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Anthony Barbier6ff3b192017-09-04 18:44:23 +010024namespace arm_compute
25{
Georgios Pinitas74180bb2017-09-26 19:28:02 +010026/**
Anthony Barbier6ff3b192017-09-04 18:44:23 +010027@page architecture Library architecture
28
29@tableofcontents
30
31@section S4_1 Core vs Runtime libraries
32
33The Core library is a low level collection of algorithms implementations, it is designed to be embedded in existing projects and applications:
34
35- It doesn't allocate any memory (All the memory allocations/mappings have to be handled by the caller).
36- It doesn't perform any kind of multi-threading (but provide information to the caller about how the workload can be split).
37
38The Runtime library is a very basic wrapper around the Core library which can be used for quick prototyping, it is basic in the sense that:
39
40- It allocates images and tensors by using standard malloc().
41- It multi-threads NEON code in a very basic way using a very simple pool of threads.
42- For OpenCL it uses the default CLScheduler command queue for all mapping operations and kernels.
43
44For maximum performance, it is expected that the users would re-implement an equivalent to the runtime library which suits better their needs (With a more clever multi-threading strategy, load-balancing between NEON and OpenCL, etc.)
45
46@section S4_2_windows_kernels_mt_functions Windows, kernels, multi-threading and functions
47
48@subsection S4_2_1_windows Windows
49
50A @ref Window represents a workload to execute, it can handle up to @ref Coordinates::num_max_dimensions dimensions.
51Each dimension is defined by a start, end and step.
52
53It can split into subwindows as long as *all* the following rules remain true for all the dimensions:
54
55- max[n].start() <= sub[n].start() < max[n].end()
56- sub[n].start() < sub[n].end() <= max[n].end()
57- max[n].step() == sub[n].step()
58- (sub[n].start() - max[n].start()) % max[n].step() == 0
59- (sub[n].end() - sub[n].start()) % max[n].step() == 0
60
61@subsection S4_2_2 Kernels
62
63Each implementation of the @ref IKernel interface (base class of all the kernels in the core library) works in the same way:
64
65OpenCL kernels:
66
67@code{.cpp}
68// Initialize the CLScheduler with the default context and default command queue
69// Implicitly initializes the CLKernelLibrary to use ./cl_kernels as location for OpenCL kernels files and sets a default device for which OpenCL programs are built.
70CLScheduler::get().default_init();
71
72cl::CommandQueue q = CLScheduler::get().queue();
73//Create a kernel object:
74MyKernel kernel;
75// Initialize the kernel with the input/output and options you want to use:
76kernel.configure( input, output, option0, option1);
77// Retrieve the execution window of the kernel:
78const Window& max_window = kernel.window();
79// Run the whole kernel in the current thread:
80kernel.run( q, max_window ); // Enqueue the kernel to process the full window on the default queue
81
82// Wait for the processing to complete:
83q.finish();
84@endcode
85
86NEON / CPP kernels:
87
88@code{.cpp}
89//Create a kernel object:
90MyKernel kernel;
91// Initialize the kernel with the input/output and options you want to use:
92kernel.configure( input, output, option0, option1);
93// Retrieve the execution window of the kernel:
94const Window& max_window = kernel.window();
95// Run the whole kernel in the current thread:
96kernel.run( max_window ); // Run the kernel on the full window
97@endcode
98
99@subsection S4_2_3 Multi-threading
100
101The previous section shows how to run a NEON / CPP kernel in the current thread, however if your system has several CPU cores, you will probably want the kernel to use several cores. Here is how this can be done:
102
Anthony Barbier52ecb062018-05-25 13:32:10 +0100103@code{.cpp}
104 ThreadInfo info;
105 info.cpu_info = &_cpu_info;
Anthony Barbier6ff3b192017-09-04 18:44:23 +0100106
Anthony Barbier52ecb062018-05-25 13:32:10 +0100107 const Window &max_window = kernel->window();
108 const unsigned int num_iterations = max_window.num_iterations(split_dimension);
109 info.num_threads = std::min(num_iterations, _num_threads);
Anthony Barbier6ff3b192017-09-04 18:44:23 +0100110
Anthony Barbier52ecb062018-05-25 13:32:10 +0100111 if(num_iterations == 0)
112 {
113 return;
114 }
115
116 if(!kernel->is_parallelisable() || info.num_threads == 1)
117 {
118 kernel->run(max_window, info);
119 }
120 else
121 {
122 int t = 0;
123 auto thread_it = _threads.begin();
124
125 for(; t < info.num_threads - 1; ++t, ++thread_it)
126 {
127 Window win = max_window.split_window(split_dimension, t, info.num_threads);
128 info.thread_id = t;
129 thread_it->start(kernel, win, info);
130 }
131
132 // Run last part on main thread
133 Window win = max_window.split_window(split_dimension, t, info.num_threads);
134 info.thread_id = t;
135 kernel->run(win, info);
136
137 try
138 {
139 for(auto &thread : _threads)
140 {
141 thread.wait();
142 }
143 }
144 catch(const std::system_error &e)
145 {
146 std::cerr << "Caught system_error with code " << e.code() << " meaning " << e.what() << '\n';
147 }
148 }
149@endcode
150
151This is a very basic implementation which was originally used in the NEON runtime library by all the NEON functions.
152
153@sa CPPScheduler
Anthony Barbier6ff3b192017-09-04 18:44:23 +0100154
Moritz Pflanzerc186b572017-09-07 09:48:04 +0100155@note Some kernels like for example @ref NEHistogramKernel need some local temporary buffer to perform their calculations. In order to avoid memory corruption between threads, the local buffer must be of size: ```memory_needed_per_thread * num_threads``` and a unique thread_id between 0 and num_threads must be assigned to the @ref ThreadInfo object passed to the ```run``` function.
Anthony Barbier6ff3b192017-09-04 18:44:23 +0100156
157@subsection S4_2_4 Functions
158
159Functions will automatically allocate the temporary buffers mentioned above, and will automatically multi-thread kernels' executions using the very basic scheduler described in the previous section.
160
161Simple functions only call a single kernel (e.g @ref NEConvolution3x3), while more complex ones consist of several kernels pipelined together (e.g @ref NEGaussianPyramid, @ref NEHarrisCorners). Check their documentation to find out which kernels are used by each function.
162
163@code{.cpp}
164//Create a function object:
165MyFunction function;
166// Initialize the function with the input/output and options you want to use:
167function.configure( input, output, option0, option1);
168// Execute the function:
169function.run();
170@endcode
171
172@warning The Compute Library requires Mali OpenCL DDK r8p0 or higher (OpenCL kernels are compiled using the -cl-arm-non-uniform-work-group-size flag)
173
174@note All OpenCL functions and objects in the runtime library use the command queue associated with CLScheduler for all operations, a real implementation would be expected to use different queues for mapping operations and kernels in order to reach a better GPU utilization.
175
176@subsection S4_4_1_cl_scheduler OpenCL Scheduler and kernel library
177
178The Compute Library runtime uses a single command queue and context for all the operations.
179
180The user can get / set this context and command queue through CLScheduler's interface.
181
182The user can get / set the target GPU device through the CLScheduler's interface.
183
184@attention Make sure the application is using the same context as the library as in OpenCL it is forbidden to share objects across contexts. This is done by calling @ref CLScheduler::init() or @ref CLScheduler::default_init() at the beginning of your application.
185
186@attention Make sure the scheduler's target is not changed after function classes are created.
187
188All OpenCL kernels used by the library are built and stored in @ref CLKernelLibrary.
189If the library is compiled with embed_kernels=0 the application can set the path to the OpenCL kernels by calling @ref CLKernelLibrary::init(), by default the path is set to "./cl_kernels"
190
191@subsection S4_4_2_events_sync OpenCL events and synchronization
192
193In order to block until all the jobs in the CLScheduler's command queue are done executing the user can call @ref CLScheduler::sync() or create a sync event using @ref CLScheduler::enqueue_sync_event()
194
195For example:
196@snippet cl_events.cpp OpenCL events
197
198@subsection S4_4_2_cl_neon OpenCL / NEON interoperability
199
200You can mix OpenCL and NEON kernels and functions. However it is the user's responsibility to handle the mapping/unmapping of OpenCL objects, for example:
201
202@snippet neoncl_scale_median_gaussian.cpp NEON / OpenCL Interop
203
204@sa main_neoncl_scale_median_gaussian
205
206@section S4_5_algorithms Algorithms
207
Anthony Barbier14c86a92017-12-14 16:27:41 +0000208All computer vision algorithms in this library have been implemented following the [OpenVX 1.1 specifications](https://www.khronos.org/registry/vx/specs/1.1/html/). Please refer to the Khronos documentation for more information.
Anthony Barbier6ff3b192017-09-04 18:44:23 +0100209
210@section S4_6_images_tensors Images, padding, border modes and tensors
211
212Most kernels and functions in the library process images, however, in order to be future proof most of the kernels actually accept tensors. See below for more information about how they are related.
213
214@attention Each memory object can be written by only one kernel, however it can be read by several kernels. Writing to the same object from several kernels will result in undefined behavior. The kernel writing to an object must be configured before the kernel(s) reading from it.
215
216@subsection S4_6_1_padding_and_border Padding and border modes
217
218Several algorithms require a neighborhood around the current pixel to compute it's value. This means the algorithm will not be able to process the borders of the image unless you give it more information about how those border pixels should be processed. The @ref BorderMode enum is used for this purpose.
219
220You have 3 types of @ref BorderMode :
221
222- @ref BorderMode::UNDEFINED : Neighbor pixels outside of the image are treated as undefined. As a result all the pixels which are on the border will have a value which is undefined.
223- @ref BorderMode::REPLICATE : Neighbor pixels outside of the image are treated as having the same value as the closest valid pixel.
224- @ref BorderMode::CONSTANT : Neighbor pixels outside of the image are treated as having the same constant value. (The user can choose what this value should be).
225
226Moreover both OpenCL and NEON use vector loads and stores instructions to access the data in buffers, so in order to avoid having special cases to handle for the borders all the images and tensors used in this library must be padded.
227
228@subsubsection padding Padding
229
230There are different ways padding can be calculated:
231
232- Accurate padding:
233
234@snippet neon_convolution.cpp Accurate padding
235
236@note It's important to call allocate @b after the function is configured: if the image / tensor is already allocated then the function will shrink its execution window instead of increasing the padding. (See below for more details).
237
238- Manual padding / no padding / auto padding: You can allocate your images / tensors up front (before configuring your functions). In that case the function will use whatever padding is available and will shrink its execution window if there isn't enough padding available (which translates into a smaller valid region for the output). See also @ref valid_region).
239If you don't want to manually set the padding but still want to allocate your objects upfront then you can use auto_padding. It guarantees that the allocation will have enough padding to run any of the provided functions.
240
241@code{.cpp}
242Image src, dst;
243
244// Use auto padding for the input:
245src.info()->init_auto_padding(TensorShape(640u,480u), Format::U8);
246
247// Use manual padding for the destination image
248dst.info()->init(src.info()->tensor_shape(), Format::U8, strides_in_bytes, offset_first_element_in_bytes, total_size_in_bytes);
249
250// Allocate all the images
251src.allocator()->allocate();
252dst.allocator()->allocate();
253// Fill the input image with the content of the PPM image if a filename was provided:
254fill_image(src);
255
256NEGaussian3x3 gauss;
257
258// Apply a Gaussian 3x3 filter to the source image (Note: if the padding provided is not enough then the execution window and valid region of the output will be shrunk)
259gauss.configure(&src, &dst, BorderMode::UNDEFINED);
260
261//Execute the functions:
262gauss.run();
263@endcode
264
265@warning Some kernels need up to 3 neighbor values to calculate the value of a given pixel. Therefore, to be safe, we use a 4-pixel padding all around the image. In addition, some kernels read and write up to 32 pixels at the same time. To cover that case as well we add an extra 32 pixels of padding at the end of each row. As a result auto padded buffers waste a lot of memory and are less cache friendly. It is therefore recommended to use accurate padding or manual padding wherever possible.
266
267@subsubsection valid_region Valid regions
268
269Some kernels (like edge detectors for example) need to read values of neighboring pixels to calculate the value of a given pixel, it is therefore not possible to calculate the values of the pixels on the edges.
270
271Another case is: if a kernel processes 8 pixels per iteration and the image's dimensions are not a multiple of 8 and not enough padding is available then the kernel will not be able to process the pixels near the right edge. As a result these pixels will be left undefined.
272
273In order to know which pixels have been calculated, each kernel sets a valid region for each output image or tensor. See also @ref TensorInfo::valid_region(), @ref ValidRegion
274
275@subsection S4_6_2_tensors Tensors
276
277Tensors are multi-dimensional arrays with a maximum of @ref Coordinates::num_max_dimensions dimensions.
278
279Depending on the number of dimensions tensors can be interpreted as various objects. A scalar can be represented as a zero-dimensional tensor and a vector of numbers can be represented as an one-dimensional tensor. Further, an image is actually just a 2D tensor, a 3D tensor can be seen as an array of images and a 4D tensor as a 2D array of images, etc.
280
281@note Most algorithms process images (i.e a 2D slice of the tensor), therefore only padding along the X and Y axes is required (2D slices can be stored contiguously in memory).
282
283@subsection S4_6_3_description_conventions Images and Tensors description conventions
284
285Image objects are defined by a @ref Format and dimensions expressed as [width, height, batch]
286
287Tensors are defined by a @ref DataType plus a number of channels (Always expected to be 1 for now) and their dimensions are expressed as [width, height, feature_maps, batch].
288
289In other words, the lower three dimensions of a tensor specify a single input in [width, height, feature_maps], while any other specified dimension represents a batch in the appropriate dimension space.
290For example, a tensor with dimensions [128, 128, 64, 16] represents a 1D batch space with 16 batches of 128 elements in width and height and 64 feature maps each.
291Each kernel specifies the expected layout of each of its tensors in its documentation.
292
293@note Unless specified otherwise in the kernel's or function's documentation all tensors and images parameters passed must have identical dimensions.
294
295@note Unless specified otherwise in the kernel's or function's documentation the number of channels for tensors is expected to be 1 (For images, the number of channels is inferred from the @ref Format).
296
297@attention Regardless of the @ref DataType used by a tensor the @ref ITensor::buffer() method will always return a uint8_t pointer, and all the metadata in @ref TensorInfo will be expressed in bytes. It is the user's responsibility to cast the pointer to the correct type.
298
299For example, to read the element located at the coordinates (x,y) of a float tensor:
300
301@code{.cpp}
302float value = *reinterpret_cast<float*>(input.buffer() + input.info()->offset_element_in_bytes(Coordinates(x,y)));
303@endcode
304
305@subsection S4_6_4_working_with_objects Working with Images and Tensors using iterators
306
307The library provides some iterators to access objects' data.
308Iterators are created by associating a data object (An image or a tensor for example) with an iteration window.
309
310Iteration windows are defined by an array of dimensions, each of which consists of a start, end and step.
311
312The @ref execute_window_loop function takes an execution window, a lambda function and one or more iterators.
313It will iterate through every element of the execution window and for each element it will update the iterators accordingly and call the lambda function.
314
315Here are a couple of examples of how to use the iterators to fill / read tensors:
316
317@snippet examples/neon_copy_objects.cpp Copy objects example
Georgios Pinitas74180bb2017-09-26 19:28:02 +0100318
Georgios Pinitas98f085b2018-07-09 20:21:08 +0100319@subsection S4_6_5_sub_tensors Sub-tensors
320
321Sub-tensors are aliases to existing Tensors, as a result creating a sub-tensor does not result in any underlying memory allocation.
322
323Sub-tensors can be used to access a sub-set of the parent tensor, something that can be useful in case different operations need to be performed on different parts of a tensor.
324
325Moreover, sub-tensors can be used to perform zero copy tensor concatenation.
326
327The API for creating a sub-tensor is the following:
328@code{.cpp}
329SubTensor(ITensor *parent, const TensorShape &tensor_shape, const Coordinates &coords)
330@endcode
331
332Where \a parent is the parent tensor which we want to create an alias for, \a tensor_shape is the shape of the sub-tensor and \a coords are the starting indexing coordinates of the sub-tensor within the parent tensor.
333
334@note Two sub-tensor concrete classes for different targets are currently supported : @ref CLSubTensor and @ref SubTensor
335
336@warning Limitation of the sub-tensor is that it cannot be extracted spatially, meaning sub-tensors should have the same width and height as the parent tensor. The main reasons for this is the fact that individual kernels might need to operate with a step size that is not a multiple of the sub-tensor spatial dimension. This could lead to elements being overwritten by different kernels operating on different sub-tensors of the same underlying tensor.
337
Georgios Pinitas74180bb2017-09-26 19:28:02 +0100338@section S4_7_memory_manager MemoryManager
339
340@ref IMemoryManager is a memory managing interface that can be used to reduce the memory requirements of a given pipeline by recycling temporary buffers.
341
342@subsection S4_7_1_memory_manager_components MemoryGroup, MemoryPool and MemoryManager Components
343
344@subsubsection S4_7_1_1_memory_group MemoryGroup
345
346@ref IMemoryGroup defines the memory managing granularity.
347
348MemoryGroup binds a number of objects to a bucket of memory requirements that need to be fulfilled in order for an operation or list of operations to be executed.
349
350Requesting backing memory for a specific group can be done using @ref IMemoryGroup::acquire and releasing the memory back using @ref IMemoryGroup::release.
351
352@note Two types of memory groups are currently implemented:
353- @ref MemoryGroup that manages @ref Tensor objects
354- @ref CLMemoryGroup that manages @ref CLTensor objects.
355
356@subsubsection S4_7_1_2_memory_pool MemoryPool
357
358@ref IMemoryPool defines a pool of memory that can be used to provide backing memory to a memory group.
359
360@note @ref BlobMemoryPool is currently implemented which models the memory requirements as a vector of distinct memory blobs.
361
362@subsubsection S4_7_1_2_memory_manager_components MemoryManager Components
363
364@ref IMemoryManager consists of two components:
365- @ref ILifetimeManager that keeps track of the lifetime of the registered objects of the memory groups and given an @ref IAllocator creates an appropriate memory pool that fulfils the memory requirements of all the registered memory groups.
366- @ref IPoolManager that safely manages the registered memory pools.
367
Georgios Pinitas74180bb2017-09-26 19:28:02 +0100368@note @ref BlobLifetimeManager is currently implemented which models the memory requirements as a vector of distinct memory blobs.
369
370@subsection S4_7_2_working_with_memory_manager Working with the Memory Manager
371Using a memory manager to reduce the memory requirements of a pipeline can be summed in the following steps:
372
373Initially a memory manager must be set-up:
374@code{.cpp}
375Allocator allocator{}; // Create an allocator to use for the backing memory allocation
376auto lifetime_mgr = std::make_shared<BlobLifetimeManager>(); // Create Lifetime Manager
377auto pool_mgr = std::make_shared<PoolManager>(); // Create Pool Manager
378auto mm = std::make_shared<MemoryManagerOnDemand>(lifetime_mgr, pool_mgr); // Create Memory Manager
379@endcode
380
381Once done, memory groups can be registered to use the memory manager:
382@code{.cpp}
383MemoryGroup memory_group(mm); // Create a memory group and set the memory manager to use
384@endcode
385
386@note If a memory manager is not specified then all allocation will be immediate instead of deferred through the memory manager.
387
388Next step is to set objects to be managed by the memory group. It is important though to note that the lifetime of an object is tracked from the @ref MemoryGroup::manage() and the @ref TensorAllocator::allocate calls.
389@ref MemoryGroup::manage flags that the object will be needed starting now and when @ref TensorAllocator::allocate is called it signals the end of the object lifetime.
390@code{.cpp}
391Tensor tmp1, tmp2, tmp3; // Create example tensors
392memory_group.manage(&tmp1); // Start managing object tmp1 and start its lifetime
393memory_group.manage(&tmp2); // Start managing object tmp2 and start its lifetime
394
395operation1.configure(&tmp1, &tmp2); // Configure a function/kernel using tmp1 and tmp2
396
397tmp1.allocator()->allocate(); // Flag that the lifetime of object tmp1 has ended
398
399memory_group.manage(&tmp3); // Start managing object tmp3 and start its lifetime
400
401operation2.configure(&tmp2, &tmp3); // Configure a function/kernel using tmp2 and tmp3
402
403tmp2.allocator()->allocate(); // Flag that the lifetime of object tmp2 has ended
404tmp3.allocator()->allocate(); // Flag that the lifetime of object tmp3 has ended
405@endcode
406
407@warning The configuration step should be done sequentially by a single thread so that all the lifetimes are captured correclty.
408
Georgios Pinitas9da19e92018-10-11 15:33:11 +0100409When configuration of all the operations is finished then the memory manager have to be populated:
Georgios Pinitas74180bb2017-09-26 19:28:02 +0100410@code{.cpp}
Georgios Pinitas9da19e92018-10-11 15:33:11 +0100411mm->populate(&allocator), 2 /* num_pools */); // Populate memory manager pools
Georgios Pinitas74180bb2017-09-26 19:28:02 +0100412@endcode
413
414Finally, during execution of the pipeline the memory of the appropriate memory group should be requested before running:
415@code{.cpp}
416memory_group.acquire(); // Request memory for the group
417
418operation1.run(); // Run operation1
419operation2.run(); // Run operation2
420
421memory_group.release(); // Release memory so that it can be reused
422@endcode
423@note Execution of a pipeline can be done in a multi-threading environment as memory acquisition/release are thread safe.
424
425@subsection S4_7_3_memory_manager_function_support Function support
426
427Most of the library's function have been ported to use @ref IMemoryManager for their internal temporary buffers.
428
429If that is the case, a memory manager can be passed to them during construction to reuse memory among these functions.
430@code{.cpp}
431// Setup Memory Manager
432CLBufferAllocator allocator{}; // Create an allocator to use for the backing memory allocation
433auto lifetime_mgr = std::make_shared<BlobLifetimeManager>(); // Create Lifetime Manager
434auto pool_mgr = std::make_shared<PoolManager>(); // Create Pool Manager
435auto mm = std::make_shared<MemoryManagerOnDemand>(lifetime_mgr, pool_mgr); // Create Memory Manager
436
437// Create two convolution layers and use the memory manager to manager their internal temporary buffers
438CLConvolutionLayer conv1(mm), conv2(mm);
439
440// Configure layers
441conv1.configure(...);
442conv2.configure(...);
443
Georgios Pinitas9da19e92018-10-11 15:33:11 +0100444// Populate memory manager
445mm->populate(&allocator), 1 /* num_pools */); // Populate memory manager pools
Georgios Pinitas74180bb2017-09-26 19:28:02 +0100446
447// Run layers (Memory will be recycled for internal buffers for conv1 and conv2
448conv1.run();
449conv2.run();
450@endcode
Anthony Barbier3762e742018-03-02 11:49:33 +0000451
Georgios Pinitasdb09b372019-06-17 17:46:17 +0100452@section S4_8_import_memory Import Memory Interface
453
454The implemented @ref TensorAllocator and @ref CLTensorAllocator objects provide an interface capable of importing existing memory to a tensor as backing memory.
455
456A simple NEON example can be the following:
457@code{.cpp}
458// External backing memory
459void* external_ptr = ...;
460
461// Create and initialize tensor
462Tensor tensor;
463tensor.allocator()->init(tensor_info);
464
465// Import existing pointer as backing memory
466tensor.allocator()->import_memory(external_ptr);
467@endcode
468
469It is important to note the following:
470- Ownership of the backing memory is not transferred to the tensor itself.
471- The tensor mustn't be memory managed.
472- Padding requirements should be accounted by the client code. In other words, if padding is required by the tensor after the function configuration step, then the imported backing memory should account for it. Padding can be checked through the @ref TensorInfo::padding() interface.
473
474@section S4_9_opencl_tuner OpenCL Tuner
Anthony Barbier3762e742018-03-02 11:49:33 +0000475
476OpenCL kernels when dispatched to the GPU take two arguments:
477- The Global Workgroup Size (GWS): That's the number of times to run an OpenCL kernel to process all the elements we want to process.
478- The Local Workgroup Size (LWS): That's the number of elements we want to run in parallel on a GPU core at a given point in time.
479
480The LWS can be required by an algorithm (For example if it contains memory barriers or uses local memory) but it can also be used for performance reasons to tweak the performance of a kernel: the execution time of the overall kernel might vary significantly depending on how the GWS is broken down.
481
482However, there is no universal rule regarding which LWS is best for a given kernel, so instead we created the @ref CLTuner.
483
484When the @ref CLTuner is enabled ( Target = 2 for the graph examples), the first time an OpenCL kernel is executed the Compute Library will try to run it with a variety of LWS values and will remember which one performed best for subsequent runs. At the end of the run the @ref graph::Graph will try to save these tuning parameters to a file.
485
Vidhya Sudhan Loganathandc5d3432019-04-29 11:44:11 +0100486However this process takes quite a lot of time, which is why it cannot be enabled all the time. @ref CLTuner supports three modes of tuning with different trade-offs between the time taken to tune and the kernel execution time achieved using the best LWS found. In the Exhaustive mode, it searches all the supported values of LWS. This mode takes the longest time to tune and is the most likely to find the optimal LWS. Normal mode searches a subset of LWS values to yield a good approximation of the optimal LWS. It takes less time to tune than Exhaustive mode. Rapid mode takes the shortest time to tune and finds an LWS value that is at least as good or better than the default LWS value. The mode affects only the search for the optimal LWS and has no effect when the LWS value is imported from a file.
Anthony Barbier3762e742018-03-02 11:49:33 +0000487
488But, when the @ref CLTuner is disabled ( Target = 1 for the graph examples), the @ref graph::Graph will try to reload the file containing the tuning parameters, then for each executed kernel the Compute Library will use the fine tuned LWS if it was present in the file or use a default LWS value if it's not.
489
Anthony Barbier6ff3b192017-09-04 18:44:23 +0100490*/
491} // namespace arm_compute