
Georgios Pinitascce2ea62019-10-04 13:52:11 +010058
59Although the library supports multi-threading during workload dispatch, thus parallelizing the execution of the workload at multiple threads, the current runtime module implementation is not thread-safe in the sense of executing different functions from separate threads.
60This lies to the fact that the provided scheduling mechanism wasn't designed with thread-safety in mind.
61As it is true with the rest of the runtime library a custom scheduling mechanism can be re-implemented to account for thread-safety if needed and be injected as the library's default scheduler.
62
Anthony Barbier6ff3b192017-09-04 18:44:23 +010063@section S4_5_algorithms Algorithms
64
Anthony Barbier14c86a92017-12-14 16:27:41 +000065All computer vision algorithms in this library have been implemented following the [OpenVX 1.1 specifications](https://www.khronos.org/registry/vx/specs/1.1/html/). Please refer to the Khronos documentation for more information.
Anthony Barbier6ff3b192017-09-04 18:44:23 +010066
67@section S4_6_images_tensors Images, padding, border modes and tensors
68
69Most kernels and functions in the library process images, however, in order to be future proof most of the kernels actually accept tensors. See below for more information about how they are related.
70
71@attention Each memory object can be written by only one kernel, however it can be read by several kernels. Writing to the same object from several kernels will result in undefined behavior. The kernel writing to an object must be configured before the kernel(s) reading from it.
72
73@subsection S4_6_1_padding_and_border Padding and border modes
74
75Several algorithms require a neighborhood around the current pixel to compute it's value. This means the algorithm will not be able to process the borders of the image unless you give it more information about how those border pixels should be processed. The @ref BorderMode enum is used for this purpose.
76
77You have 3 types of @ref BorderMode :
78
79- @ref BorderMode::UNDEFINED : Neighbor pixels outside of the image are treated as undefined. As a result all the pixels which are on the border will have a value which is undefined.
80- @ref BorderMode::REPLICATE : Neighbor pixels outside of the image are treated as having the same value as the closest valid pixel.
81- @ref BorderMode::CONSTANT : Neighbor pixels outside of the image are treated as having the same constant value. (The user can choose what this value should be).
82
Michele Di Giorgio33f41fa2021-03-09 14:09:08 +000083Moreover both OpenCL and Arm® Neon™ use vector loads and stores instructions to access the data in buffers, so in order to avoid having special cases to handle for the borders all the images and tensors used in this library must be padded.
Anthony Barbier6ff3b192017-09-04 18:44:23 +010084
85@subsubsection padding Padding
86
87There are different ways padding can be calculated:
88
89- Accurate padding:
90
Anthony Barbier6ff3b192017-09-04 18:44:23 +010091@note It's important to call allocate @b after the function is configured: if the image / tensor is already allocated then the function will shrink its execution window instead of increasing the padding. (See below for more details).
92
93- Manual padding / no padding / auto padding: You can allocate your images / tensors up front (before configuring your functions). In that case the function will use whatever padding is available and will shrink its execution window if there isn't enough padding available (which translates into a smaller valid region for the output). See also @ref valid_region).
94If you don't want to manually set the padding but still want to allocate your objects upfront then you can use auto_padding. It guarantees that the allocation will have enough padding to run any of the provided functions.
95
96@code{.cpp}
97Image src, dst;
98
99// Use auto padding for the input:
100src.info()->init_auto_padding(TensorShape(640u,480u), Format::U8);
101
102// Use manual padding for the destination image
103dst.info()->init(src.info()->tensor_shape(), Format::U8, strides_in_bytes, offset_first_element_in_bytes, total_size_in_bytes);
104
105// Allocate all the images
106src.allocator()->allocate();
107dst.allocator()->allocate();
108// Fill the input image with the content of the PPM image if a filename was provided:
109fill_image(src);
110
111NEGaussian3x3 gauss;
112
113// Apply a Gaussian 3x3 filter to the source image (Note: if the padding provided is not enough then the execution window and valid region of the output will be shrunk)
114gauss.configure(&src, &dst, BorderMode::UNDEFINED);
115
116//Execute the functions:
117gauss.run();
118@endcode
119
120@warning Some kernels need up to 3 neighbor values to calculate the value of a given pixel. Therefore, to be safe, we use a 4-pixel padding all around the image. In addition, some kernels read and write up to 32 pixels at the same time. To cover that case as well we add an extra 32 pixels of padding at the end of each row. As a result auto padded buffers waste a lot of memory and are less cache friendly. It is therefore recommended to use accurate padding or manual padding wherever possible.
121
122@subsubsection valid_region Valid regions
123
124Some kernels (like edge detectors for example) need to read values of neighboring pixels to calculate the value of a given pixel, it is therefore not possible to calculate the values of the pixels on the edges.
125
126Another case is: if a kernel processes 8 pixels per iteration and the image's dimensions are not a multiple of 8 and not enough padding is available then the kernel will not be able to process the pixels near the right edge. As a result these pixels will be left undefined.
127
128In order to know which pixels have been calculated, each kernel sets a valid region for each output image or tensor. See also @ref TensorInfo::valid_region(), @ref ValidRegion
129
130@subsection S4_6_2_tensors Tensors
131
132Tensors are multi-dimensional arrays with a maximum of @ref Coordinates::num_max_dimensions dimensions.
133
134Depending on the number of dimensions tensors can be interpreted as various objects. A scalar can be represented as a zero-dimensional tensor and a vector of numbers can be represented as an one-dimensional tensor. Further, an image is actually just a 2D tensor, a 3D tensor can be seen as an array of images and a 4D tensor as a 2D array of images, etc.
135
136@note Most algorithms process images (i.e a 2D slice of the tensor), therefore only padding along the X and Y axes is required (2D slices can be stored contiguously in memory).
137
138@subsection S4_6_3_description_conventions Images and Tensors description conventions
139
140Image objects are defined by a @ref Format and dimensions expressed as [width, height, batch]
141
142Tensors are defined by a @ref DataType plus a number of channels (Always expected to be 1 for now) and their dimensions are expressed as [width, height, feature_maps, batch].
143
144In other words, the lower three dimensions of a tensor specify a single input in [width, height, feature_maps], while any other specified dimension represents a batch in the appropriate dimension space.
145For example, a tensor with dimensions [128, 128, 64, 16] represents a 1D batch space with 16 batches of 128 elements in width and height and 64 feature maps each.
146Each kernel specifies the expected layout of each of its tensors in its documentation.
147
148@note Unless specified otherwise in the kernel's or function's documentation all tensors and images parameters passed must have identical dimensions.
149
150@note Unless specified otherwise in the kernel's or function's documentation the number of channels for tensors is expected to be 1 (For images, the number of channels is inferred from the @ref Format).
151
152@attention Regardless of the @ref DataType used by a tensor the @ref ITensor::buffer() method will always return a uint8_t pointer, and all the metadata in @ref TensorInfo will be expressed in bytes. It is the user's responsibility to cast the pointer to the correct type.
153
154For example, to read the element located at the coordinates (x,y) of a float tensor:
155
156@code{.cpp}
157float value = *reinterpret_cast<float*>(input.buffer() + input.info()->offset_element_in_bytes(Coordinates(x,y)));
158@endcode
159
160@subsection S4_6_4_working_with_objects Working with Images and Tensors using iterators
161
162The library provides some iterators to access objects' data.
163Iterators are created by associating a data object (An image or a tensor for example) with an iteration window.
164
165Iteration windows are defined by an array of dimensions, each of which consists of a start, end and step.
166
167The @ref execute_window_loop function takes an execution window, a lambda function and one or more iterators.
168It will iterate through every element of the execution window and for each element it will update the iterators accordingly and call the lambda function.
169
170Here are a couple of examples of how to use the iterators to fill / read tensors:
171
172@snippet examples/neon_copy_objects.cpp Copy objects example
Georgios Pinitas74180bb2017-09-26 19:28:02 +0100173
Georgios Pinitas98f085b2018-07-09 20:21:08 +0100174@subsection S4_6_5_sub_tensors Sub-tensors
175
176Sub-tensors are aliases to existing Tensors, as a result creating a sub-tensor does not result in any underlying memory allocation.
177
178Sub-tensors can be used to access a sub-set of the parent tensor, something that can be useful in case different operations need to be performed on different parts of a tensor.
179
180Moreover, sub-tensors can be used to perform zero copy tensor concatenation.
181
182The API for creating a sub-tensor is the following:
183@code{.cpp}
184SubTensor(ITensor *parent, const TensorShape &tensor_shape, const Coordinates &coords)
185@endcode
186
187Where \a parent is the parent tensor which we want to create an alias for, \a tensor_shape is the shape of the sub-tensor and \a coords are the starting indexing coordinates of the sub-tensor within the parent tensor.
188
189@note Two sub-tensor concrete classes for different targets are currently supported : @ref CLSubTensor and @ref SubTensor
190
191@warning Limitation of the sub-tensor is that it cannot be extracted spatially, meaning sub-tensors should have the same width and height as the parent tensor. The main reasons for this is the fact that individual kernels might need to operate with a step size that is not a multiple of the sub-tensor spatial dimension. This could lead to elements being overwritten by different kernels operating on different sub-tensors of the same underlying tensor.
192
Georgios Pinitas74180bb2017-09-26 19:28:02 +0100193@section S4_7_memory_manager MemoryManager
194
195@ref IMemoryManager is a memory managing interface that can be used to reduce the memory requirements of a given pipeline by recycling temporary buffers.
196
197@subsection S4_7_1_memory_manager_components MemoryGroup, MemoryPool and MemoryManager Components
198
199@subsubsection S4_7_1_1_memory_group MemoryGroup
200
201@ref IMemoryGroup defines the memory managing granularity.
202
203MemoryGroup binds a number of objects to a bucket of memory requirements that need to be fulfilled in order for an operation or list of operations to be executed.
204
205Requesting backing memory for a specific group can be done using @ref IMemoryGroup::acquire and releasing the memory back using @ref IMemoryGroup::release.
206
Georgios Pinitas74180bb2017-09-26 19:28:02 +0100207@subsubsection S4_7_1_2_memory_pool MemoryPool
208
209@ref IMemoryPool defines a pool of memory that can be used to provide backing memory to a memory group.
210
211@note @ref BlobMemoryPool is currently implemented which models the memory requirements as a vector of distinct memory blobs.
212
213@subsubsection S4_7_1_2_memory_manager_components MemoryManager Components
214
215@ref IMemoryManager consists of two components:
216- @ref ILifetimeManager that keeps track of the lifetime of the registered objects of the memory groups and given an @ref IAllocator creates an appropriate memory pool that fulfils the memory requirements of all the registered memory groups.
217- @ref IPoolManager that safely manages the registered memory pools.
218
Georgios Pinitas74180bb2017-09-26 19:28:02 +0100219@note @ref BlobLifetimeManager is currently implemented which models the memory requirements as a vector of distinct memory blobs.
220
221@subsection S4_7_2_working_with_memory_manager Working with the Memory Manager
222Using a memory manager to reduce the memory requirements of a pipeline can be summed in the following steps:
223
224Initially a memory manager must be set-up:
225@code{.cpp}
226Allocator allocator{}; // Create an allocator to use for the backing memory allocation
227auto lifetime_mgr = std::make_shared<BlobLifetimeManager>(); // Create Lifetime Manager
228auto pool_mgr = std::make_shared<PoolManager>(); // Create Pool Manager
229auto mm = std::make_shared<MemoryManagerOnDemand>(lifetime_mgr, pool_mgr); // Create Memory Manager
230@endcode
231
232Once done, memory groups can be registered to use the memory manager:
233@code{.cpp}
234MemoryGroup memory_group(mm); // Create a memory group and set the memory manager to use
235@endcode
236
237@note If a memory manager is not specified then all allocation will be immediate instead of deferred through the memory manager.
238
239Next step is to set objects to be managed by the memory group. It is important though to note that the lifetime of an object is tracked from the @ref MemoryGroup::manage() and the @ref TensorAllocator::allocate calls.
240@ref MemoryGroup::manage flags that the object will be needed starting now and when @ref TensorAllocator::allocate is called it signals the end of the object lifetime.
241@code{.cpp}
242Tensor tmp1, tmp2, tmp3; // Create example tensors
243memory_group.manage(&tmp1); // Start managing object tmp1 and start its lifetime
244memory_group.manage(&tmp2); // Start managing object tmp2 and start its lifetime
245
246operation1.configure(&tmp1, &tmp2); // Configure a function/kernel using tmp1 and tmp2
247
248tmp1.allocator()->allocate(); // Flag that the lifetime of object tmp1 has ended
249
250memory_group.manage(&tmp3); // Start managing object tmp3 and start its lifetime
251
252operation2.configure(&tmp2, &tmp3); // Configure a function/kernel using tmp2 and tmp3
253
254tmp2.allocator()->allocate(); // Flag that the lifetime of object tmp2 has ended
255tmp3.allocator()->allocate(); // Flag that the lifetime of object tmp3 has ended
256@endcode
257
258@warning The configuration step should be done sequentially by a single thread so that all the lifetimes are captured correclty.
259
Georgios Pinitas9da19e92018-10-11 15:33:11 +0100260When configuration of all the operations is finished then the memory manager have to be populated:
Georgios Pinitas74180bb2017-09-26 19:28:02 +0100261@code{.cpp}
Georgios Pinitas9da19e92018-10-11 15:33:11 +0100262mm->populate(&allocator), 2 /* num_pools */); // Populate memory manager pools
Georgios Pinitas74180bb2017-09-26 19:28:02 +0100263@endcode
264
265Finally, during execution of the pipeline the memory of the appropriate memory group should be requested before running:
266@code{.cpp}
267memory_group.acquire(); // Request memory for the group
268
269operation1.run(); // Run operation1
270operation2.run(); // Run operation2
271
272memory_group.release(); // Release memory so that it can be reused
273@endcode
274@note Execution of a pipeline can be done in a multi-threading environment as memory acquisition/release are thread safe.
Michalis Spyrou2dab2e92019-11-12 16:28:47 +0000275@note If you are handling sensitive data and it's required to zero out the memory buffers before freeing, make sure to also zero out the intermediate buffers. You can access the buffers through the memory group's mappings.
Georgios Pinitas74180bb2017-09-26 19:28:02 +0100276
277@subsection S4_7_3_memory_manager_function_support Function support
278
279Most of the library's function have been ported to use @ref IMemoryManager for their internal temporary buffers.
280
281If that is the case, a memory manager can be passed to them during construction to reuse memory among these functions.
282@code{.cpp}
283// Setup Memory Manager
284CLBufferAllocator allocator{}; // Create an allocator to use for the backing memory allocation
285auto lifetime_mgr = std::make_shared<BlobLifetimeManager>(); // Create Lifetime Manager
286auto pool_mgr = std::make_shared<PoolManager>(); // Create Pool Manager
287auto mm = std::make_shared<MemoryManagerOnDemand>(lifetime_mgr, pool_mgr); // Create Memory Manager
288
289// Create two convolution layers and use the memory manager to manager their internal temporary buffers
290CLConvolutionLayer conv1(mm), conv2(mm);
291
292// Configure layers
293conv1.configure(...);
294conv2.configure(...);
295
Georgios Pinitas9da19e92018-10-11 15:33:11 +0100296// Populate memory manager
297mm->populate(&allocator), 1 /* num_pools */); // Populate memory manager pools
Georgios Pinitas74180bb2017-09-26 19:28:02 +0100298
299// Run layers (Memory will be recycled for internal buffers for conv1 and conv2
300conv1.run();
301conv2.run();
302@endcode
Anthony Barbier3762e742018-03-02 11:49:33 +0000303
Georgios Pinitasdb09b372019-06-17 17:46:17 +0100304@section S4_8_import_memory Import Memory Interface
305
306The implemented @ref TensorAllocator and @ref CLTensorAllocator objects provide an interface capable of importing existing memory to a tensor as backing memory.
307
Michele Di Giorgio33f41fa2021-03-09 14:09:08 +0000308A simple Arm® Neon™ example can be the following:
Georgios Pinitasdb09b372019-06-17 17:46:17 +0100309@code{.cpp}
310// External backing memory
311void* external_ptr = ...;
312
313// Create and initialize tensor
314Tensor tensor;
315tensor.allocator()->init(tensor_info);
316
317// Import existing pointer as backing memory
318tensor.allocator()->import_memory(external_ptr);
319@endcode
320
321It is important to note the following:
322- Ownership of the backing memory is not transferred to the tensor itself.
323- The tensor mustn't be memory managed.
324- Padding requirements should be accounted by the client code. In other words, if padding is required by the tensor after the function configuration step, then the imported backing memory should account for it. Padding can be checked through the @ref TensorInfo::padding() interface.
325
326@section S4_9_opencl_tuner OpenCL Tuner
Anthony Barbier3762e742018-03-02 11:49:33 +0000327
328OpenCL kernels when dispatched to the GPU take two arguments:
329- The Global Workgroup Size (GWS): That's the number of times to run an OpenCL kernel to process all the elements we want to process.
330- The Local Workgroup Size (LWS): That's the number of elements we want to run in parallel on a GPU core at a given point in time.
331
332The LWS can be required by an algorithm (For example if it contains memory barriers or uses local memory) but it can also be used for performance reasons to tweak the performance of a kernel: the execution time of the overall kernel might vary significantly depending on how the GWS is broken down.
333
334However, there is no universal rule regarding which LWS is best for a given kernel, so instead we created the @ref CLTuner.
335
336When the @ref CLTuner is enabled ( Target = 2 for the graph examples), the first time an OpenCL kernel is executed the Compute Library will try to run it with a variety of LWS values and will remember which one performed best for subsequent runs. At the end of the run the @ref graph::Graph will try to save these tuning parameters to a file.
337
Vidhya Sudhan Loganathandc5d3432019-04-29 11:44:11 +0100338However this process takes quite a lot of time, which is why it cannot be enabled all the time. @ref CLTuner supports three modes of tuning with different trade-offs between the time taken to tune and the kernel execution time achieved using the best LWS found. In the Exhaustive mode, it searches all the supported values of LWS. This mode takes the longest time to tune and is the most likely to find the optimal LWS. Normal mode searches a subset of LWS values to yield a good approximation of the optimal LWS. It takes less time to tune than Exhaustive mode. Rapid mode takes the shortest time to tune and finds an LWS value that is at least as good or better than the default LWS value. The mode affects only the search for the optimal LWS and has no effect when the LWS value is imported from a file.
Anthony Barbier3762e742018-03-02 11:49:33 +0000339
340But, when the @ref CLTuner is disabled ( Target = 1 for the graph examples), the @ref graph::Graph will try to reload the file containing the tuning parameters, then for each executed kernel the Compute Library will use the fine tuned LWS if it was present in the file or use a default LWS value if it's not.
341
Georgios Pinitasc3c352e2021-03-18 10:59:40 +0000342@section S4_10_cl_queue_prioritites OpenCL Queue Priorities
343
344OpenCL 2.1 exposes the `cl_khr_priority_hints` extensions that if supported by an underlying implementation allows the user to specify priority hints to the created command queues.
345Is important to note that this does not specify guarantees or the explicit scheduling behavior, this is something that each implementation needs to expose.
346
347In some cases, priority queues can be used when there is an implicit internal priority between graphics and compute queues and thus allow some level of priority control between them.
348At the moment three priority level can be specified:
349- CL_QUEUE_PRIORITY_HIGH_KHR
350- CL_QUEUE_PRIORITY_MED_KHR
351- CL_QUEUE_PRIORITY_LOW_KHR
352
353Compute Library allows extraction of the internal OpenCL queue or the ability to inject directly a user-defined queue to the @ref CLScheduler.
354This way the user can utilize this extension to define priorities between the queues and setup the OpenCL scheduler mechanism to utilize them.
355
356@code{.cpp}
357cl_queue_properties queue_properties[] = {CL_QUEUE_PRIORITY_KHR, CL_QUEUE_PRIORITY_HIGH_KHR, 0};
358cl_command_queue priority_queue = clCreateCommandQueueWithProperties(ctx, dev, queue_properties, &error);
359CLScheduler::get().set_queue(::cl::CommandQueue(priority_queue));
360@endcode
361
362@section S4_11_weights_manager Weights Manager
Michalis Spyrou422da262019-10-18 15:19:33 +0100363
364@ref IWeightsManager is a weights managing interface that can be used to reduce the memory requirements of a given pipeline by reusing transformed weights across multiple function executions.
365@ref IWeightsManager is responsible for managing weight tensors alongside with their transformations.
366@ref ITransformWeights provides an interface for running the desired transform function. This interface is used by the weights manager.
367
368@subsection S4_10_1_working_with_weights_manager Working with the Weights Manager
369Following is a simple example that uses the weights manager:
370
371Initially a weights manager must be set-up:
372@code{.cpp}
373auto wm = std::make_shared<IWeightsManager>(); // Create a weights manager
374@endcode
375
376Once done, weights can be managed, configured and run:
377@code{.cpp}
378wm->manage(weights); // Manage the weights
379wm->acquire(weights, &_reshape_weights_managed_function); // Acquire the address of the transformed weights based on the transform function
380wm->run(weights, &_reshape_weights_managed_function); // Run the transpose function
381@endcode
382
Georgios Pinitas45ce5662019-10-16 16:49:39 +0100383@section S5_0_experimental Experimental Features
384
385@subsection S5_1_run_time_context Run-time Context
386
387Some of the Compute Library components are modelled as singletons thus posing limitations to supporting some use-cases and ensuring a more client-controlled API.
388Thus, we are introducing an aggregate service interface @ref IRuntimeContext which will encapsulate the services that the singletons were providing and allow better control of these by the client code.
389Run-time context encapsulates a list of mechanisms, some of them are: scheduling, memory management, kernel caching and others.
Georgios Pinitasfd7780d2020-03-17 11:41:00 +0000390Consequently, this will allow finer control of these services among pipelines when Compute Library is integrated in higher level frameworks.
Georgios Pinitas45ce5662019-10-16 16:49:39 +0100391
392This feature introduces some changes to our API.
393All the kernels/functions will now accept a Runtime Context object which will allow the function to use the mentioned services.
Georgios Pinitas45ce5662019-10-16 16:49:39 +0100394
Sheri Zhangac6499a2021-02-10 15:32:38 +0000395Finally, we will try to adapt our code-base progressively to use the new mechanism but will continue supporting the legacy mechanism to allow a smooth transition. Changes will apply to all our three backends: Neon, OpenCL and OpenGL ES.
Michalis Spyrou402740d2021-04-20 11:26:21 +0100396
397@subsection S5_2_clvk CLVK
398
399Compute Library offers experimental support for [CLVK](https://github.com/kpet/clvk). If CLVK is installed in the system, users can select the backend when running a graph example with --target=clvk.
400If no target is specified and more that one OpenCL implementations are present, Compute Library will pick the first available.
Anthony Barbier6ff3b192017-09-04 18:44:23 +0100401*/
402} // namespace arm_compute